kaetemi
cec2970169
SSE2: Replace prefetch
...
--HG--
branch : sse2
11 years ago
kaetemi
6734852fa3
SSE2: Ensure correct allocator is used
...
--HG--
branch : sse2
11 years ago
kaetemi
71a598db7e
SSE2: Remove dead code
...
--HG--
branch : sse2
11 years ago
kaetemi
848932f93a
SSE2: Fix for MinGW
...
--HG--
branch : sse2
11 years ago
kaetemi
ac3e69b8ab
Merge with default
...
--HG--
branch : sse2
11 years ago
kaetemi
93e97c56cd
Implement occlusion queries for AMD/ATI in the OpenGL driver
11 years ago
kaetemi
fd6a95e3a3
Backed out changeset: f665fcc42968 (except dru.cpp)
11 years ago
kaetemi
b18203fc4e
Fix Ryzom server compile under MinGW
11 years ago
kaetemi
7adf98e8a7
Fix NeL GUI compile under MinGW
11 years ago
kaetemi
cffd68230c
Fix XA2 driver compile under MinGW
11 years ago
kaetemi
401d4bc791
Fix NeL Tools compile under MinGW
11 years ago
kaetemi
43be0fd2a5
Fix D3D driver compile under MinGW
11 years ago
kaetemi
75f7b9f931
Fix Snowballs service compile under MinGW
11 years ago
kaetemi
ee4a9ef334
Fix NeL Samples for MinGW
11 years ago
kaetemi
9838ef56de
Fix Snowballs compile under MinGW
11 years ago
kaetemi
f4fd8bb669
Fix linking of OpenGL driver under MinGW
11 years ago
kaetemi
2f3f12e034
Fix linking of OpenAL driver under MinGW
11 years ago
kaetemi
5bd6c5e06b
Fix compilation of NL3D under MinGW
11 years ago
kaetemi
1df9bec563
Fix compilation of NLNET under MinGW
11 years ago
kaetemi
3dd11fe157
Fix compilation of NLMISC under MinGW
11 years ago
kaetemi
f6ad306a57
SSE2: Add macro for force inline
...
--HG--
branch : sse2
11 years ago
kaetemi
d3fb390cf3
SSE2: Align CMatrix
...
--HG--
branch : sse2
11 years ago
kaetemi
556a41afee
SSE2: Implement alignment for arena allocator
...
--HG--
branch : sse2
11 years ago
kaetemi
eee9ba0cae
SSE2: Add aligned allocators
...
--HG--
branch : sse2
11 years ago
kaetemi
66126429c2
GL3: Temp bugfix
...
--HG--
branch : opengl3
11 years ago
kaetemi
6a207ffd76
Backed out changeset: 97ebe9c61936
...
--HG--
branch : opengl3
11 years ago
kaetemi
c9e8fb94c8
Backed out changeset: 8fd9b4f9a6b2
...
--HG--
branch : opengl3
11 years ago
kaetemi
55aae0d138
Without sync but memory intensive, performance gain vs regular stream buffer only minimal
...
--HG--
branch : opengl3
11 years ago
kaetemi
5bc87eeeed
Backed out changeset: 70793b42008e
...
--HG--
branch : opengl3
11 years ago
kaetemi
afea49e83d
GL3: Manual syncing
...
--HG--
branch : opengl3
11 years ago
kaetemi
42936097ce
GL3: Add experimental implementation for volatile buffers using pinned memory
...
--HG--
branch : opengl3
11 years ago
kaetemi
aab353672c
GL3: Debug
...
--HG--
branch : opengl3
11 years ago
kaetemi
50dea16ee7
GL3: Disable an assert
...
--HG--
branch : opengl3
11 years ago
kaetemi
f860d46543
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
15dc492690
Set additional preferred memory
11 years ago
kaetemi
0a9135a511
Add note
...
--HG--
branch : opengl3
11 years ago
kaetemi
1896876b11
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
ad0bf64b18
Cleanup extension initialization
11 years ago
kaetemi
b5b0ec45ca
Adjust a memory preference
...
--HG--
branch : opengl3
11 years ago
kaetemi
85542abbfe
GL3: Report correct location
...
--HG--
branch : opengl3
11 years ago
kaetemi
76cacae628
GL3: Add support for GL_AMD_pinned_memory
...
--HG--
branch : opengl3
11 years ago
kaetemi
60851a863e
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
636b93a7b5
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
0543548272
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
984b899287
GL3: Set slowUnlockVertexBufferHard to false
...
--HG--
branch : opengl3
11 years ago
kaetemi
f3766f9c40
GL3: Implement RAMPreferred
...
--HG--
branch : opengl3
11 years ago
kaetemi
fef2365b5d
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
766cace955
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
11 years ago
kaetemi
f799bdb650
GL3: Optimize volatile vertex buffers
...
--HG--
branch : opengl3
11 years ago
kaetemi
516a56acd8
GL3: Use GL_STREAM_DRAW for volatile buffers
...
--HG--
branch : opengl3
11 years ago
kaetemi
b6ac857074
GL3: Refactor vertex buffers
...
--HG--
branch : opengl3
11 years ago
kaetemi
46ac4541f9
GL3: Rename
...
