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853 Commits

Author SHA1 Message Date
Nuno Gonçalves (Ulukyn) 7df9b2f255 Merge branch '58-add-rotz-roty-and-dist-reflect-lua-to-3dcamera-of-a-scene' into 'main/gingo-test'
Resolve "Add rotz roty and dist reflect lua to 3DCamera of a scene"

See merge request ryzom/ryzom-core!48
3 years ago
Nuno Gonçalves (Ulukyn) 8697553956 Resolve "Add rotz roty and dist reflect lua to 3DCamera of a scene" 3 years ago
nimetu d2508c8b15 Update hunter to 0.23.321 3 years ago
Nuno Gonçalves (Ulukyn) d385dedabc Merge branch '56-message-bubble-is-very-high-on-fh-alarm-plants' into 'main/gingo-test'
Resolve "Message bubble is very high on FH alarm plants"

See merge request ryzom/ryzom-core!45
3 years ago
Nuno Gonçalves (Ulukyn) ae33eb99bf Resolve "Message bubble is very high on FH alarm plants" 3 years ago
Nuno Gonçalves (Ulukyn) 2b88fd66ba Merge branch '46-rework-item-buff-icon-placement' into 'main/gingo-test'
Hide 1x quantity for equipable items, dynamic buff icon placement

See merge request ryzom/ryzom-core!43
3 years ago
Ben Saine be5bfd992c Hide 1x quantity for equipable items, dynamic buff icon placement 3 years ago
Nuno Gonçalves (Ulukyn) 9a24e7557f Merge branch '54-improve-the-way-to-reskin-ryzhome-items-and-preview' into 'main/gingo-test'
Resolve "Improve the way to reskin ryzhome items and preview"

See merge request ryzom/ryzom-core!44
3 years ago
Nuno Gonçalves (Ulukyn) 8708fd74c6 Resolve "Improve the way to reskin ryzhome items and preview" 3 years ago
Nuno db86219eab Added NL_NO_ASSERT to remove asserts in server 3 years ago
Nuno Gonçalves (Ulukyn) c6ec8a8d7d Merge branch '40-dragging-from-player-trade-to-inventory-takes-two-tries' into 'main/gingo-test'
Resolve "Dragging from player trade to inventory takes two tries"

See merge request ryzom/ryzom-core!39
3 years ago
Ben Saine 357934fcde Resolve "Dragging from player trade to inventory takes two tries" 3 years ago
Nuno Gonçalves (Ulukyn) e784c3aab1 Merge branch '37-remove-open-menu-option-from-scroll-items-when-item-use-a-scroll-label' into 'main/gingo-test'
Resolve "Remove Open menu option from scroll items when item use a Scroll.Label"

See merge request ryzom/ryzom-core!37
3 years ago
Nuno Gonçalves (Ulukyn) 22b4c074e8 Resolve "Remove Open menu option from scroll items when item use a Scroll.Label" 3 years ago
Nuno Gonçalves (Ulukyn) 255257a7f5 Merge branch '36-add-ability-to-have-translated-titles-with-untraslated-fields' into 'main/gingo-test'
Resolve "Add ability to have translated titles with untraslated fields"

See merge request ryzom/ryzom-core!36
3 years ago
Nuno Gonçalves (Ulukyn) 855410f3d0 Resolve "Add ability to have translated titles with untraslated fields" 3 years ago
Nuno Gonçalves (Ulukyn) 71a2c6f6e8 Merge branch '35-allow-drag-and-drop-between-zig-and-guild' into 'main/gingo-test'
Resolve "Allow drag and drop between zig and guild"

See merge request ryzom/ryzom-core!35
3 years ago
Ben Saine 3b2553e3dd Resolve "Allow drag and drop between zig and guild" 3 years ago
Nuno Gonçalves (Ulukyn) 54c7e09a10 Merge branch '21-fix-nopatch-without-argument-crash' into 'main/gingo-test'
Fix crash when --nopatch is used without argument

See merge request ryzom/ryzom-core!29
3 years ago
Meelis Mägi aebab35cad Fix crash when --nopatch is used without argument 3 years ago
Nuno Gonçalves (Ulukyn) 7cb6d4287e Merge branch '27-fixed-crash-with-html-image-downloads' into 'main/gingo-test'
Fixed cleanup of html downloads

See merge request ryzom/ryzom-core!25
3 years ago
Meelis Mägi 663de25cbe Fixed cleanup of html downloads 3 years ago
Nuno a7811f553e Merge branch '16-drag-drop-to-player-trade-window-from-all-inventories' into main/gingo-test 3 years ago
Nuno 743bf7f601 Merge remote-tracking branch 'origin/main/atys-live' into main/gingo-test 3 years ago
Nuno Gonçalves (Ulukyn) e891dddd1e Merge branch 'fix-area-effect-flying-text' into 'main/gingo-test'
Fix flying text for area magic/combat actions

See merge request ryzom/ryzom-core!19
3 years ago
Meelis Mägi e185ddc19f Fix flying text for area magic/combat actions 3 years ago
Nuno Gonçalves (Ulukyn) b12c7ac25c Merge branch 'add-screenshot-dir-to-config' into 'main/gingo-test'
Add ScreenShotDirectory entry to client.cfg

See merge request ryzom/ryzom-core!16
3 years ago
Meelis Mägi 9cff221a1e Add ScreenShotDirectory entry to client.cfg 3 years ago
Nuno Gonçalves (Ulukyn) 219bf0e066 Merge branch 'fix-viewtext-localized-text' into 'main/gingo-test'
Fix CViewText always returning localization key

See merge request ryzom/ryzom-core!34
3 years ago
Meelis Mägi c012e7ffcf Fix CViewText always returning localization key 3 years ago
Ben Saine 82b724fe88 Resolve "Encoding issues in client beta (after core4 merge)" 3 years ago
Nuno Gonçalves (Ulukyn) 9f2d2e7dda Merge branch '26-encoding-issues-in-client-beta-after-core4-merge' into 'main/gingo-test'
Resolve "Encoding issues in client beta (after core4 merge)"

