kaetemi
|
5e9c3b82fc
|
Add particle system path fixing script
--HG--
branch : develop
|
11 years ago |
kaetemi
|
c1b8ea9bd0
|
Backed out incomplete changes to GL driver
--HG--
branch : develop
|
11 years ago |
dfighter1985
|
7a4d9e2cdc
|
Merged the gui-editor branch.
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
adb717052a
|
Add cartographer
--HG--
branch : develop
|
11 years ago |
kaetemi
|
b5a95d725b
|
Add pz process
--HG--
branch : develop
|
11 years ago |
kaetemi
|
d12ccf194e
|
Merge with develop
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e347b2a97f
|
ryzomcore/v0.10.0
|
11 years ago |
kaetemi
|
9fd8338849
|
Add data_common to executables_dev batch
|
11 years ago |
kaetemi
|
0d7c9fd4bf
|
When in Rome, do as the Romans do
|
11 years ago |
dfighter1985
|
1ca2b634ee
|
Merged default.
--HG--
branch : dfighter-tools
|
11 years ago |
kaetemi
|
fceb2927f4
|
Add script for installing worldedit data
|
11 years ago |
kaetemi
|
d03c2dcfcd
|
Nice try
|
11 years ago |
dfighter1985
|
46e3242557
|
Merged default.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
ff0df2bf50
|
Added support for manipulating atoms.
--HG--
branch : dfighter-tools
|
11 years ago |
kervala
|
ff370bb49f
|
Changed: Code formatting
|
11 years ago |
dfighter1985
|
c51b519845
|
Implemented add and remove buttons.
--HG--
branch : dfighter-tools
|
11 years ago |
dfighter1985
|
f1a6a8d9cd
|
Apply changes.
--HG--
branch : dfighter-tools
|
11 years ago |
kervala
|
f57380f19b
|
Changed: Including malloc/malloc.h is useless
|
11 years ago |
kervala
|
bb324e80b4
|
Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
|
11 years ago |
kervala
|
8d3ea38ffc
|
Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
|
11 years ago |
kaetemi
|
573fb44088
|
Link group_wheel.cpp, ref #176
|
11 years ago |
kaetemi
|
da5558d50a
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
a810b29ec7
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
683a0adc60
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
0e0de8ec52
|
Fix shape lightmap optimize
|
11 years ago |
kaetemi
|
9a19f2041b
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
d4b7a3cf8a
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
8f7931d6a8
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kaetemi
|
e0e1953f41
|
Crashfix in case pacs_prim are exported into .ig
|
11 years ago |
kervala
|
e811ff77b1
|
Merge
|
11 years ago |
kervala
|
31e9934ba7
|
Changed #172 XML floating point serialization not using neutral culture
|
11 years ago |
kaetemi
|
104d6d587a
|
Additional fix #172 set _Locale to NULL after release
|
11 years ago |
kaetemi
|
75e2841519
|
Fix continent path bug
|
11 years ago |
kervala
|
41f6e70dc9
|
Fixed #172 XML floating point serialization not using neutral culture
|
11 years ago |
kaetemi
|
772245a3e6
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5bc60987be
|
Maxscript selection clear fix
|
11 years ago |
kaetemi
|
f718380f52
|
Zone light exporter adjust
|
11 years ago |
kaetemi
|
38abf2193f
|
Project client loading screens into 3D space for HMD
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
38a418503d
|
Non-functional direct to rift
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
aff0cab54e
|
GL: Fix switch from different resolution fullscreen to borderless display
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e2bfb5d542
|
Clean handling of display mode switching in client
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
400f479fe1
|
GL: Handle borderless fullscreen to specified monitor internally
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
7c39f7d33b
|
Specify monitor when changing display mode
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
0f7e1c022a
|
Merge default
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
4e33e5cf2f
|
Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e8a245a133
|
OVR: Chroma factor
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e61eb57fd9
|
OVR: Fix for debug devices
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
3fd358d69d
|
OVR: Convert texture coordinates and setup rendering material
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
102d3653d7
|
3D: Ensure correct fog handling for effects
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
d21aa2b678
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
6ad1d14617
|
OVR: Test distortion mesh
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
65578ce498
|
OVR: Test large render target
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
2fbf1cb06d
|
3D: Set matrix modes after changing render target in effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