--HG--
branch : opengl3
11 years ago
kaetemi
9b48fb0c5a
Change default for 'setStaticMemoryToVRAM'
...
--HG--
branch : opengl3
11 years ago
kaetemi
835e0846a1
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
0d67c420cd
Set exec mode
11 years ago
kaetemi
4311da091f
Add --admininstall parameter to c1_shard_patch
11 years ago
kaetemi
0a41e6b3c4
Fix Windows compilation of lightmap_optimizer
11 years ago
liria
94b30c76fa
Merged default into lightmap_optimizer_port_to_linux
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
dfighter1985
12890373a4
Merged default
...
--HG--
branch : gsoc2014-dfighter
11 years ago
dfighter1985
91f859bc8a
Moved ovqt to /code/studio
...
--HG--
branch : gsoc2014-dfighter
11 years ago
kaetemi
457f794584
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
db5c65fedf
Merge
11 years ago
kaetemi
1a4a7bafab
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
11 years ago
kaetemi
798d207d0d
Fix EOL
11 years ago
kervala
e84dd7b5f7
Changed: Replaced strlwr by toLower
11 years ago
kervala
24fa8df5ff
Fusion avec default
...
--HG--
branch : compatibility
11 years ago
kervala
3fff8fe467
Changed: Replaced strlwr by toLower
...
--HG--
branch : compatibility
11 years ago
Nimetu
7cc1bf9f17
Fix compiling on linux with new OpenGL headers (issue #145 )
...
--HG--
branch : Issue#145
11 years ago
dfighter1985
4f39a58e31
Tile Editor crash fixes.
...
--HG--
branch : gsoc2014-dfighter
11 years ago
dfighter1985
fd5d961ba7
Build fixes.
...
--HG--
branch : gsoc2014-dfighter
11 years ago
dfighter1985
f882abca07
Merged Georges Editor branch.
...
--HG--
branch : gsoc2014-dfighter
11 years ago
dfighter1985
4d3a472262
Merged default.
...
--HG--
branch : branch-tile-edit-ovqt-plugin
11 years ago
dfighter1985
f3b94d38d5
Merged default.
...
--HG--
branch : branch-features-geqt-plugin
11 years ago
dfighter1985
4abf74d6e9
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
...
--HG--
branch : gui-editor
11 years ago
dfighter1985
e12d189d51
Refactored input event handling a bit.
...
--HG--
branch : gui-editor
11 years ago
dfighter1985
41f44b2aa6
Merge default.
...
--HG--
branch : gsoc2012-gui-editor
11 years ago
kervala
ed1a84c99b
Changed: Updated OpenGL and OpenGL ES headers
...
--HG--
branch : compatibility
11 years ago
kervala
831758beb1
Fixed: nglXSwapIntervalEXT return type should be void
...
--HG--
branch : compatibility
11 years ago
liria
12f63f3a6e
Typo correction
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
liria
30036d000c
Merged default into lightmap_optimizer_port_to_linux
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
kaetemi
a0796d23de
GL3: Don't use expensive dynamic_cast
...
--HG--
branch : opengl3
11 years ago
kaetemi
96d4a17340
GL3: Render up to 31 lightmaps at once!
...
--HG--
branch : opengl3
11 years ago
kaetemi
5d542ed91e
GL3: Increase number of usable samplers in program from 4 to 32
...
--HG--
branch : opengl3
11 years ago
kaetemi
393d08532a
GL3: Alpha test bugfix
...
--HG--
branch : opengl3
11 years ago
kaetemi
cda664c62a
GL3: Bugfix
...
--HG--
branch : opengl3
11 years ago
kaetemi
181db9adb9
GL3: Initial lightmap shader implementation
...
--HG--
branch : opengl3
11 years ago
kaetemi
9df1935f5e
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
a37d7a3127
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
9dbdcd1d4e
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
b372f203ec
GL3: Bugfix
...
--HG--
branch : opengl3
11 years ago
kaetemi
cb3f3b72c5
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
07f663a68e
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
5a4dd538f1
GL3: Implement mapTextureStageToUV
...
--HG--
branch : opengl3
11 years ago
kaetemi
09db5b352c
GL3: Bugfix
...
--HG--
branch : opengl3
11 years ago
kaetemi
007d8877b8
GL3: Remove invalid calls
...
--HG--
branch : opengl3
11 years ago
kaetemi
f347172bbe
GL3: Use compatibility instead of core, because core disables s3tc extension...
...
--HG--
branch : opengl3
11 years ago
kaetemi
44102b2034
GL3: Use glClearBuffer
...
--HG--
branch : opengl3
11 years ago
kaetemi
7e565518ec
GL3: Fix
...
--HG--
branch : opengl3
11 years ago
kaetemi
07269aea3e
Backed out changeset: 455175ba6c2e
...
--HG--
branch : opengl3
11 years ago
kaetemi
ec190696ad
GL3: Unlit material color
...
--HG--
branch : opengl3
11 years ago
kaetemi
4913e7dc94
GL3: Primary and secondary color vertex attributes
...
--HG--
branch : opengl3
11 years ago
kaetemi
4b4ac31a3d
Remove branch unrelated features (must backout this changeset after merging into parent feature branch)
...