See merge request ryzom/ryzom-core!33
3 years ago
Ben Saine 5df8ec43a0 Resolve "Encoding issues in client beta (after core4 merge)" 3 years ago
Nimetu 7c82f26bac Fix CViewText always returning localization key 3 years ago
Nimetu 3521d2d02e Fix macOS build, missing include 3 years ago
Nuno 88280ef02f Merge remote-tracking branch 'origin/main/atys-live' into main/atys-live 3 years ago
Nimetu 7344c98e6e Add macOS to azure pipeline 3 years ago
Nimetu 005e714f7d Add macOS to azure pipeline 3 years ago
Nimetu 37abc25dcb Add ubuntu-18.04 hunter image to azure pipeline 3 years ago
kaetemi ec41ba753f Download with aria2 instead and enable the DX drivers 3 years ago
kaetemi 63b4ea547a Download and extract DX SDK 3 years ago
Nimetu c31747a939 Add windows-2019 to azure pipeline 3 years ago
Nimetu 8aa1aed3bd Use Windows SDK if DirectX SDK not installed 3 years ago
Nimetu 19c5b582bc Fix linking with static OpenAL under windows 3 years ago
Nuno 993d749dba Use Hunter package manager to compile external libraries 3 years ago
Nimetu f6ac9bc4c1 Fix moving fullscreen window between monitors 3 years ago
Nuno Gonçalves (Ulukyn) 9e3064871a Merge branch 'fix-fullscreen-window-move' into 'main/gingo-test'
Fix moving fullscreen window between monitors

See merge request ryzom/ryzom-core!32
3 years ago
Nimetu 36e83e32f4 Fix moving fullscreen window between monitors 3 years ago
Nuno 0df3879358 Reapply changes reverted into atys-live because bad merge 3 years ago
Nuno b7e5ac18e9 Merge branch 'main/atys-live' into main/gingo-test 3 years ago
Nuno Gonçalves (Ulukyn) 80623a20cc Merge branch '31-wrong-fullscreen-resolution-in-opengl-win' into 'main/gingo-test'
Fix initial fullscreen window on OpenGL/Windows

See merge request ryzom/ryzom-core!31
3 years ago
Nuno Gonçalves (Ulukyn) efbceec12e Merge branch '31-wrong-fullscreen-resolution-in-opengl-win' into 'main/gingo-test'
Fix initial fullscreen window on OpenGL/Windows

See merge request ryzom/ryzom-core!31
3 years ago
Nimetu 013aad73d2 Fix initial fullscreen window on OpenGL/Windows 3 years ago
Nuno de638dfe6c Remove fmod option 3 years ago
Nuno 177e2395a5 Revert "Merge branch '32-remove-fmod-option-not-used-or-client-crash' into main/atys-live"
This reverts commit 0e2ec103ab.
3 years ago
Nuno 0e2ec103ab Merge branch '32-remove-fmod-option-not-used-or-client-crash' into main/atys-live 3 years ago
Nuno 574efe0c36 Remove fmod option 3 years ago
Nuno e43515e88a Fix generate_module_interface.xslt used to server shard_unifier_service/nel_database_mapping.xml file 3 years ago
Nuno 41794a1122 Merge branch 'main/atys-pre-live' into main/atys-live 3 years ago
Nimetu c47db9bf94 Fix utf8 encoding on sphrase info window 3 years ago
Nimetu b325126b20 Fixed cleanup of html downloads 3 years ago
Nuno 35a7a6628b Adde default value to _HeadPitch. Change bounds 3 years ago
Nimetu aa34e88101 Fix crash when --nopatch is used without argument 3 years ago
Nuno b667ccb6b6 Merge branch 'fixes' into main/atys-pre-live 3 years ago
Nuno Gonçalves (Ulukyn) 568d8ab895 Merge branch '28-add-command-to-switch-small-full-map' into 'main/gingo-test'
Resolve "Add command to switch small/full map"

See merge request ryzom/ryzom-core!26
3 years ago
Nuno Gonçalves (Ulukyn) 7f01b21d11 Merge branch '29-fix-camera-vertical-rotation-prevent-see-under-the-char' into 'main/gingo-test'
Resolve "Fix camera vertical rotation (prevent see under the char)"

See merge request ryzom/ryzom-core!27
3 years ago
Nuno Gonçalves (Ulukyn) d436d5616a Merge branch 'modify-item-buff-icons' into 'main/gingo-test'
Fix item buff icon overlapping with quantity

See merge request ryzom/ryzom-core!22
3 years ago
Nuno Gonçalves (Ulukyn) 973e183f2e Merge branch 'add-craftplan-buffs-to-craft-interface' into 'main/gingo-test'
Add craftplan buffs to crafting interface

See merge request ryzom/ryzom-core!23
3 years ago
Nuno 5c56c87d09 Adde default value to _HeadPitch. Change bounds 3 years ago
Nuno c616010246 Remove nlerror in getCurrentWindowUnder (useless)
Add debug when lua error
3 years ago
Nuno 700a9aadb7 Add command to switch small/full map 3 years ago
Nuno Gonçalves (Ulukyn) a246f3e5d0 Merge branch '26-encoding-issues-in-client-beta-after-core4-merge' into 'main/gingo-test'
Resolve "Encoding issues in client beta (after core4 merge)"

See merge request ryzom/ryzom-core!24
3 years ago
Meelis Mägi bbc291b9d3 Resolve "Encoding issues in client beta (after core4 merge)" 3 years ago
Nuno Gonçalves (Ulukyn) a64981a92a Merge branch '25-remove-lock-option-from-item-menu-in-guild-inventory' into 'main/gingo-test'
Resolve "Remove lock option from item menu in guild inventory"

See merge request ryzom/ryzom-core!21
3 years ago
Nuno Gonçalves (Ulukyn) 17c9dd061a Resolve "Remove lock option from item menu in guild inventory" 3 years ago
Ben Saine b72a71e87c Revert "add: sorting (initial draft)"
This reverts commit b4ce38099f
3 years ago
bensaine b4ce38099f add: sorting (initial draft) 3 years ago
Nimetu 9eaf7d3550 Add craftplan buffs to crafting interface 3 years ago
Nimetu 26827d2c66 Fix item buff icon overlapping with quantity 3 years ago
Nuno Gonçalves (Ulukyn) b6781af51e Merge branch 'inventory-fixes' into 'main/gingo-test'
Inventory fixes

See merge request ryzom/ryzom-core!12
3 years ago
Nuno Gonçalves (Ulukyn) e1b611f219 Inventory fixes 3 years ago
Nuno Gonçalves (Ulukyn) 8d7932a271 Merge branch 'self-kill' into 'main/gingo-test'
Merge selfkill

