dfighter1985
|
0055e2dd91
|
A little refactoring.
--HG--
branch : dfighter-tools
|
10 years ago |
dfighter1985
|
4797b150d8
|
Move the text too with the text button.
--HG--
branch : dfighter-tools
|
10 years ago |
dfighter1985
|
d053bb51c2
|
Merged develop
--HG--
branch : dfighter-tools
|
10 years ago |
dfighter1985
|
c6df57adf1
|
Initialize struct member before use...
--HG--
branch : develop
|
10 years ago |
Nimetu
|
0d62650159
|
Add maxlength attribute to input and textarea tags
--HG--
branch : html-maxlength-attr
|
10 years ago |
dfighter1985
|
c92d084600
|
Merged develop.
--HG--
branch : dfighter-tools
|
10 years ago |
dfighter1985
|
938c36027d
|
Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
--HG--
branch : develop
|
10 years ago |
dfighter1985
|
006f87278b
|
Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
a658be39b7
|
No need for free floating elements when we can simply reparent to the top window...
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
e7ab56beea
|
Orphaned widgets won't get stuck.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
bd7cb1eea3
|
Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
f9dbef7df7
|
Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
62744db86d
|
Dragged elements will no longer disappear.
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
3bd552ebb0
|
Add useful default config variables to dev client
--HG--
branch : develop
|
11 years ago |
kaetemi
|
27cbd59a0f
|
Add some more practical data build batch scripts
--HG--
branch : develop
|
11 years ago |
kaetemi
|
6551881171
|
Handle GUI event only once
--HG--
branch : develop
|
11 years ago |
dfighter1985
|
9b989a2dc0
|
Merged develop.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
f61438d7d9
|
Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
447aac5821
|
Merged develop
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
779b0c22bc
|
Add extra search paths
--HG--
branch : develop
|
11 years ago |
kaetemi
|
902a873e78
|
Add resave scripts
--HG--
branch : develop
|
11 years ago |
kaetemi
|
5e9c3b82fc
|
Add particle system path fixing script
--HG--
branch : develop
|
11 years ago |
kaetemi
|
c1b8ea9bd0
|
Backed out incomplete changes to GL driver
--HG--
branch : develop
|
11 years ago |
dfighter1985
|
7a4d9e2cdc
|
Merged the gui-editor branch.
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
adb717052a
|
Add cartographer
--HG--
branch : develop
|
11 years ago |
kaetemi
|
b5a95d725b
|
Add pz process
--HG--
branch : develop
|
11 years ago |
kaetemi
|
d12ccf194e
|
Merge with develop
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e347b2a97f
|
ryzomcore/v0.10.0
|
11 years ago |
kaetemi
|
9fd8338849
|
Add data_common to executables_dev batch
|
11 years ago |
kaetemi
|
0d7c9fd4bf
|
When in Rome, do as the Romans do
|
11 years ago |
dfighter1985
|
1ca2b634ee
|
Merged default.
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
fceb2927f4
|
Add script for installing worldedit data
|
11 years ago |
kaetemi
|
d03c2dcfcd
|
Nice try
|
11 years ago |
dfighter1985
|
46e3242557
|
Merged default.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
ff0df2bf50
|
Added support for manipulating atoms.
--HG--
branch : dfighter-tools
|
11 years ago |
kervala
|
ff370bb49f
|
Changed: Code formatting
|
11 years ago |
dfighter1985
|
c51b519845
|
Implemented add and remove buttons.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
f1a6a8d9cd
|
Apply changes.