--HG--
branch : opengl3
11 years ago
kaetemi
267e7397c5
GL3: Support specular materials with missing textures
...
--HG--
branch : opengl3
11 years ago
kaetemi
cfe1b2b8da
GL3: Don't call virtual getters for accessing internal data, please
...
--HG--
branch : opengl3
11 years ago
kaetemi
6d946081e3
GL3: Fix typo
...
--HG--
branch : opengl3
11 years ago
kaetemi
25cb297dcf
GL3: Fix for texture formats
...
--HG--
branch : opengl3
11 years ago
kaetemi
d415ff508e
Backed out changeset: 96647f9b388a
...
--HG--
branch : opengl3
11 years ago
kaetemi
725ec35188
GL3: Use core profile texture formats
...
--HG--
branch : opengl3
11 years ago
kaetemi
d421f34c1a
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
9cf5b3305c
GL3: Create 3.3 core profile context
...
--HG--
branch : opengl3
11 years ago
kaetemi
11e871c8ab
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
a17fc28955
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
f7d0b292f7
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
75d2bf91bf
GL3: Even more refactoring
...
--HG--
branch : opengl3
11 years ago
kaetemi
17b3fa7b55
GL3: More refactoring
...
--HG--
branch : opengl3
11 years ago
kaetemi
5002eea62a
GL3: Further refactor
...
--HG--
branch : opengl3
11 years ago
kaetemi
a13d39e9f4
GL3: Begin refactoring pixel program
...
--HG--
branch : opengl3
11 years ago
kaetemi
5ed5cd5ea8
Add interface for HMD with player death support
11 years ago
kaetemi
270342a07d
GL3: Specular related
...
--HG--
branch : opengl3
11 years ago
kaetemi
2aa36f413d
GL3: Prepare TexGen implementation
...
--HG--
branch : opengl3
11 years ago
kaetemi
8532f79833
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
62381dd219
GL3: Cleanup dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
1a40e67fee
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
11dc9110c2
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
c0bb40b4a5
GL3: Fix tex coord (fixes landscape near rendering)
...
--HG--
branch : opengl3
11 years ago
kaetemi
c270ec5a58
GL3: Remove dead code
...
--HG--
branch : opengl3
11 years ago
kaetemi
12cb0ac306
GL3: Fix
...
--HG--
branch : opengl3
11 years ago
kaetemi
78ec40afa7
GL3: Rewrite generateTexEnv
...
--HG--
branch : opengl3
11 years ago
kaetemi
f62228592e
GL3: Cleanup samplers
...
--HG--
branch : opengl3
11 years ago
kaetemi
7691e22a28
GL3: Fix ambient
...
--HG--
branch : opengl3
11 years ago
kaetemi
75e650432f
GL3: Cleanup and fix lighting state bug in pp
...
--HG--
branch : opengl3
11 years ago
kaetemi
d5d82ce900
GL3: Fix
...
--HG--
branch : opengl3
11 years ago
kaetemi
443eb54128
GL3: Note
...
--HG--
branch : opengl3
11 years ago
kaetemi
21eca5af5f
GL3: Optimize
...
--HG--
branch : opengl3
11 years ago
kaetemi
424aa079a2
GL3: Cleanup
...
--HG--
branch : opengl3
11 years ago
kaetemi
b25747b2ef
GL3: Optimize VP switching
...
--HG--
branch : opengl3
11 years ago
kaetemi
5d80073c0f
GL3: Refactoring vertex program generation
...
--HG--
branch : opengl3
11 years ago
kaetemi
7a960ed768
GL3: Cleanup user program state
...
--HG--
branch : opengl3
11 years ago
kaetemi
3885389b3b
GL3: Remove GL_LIGHTING
...
--HG--
branch : opengl3
11 years ago
kaetemi
641125963e
GL3: Replace glActiveTexture
...
--HG--
branch : opengl3
11 years ago
kaetemi
7ae15eb2b8
GL3: Remove ARB_multitexture
...
--HG--
branch : opengl3
11 years ago
kaetemi
89c83f86e5
GL3: Remove GL_EXT_blend_color and GL_EXT_secondary_color
...
--HG--
branch : opengl3
11 years ago
kaetemi
4fe91132ce
GL3: Remove GL_ARB_multisample
...
--HG--
branch : opengl3
11 years ago
kaetemi
5ad62b942a
GL3: Remove GL_MAX_TEXTURE_UNITS_ARB
...
--HG--
branch : opengl3
11 years ago
kaetemi
9c1165dcf9
GL3: Remove GL_MAX_LIGHTS
...
--HG--
branch : opengl3
11 years ago
kaetemi
8a60e5d4fa
GL3: Remove checkForPerPixelLightingSupport
...
--HG--
branch : opengl3
11 years ago
kaetemi
313de47e53
GL3: Remove GL_ARB_texture_rectangle
...
--HG--
branch : opengl3
11 years ago
kaetemi
0802330985
GL3: Remove GL_ARB_texture_cube_map
...
--HG--
branch : opengl3
11 years ago
kaetemi
441d3a66f5
GL3: Remove GL_EXT_separate_specular_color
...
--HG--
branch : opengl3
11 years ago
kaetemi
fce7aab22c
GL3: Remove GL_EXT_vertex_weighting
...