See merge request ryzom/ryzom-core!13
3 years ago
Nuno Gonçalves (Ulukyn) 0cc7a35dad Merge selfkill 3 years ago
Nuno 2304445c39 Remove bad commit (core4 path will be used in a next merge) 3 years ago
Ulu Kyn 701d7309e5 Revert "Merge ryzom-data into ryzom-core"
This reverts commit f3d0c9dc5b.
3 years ago
Ulu Kyn f3d0c9dc5b Merge ryzom-data into ryzom-core 3 years ago
Ulu Kyn a71f022c1a Merge ryzom-data into ryzom-core 3 years ago
Nuno cc3d42737e Merge branch 'fixes' into main/gingo-test 3 years ago
Nuno 1e590f1a69 Remove CPath::memoryCompress() because break CPath::lockup() 3 years ago
Nuno f450b57be0 Merge branch '6-resolve-show-lock-status-of-items-in-room-and-guild' into main/yubo-dev 3 years ago
Nuno fbb343ad51 Added resal_flag to databases 3 years ago
bensaine e1527b724b fix: typo 3 years ago
bensaine c3a633ae50 add: srcInvIndex 3 years ago
Nuno a76e8e1a64 Merge branch 'fixes' into main/gingo-test 3 years ago
Nuno 2df441225c Add RYZOM_PRODUCT_VERSION 3 years ago
Nuno 56cbc51005 Merge branch 'fixes' into main/gingo-test 3 years ago
Nuno 7ce53abffe Missing serialization (client can't load the icfg) 3 years ago
Nuno 4c4028822e Missing serialization (client can't load the icfg) 3 years ago
Nuno b4323b6515 Missing serialization (client can't load the icfg) 3 years ago
Nuno 9923062417 Merge branch 'main/gingo-test' into fixes 3 years ago
Nuno 8f74ba7851 Merge branch 'feature/develop-atys' into main/gingo-test 3 years ago
Nuno d6f367b2ba Merge remote-tracking branch 'origin/2-rework-player-trade-window' into main/yubo-dev 3 years ago
Nuno 3f5c3c5d98 Merge remote-tracking branch 'origin/2-rework-player-trade-window' into main/yubo-dev 3 years ago
Nuno 514f4613a8 Remove CPath::memoryCompress() because break CPath::lockup() 3 years ago
Ben Saine 24b0c99034 add: change slot # 3 years ago
Nuno 3dc2aa1bb6 Merge remote-tracking branch 'origin/self-kill' into main/yubo-dev 3 years ago
Nuno 543be4bc4c Merge branch 'translations' 3 years ago
Nuno 80007bc602 Merge branch 'translations' into yubo 3 years ago
Nuno cf9855a6d5 Merge branch 'fixes' into yubo 3 years ago
Nuno bec18c661d Merge branch 'fixes' 3 years ago
Nimetu 13eef096b4 Merge branch 'develop' into develop-atys 3 years ago
Nimetu 759ece01d0 Merge branch 'atys' into develop-atys 3 years ago
Nuno 4a06fe15dd Merge branch 'master' into fixes 3 years ago
Nuno 575d5d9957 Merge branch 'fixes' into atys 3 years ago
Nuno 0d68ca05e2 Revert xml_macros 3 years ago
Nuno 6091e76516 Merge branch 'atys' into fixes 3 years ago
Nuno 0fbbf10361 Merge branch 'fixes' into atys 3 years ago
Nuno 557f5d3d6c Changes made after code-to-root-atys branch 3 years ago
Nuno d7d1bc60c2 Changes from Core 3 years ago
Nuno 3709ea4520 Revert All core changes (to be reapplied on next commit) 3 years ago
Nuno 70286d36a9 Remove unwanted files 3 years ago
Ulu Kyn 92ff9f12b0 Move to root 3 years ago
Nimetu 8cbb306db8 Remove loading certs from native Windows cert store. 3 years ago
Nuno 36c2ff5b86 Remove files in code 3 years ago
Nuno 1a49c4cd0b Merge branch 'atys' into fixes 3 years ago
Ben Saine 111d4a7a0a self kill command 3 years ago
bensaine 6cfc9585f5 Update .gitignore 3 years ago
Nimetu f76ad7a3eb Remove loading certs from native Windows cert store. 3 years ago
Nuno Gonçalves (Ulukyn) 5d91c33ddd Merge branch 'master' into translations 3 years ago
Nimetu 78478e32cd Merge branch 'develop' into develop-atys 3 years ago
Nimetu d388ff78ec Merge branch 'develop' into develop-atys 3 years ago
Nuno Gonçalves (Ulukyn) 8ef89b80b0 Fix resell issue (use uint16 instead of uint8 for Index) 3 years ago
Nuno Gonçalves (Ulukyn) bdea7d24d2 Fix resell issue (use uint16 instead of uint8 for Index) 3 years ago
Nuno Gonçalves (Ulukyn) 90161cd121 Fix resell issue (use uint16 instead of uint8 for Index) 3 years ago
Nuno Gonçalves (Ulukyn) 583a16d126 Merge remote-tracking branch 'origin/feature/develop-atys' into fixes 3 years ago
Nuno Gonçalves (Ulukyn) 01a2508567 Merge branch 'silan_refactoring' into yubo 3 years ago
Nuno Gonçalves (Ulukyn) b86b9283b2 Merge branch 'master' into silan_refactoring 3 years ago
Nimetu 0225beefa6 Merge branch 'develop' into develop-atys 3 years ago
Nimetu d9dd9863b7 Merge branch 'develop' into develop-atys 3 years ago
Ulukyn 7bed39665e Updated visual_slot.tab 3 years ago
Nuno 6a1ea5ff59 Merge branch 'master' into yubo 3 years ago
Nuno Gonçalves (Ulukyn) 72ccfc9a02 Update from core4 branch 3 years ago
Ulukyn 0e2a14c822 Updated visual_slot.tab 3 years ago
Nimetu a4248d5fa1 Merge branch 'atys' into develop-atys 3 years ago
Nimetu 984b2b3590 Merge branch 'develop' into develop-atys 3 years ago
Nuno 4331e35227 Added build scripts for windows client and 3dsmax plugin 3 years ago
Nuno Gonçalves (Ulukyn) ce5817721a Merge branch 'fixes' into atys 3 years ago
Nuno Gonçalves (Ulukyn) aae899b65a Fix string to ucstring 3 years ago
Nuno Gonçalves (Ulukyn) 4c66865de7 Merge branch 'fixes' into atys 3 years ago
Nimetu c00a9be398 Fix web link in item customtext being visible 3 years ago
Nuno Gonçalves (Ulukyn) 458861951b Merge branch 'fixes' into atys 3 years ago
Nuno Gonçalves (Ulukyn) 3f991d3781 Remove useless nlassert, just skip 3 years ago
Nuno Gonçalves (Ulukyn) 8d5c0facf8 Merge branch 'fixes' into atys 3 years ago
Nuno Gonçalves (Ulukyn) 178a22d961 Skip auto-select of char when player is reselecting char 3 years ago
Nuno Gonçalves (Ulukyn) f9dafe720c Merge branch 'rewards' 3 years ago
Nuno Gonçalves (Ulukyn) 72691a3379 Merge branch 'rewards' into yubo 3 years ago