--HG--
branch : dfighter-tools
|
11 years ago |
kervala
|
f57380f19b
|
Changed: Including malloc/malloc.h is useless
|
11 years ago |
kervala
|
bb324e80b4
|
Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
|
11 years ago |
kervala
|
8d3ea38ffc
|
Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
|
11 years ago |
kaetemi
|
573fb44088
|
Link group_wheel.cpp, ref #176
|
11 years ago |
kaetemi
|
da5558d50a
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
a810b29ec7
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
683a0adc60
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
0e0de8ec52
|
Fix shape lightmap optimize
|
11 years ago |
kaetemi
|
9a19f2041b
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
d4b7a3cf8a
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
8f7931d6a8
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
e0e1953f41
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kervala
|
e811ff77b1
|
Merge
|
11 years ago |
kervala
|
31e9934ba7
|
Changed #172 XML floating point serialization not using neutral culture
|
11 years ago |
kaetemi
|
104d6d587a
|
Additional fix #172 set _Locale to NULL after release
|
11 years ago |
kaetemi
|
75e2841519
|
Fix continent path bug
|
11 years ago |
kervala
|
41f6e70dc9
|
Fixed #172 XML floating point serialization not using neutral culture
|
11 years ago |
kaetemi
|
772245a3e6
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5bc60987be
|
Maxscript selection clear fix
|
11 years ago |
kaetemi
|
f718380f52
|
Zone light exporter adjust
|
11 years ago |
kaetemi
|
38abf2193f
|
Project client loading screens into 3D space for HMD
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
38a418503d
|
Non-functional direct to rift
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
aff0cab54e
|
GL: Fix switch from different resolution fullscreen to borderless display
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e2bfb5d542
|
Clean handling of display mode switching in client
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
400f479fe1
|
GL: Handle borderless fullscreen to specified monitor internally
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
7c39f7d33b
|
Specify monitor when changing display mode
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
0f7e1c022a
|
Merge default
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
4e33e5cf2f
|
Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e8a245a133
|
OVR: Chroma factor
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e61eb57fd9
|
OVR: Fix for debug devices
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
3fd358d69d
|
OVR: Convert texture coordinates and setup rendering material
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
102d3653d7
|
3D: Ensure correct fog handling for effects
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
d21aa2b678
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
6ad1d14617
|
OVR: Test distortion mesh
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
65578ce498
|
OVR: Test large render target
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
2fbf1cb06d
|
3D: Set matrix modes after changing render target in effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
339c8b8dfa
|
3D: Render target matrix context fix
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
33235bdf6c
|
OVR: Testing
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
2e6893fd48
|
OVR: Translate camera
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
9b79a44f8a
|
OVR: Get orientation
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
262c1f84a9
|
OVR: Generate distortion mesh
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
99ea2c685c
|
OVR: Read device descriptions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
96bd17ae63
|
3D: Fix texture coords for FXAA on D3D
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d56047bde6
|
Remove debug
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8a283ea518
|
3D: User higher quality FXAA version
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f59de199cf
|
Fix crash on AMD with legacy clouds
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1c67d6ec0f
|
GL: Occlusion query bugfix
|
11 years ago |
dfighter1985
|
30bae94ac3
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
11 years ago |
kervala
|
b71ec9e7d4
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
11 years ago |
kervala
|
ffb7df28ff
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
11 years ago |
kervala
|
a29f525c99
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
11 years ago |
kervala
|
9aabaebc38
|
Fixed: Compilation of PACS tools without NeL 3D
|
11 years ago |
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8d8d340968
|
Bugfix
|
11 years ago |
kaetemi
|
1cf184c09d
|
Fix XRef ligo export
|
11 years ago |
kaetemi
|
e58df5f7e9
|
Faster ligo export step
|
11 years ago |
kaetemi
|
c8dcfe8d05
|
Crashfix for 3ds Max export
|