--HG--
branch : opengl3
11 years ago
kaetemi
d7c5d30523
GL3: Remove GL_ARB_texture_non_power_of_two
...
--HG--
branch : opengl3
11 years ago
kaetemi
79141e0a9c
GL3: Remove GL_ARB_texture_compression
...
--HG--
branch : opengl3
11 years ago
kaetemi
3c1b39e103
GL3: Remove unused variable
...
--HG--
branch : opengl3
11 years ago
kaetemi
3bba0fad6c
GL3: Remove GL_EXT_framebuffer_object
...
--HG--
branch : opengl3
11 years ago
kaetemi
40a6972753
GL3: Remove GL_ATI_texture_env_combine3 and GL_ATIX_texture_env_route
...
--HG--
branch : opengl3
11 years ago
kaetemi
118d6e0966
GL3: Remove GL_NV_occlusion_query
...
--HG--
branch : opengl3
11 years ago
kaetemi
2139f39c43
GL3: Remove GL_EXT_texture_env_combine
...
--HG--
branch : opengl3
11 years ago
kaetemi
b978ec5c8e
Cleanup extensions
...
--HG--
branch : opengl3
11 years ago
kaetemi
b12c15ab5d
Follow existing code style
...
--HG--
branch : opengl3
11 years ago
kaetemi
99f37eb90c
Cleanup style
...
--HG--
branch : opengl3
11 years ago
kaetemi
be050f3927
Cleanup
...
--HG--
branch : opengl3
11 years ago
kervala
8f6c32bd69
Backed out changeset: 3937923211ec
...
--HG--
branch : compatibility
11 years ago
kaetemi
e01a42e21f
Fix shader compile
...
--HG--
branch : opengl3
11 years ago
kaetemi
082504bc70
Workaround for shader bug
...
--HG--
branch : opengl3
11 years ago
kaetemi
444d652435
More logging
...
--HG--
branch : opengl3
11 years ago
kaetemi
41f77780d5
Functions texture2D and textureCube are deprecated
...
--HG--
branch : opengl3
11 years ago
kaetemi
870df89bcd
Remove unnecessary assert
...
--HG--
branch : opengl3
11 years ago
kaetemi
df1e27b82c
Fix shader compile on nv driver
...
--HG--
branch : opengl3
11 years ago
kaetemi
cc32c24f23
Revert branch unrelated change
...
--HG--
branch : opengl3
11 years ago
kaetemi
d7a0816547
Merge with default
...
--HG--
branch : opengl3
11 years ago
kaetemi
3738aa71ce
Fix EOL
...
--HG--
branch : opengl3
11 years ago
kervala
c83afd649d
Changed: Replaced some Mac OS X warnings by TODO comments
...
--HG--
branch : compatibility
11 years ago
kervala
62eb6347e5
Changed: Aligned methods names
11 years ago
kervala
8968124553
Changed: Aligned methods names
...
--HG--
branch : compatibility
11 years ago
kervala
81881a583f
Fixed: Switch not handled warnings
...
--HG--
branch : compatibility
11 years ago
kervala
bfaf952f32
Fixed: Warnings with clang: wrong ! and == operators order
11 years ago
kervala
8fa24eeb4e
Fixed: Warnings with clang: wrong ! and == operators order
...
--HG--
branch : compatibility
11 years ago
kervala
a0801ebffe
Changed: Removed useless definitions
11 years ago
kervala
7ab7952dbd
Changed: Removed useless definitions
...
--HG--
branch : compatibility
11 years ago
kervala
def5243d06
Changed: Updated OpenGL headers
11 years ago
kervala
ee87716aa0
Changed: Updated OpenGL headers
...
--HG--
branch : compatibility
11 years ago
kervala
a77bddf265
Changed: Give priority to ARB extensions in tests
...
--HG--
branch : compatibility
11 years ago
kervala
55a29115ba
Changed: Detect available video memory with OpenGL extensions
11 years ago
kervala
d4fb36d1eb
Changed: Detect available video memory with OpenGL extensions
...
--HG--
branch : compatibility
11 years ago
kervala
0aaad7051b
Changed: Use OpenGL ES functions prototypes from official headers
11 years ago
kervala
3e30929867
Changed: Use OpenGL ES functions prototypes from official headers
...
--HG--
branch : compatibility
11 years ago
kervala
c59f9d8a5e
Changed: Optimize OpenGL driver PCH
11 years ago
kervala
406df1c59c
Changed: Optimize OpenGL driver PCH
...
--HG--
branch : compatibility
11 years ago
kervala
927ff14998
Changed: Use OpenGL functions prototypes from official headers
...
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
11 years ago
kervala
713c07e1e6
Changed: Use OpenGL functions prototypes from official headers
...
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
--HG--
branch : compatibility
11 years ago
kervala
2076a6b13d
Changed: Typo
11 years ago
kaetemi
2f19b88539
Fix crash in 0_setup.py on Linux
11 years ago
kaetemi
de9724a821
Add color to console output
11 years ago
kaetemi
b3cf16f263
Separate output directories from input directories
11 years ago
dfighter1985
2ca40f10eb
Merging default.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
681a0bc8f3
Don't generate and cache shaders if they are set up from outside of the driver.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
43ad0189c6
Set up the shader programs in setupMaterial call.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
709c54e485
Fixed a GLSL syntax bug that I introduced into the shader generator in December. Specular material will now longer disappear.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
Jan Boon
fc835cbe6c
Merged in StudioEtrange/ryzomcore/ovqt-fixes (pull request #54 )
...