Nuno Gonçalves (Ulukyn) bc991c8146 Merge branch 'master' into rewards 3 years ago
Riasan 62a821bc1d Changed: modify atys account urls 3 years ago
Riasan 103179ece7 Changed: modify account urls on client_default_cfg , allow read account manage url from client_default_cfg 3 years ago
Nimetu 19d0162332 Fix possible crash from unset variable 3 years ago
Nimetu 5bf139f690 Fix css rule declaration splitting 3 years ago
Nimetu d0d38238a8 Fix crash on reading background shorthand with single value 3 years ago
Nuno 64bff20e03 Merge branch 'silan_refactoring' into yubo 3 years ago
Nuno 1eb651a946 Merge branch 'master' into silan_refactoring 3 years ago
Nuno 7da7d8cbbe Merge branch 'interface_textures' into yubo 3 years ago
Nuno 0ee26a6488 Merge branch 'master' into interface_textures 3 years ago
Nuno 9e404a5965 Merge branch 'deco_objects' into yubo 3 years ago
Nuno 97099768dc Merge branch 'master' into deco_objects 3 years ago
kaetemi 7d1661df42
Merge branch 'develop' into feature/develop-atys 3 years ago
Nuno a443848924 Merge branch 'rewards' into yubo 3 years ago
Nuno ca0dc24aa0 Merge branch 'rewards' 3 years ago
Nuno 6d68e96dd4 Merge branch 'master' into rewards 3 years ago
kaetemi 6d4b58c281
Update GPL headers 4 years ago
kaetemi fcf97d93df
Merge remote-tracking branch 'ryzomcore/develop' into feature/develop-atys 4 years ago
kaetemi c5658cfe26
Merge remote-tracking branch 'ryzomcore/merge-into-atys' into feature/develop-atys 4 years ago
Nimetu bc0071ac57
Fix issue with single enchant icon on jewels not showing 4 years ago
kaetemi 37a729b5cc
Merge remote-tracking branch 'ryzomcore/atys' into feature/develop-atys
# Conflicts:
#	code/ryzom/client/src/interface_v3/dbctrl_sheet.cpp
4 years ago
Nuno Gonçalves (Ulukyn) efc1883cca Move files to root 4 years ago
Nuno 83a021e1e6 Merge branch 'master' into translations 4 years ago
Nuno 431b1ea339 Merge branch 'atys' into atys-live 4 years ago
Nuno 6c3d6403b0 Merge branch 'atys' into merge-into-atys 4 years ago
Nuno 405974c9c0 Merge remote-tracking branch 'origin/fixes' into atys 4 years ago
Nuno cc5bd3ddae Merge branch 'interface_textures' into yubo 4 years ago
Nuno 5613eb855e Remove useless visual_slot.tab 4 years ago
Nimetu 5614028f63 Fix bad merge 4 years ago
Nimetu a28bda89e6 Fix issue with single enchant icon on jewels not showing 4 years ago
Nimetu b2d6c313db Merge branch 'develop' into develop-atys 4 years ago
Nuno 74c643f147 Merge branch 'ark' into yubo 4 years ago
Nuno 3d43c3c626 Merge branch 'ark' 4 years ago
Nimetu 78fa873003 Merge branch 'atys' into develop-atys 4 years ago
Nuno 6bd853f7bf Merge branch 'master' into ark 4 years ago
Nuno 49b4295765 Merge remote-tracking branch 'origin/fixes' into atys 4 years ago
Nimetu 3362afaa4d Fix mission give item window sometimes not appearing. 4 years ago
Nuno c5b34c927e Merge tag 'live/871' into atys-live 4 years ago
Nuno fa3eab3305 Merge branch 'storyline/s2e0' into atys 4 years ago
Nuno 7d1534fb31 Fix bad commit 4 years ago
Nuno 791eb639df Merge branch 'atys' into storyline/s2e0 4 years ago
Nuno 772990d421 Added missing check when get node 4 years ago
Nuno c8fd716f8a Added #include <sys/sysctl.h> for Mac 4 years ago
Nuno 72f7cbe4fa Merge branch 'rewards' into yubo 4 years ago
Nuno 9d2fc8c630 Merge branch 'rewards' 4 years ago
Nuno b4e54d5ad4 Merge branch 'master' into rewards 4 years ago
Nuno 904daebd88 Merge branch 'ryzom/ark/features' into atys 4 years ago
Nuno 9c996b5fe3 Added getTimestampHuman, isShiftDown and isCtrlDown.
Improved getMouseDown getMouseMiddleDown and getMouseRightDown
4 years ago
Nuno 7964a42927 Merge branch 'atys' into ryzom/ark/features 4 years ago
Nuno 24cb13d744 Merge branch 'feature/bonusmalus-timers' into atys 4 years ago
Nuno c8f4a85f0c Merge branch 'translation-settings-improvements' into atys 4 years ago
Nuno 7bd936ea24 Merge branch 'atys' into fixes 4 years ago
Nuno 4bcea9a70e Merge branch 'fixes' into atys 4 years ago
Nuno 762e3b603e -ryzom-modulate-bgcolor can be false 4 years ago
Nuno 292e142319 Merge branch 'fixes' into atys 4 years ago
Nuno cdb1786018 Remove useless #include <sys/sysctl.h> 4 years ago
Nimetu 1299484163 Fix uninitialized value 4 years ago
Nimetu 668e15e394 Add initial support for centered multiline text in table 4 years ago
Sit Melai cdf1bacee1 Added checks if the DB leafs aren't present 4 years ago
Nuno 1ec4f88471 Added check if node are null 4 years ago
Sit Melai 673ce18e72 Fix crash if bubble message isn't translated 4 years ago
Nuno 54fd022501 Merge branch 'silan_refactoring' into yubo 4 years ago
Nuno 5fe26ec6d6 Merge branch 'new_interface_features' 4 years ago
Nuno 40a9e782c3 Merge branch 'new_interface_features' into yubo 4 years ago
Nuno 155e268ece Merge branch 'master' into new_interface_features 4 years ago
Nuno 649527039b Merge branch 'ryzom/op_refactoring' into atys 4 years ago
Nuno d350b1621d Merge branch 'translations' 4 years ago
Nuno 22bab29654 Merge branch 'translations' into yubo 4 years ago
Nuno 5632fffa44 Merge branch 'me-translations' into translations 4 years ago
Nuno 1cc000cc6c Merge branch 'translations' into me-translations 4 years ago
Nuno e9b7345ba5 Update GvE outpost options 4 years ago
Nuno 6f4319bfcb Merge branch 'translations' into yubo 4 years ago
Nuno ab958d1891 Merge branch 'master' into translations 4 years ago
Nuno c3c7e15c81 Merge branch 'master' into new_interface_features 4 years ago
Nuno 568a7a10a9 Merge branch 'new_interface_features' 4 years ago
Nuno f886d5eac7 Merge branch 'new_interface_features' into yubo 4 years ago
Nuno 540ab1ffc8 Fixed issue with families 4 years ago