339c8b8dfa
|
3D: Render target matrix context fix
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
33235bdf6c
|
OVR: Testing
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
2e6893fd48
|
OVR: Translate camera
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
9b79a44f8a
|
OVR: Get orientation
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
262c1f84a9
|
OVR: Generate distortion mesh
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
99ea2c685c
|
OVR: Read device descriptions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
96bd17ae63
|
3D: Fix texture coords for FXAA on D3D
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d56047bde6
|
Remove debug
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8a283ea518
|
3D: User higher quality FXAA version
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f59de199cf
|
Fix crash on AMD with legacy clouds
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1c67d6ec0f
|
GL: Occlusion query bugfix
|
11 years ago |
dfighter1985
|
30bae94ac3
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
11 years ago |
kervala
|
b71ec9e7d4
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
11 years ago |
kervala
|
ffb7df28ff
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
11 years ago |
kervala
|
a29f525c99
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
11 years ago |
kervala
|
9aabaebc38
|
Fixed: Compilation of PACS tools without NeL 3D
|
11 years ago |
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8d8d340968
|
Bugfix
|
11 years ago |
kaetemi
|
1cf184c09d
|
Fix XRef ligo export
|
11 years ago |
kaetemi
|
e58df5f7e9
|
Faster ligo export step
|
11 years ago |
kaetemi
|
c8dcfe8d05
|
Crashfix for 3ds Max export
|
11 years ago |
dfighter1985
|
431178321f
|
TileBank loading.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
8e7a3b27d7
|
ryzomcore/v0.9.1
|
11 years ago |
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
11 years ago |
kaetemi
|
9061eb8389
|
Cleanup
|
11 years ago |
kaetemi
|
f49e9c5df1
|
Fix Skin export interface issue, #169
|
11 years ago |
kaetemi
|
a9e3804011
|
Add warning
|
11 years ago |
kaetemi
|
7d8e803f7a
|
Crashfix Physique export
|
11 years ago |
kaetemi
|
6b0d468240
|
Remove a debug assert
|
11 years ago |
kaetemi
|
9f19ade30c
|
Bugfix
|
11 years ago |
kaetemi
|
2b8e006981
|
Initialize object viewer viewport at correct size
|
11 years ago |
kaetemi
|
617d1235d1
|
Compile fix
|
11 years ago |
dfighter1985
|
8373118c7e
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kervala
|
9b600a154d
|
Fixed: Initialization of pointers in constructor
|
11 years ago |
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
11 years ago |
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
11 years ago |
kervala
|
23b73eff1d
|
Changed: Minor change
|
11 years ago |
kervala
|
3fb0dfe0c2
|
Changed: Some Big endian swaps (for PowerPC especially)
|
11 years ago |
kervala
|
c1ea3820d5
|
Fixed: Warning
|
11 years ago |
kervala
|
8d2db7bc85
|
Changed: Replaced atof by NLMISC::fromString
|
11 years ago |
KISHAN GRIMOUT
|
b9dc8ace7e
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
11 years ago |
kaetemi
|
12aa02585f
|
Fix self illumination color widget in NeL Material script
|
11 years ago |
kaetemi
|
3b4e1a32cb
|
Fix NeL Material script defaults, fix #166
|
11 years ago |
kaetemi
|
6e3827928b
|
Adjust 3ds Max plugin versioning info
|
11 years ago |
kaetemi
|
176c3d8a4a
|
Add callback template class
--HG--
branch : develop
|
11 years ago |
kaetemi
|
7487ea4135
|
Higher quality outline, visual difference is relevant only for black
--HG--
branch : develop
|
10 years ago |
Laszlo Kis-Adam
|
03af2ed463
|
Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #94)
Just too lazy to push directly
--HG--
branch : develop
|
10 years ago |
kaetemi
|
b010f224e4
|
Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix)
--HG--
branch : develop
|
10 years ago |
kaetemi
|
07a57f81f8
|
Shadow should not be taken into account for font height, breaks vertical centering
--HG--
branch : develop
|
10 years ago |
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
11 years ago |
dfighter1985
|
012ad96806
|
Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
11 years ago |
kaetemi
|
246d931bee
|
Formatting: Use tabs
|
11 years ago |
KISHAN GRIMOUT
|
107646d95d
|
fix windows 64bit build in mem_displayer.cpp
|
11 years ago |
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
11 years ago |
dfighter1985
|
fe58435bb5
|
CPath can now return the file list with a path filter.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
085c1b41b9
|