OVQT Plugins - CMake Install fixes
11 years ago
kaetemi
020bfb775e
Disable build of dataset packed sheets in build pipeline
11 years ago
kaetemi
72fac9aaf1
Update default directories
11 years ago
kaetemi
934f5c3f0b
Add script for creating a new shard patch
11 years ago
kaetemi
27da0870b2
Rename scripts
11 years ago
kaetemi
e8770db674
Nicer batch scripts for pipeline
11 years ago
kaetemi
b52230832e
Add build process script for shard sheets
11 years ago
kaetemi
76ce7523ff
Additional streaming behaviour fix for XAudio2 driver
11 years ago
kaetemi
49fa568123
Remove some debug
11 years ago
kaetemi
d680b70308
Fix some streaming behaviour in XAudio2 driver
11 years ago
StudioEtrange
0b8db2399c
CMAKE TARGET : SHARED and MODULE
...
About Shared Library (shared) and Module Library (module) type of cmake target
INSTALL command has different behaviour for ARCHIVE LIBRARY RUNTIME depending on the platform
11 years ago
kaetemi
6426393210
Additional streaming behaviour fix for XAudio2 driver
...
--HG--
branch : compatibility
11 years ago
kaetemi
f703359eaa
Remove some debug
...
--HG--
branch : compatibility
11 years ago
kaetemi
17b99ba796
Fix some streaming behaviour in XAudio2 driver
...
--HG--
branch : compatibility
11 years ago
kervala
c26e4c7426
Changed: Typo
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--HG--
branch : compatibility
11 years ago
kaetemi
5c4175a54d
Only copy if needed
11 years ago
kaetemi
74363fdb33
Merge
11 years ago
kaetemi
e569541faa
Fix default directory
11 years ago
kaetemi
497232b470
Extend shard data script to gather executables and configurations
11 years ago
kaetemi
3267b89362
Add directories for patchman to gamedata setup
11 years ago
kaetemi
9939219ebf
Extend shard data script
11 years ago
botanic
2e1b47e3f0
Backed out merge changeset: b2d97621fa3b
...
Backed out merge revision to its first parent (99840e8413f2)
11 years ago
kervala
6b04b77bdd
Fixed: Reverted i18n change
...
--HG--
branch : compatibility
11 years ago
kaetemi
f4dda130a6
Clean translation diffs from OLDVALUE comments before merge, issue #116 , patch provided by Łukasz K
11 years ago
kaetemi
4df290147b
Fix make_merge_wk for uxt
11 years ago
kaetemi
b1c485fde0
Cleanup
11 years ago
kaetemi
451a82e59e
Cleanup
11 years ago
kaetemi
ccf99f4f8e
Merge
11 years ago
kaetemi
4f2a1b7db2
Fix the bug that caused the shape exporter to crash
11 years ago
kaetemi
90c9028170
Cleanup
11 years ago
kaetemi
ada9e8da5d
Fix export of NeL Flare
11 years ago
Matthew Lagoe
3f04907c31
Merged in botanic/ryzomcore-botanic-testing (pull request #21 )
...
Make it so that bad text always throws a nlwarning
11 years ago
kaetemi
bd206db383
Remove pacs.packed_prims when done
11 years ago
kaetemi
9d5c9019b5
Move visual slot tab to separate directory
11 years ago
kaetemi
13e3849c89
Fix typo
11 years ago
kaetemi
6ac551cf60
Implement skip for rbank process
11 years ago
kaetemi
f085e226c6
Implement skip for ig elevation
11 years ago
kaetemi
bd335d80c4
Implement skip for zone dependency process
11 years ago
kaetemi
3d2c60aac6
Get properties search paths from python variable
11 years ago
kaetemi
af65ca5c62
Fix lightmap optimize skip
11 years ago
kaetemi
38e353b5c6
Implement skip for coarse mesh build process
11 years ago
kaetemi
a0f86ebd39
Implement skip for shape lightmap optimize build process
11 years ago
kaetemi
01a115899b
Implement skip for interface build process
11 years ago
kaetemi
3f492d8b20
Add script to automatically merge translation wk files
11 years ago
kaetemi
6371fc324d
Add script to make and merge all translation diffs
11 years ago
kaetemi
6b19d30de0
Add short translation procedure readme
11 years ago
kaetemi
8dac3b82f3
Merge
11 years ago
kaetemi
74984f768a
Improve leveldesign_dev.bat
11 years ago
botanic
e728daa7cd
Add CMAKE option and NVIDIA PerfHUD support
11 years ago
kaetemi
972d26ddde
Adjust default paths
11 years ago
kaetemi
b785192a5e
Add clause translation tool scripts
11 years ago
kaetemi
762a3b2655
Add translation tool scripts
11 years ago
kaetemi
62a4bec18c
Add translation directory to pipeline setup
11 years ago
kaetemi
50f0ebbb41
Copy refs in client install
11 years ago
kaetemi
ef03dcd294
Add refs to patch xml
11 years ago
kaetemi
9c9811f1b3
Reorder pipeline scripts
11 years ago
kaetemi
7736c5757c
Add world edit data install directory to pipeline setup
11 years ago
kaetemi
f3b6ab7052
Typo
11 years ago
kaetemi
0d0907aa08
Add build shadow skin to shape process
11 years ago
kaetemi
3fa19d91a5
Generate correct client.cfg data path for dev client
11 years ago
kaetemi
2619033972
Replace shard install script
11 years ago
kaetemi
680dfbd738
Remove duplicate tool
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
40fe633dbe
Fix thread lockup in zone lighter
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
5144770d9d
Backed out changeset: de1de16eef3b
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
7219073bdc
Include world editor files directory in prim export
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
1a0ee41780
Improve debug message
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
31d5b54e74
Let prim checker only open files with ig extension
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
240576ab9c
Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?)