11 years ago |
dfighter1985
|
431178321f
|
TileBank loading.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
8e7a3b27d7
|
ryzomcore/v0.9.1
|
11 years ago |
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
11 years ago |
kaetemi
|
9061eb8389
|
Cleanup
|
11 years ago |
kaetemi
|
f49e9c5df1
|
Fix Skin export interface issue, #169
|
11 years ago |
kaetemi
|
a9e3804011
|
Add warning
|
11 years ago |
kaetemi
|
7d8e803f7a
|
Crashfix Physique export
|
11 years ago |
kaetemi
|
6b0d468240
|
Remove a debug assert
|
11 years ago |
kaetemi
|
9f19ade30c
|
Bugfix
|
11 years ago |
kaetemi
|
2b8e006981
|
Initialize object viewer viewport at correct size
|
11 years ago |
kaetemi
|
617d1235d1
|
Compile fix
|
11 years ago |
dfighter1985
|
8373118c7e
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kervala
|
9b600a154d
|
Fixed: Initialization of pointers in constructor
|
11 years ago |
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
11 years ago |
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
11 years ago |
kervala
|
23b73eff1d
|
Changed: Minor change
|
11 years ago |
kervala
|
3fb0dfe0c2
|
Changed: Some Big endian swaps (for PowerPC especially)
|
11 years ago |
kervala
|
c1ea3820d5
|
Fixed: Warning
|
11 years ago |
kervala
|
8d2db7bc85
|
Changed: Replaced atof by NLMISC::fromString
|
11 years ago |
KISHAN GRIMOUT
|
b9dc8ace7e
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
11 years ago |
kaetemi
|
12aa02585f
|
Fix self illumination color widget in NeL Material script
|
11 years ago |
kaetemi
|
3b4e1a32cb
|
Fix NeL Material script defaults, fix #166
|
11 years ago |
kaetemi
|
6e3827928b
|
Adjust 3ds Max plugin versioning info
|
11 years ago |
kaetemi
|
176c3d8a4a
|
Add callback template class
--HG--
branch : develop
|
11 years ago |
kaetemi
|
7487ea4135
|
Higher quality outline, visual difference is relevant only for black
--HG--
branch : develop
|
10 years ago |
Laszlo Kis-Adam
|
03af2ed463
|
Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #94)
Just too lazy to push directly
--HG--
branch : develop
|
10 years ago |
kaetemi
|
b010f224e4
|
Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix)
--HG--
branch : develop
|
10 years ago |
kaetemi
|
07a57f81f8
|
Shadow should not be taken into account for font height, breaks vertical centering
--HG--
branch : develop
|
10 years ago |
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
11 years ago |
dfighter1985
|
012ad96806
|
Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
11 years ago |
kaetemi
|
246d931bee
|
Formatting: Use tabs
|
11 years ago |
KISHAN GRIMOUT
|
107646d95d
|
fix windows 64bit build in mem_displayer.cpp
|
11 years ago |
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
11 years ago |
dfighter1985
|
fe58435bb5
|
CPath can now return the file list with a path filter.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
085c1b41b9
|
Added facilities for viewing the loaded actions.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
27fe95904a
|
Quelled some compiler compliants.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
7f5973e462
|
tooltip parent is now changable using an enum.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
842ca366de
|
Tooltip posrefs are now enums in the GUI Editor.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
e182e25e07
|
text posref is now an enum too.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
250cd6efc1
|
Posref can now be set as an enum, instead of a string in the property editor.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
353c74ff21
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
11 years ago |
kaetemi
|
5cb8a7700e
|
Exit with error
|
11 years ago |
kaetemi
|
cf3e779ae9
|
Fix compile
|
11 years ago |
kaetemi
|
655c22e839
|
Fix compile
|
11 years ago |
kaetemi
|
07dd9eb85b
|
Compile fix
|
11 years ago |
kaetemi
|
43a061bebd
|
SSE2: Compile fix
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
cec2970169
|
SSE2: Replace prefetch
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
6734852fa3
|
SSE2: Ensure correct allocator is used
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
848932f93a
|
SSE2: Fix for MinGW
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
93e97c56cd
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
11 years ago |
kaetemi
|
fd6a95e3a3
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
11 years ago |
kaetemi
|
b18203fc4e
|
Fix Ryzom server compile under MinGW
|
11 years ago |
kaetemi
|
7adf98e8a7
|
Fix NeL GUI compile under MinGW
|
11 years ago |
kaetemi
|
cffd68230c
|
Fix XA2 driver compile under MinGW
|
11 years ago |
kaetemi
|
401d4bc791
|
Fix NeL Tools compile under MinGW
|
11 years ago |
kaetemi
|
43be0fd2a5
|
Fix D3D driver compile under MinGW
|
11 years ago |
kaetemi
|
75f7b9f931
|
Fix Snowballs service compile under MinGW
|
11 years ago |
kaetemi
|
ee4a9ef334
|
Fix NeL Samples for MinGW
|
11 years ago |
kaetemi
|
9838ef56de
|
