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@ -88,7 +88,7 @@ public:
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/** return the bounding box of the shape. Default is to return Null bbox.
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*/
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virtual void getAABBox(NLMISC::CAABBox &bbox) const;
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virtual void getAABBox(NLMISC::CAABBox &bbox) const;
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/// get an approximation of the number of triangles this instance will render for a fixed distance.
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virtual float getNumTriangles (float distance);
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@ -98,7 +98,7 @@ public:
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NLMISC_DECLARE_CLASS(CSkeletonShape);
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/// flush textures used by this shape.
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virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {}
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virtual void flushTextures (IDriver &/* driver */, uint /* selectedTexture */) {}
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// @}
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