Nuno 629e8f5272 Added Gen and Mar OP mats 4 years ago
Nuno 868f462d5f Added Gen and Mar OP mats 4 years ago
Nuno 5a7d067a71 Added Gen and Mar OP mats 4 years ago
Nuno 17f818eace Added GvE option 4 years ago
Nuno 5825332757 Merge branch 'atys' into ryzom/op_refactoring 4 years ago
Nimetu c1170a0a4d Ignore last linebreak in pre tag 4 years ago
Nimetu 291d332b56 Fix css style order when using external css files 4 years ago
Nimetu d8f54820c4 Ignore first linebreak after pre, textarea open tag 4 years ago
Nimetu 155418b20b Fix temp file collision and image update on http/304 response 4 years ago
Nimetu d665e1fc45 Fix detecting jpg image 4 years ago
Nimetu 36f9888b91 Merge branch 'atys' into develop-atys 4 years ago
Nimetu 17782d5d21 Merge branch 'develop' into develop-atys 4 years ago
Nuno 85e788da81 Merge branch 'master' into new_interface_features 4 years ago
Nuno 54de87acf4 Merge branch 'fixes' into atys 4 years ago
Nuno ebab993e3e Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Nuno 3613dfd305 Merge branch 'storyline/s2e0' into atys 4 years ago
Nuno c09f82db16 Added boost icons 4 years ago
Nuno 6402a31e4e Added boost allegories family 4 years ago
Nuno 27cdcf1e02 Merge branch 'atys' into storyline/s2e0 4 years ago
Nuno de90245f27 Added GvE and GvG to TPVPType enum 4 years ago
Nuno bf2f8e39a5 Added nopatch arg for use with Ryztart 4 years ago
Nimetu 26482eef1b Revert "Add missing PowerRoot effect families to sheetid conversions table."
This reverts commit ff9aa6c608.
4 years ago
Nimetu 383e362ed7 Show bonus/malus timer text if available 4 years ago
Nimetu c09ed63120 Add xml options for icon regen text 4 years ago
Nimetu fdb271bdb3 Add macros to read properties from xmlNode 4 years ago
kaetemi dba92deea5 Avoid useless string operations 4 years ago
Nuno 0fb9422426 Merge branch 'master' into translations 4 years ago
kaetemi 2528e542cb Don't probe if normal received in probe state, otherwise server will not enter probe state, ryzom/ryzomcore#622, ryzom/ryzomcore#133 4 years ago
kaetemi 719f178f70 Disconnect if UDP Login fails, ryzom/ryzomcore#622 4 years ago
Riasan f83d8a206e Merge branch 'atys' of gitlab.com:ryzom/ryzom-core into atys 4 years ago
Riasan 8cd863ff44 Added: new privs TESTER for teleport via Map / Command 4 years ago
Nuno 89065eee3f Merge branch 'me-translations' 4 years ago
Sit Melai 91b3ff25b4 Add disabling of translation per channel 4 years ago
Nimetu 4bcf9270eb Show reload link when curl fails to open connection to website 4 years ago
Sit Melai c75071b488 Handle hiding the flag and inversing translations for each language 4 years ago
Nimetu 04a5aa372b Merge branch 'develop' into develop-atys 4 years ago
Nimetu 29ef76e537 utf-8 fixes, ryzom/ryzomcore#335 4 years ago
Nimetu 040eee5c9e Merge branch 'atys' into develop-atys 4 years ago
Nimetu c6ede4a8b4 Merge branch 'develop' into develop-atys 4 years ago
Nuno adf9a646b7 Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Nuno 2aaa928cdc Fixed potential security hole 4 years ago
Nuno 83d0e600f1 Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Nuno df69a1706f Fixed potential security hole 4 years ago
Nuno 6651e839f3 Merge branch 'translations' into me-translations 4 years ago
Nuno 62be2ab1fb Merge branch 'stline/s2e1' 4 years ago
Nuno 8c62f4e64c Merge branch 'master' into stline/s2e1 4 years ago
Nuno 2075bf7443 Merge branch 'translations' 4 years ago
Nuno 44caf59afd Merge branch 'master' into translations 4 years ago
Nuno 057cf828f4 Merge branch 'translations' 4 years ago
Nuno 8d2071524c Merge branch 'master' into translations 4 years ago
Nuno 6db93a0ef0 Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Nuno f61d10c75e Added executeRyzomScript, executeTutorial and processTutorialEvent lua callbacks 4 years ago
Nuno 90728f372a Merge branch 'feature/hires-textures' into atys 4 years ago
Nuno 8fa5de61e3 Merge branch 'fixes' into atys 4 years ago
Nuno 74dbe1e52c Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Nuno 6adf44f0b0 Merge branch 'fx' into atys 4 years ago
Nuno 98124a3bd5 Merge branch 'deco_objects' 4 years ago
Nuno 46ecaac095 Merge branch 'master' into deco_objects 4 years ago
Nuno 06e2840be5 Merge branch 'new_interface_features' 4 years ago
Nuno bbabe75247 Merge branch 'master' into new_interface_features 4 years ago
Nuno b62ddc49d2 Merge branch 'interface_textures' 4 years ago
Nuno 690286b2c4 Merge branch 'master' into interface_textures 4 years ago
Nuno ada7dec7d3 Merge branch 'stline/s2e1' 4 years ago
Nuno 98b091ab63 Added TeleportMarauder 4 years ago
Nuno 53252d40db Merge branch 'new_interface_features' into yubo 4 years ago
Nuno 2b648934ea Merge branch 'master' into new_interface_features 4 years ago
Nuno 46c7b0309d Added icons to broadcast 4 years ago
Nuno 347ed4b2fb Merge remote-tracking branch 'origin/ryzom/ui/improvements' into ryzom/ui/improvements 4 years ago
Nuno b9d29d5cfe Merge branch 'atys' into ryzom/ui/improvements 4 years ago
Nuno ea212bcba2 Merge branch 'stline/s2e1' into yubo 4 years ago
Nuno 281ec4ba60 Merge branch 'master' into stline/s2e1 4 years ago
Nuno 951f000be4 Keep missions window open when player accept one of them 4 years ago
Nuno 4726e74dcd Added marauder to static fames 4 years ago
Nuno c5fffb9ff0 Merge branch 'atys' into fixes 4 years ago
Nuno ae9989dfe4 Updated default textures in client 4 years ago
Nuno d35ae0db80 Merge branch 'ark' into yubo 4 years ago
Nuno 3dbdbad80a Merge branch 'master' into ark 4 years ago
Riasan 0a81f40606 Fixed: Typo 4 years ago