Fix Snowballs compile under MinGW
|
11 years ago |
kaetemi
|
f4fd8bb669
|
Fix linking of OpenGL driver under MinGW
|
11 years ago |
kaetemi
|
2f3f12e034
|
Fix linking of OpenAL driver under MinGW
|
11 years ago |
kaetemi
|
5bd6c5e06b
|
Fix compilation of NL3D under MinGW
|
11 years ago |
kaetemi
|
1df9bec563
|
Fix compilation of NLNET under MinGW
|
11 years ago |
kaetemi
|
3dd11fe157
|
Fix compilation of NLMISC under MinGW
|
11 years ago |
kaetemi
|
f6ad306a57
|
SSE2: Add macro for force inline
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
d3fb390cf3
|
SSE2: Align CMatrix
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
556a41afee
|
SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
eee9ba0cae
|
SSE2: Add aligned allocators
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
66126429c2
|
GL3: Temp bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
6a207ffd76
|
Backed out changeset: 97ebe9c61936
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c9e8fb94c8
|
Backed out changeset: 8fd9b4f9a6b2
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
55aae0d138
|
Without sync but memory intensive, performance gain vs regular stream buffer only minimal
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5bc87eeeed
|
Backed out changeset: 70793b42008e
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
afea49e83d
|
GL3: Manual syncing
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
42936097ce
|
GL3: Add experimental implementation for volatile buffers using pinned memory
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
aab353672c
|
GL3: Debug
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
50dea16ee7
|
GL3: Disable an assert
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f860d46543
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
15dc492690
|
Set additional preferred memory
|
11 years ago |
kaetemi
|
0a9135a511
|
Add note
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
1896876b11
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
ad0bf64b18
|
Cleanup extension initialization
|
11 years ago |
kaetemi
|
b5b0ec45ca
|
Adjust a memory preference
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
85542abbfe
|
GL3: Report correct location
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
76cacae628
|
GL3: Add support for GL_AMD_pinned_memory
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
60851a863e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
636b93a7b5
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
0543548272
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
984b899287
|
GL3: Set slowUnlockVertexBufferHard to false
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f3766f9c40
|
GL3: Implement RAMPreferred
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
fef2365b5d
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
766cace955
|
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
|
11 years ago |
kaetemi
|
f799bdb650
|
GL3: Optimize volatile vertex buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
516a56acd8
|
GL3: Use GL_STREAM_DRAW for volatile buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b6ac857074
|
GL3: Refactor vertex buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
46ac4541f9
|
GL3: Rename
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9b48fb0c5a
|
Change default for 'setStaticMemoryToVRAM'
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
835e0846a1
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
0d67c420cd
|
Set exec mode
|
11 years ago |
kaetemi
|
4311da091f
|
Add --admininstall parameter to c1_shard_patch
|
11 years ago |
kaetemi
|
0a41e6b3c4
|
Fix Windows compilation of lightmap_optimizer
|
11 years ago |
liria
|
94b30c76fa
|
Merged default into lightmap_optimizer_port_to_linux
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
dfighter1985
|
12890373a4
|
Merged default
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
91f859bc8a
|
Moved ovqt to /code/studio
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
457f794584
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
db5c65fedf
|
Merge
|
11 years ago |
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
11 years ago |
kaetemi
|
798d207d0d
|
Fix EOL
|
11 years ago |
kervala
|
e84dd7b5f7
|
Changed: Replaced strlwr by toLower
|
11 years ago |
kervala
|
24fa8df5ff
|
Fusion avec default
--HG--
branch : compatibility
|
11 years ago |
kervala
|
3fff8fe467
|
Changed: Replaced strlwr by toLower
--HG--
branch : compatibility
|
11 years ago |
Nimetu
|
7cc1bf9f17
|
Fix compiling on linux with new OpenGL headers (issue #145)
--HG--
branch : Issue#145
|
11 years ago |
dfighter1985
|
4f39a58e31
|
Tile Editor crash fixes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
fd5d961ba7
|
Build fixes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
f882abca07
|
Merged Georges Editor branch.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
4d3a472262
|
Merged default.