Added facilities for viewing the loaded actions.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
27fe95904a
|
Quelled some compiler compliants.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
7f5973e462
|
tooltip parent is now changable using an enum.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
842ca366de
|
Tooltip posrefs are now enums in the GUI Editor.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
e182e25e07
|
text posref is now an enum too.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
250cd6efc1
|
Posref can now be set as an enum, instead of a string in the property editor.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
353c74ff21
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
11 years ago |
kaetemi
|
5cb8a7700e
|
Exit with error
|
11 years ago |
kaetemi
|
cf3e779ae9
|
Fix compile
|
11 years ago |
kaetemi
|
655c22e839
|
Fix compile
|
11 years ago |
kaetemi
|
07dd9eb85b
|
Compile fix
|
11 years ago |
kaetemi
|
43a061bebd
|
SSE2: Compile fix
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
cec2970169
|
SSE2: Replace prefetch
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
6734852fa3
|
SSE2: Ensure correct allocator is used
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
848932f93a
|
SSE2: Fix for MinGW
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
93e97c56cd
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
11 years ago |
kaetemi
|
fd6a95e3a3
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
11 years ago |
kaetemi
|
b18203fc4e
|
Fix Ryzom server compile under MinGW
|
11 years ago |
kaetemi
|
7adf98e8a7
|
Fix NeL GUI compile under MinGW
|
11 years ago |
kaetemi
|
cffd68230c
|
Fix XA2 driver compile under MinGW
|
11 years ago |
kaetemi
|
401d4bc791
|
Fix NeL Tools compile under MinGW
|
11 years ago |
kaetemi
|
43be0fd2a5
|
Fix D3D driver compile under MinGW
|
11 years ago |
kaetemi
|
75f7b9f931
|
Fix Snowballs service compile under MinGW
|
11 years ago |
kaetemi
|
ee4a9ef334
|
Fix NeL Samples for MinGW
|
11 years ago |
kaetemi
|
9838ef56de
|
Fix Snowballs compile under MinGW
|
11 years ago |
kaetemi
|
f4fd8bb669
|
Fix linking of OpenGL driver under MinGW
|
11 years ago |
kaetemi
|
2f3f12e034
|
Fix linking of OpenAL driver under MinGW
|
11 years ago |
kaetemi
|
5bd6c5e06b
|
Fix compilation of NL3D under MinGW
|
11 years ago |
kaetemi
|
1df9bec563
|
Fix compilation of NLNET under MinGW
|
11 years ago |
kaetemi
|
3dd11fe157
|
Fix compilation of NLMISC under MinGW
|
11 years ago |
kaetemi
|
f6ad306a57
|
SSE2: Add macro for force inline
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
d3fb390cf3
|
SSE2: Align CMatrix
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
556a41afee
|
SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
eee9ba0cae
|
SSE2: Add aligned allocators
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
66126429c2
|
GL3: Temp bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
6a207ffd76
|
Backed out changeset: 97ebe9c61936
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c9e8fb94c8
|
Backed out changeset: 8fd9b4f9a6b2
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
55aae0d138
|
Without sync but memory intensive, performance gain vs regular stream buffer only minimal
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5bc87eeeed
|
Backed out changeset: 70793b42008e
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
afea49e83d
|
GL3: Manual syncing
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
42936097ce
|
GL3: Add experimental implementation for volatile buffers using pinned memory
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
aab353672c
|
GL3: Debug
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
50dea16ee7
|
GL3: Disable an assert
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f860d46543
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
15dc492690
|
Set additional preferred memory
|
11 years ago |
kaetemi
|
0a9135a511
|
Add note
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
1896876b11
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
ad0bf64b18
|
Cleanup extension initialization
|
11 years ago |
kaetemi
|
b5b0ec45ca
|
Adjust a memory preference
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
85542abbfe
|
GL3: Report correct location
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
76cacae628
|
GL3: Add support for GL_AMD_pinned_memory
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
60851a863e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
636b93a7b5
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
0543548272
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
984b899287
|
GL3: Set slowUnlockVertexBufferHard to false
