--HG-- branch : opengl3
@ -569,7 +569,7 @@ public:
bool getStaticMemoryToVRAM() const { return _StaticMemoryToVRAM; }
/* Set to true if static vertex and index buffers must by allocated in VRAM, false in AGP.
* Default is false.
* Default is true.
*/
void setStaticMemoryToVRAM(bool staticMemoryToVRAM);
@ -38,7 +38,7 @@ const uint32 IDriver::InterfaceVersion = 0x6d; // gpu program interface
IDriver::IDriver() : _SyncTexDrvInfos( "IDriver::_SyncTexDrvInfos" )
{
_PolygonMode= Filled;
_StaticMemoryToVRAM=false;
_StaticMemoryToVRAM=true;
_ResetCounter=0;
}