--HG--
branch : branch-tile-edit-ovqt-plugin
|
11 years ago |
dfighter1985
|
f3b94d38d5
|
Merged default.
--HG--
branch : branch-features-geqt-plugin
|
11 years ago |
dfighter1985
|
4abf74d6e9
|
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
--HG--
branch : gui-editor
|
11 years ago |
dfighter1985
|
e12d189d51
|
Refactored input event handling a bit.
--HG--
branch : gui-editor
|
11 years ago |
dfighter1985
|
41f44b2aa6
|
Merge default.
--HG--
branch : gsoc2012-gui-editor
|
11 years ago |
kervala
|
ed1a84c99b
|
Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
|
11 years ago |
kervala
|
831758beb1
|
Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
|
11 years ago |
liria
|
12f63f3a6e
|
Typo correction
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
liria
|
30036d000c
|
Merged default into lightmap_optimizer_port_to_linux
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
kaetemi
|
a0796d23de
|
GL3: Don't use expensive dynamic_cast
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
96d4a17340
|
GL3: Render up to 31 lightmaps at once!
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5d542ed91e
|
GL3: Increase number of usable samplers in program from 4 to 32
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
393d08532a
|
GL3: Alpha test bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cda664c62a
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
181db9adb9
|
GL3: Initial lightmap shader implementation
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9df1935f5e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a37d7a3127
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9dbdcd1d4e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b372f203ec
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cb3f3b72c5
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
07f663a68e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5a4dd538f1
|
GL3: Implement mapTextureStageToUV
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
09db5b352c
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
007d8877b8
|
GL3: Remove invalid calls
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f347172bbe
|
GL3: Use compatibility instead of core, because core disables s3tc extension...
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
44102b2034
|
GL3: Use glClearBuffer
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7e565518ec
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
07269aea3e
|
Backed out changeset: 455175ba6c2e
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
ec190696ad
|
GL3: Unlit material color
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
4913e7dc94
|
GL3: Primary and secondary color vertex attributes
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
4b4ac31a3d
|
Remove branch unrelated features (must backout this changeset after merging into parent feature branch)
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
267e7397c5
|
GL3: Support specular materials with missing textures
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cfe1b2b8da
|
GL3: Don't call virtual getters for accessing internal data, please
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
6d946081e3
|
GL3: Fix typo
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
25cb297dcf
|
GL3: Fix for texture formats
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d415ff508e
|
Backed out changeset: 96647f9b388a
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
725ec35188
|
GL3: Use core profile texture formats
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d421f34c1a
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9cf5b3305c
|
GL3: Create 3.3 core profile context
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
11e871c8ab
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a17fc28955
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f7d0b292f7
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
75d2bf91bf
|
GL3: Even more refactoring
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
17b3fa7b55
|
GL3: More refactoring
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5002eea62a
|
GL3: Further refactor
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a13d39e9f4
|
GL3: Begin refactoring pixel program
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5ed5cd5ea8
|
Add interface for HMD with player death support
|
11 years ago |
kaetemi
|
270342a07d
|
GL3: Specular related
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
2aa36f413d
|
GL3: Prepare TexGen implementation
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
8532f79833
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
62381dd219
|
GL3: Cleanup dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
1a40e67fee
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
11dc9110c2
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c0bb40b4a5
|
GL3: Fix tex coord (fixes landscape near rendering)
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c270ec5a58
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
12cb0ac306
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
78ec40afa7
|
GL3: Rewrite generateTexEnv
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f62228592e
|
GL3: Cleanup samplers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7691e22a28
|
GL3: Fix ambient
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
75e650432f
|
GL3: Cleanup and fix lighting state bug in pp
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d5d82ce900
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
443eb54128
|
GL3: Note
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
21eca5af5f
|
GL3: Optimize
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
424aa079a2
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b25747b2ef
|
GL3: Optimize VP switching
--HG--
branch : opengl3
|
11 years ago |