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f3766f9c40
|
GL3: Implement RAMPreferred
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
fef2365b5d
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
766cace955
|
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
|
11 years ago |
kaetemi
|
f799bdb650
|
GL3: Optimize volatile vertex buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
516a56acd8
|
GL3: Use GL_STREAM_DRAW for volatile buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b6ac857074
|
GL3: Refactor vertex buffers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
46ac4541f9
|
GL3: Rename
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9b48fb0c5a
|
Change default for 'setStaticMemoryToVRAM'
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
835e0846a1
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
0d67c420cd
|
Set exec mode
|
11 years ago |
kaetemi
|
4311da091f
|
Add --admininstall parameter to c1_shard_patch
|
11 years ago |
kaetemi
|
0a41e6b3c4
|
Fix Windows compilation of lightmap_optimizer
|
11 years ago |
liria
|
94b30c76fa
|
Merged default into lightmap_optimizer_port_to_linux
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
dfighter1985
|
12890373a4
|
Merged default
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
91f859bc8a
|
Moved ovqt to /code/studio
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
kaetemi
|
457f794584
|
Merge with default
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
db5c65fedf
|
Merge
|
11 years ago |
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
11 years ago |
kaetemi
|
798d207d0d
|
Fix EOL
|
11 years ago |
kervala
|
e84dd7b5f7
|
Changed: Replaced strlwr by toLower
|
11 years ago |
kervala
|
24fa8df5ff
|
Fusion avec default
--HG--
branch : compatibility
|
11 years ago |
kervala
|
3fff8fe467
|
Changed: Replaced strlwr by toLower
--HG--
branch : compatibility
|
11 years ago |
Nimetu
|
7cc1bf9f17
|
Fix compiling on linux with new OpenGL headers (issue #145)
--HG--
branch : Issue#145
|
11 years ago |
dfighter1985
|
4f39a58e31
|
Tile Editor crash fixes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
fd5d961ba7
|
Build fixes.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
f882abca07
|
Merged Georges Editor branch.
--HG--
branch : gsoc2014-dfighter
|
11 years ago |
dfighter1985
|
4d3a472262
|
Merged default.
--HG--
branch : branch-tile-edit-ovqt-plugin
|
11 years ago |
dfighter1985
|
f3b94d38d5
|
Merged default.
--HG--
branch : branch-features-geqt-plugin
|
11 years ago |
dfighter1985
|
4abf74d6e9
|
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
--HG--
branch : gui-editor
|
11 years ago |
dfighter1985
|
e12d189d51
|
Refactored input event handling a bit.
--HG--
branch : gui-editor
|
11 years ago |
dfighter1985
|
41f44b2aa6
|
Merge default.
--HG--
branch : gsoc2012-gui-editor
|
11 years ago |
kervala
|
ed1a84c99b
|
Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
|
11 years ago |
kervala
|
831758beb1
|
Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
|
11 years ago |
liria
|
12f63f3a6e
|
Typo correction
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
liria
|
30036d000c
|
Merged default into lightmap_optimizer_port_to_linux
--HG--
branch : lightmap_optimizer_port_to_linux
|
11 years ago |
kaetemi
|
a0796d23de
|
GL3: Don't use expensive dynamic_cast
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
96d4a17340
|
GL3: Render up to 31 lightmaps at once!
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5d542ed91e
|
GL3: Increase number of usable samplers in program from 4 to 32
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
393d08532a
|
GL3: Alpha test bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cda664c62a
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
181db9adb9
|
GL3: Initial lightmap shader implementation
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9df1935f5e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a37d7a3127
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9dbdcd1d4e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b372f203ec
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cb3f3b72c5
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
07f663a68e
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5a4dd538f1
|
GL3: Implement mapTextureStageToUV
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
09db5b352c
|
GL3: Bugfix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
007d8877b8
|
GL3: Remove invalid calls
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f347172bbe
|
GL3: Use compatibility instead of core, because core disables s3tc extension...