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
f5c30593c8
Merge with default
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
2c4ca0d915
Include world editor files in rbank process, part of what caused water not to build
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
32ca8d61fe
Add more paths to the build gamedata configuration
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
439ba0713e
Build pacs prim list txt outside repository
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
dfb2815bcd
Add separate target directory for shard data
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
6f7e5e7c72
Update default paths
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
11c9f6a91b
Merge with default
...
--HG--
branch : build_pipeline_py
11 years ago
kaetemi
48d2c22639
Merge with default
...
--HG--
branch : kaetemi-cleanup
11 years ago
kaetemi
89a2a2ce99
Do not select stereo display debugger when HMD is set to Auto in Snowballs
11 years ago
kaetemi
ca31e78f7c
Remove georges4cvs feature
11 years ago
kaetemi
bcb2f48940
Remove georges4cvs feature
11 years ago
kervala
c9a9839ce6
Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
11 years ago
kervala
1c50b1f943
Fixed: Compilation under Mac OS X 10.9
11 years ago
botanic
e995784886
Fixed typo issue 60
11 years ago
botanic
71b0f9ae92
Issue #60
...
does seem to work better when latency is high
11 years ago
botanic
60495f79ac
Merge
11 years ago
botanic
b6441edf2d
Fix for Issue #94
11 years ago
kervala
a5a9532a13
Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h)
11 years ago
liria
16dbe48ed5
use NEL CFile function for file test
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
liria
a6d9521ae6
Merged default into lightmap_optimizer_port_to_linux
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
liria
54c53255b1
make the programm compile on linux plateform
...
--HG--
branch : lightmap_optimizer_port_to_linux
11 years ago
kervala
09e3471f1b
Fixed: Compilation with freetype
11 years ago
kervala
43c48ad36a
Changed: Enable ig_elevation everywhere (patch by Liria)
11 years ago
liria
41a475b8f3
Merged default into ig_elevaton_port_to_linux
...
--HG--
branch : ig_elevaton_port_to_linux
11 years ago
liria
ac48221c8b
CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche
...
--HG--
branch : ig_elevaton_port_to_linux
11 years ago
kaetemi
207d7323ce
Fix Qt build on Windows
11 years ago
Nimetu
ea5a36b105
Remove tooltip debug message from logs
...
--HG--
branch : misc-patches
11 years ago
Nimetu
4c2531474a
Fix typo (issue #70 )
...
--HG--
branch : misc-patches
11 years ago
Nimetu
3cd6ecdb82
Add deadlock counter to prevent endless loop (issue #73 )
...
--HG--
branch : misc-patches
11 years ago
botanic
935ea04c58
dont force null driver, doesnt work on all cards and disable maximising max while running pipeline
11 years ago
botanic
db3a789ab4
un kaetemi'd the pipeline
11 years ago
botanic
2c0d64e8ff
added single bat file to run whole pipeline
11 years ago
dfighter1985
3a84270a84
Textures with DSDT/DUDV format will now be uploaded as RG8. Ryzom will now not crash while entering world.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
fb38a7a0a7
Disable lights when the material isn't lighted.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
2a158e76e1
Lights should now be turned off even when enableLightInternal is called directly. This also fixes the dark background on the character selection screen.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
9c69e1bf84
Material colors ( ambient, diffuse, specular ) should now be used when there's no texture available.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kervala
6196077160
Changed: #85 Compilation with STLport + EOL
11 years ago
kervala
986edb216f
Fixed : #85 Compilation with STLport
11 years ago
kervala
c718ff693a
Fixed: Assign instead of comparison
11 years ago
kervala
b219623129
Fixed: Verbose warning
11 years ago
kervala
b96ad682f5
Fixed: Compilation under Mac OS X
11 years ago
kervala
a45bbd96c5
Fixed: Warning with clang
11 years ago
kervala
af1721a0a4
Changed: Don't need to change _PolygonSmooth if value is the same
11 years ago
kervala
166607f644
Changed: Implement VSync under Mac OS X
11 years ago
kervala
73196fe7fe
Changed: Replace strlwr by toLower
11 years ago
kervala
b46c316940
Fixed : #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !)
