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@ -202,24 +202,21 @@ namespace NLGUI
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_normal" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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string TxName = NLMISC::toLower((const char *) prop);
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_TextureIdNormal.setTexture(TxName.c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_pushed" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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string TxName = NLMISC::toLower((const char *) prop);
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_TextureIdPushed.setTexture(TxName.c_str());
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}
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prop = (char*) xmlGetProp( cur, (xmlChar*)"tx_over" );
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if (prop)
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{
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string TxName = (const char *) prop;
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TxName = strlwr(TxName);
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string TxName = NLMISC::toLower((const char *) prop);
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_TextureIdOver.setTexture(TxName.c_str());
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}
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