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
44102b2034
|
GL3: Use glClearBuffer
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7e565518ec
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
07269aea3e
|
Backed out changeset: 455175ba6c2e
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
ec190696ad
|
GL3: Unlit material color
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
4913e7dc94
|
GL3: Primary and secondary color vertex attributes
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
4b4ac31a3d
|
Remove branch unrelated features (must backout this changeset after merging into parent feature branch)
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
267e7397c5
|
GL3: Support specular materials with missing textures
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
cfe1b2b8da
|
GL3: Don't call virtual getters for accessing internal data, please
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
6d946081e3
|
GL3: Fix typo
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
25cb297dcf
|
GL3: Fix for texture formats
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d415ff508e
|
Backed out changeset: 96647f9b388a
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
725ec35188
|
GL3: Use core profile texture formats
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d421f34c1a
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9cf5b3305c
|
GL3: Create 3.3 core profile context
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
11e871c8ab
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a17fc28955
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f7d0b292f7
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
75d2bf91bf
|
GL3: Even more refactoring
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
17b3fa7b55
|
GL3: More refactoring
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5002eea62a
|
GL3: Further refactor
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
a13d39e9f4
|
GL3: Begin refactoring pixel program
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5ed5cd5ea8
|
Add interface for HMD with player death support
|
11 years ago |
kaetemi
|
270342a07d
|
GL3: Specular related
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
2aa36f413d
|
GL3: Prepare TexGen implementation
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
8532f79833
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
62381dd219
|
GL3: Cleanup dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
1a40e67fee
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
11dc9110c2
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c0bb40b4a5
|
GL3: Fix tex coord (fixes landscape near rendering)
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
c270ec5a58
|
GL3: Remove dead code
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
12cb0ac306
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
78ec40afa7
|
GL3: Rewrite generateTexEnv
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
f62228592e
|
GL3: Cleanup samplers
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7691e22a28
|
GL3: Fix ambient
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
75e650432f
|
GL3: Cleanup and fix lighting state bug in pp
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d5d82ce900
|
GL3: Fix
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
443eb54128
|
GL3: Note
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
21eca5af5f
|
GL3: Optimize
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
424aa079a2
|
GL3: Cleanup
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
b25747b2ef
|
GL3: Optimize VP switching
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5d80073c0f
|
GL3: Refactoring vertex program generation
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7a960ed768
|
GL3: Cleanup user program state
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
3885389b3b
|
GL3: Remove GL_LIGHTING
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
641125963e
|
GL3: Replace glActiveTexture
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
7ae15eb2b8
|
GL3: Remove ARB_multitexture
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
89c83f86e5
|
GL3: Remove GL_EXT_blend_color and GL_EXT_secondary_color
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
4fe91132ce
|
GL3: Remove GL_ARB_multisample
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
5ad62b942a
|
GL3: Remove GL_MAX_TEXTURE_UNITS_ARB
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
9c1165dcf9
|
GL3: Remove GL_MAX_LIGHTS
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
8a60e5d4fa
|
GL3: Remove checkForPerPixelLightingSupport
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
313de47e53
|
GL3: Remove GL_ARB_texture_rectangle
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
0802330985
|
GL3: Remove GL_ARB_texture_cube_map
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
441d3a66f5
|
GL3: Remove GL_EXT_separate_specular_color
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
fce7aab22c
|
GL3: Remove GL_EXT_vertex_weighting
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
d7c5d30523
|
GL3: Remove GL_ARB_texture_non_power_of_two
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
79141e0a9c
|
GL3: Remove GL_ARB_texture_compression
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
3c1b39e103
|
GL3: Remove unused variable
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
3bba0fad6c
|
GL3: Remove GL_EXT_framebuffer_object
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
40a6972753
|
GL3: Remove GL_ATI_texture_env_combine3 and GL_ATIX_texture_env_route
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
118d6e0966
|
GL3: Remove GL_NV_occlusion_query
--HG--
branch : opengl3
|
11 years ago |
kaetemi
|
2139f39c43
|
GL3: Remove GL_EXT_texture_env_combine
--HG--
branch : opengl3
|
11 years ago |