Nuno c63b21150e Merge branch 'atys' into feature/hires-textures 4 years ago
Nuno 9771d79bc3 Fixed bad conversion in getPlayerVp*Hex and getTargetVp*Hex 4 years ago
Nimetu b70573d1dc Merge branch 'atys' into develop-atys 4 years ago
Nimetu 7111cf44b3 Merge branch 'develop' into develop-atys 4 years ago
Nimetu cb77552121 Remove file from bad merge 4 years ago
Nuno 2bf8faf29e Fixed bad check of args 4 years ago
Nuno b984e2e3d8 Missing definition of getSheetShape 4 years ago
Nuno 140c380eb5 Merge branch 'ryzom/ark/features' into atys 4 years ago
Nuno 1225fc0fe8 Added onover options for createArkPointButton in map 4 years ago
Nuno 13cb05c732 Merge branch 'atys' into ryzom/ark/features 4 years ago
Nuno f84184af25 Merge branch 'atys' into feature/hires-textures 4 years ago
Nuno 4b6e0184a3 Merge branch 'atys' into feature/develop-atys 4 years ago
Nuno 269526e87f Fixed bad check of args 4 years ago
Nuno b8668813df Merge branch 'interface_textures' into yubo 4 years ago
Nuno 6f9dce0fdc Merge branch 'master' into interface_textures 4 years ago
Nuno fd8b2436ff Merge branch 'master' into me-translations 4 years ago
Nuno 588bd79535 Merge branch 'translations' 4 years ago
Nuno ced0ca3e1c Merge branch 'translations' into yubo 4 years ago
kaetemi e998d3a85c Merge remote-tracking branch 'ryzomcore/atys' into feature/develop-atys 4 years ago
kaetemi 5c3b0cf14b Merge remote-tracking branch 'ryzomcore/develop' into feature/develop-atys 4 years ago
Nuno c327303222 Merge branch 'master' into translations 4 years ago
Nuno 864eba1629 Merge branch 'master' into me-translations 4 years ago
Nuno 29c3651063 Merge branch 'translations' 4 years ago
Nuno acfb37103f Merge branch 'translations' into yubo 4 years ago
Nuno 3d38a8ca89 Merge branch 'master' into translations 4 years ago
Nuno 4f34ce36ae Merge branch 'atys' into ryzom/ui/improvements 4 years ago
Nuno 8d2b26b738 Merge branch 'fixes' into atys 4 years ago
Nuno 79e65a6b9e Rollback bad commit 4 years ago
Nuno 6e59af8dc9 Merge remote-tracking branch 'origin/fixes' into fixes 4 years ago
Nuno d23166ae49 Fixed getTargetVpcHex and getTargetVpc 4 years ago
Nuno 0b110c6a88 Fixed getTargetVpcHex and getTargetVpc 4 years ago
Nuno 13398f094a Merge branch 'fixes' into atys 4 years ago
Nuno 7018a4439c Fixed getTargetVpcHex and getTargetVpc 4 years ago
Riasan cbbbc74a60 Changed: add lua function 4 years ago
Nuno dab6321caa Merge branch 'ark' 4 years ago
Nuno 07390fed37 Merge branch 'ark' into yubo 4 years ago
Nuno ec98cd2e65 Merge branch 'master' into ark 4 years ago
Nuno ad52a23437 Merge branch 'translations' 4 years ago
Nuno c78d1d934f Merge branch 'ark' into yubo 4 years ago
Nuno 677933ed98 Merge branch 'ark' 4 years ago
Nuno 541529bb3f Merge branch 'interface_textures' into yubo 4 years ago
Nuno a273f78851 Merge branch 'interface_textures' 4 years ago
Nuno cb207bdd9d Merge branch 'master' into interface_textures 4 years ago
Nuno 8ec332fefa Merge branch 'master' into ark 4 years ago
Nuno 2f776eab9c Merge branch 'master' into translations 4 years ago
Nuno 04aa097781 Merge branch 'master' into yubo 4 years ago
Nuno 3996327394 Merge branch 'translations' 4 years ago
Nuno 27e553ccb5 Merge branch 'master' into ark 4 years ago
Nuno 323be1612e Merge branch 'fixes' into atys 4 years ago
Nuno 184582cfc9 Removed uiBotChatPhrase 4 years ago
Nimetu e39cd0a8d3 Add --url, --app options for client patcher 4 years ago
Nuno 0b9599c57b Merge branch 'friend_list_groups_and_notes' into atys 4 years ago
Sit Melai 9d7f2af1a7 Fixed not correctly removing Group Containers when removing people (causing crash at char change) 4 years ago
Nuno e021c09051 Merge branch 'interface_textures' into yubo 4 years ago
Nuno 52ff736ee9 Merge remote-tracking branch 'origin/master' into interface_textures 4 years ago
Nuno d2c56f4b7c Merge branch 'rewards' 4 years ago
Nuno 2bdc6fb7ae Merge branch 'rewards' into yubo 4 years ago
Nuno a848eab99c Merge remote-tracking branch 'origin/master' into rewards 4 years ago
kaetemi b0f1c73d77 Merge remote-tracking branch 'ryzomcore/atys' into feature/develop-atys 4 years ago
kaetemi 109ed7eba5 Merge branch 'develop' into feature/develop-atys 4 years ago
Nuno 9ae2df4527 Merge remote-tracking branch 'origin/fixes' into atys 4 years ago
Nimetu 762962ef25 Fixed: Only download own platform exedll_.ref files 4 years ago
Nimetu 9f3250f4db Fixed: patching single file with multiple version in a row. 4 years ago
Nimetu e8c18b1b44 fix build 4 years ago
Nimetu 73610be10d utf-8 fixes, ryzom/ryzomcore#335 4 years ago
Nimetu 72098f624d fix merge conflict 4 years ago
kaetemi 1a6e5e6e2b Merge branch 'develop' into feature/develop-atys 4 years ago
kaetemi 7adbb84514 Merge branch 'develop' into feature/develop-atys 4 years ago
kaetemi e74e229ad9 Merge remote-tracking branch 'ryzomcore/atys' into feature/code-to-root-atys 4 years ago
Nimetu ae91cc4179 Fixed: Ingame map search and search result tooltips for UTF8 strings 4 years ago
Nimetu 6ccd8853db Fixed: setActive() did not invalidate table cell size. 4 years ago
Nuno cc7793202b Merge remote-tracking branch 'origin/feature/hires-textures' into atys 4 years ago
Nuno 0bb160545f Merge remote-tracking branch 'origin/ryzom/ui/improvements' into atys 4 years ago
Nuno 0e1b464e98 Merge remote-tracking branch 'origin/ryzom/patch-changes' into atys 4 years ago
Nuno dfe051a8df Merge remote-tracking branch 'origin/fixes' into atys 4 years ago
Nuno Gonçalves (Ulukyn) 2f6133c8ba Merge branch 'second-action-bar-editable' into 'atys'
Make the second action bar editable like main one