11 years ago
kervala
dda2215ed8
Fixed: Wrong algorithm
11 years ago
kervala
6b3b85962a
Changed: EOL
11 years ago
kervala
d8a6c9f966
Fixed: Warning with clang
11 years ago
kervala
36a537a88e
Changed: Replaced atof by fromString
11 years ago
kervala
b7082644f0
Changed: Updated OpenGL registry
11 years ago
dfighter1985
a119d3e1a0
Use the view matrix instead of modelview to transform the light stuff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
8f2e75415c
Set up the normalmatrix in the driver and feed it to the shaders, instead of calculating it in the shaders.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
9c0e1c2449
Tattos ( and other multitextured stuff ) will now show up again, even if there's only one texture coordinate set.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
7f7a3e159b
Reverse directional light direction as it is done in the old OpenGL driver. Also normalize normal.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
90dc025fd8
Fixed: Some uniforms names were wrong after the merge, which led to rendering issues.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
eb9b3e4f0f
Implemented light controls.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
Botanic
6dfafa7ae1
Merge
11 years ago
dfighter1985
1cc71457eb
Implemented a basic fog control widget.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
sfb
59abfb8a1d
Bad logging, content is unsigned const char*, fixed it to use %s and not cast.
...
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
sfb
df7110d2d6
Bad merge resolution, fixed a couple source files which merged poorly.
...
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
sfb
d86f150caa
Bad merge resolution, fixed the build files that merged poorly.
...
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
Botanic
7381de073e
fixed bad merge
11 years ago
Botanic
057fe3e0f7
Merge
11 years ago
dfighter1985
ed885d3df6
Replaced ARB VertexAttribArray stuff with the core calls.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
d37b004372
Removed some more deprecated stuff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
a9a9768872
Removed ARB fragment shader stuff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
f768704cbf
Removed some ATI stuff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
6947a58ba1
Removed fixed embm stuff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
8276cb0140
We shouldn't set up a generated or newly compiled shader program if we already have one ( set up from outside the driver for example ).
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
82a7237e7d
Forgot to actually add the driver infos to the list, which caused the driver to hang on deletion.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
c105164eeb
Getting rid of z-order assignment warning.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
sfb
892ed1ed3d
merge from default
...
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
Matt Raykowski
0001719d99
Merged in DJanssens/quitta-ryzomcore (pull request #25 )
...
Ryzom AMS - GSOC Project
11 years ago
dfighter1985
982b99d8d0
Merged the GPU program stuff from mainline.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
563afd027c
Fix #67 bad NELID in vertex program parser
11 years ago
dfighter1985
3b16f096cc
Merge with rename commit.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
32e814ecb6
Use separate shaders in the OpenGL3 driver.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kervala
eb3c58cce9
Fixed: Use multiarch library path under Linux
11 years ago
kervala
de43ea8d86
Fixed: Some warnings
11 years ago
kervala
f2ee0e99d8
Changed: Detect Windows 8 and Windows Server 2012
11 years ago
kervala
c7899841d3
Fixed: Compilation under Linux
11 years ago
kervala
eebe74066e
Changed: Include Lua headers directory for GUI Editor
11 years ago
kervala
43bbfe3da7
Fixed: Some warnings
11 years ago
kaetemi
3b4730c890
Fix warnings
11 years ago
kaetemi
85365fd7bb
Fix line endings
11 years ago
dfighter1985
b70ce1eb09
Renamed OpenGL3 to opengl3
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
ace1b5386b
Check GL_ARB_separate_shader_objects extension on startup, and load related functions.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
cf6d2a88bc
Removed some now unused methods.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
afb56ea660
Moved the rendering methods into a new file.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
b0613e334c
Removed a now unused file.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
9d3e3a6a73
GL_VERTEX_PROGRAM_TWO_SIDED_ARB isn't used in the GL3 driver.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
7b5aaf7e0f
Some cleanup, most of the old OpenGL stuff should be gone.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kervala
c8c296f484
Changed: Created NELID macro to fix warning "multi-character character constant"
11 years ago
dfighter1985
5326324b56
Some comments.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
69a4a9f9a5
Two sided rendering, while using dynmat.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
390d1bb156
Don't call newMaterial() every time we load a (sub)material.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
dbd5185de1
Only use the shader combo box for the user shaders.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
586c25f864
When clearing the dynmat, should clear all of them. Also fixes a crash.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
3949c210f6
OpenGL should be fed a clamped color value.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
76204a844d
When changing a shader in the editor, reload it in the driver too.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
b775237215
It's now possible to render using the user shaders and dynmat.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
Quitta
a484de5b3f
Merge with quitta-gsoc-2013
11 years ago
kervala
bb7297f260
Fixed: Wrong variable used to compute array length
11 years ago
kervala
b7ddc2c0d2
Fixed: OpenGL ES driver compilation
11 years ago
kervala
82904232d2
Fixed: Warnings with GCC
11 years ago
kervala
6695a9064e
Changed: Created NELID macro to fix warning "multi-character character constant"
11 years ago
dfighter1985
c3c3f154b1
Instead of auto-generating the dynmaterial added a menu item in the material editor that will trigger it if needed.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
8269ec7be5
Wrong direction, wrong lighting!
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
11fe86e552
Forgot to actually pass the direction in the previous commit...
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
72e7d09113
Don't calculate these more than once.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
69c41a31ae
These positions and directions were supposed to be in eye coords.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
0453f30582
Added lighting to the specular shader.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
f194704a28
Refactored directional lighting a little. No need to calculate things more than once.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
0ab68ef25f
Added point light support.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
9a647a893c
Specular shader should compile even when there's no fog added.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
2e4b6bb6ae
Don't try to edit stock shaders.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
a9a1d17c4f
Added the stock shader names to the material editor, so it will now be able to select them when loading a shape.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
1d71a540ba
Apparently QColor::set[color]f takes colors as floats clamped to the [0,1] range.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
c6bb6ec2a9
Renamed a bunch of shader related classes in NL3D to contain the word Usr, since they are user shader related.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
6c58856ed7
Shininess is now loaded from the material as a uniform instead of being hardcoded.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
4ba9d815d4
Colors are now set from the light setup, rather than being hardcoded.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
6f396aa8f7
Added the directional light(s) to the lightmap shader too.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
01ef7fd973
The specular calculation is probably faster this way.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
4ec92d2f06
Simplified the directional light shader generator functions.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
28c4b5b157
Added specular term to the directional lights.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
354d2b8c65
Added ambient term support for directional light.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
43817746ec
Renamed light[n]Col to light[n]ColDiff.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
0def5caf54
Added diffuse directional light support to the normal shader.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
3c99323ada
Apparently typos and redundantly setting uniforms can totally ruin rendering :D
...
--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
5fbfe7b17f
Since now we have fog support, this doesn't need to be disabled anymore.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
1a669307da
Fix typo
11 years ago
kaetemi
ce9e0a397b
Fix regression from stereo branch in wind tree
11 years ago
kaetemi
046e3c92da
Fix compile error in vertex program
11 years ago
kaetemi
3c099397d8
Update supportVertexProgram calls
11 years ago
kaetemi
e99bc7ba69
Remove old interface
11 years ago
kaetemi
256f7ff06c
Cleanup unused code
11 years ago
dfighter1985
8d57eac3d4
Some basic fog.
...
--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
6dfc8d0a00
Rename
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
973215e1d0
Cleanup
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
96dc139ddd
Merge with default
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
df123d6b89
Fix compile errors caused by missing includes
11 years ago
kaetemi
d2bc32e598
Merge with default
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
cd9baf8f89
Cleanup
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
74cff50842
Use named indices with wind tree program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
c766940e75
Use named indices for per pixel light vertex program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
f9c9c1836a
Use named uniform indices for lighted vertex program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
61af565bf9
Updated wind tree program container
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
c353121771
Use lighted vertex program container for per pixel light program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
a72f25e763
Add container for lighted vertex program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
ab231ea700
Adjust order for meshvp
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
278e19743c
Do not use old interface here
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
d5c2a0527d
Modify calls in bloom effect
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
5e14dc4458
Update veget implementation
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
9d93ae51a3
Fixes for d3d
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--HG--
branch : multipass-stereo
11 years ago
dfighter1985
c6b714299a
Instead of their own bool, store enabled features in the features variable as a flag.
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--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
bbb4762b77
Move shader description generation to it's own method.
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--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
06d7bd9c74
Added alpha test to generated shaders.
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--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
d6558b5b0d
Fixed some typos with shader generation.
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--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
21a70b4211
Update d3d implementation and add some debugging code
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--HG--
branch : multipass-stereo
11 years ago
dfighter1985
300cd284d1
Generate samplers for Lightmap shader, based on the number of lightmaps. This fixes the weird display of some lightmapped shapes.
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--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
e8d77e23e0
Rename of a d3d specific class
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
c6139419ac
Partial update of veget vp
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
5fbb220795
Update some test code
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
c53aa6958e
Small adjustment to landscape vp parameter setting
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
88cbc2f82b
Simplify
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
abafc9b1ef
Adjust landscape vertex program to use new interface
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--HG--
branch : multipass-stereo
11 years ago
dfighter1985
36a30e83a0
Don't try to render if can't set program up.
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--HG--
branch : gsoc2013-dfighter
11 years ago
dfighter1985
1acccdb5ef
Uniform index caching.
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--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
5ad617efb6
Use new program interface for water vertex program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
32809d646a
Set driver parameters
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
64643e564b
Some fixes
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
0429e67903
Use CSmartPtr for vertex program
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
8f4fe87b7b
Set params from storage
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
484a946c60
Fix incorrectly removed line
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
b03895f5f3
Missed file in last commit
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
e3dead19e4
Replace temporary CMaterial code
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
e9444ce36a
Implement param storage copy
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
bb625c33bd
Flag some TODO's
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
87b24bc4ab
Add glsl pixel program for stereo distortion
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--HG--
branch : multipass-stereo
11 years ago
dfighter1985
16290f7ff9
Merging default.
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--HG--
branch : gsoc2013-dfighter
11 years ago
kaetemi
ac2e087fbf
Cleanup abstract gpu program interface
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
0d743d7f37
Implement new driver interface in Direct3D driver
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--HG--
branch : multipass-stereo
11 years ago
kaetemi
81876009d3
Implement new driver interface in OpenGL driver
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--HG--
branch : multipass-stereo
11 years ago