See merge request ryzom/ryzom-core!1
4 years ago
Nuno Gonçalves (Ulukyn) 95f8cefecc Merge branch 'translation-original-message-by-default-option' into 'atys'
Added option to show the translation as a tooltip

See merge request ryzom/ryzom-core!2
4 years ago
Nuno Gonçalves (Ulukyn) b98cd5e345 Merge branch 'move-group-with-zig' into 'atys'
Move item group from/to zig

See merge request ryzom/ryzom-core!3
4 years ago
Nuno Gonçalves (Ulukyn) bca2a28187 Merge branch 'friend_list_groups_and_notes' into 'atys'
Friend list groups

See merge request ryzom/ryzom-core!4
4 years ago
Sit Melai b7cbeeb2ae Fixed grayed icons on second bar not draggable 4 years ago
Ulukyn 5d4e81e24c Merge branch 'stline/s2e1' into yubo 4 years ago
Ulukyn c73fff2ca6 Merge branch 'master' into stline/s2e1 4 years ago
Nimetu 9532fc3a81 Fixed: mouse free look when using inverted mouse 4 years ago
Nimetu 6b59fc0081 Fixed: ctrl+3 detected as KeyESCAPE when using keychar event 4 years ago
Sit Melai 47bf9ecbc8 Always create General group, so at first launch groups show directly when changed 4 years ago
Sit Melai 02732c1241 Changes to fix compilation on some setups 4 years ago
Sit Melai f96f0b41b9 Removed an unused variable and don't show groups anymore when there is only one 4 years ago
Sit Melai 5dc85db8b1 Added action handlers to change contact group and read/write to file 4 years ago
Sit Melai 49fcec5759 First steps, still work in progress 4 years ago
Sit Melai b8b21914f6 Made item groups compatible with Zigs 4 years ago
Sit Melai bccc86bd99 Added option to show the translation as a tooltip and original by default 4 years ago
Sit Melai e5b3b752d5 Copyright somehow got lost 4 years ago
Sit Melai c06469b2a0 Fixed second action bar not updating after being changed 4 years ago
Ulukyn 6fa74cd5c2 Added: Option to use ryzom_client_patcher as bnp unpacker and xdelta patcher 4 years ago
Riasan 8cd685d1f4 Merge remote-tracking branch 'remotes/origin/ui-improvements' into yubo 4 years ago
Riasan f31eeff8fc Changed: add display current online guildmembers 4 years ago
Sit Melai 7e10c697eb Merge Atys 4 years ago
Nimetu f7be62eb3d Fixed: Player/guild room buy dialog price 4 years ago
Nimetu 2a4b16ab1b Changed: Allow to use 2x/4x hi-res texture atlas for GUI elements 4 years ago
Ulukyn f7e8e3f516 Merge branch 'fix_opengl_on_mac' into atys 4 years ago
Ulukyn 107dbc1987 Changed: Fixed non-Mac compilation 4 years ago
Ulukyn 97dc744759 Merge branch 'translations' into yubo 4 years ago
Ulukyn 012339dcf1 Merge branch 'translations' 4 years ago
Ulukyn 884c65fc26 Merge branch 'master' into translations 4 years ago
Ulukyn 07f9a55e48 Merge branch 'fixes' into atys 4 years ago
Ulukyn a87b0f4c97 Changed: When ryzom patch fails try to download lzma file (this last may never fail) 4 years ago
Ulukyn 4138a99fb7 Merge remote-tracking branch 'origin/translation-german-fixes' into yubo 4 years ago
Ulukyn 7be52a10fe Merge branch 'atys' into fixes 4 years ago
Ulukyn f4a104bf3f Merge branch 'ryzom/ui/improvements' into atys 4 years ago
Ulukyn 80a6bf72a9 Changed: renamed creatures are now name in ucfirst 4 years ago
Ulukyn 17e539132b Added: very basic anti-spam system (prevent duplication of same message) 4 years ago
Ulukyn 27bd2cec01 Merge branch 'atys' into ryzom/ui/improvements 4 years ago
Ulukyn 6597f32fc1 Merge branch 'ryzom/deepl' into atys 4 years ago
Ulukyn 9e2872d15e Added: Add a language icon when client receive a translated message 4 years ago
Ulukyn 901f33d9a7 Merge branch 'storyline/s2e0' into atys 4 years ago
Ulukyn 421de3fa91 Changed: fixed issue with rumors 4 years ago
Ulukyn 08fb509d99 Merge branch 'atys' into storyline/s2e0 4 years ago
Sit Melai 6c8aeb6ae3 Missed a whitespace 4 years ago
Sit Melai 59c794f716 Wrongly removed previous change 4 years ago
Heernis 3c052d5fcc Merge branch 'master' into translation-german-fixes 4 years ago
Sit Melai c2e7807f99 Adapt action handler for editing phrases to handle second action bar 4 years ago
Riasan d130a7f826 Changed: fix client crash from opengl changes + fix compiling error because of moved client_default.cfg 5 years ago
Ulukyn fd2cc53d68 Merge remote-tracking branch 'origin/translation-german-fixes' into translations 5 years ago
Ulukyn 6ae34e08d9 Merge branch 'translations' into yubo 5 years ago
Ulukyn 80568ade1c Merge branch 'translations' 5 years ago
Ulukyn a8016b6a59 Merge branch 'master' into translations 5 years ago
Ulukyn d0fdfe175d Merge branch 'fixes' into yubo 5 years ago
Ulukyn 4254b6788a Fixed: Bad dispaly of server custom names 5 years ago
Riasan ada46dfabc Changed: update releasenote url 5 years ago
kaetemi fc197880a4 Merge remote-tracking branch 'ryzomcore/atys' into feature/code-to-root-atys 5 years ago
Ulukyn ada3c09a51 Merge branch 'master' into yubo 5 years ago
Ulukyn 83061f7f03 Merge remote-tracking branch 'origin/fix-media-player' into atys 5 years ago
Ulukyn 3c6bed32fd Merge remote-tracking branch 'origin/fix-media-player' into yubo 5 years ago
Nimetu 92b3a31f0b Fixed: Calling stop on music player should not affect background music. 5 years ago
Ulukyn f396858ea9 Merge branch 'ark' 5 years ago
Ulukyn eae8f9999d Merge branch 'stline/s2e1' 5 years ago
Ulukyn b8885cd661 Merge branch 'storyline/s2e1' into atys 5 years ago
Ulukyn f67a1cde32 Merge remote-tracking branch 'origin/ryzom/ui/improvements' into atys 5 years ago
Ulukyn feb1a5647d Merge remote-tracking branch 'origin/fix-media-player' into atys 5 years ago
Ulukyn f3009c4178 Merge branch 'master' into ark 5 years ago
Ulukyn 820bd23cf6 Merge branch 'ark' into origin/master 5 years ago
Ulukyn c883ea63e0 Merge branch 'ark' into yubo 5 years ago
Ulukyn 791a6641d9 Merge remote-tracking branch 'origin/master' into ark 5 years ago
Ulukyn 521a5c8fb7 Merge branch 'storyline/s2e1' into yubo 5 years ago
Ulukyn da876dcf7c Merge remote-tracking branch 'origin/ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 0069db15a6 Merge remote-tracking branch 'origin/fix-media-player' into yubo 5 years ago
Ulukyn 3da2f45363 Added: Remove ambiance ans shininess to SE shapes. Add seasons texture set 5 years ago
Ulukyn 1143ecaae0 Merge branch 'atys' into storyline/s2e1 5 years ago
Heernis bcc107e187 Merge remote-tracking branch 'origin/master' into translation-german-fixes 5 years ago
Nimetu 36187626a9 Fixed: Restore playlist after charselect 5 years ago
Nimetu bde8d008d1 Fixed: Crash on switching chars, logout 5 years ago
Nimetu 6993a2731f Changed: SHow no-files text if there is no songs in playlist 5 years ago
Nimetu 52d6f89e1e Fixed: Clear song info when all songs are done playing. 5 years ago
Nimetu 5bddfcfb22 Fixed: Audio decoder getMusicInfo/getSongTitle needs to be thread safe 5 years ago
Ulukyn aa15fd4e98 Merge branch 'stline/s2e1' into yubo 5 years ago
Ulukyn 0f8673beac Merge branch 'master' into stline/s2e1 5 years ago
Ulukyn 219914b4bf Merge branch 'master' into yubo 5 years ago
Ulukyn fb4aebf506 Merge branch 'rewards' 5 years ago
Ulukyn 81832ae0af Merge branch 'master' into rewards 5 years ago
kaetemi 39d6ca285a Merge remote-tracking branch 'origin/develop' into feature/code-to-root-atys 5 years ago
kaetemi c8fc110a9e Merge moving code directory to root for atys branch, ref #593 5 years ago
kaetemi a9fc9c2015 Merge branch 'feature/pre-code-move' into feature/code-to-root-atys 5 years ago
Ulukyn e32c852d96 Merge branch 'ui-improvements' into yubo 5 years ago
Ulukyn f3a02d4f2a Merge branch 'master' into yubo 5 years ago
Ulukyn bd99cd8aed Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 77d8cce15a Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn aa0d9d0be9 Changed: add border to pvp tags and display only if pvp 5 years ago
Ulukyn 0845e19408 Merge branch 'atys' into ryzom/ui/improvements 5 years ago
Ulukyn ece240448d Merge remote-tracking branch 'origin/merge-into-atys' into atys 5 years ago
Ulukyn 07ff703de2 Merge branch 'master' into ui-improvements 5 years ago
Ulukyn f6116a813b Merge branch 'ui-improvements' 5 years ago
Ulukyn 422a8bb744 Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Ulukyn 25d4cca3a9 Merge branch 'atys' into yubo 5 years ago
Ulukyn 6a40fcf12d Fixed: miss of return statement 5 years ago
Ulukyn bf0042173f Merge branch 'ui-improvements' into yubo 5 years ago
Ulukyn 681568ce08 Merge branch 'master' into ui-improvements 5 years ago
Ulukyn 47863be96e Merge branch 'marauder' into yubo 5 years ago
Ulukyn ade5b6e702 Merge branch 'master' into marauder 5 years ago
Ulukyn ecd8b952a2 Merge branch 'atys' into yubo 5 years ago
Ulukyn 272f91210b Fixed: remove stupid hack for textures (finally...) 5 years ago
Ulukyn 24d4fb8253 Fixed: Prevent crash if no StartupVerify config 5 years ago
Nimetu 24fd5a6230 Fixed: Clear scene background if sky filter is used 5 years ago
Riasan 9043e78794 Merge remote-tracking branch 'remotes/origin/merge-into-atys' into yubo 5 years ago
Nimetu 5250d22706 Changed: Filter craft plans according to tool type. 5 years ago
Nimetu 682985978d Changed: Automatically build playlist on play if needed 5 years ago
Nimetu b3f8f307b0 Changed: Use worker thread to gather song title/duration. 5 years ago
Ulukyn b5ffa8becd Merge remote-tracking branch 'origin/merge-into-atys' into atys 5 years ago
Ulukyn 92090056ea Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Nimetu a6c7b3dd37 Fixed: mp3 player keeps playing after clearing files from playlist 5 years ago
Ulukyn 1e54da83ef Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Ulukyn 6ec06b29ab Merge branch 'atys' into yubo 5 years ago
Ulukyn 7b15da1018 Removed: client_default.cfg (moved to ryzom-data) 5 years ago
Nimetu 598be95efd Added: Ingame config options for window snap. 5 years ago
Nimetu 7f373a904e Fixed: Animal marker invalidates map on each frame 5 years ago
Nimetu 983475ff7c Fixed: Hide 'sound disabled' warning on startup 5 years ago
Ulukyn 44824414b1 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 95b0f63622 Fixed: hide RP-PVP tags if player are not tagged 5 years ago
Ulukyn 264b50a5ec Merge branch 'atys' into ryzom/ui/improvements 5 years ago
Ulukyn 143b96c214 Merge branch 'atys' into yubo 5 years ago
Ulukyn d4e5af7df2 Added: libicu in Makefile 5 years ago
Ulukyn 8dc9b89f94 Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Nimetu 2d86c5377d Merge branch 'develop' into merge-into-atys 5 years ago
Ulukyn 04f9d593e0 Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Nimetu 3be969a73d Merge branch 'develop' into merge-into-atys 5 years ago
Ulukyn ce8b05b284 Merge branch 'master' into stline/s2e1 5 years ago
Ulukyn 42b291c73e Merge remote-tracking branch 'origin/merge-into-atys' into yubo 5 years ago
Nimetu 4aa94b3ae9 Changed: Set WITH_RYZOM_LIVE=ON as default 5 years ago
Nimetu c0110133d7 Changed: Restore ryzom.com urls in client cfg 5 years ago
Nimetu c36faf2d61 Merge branch 'develop' into merge-into-atys 5 years ago
Ulukyn fef0cad61a Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn debb6b7d0c Changed: exposed the toggle_fly to final clients 5 years ago
Heernis f11ed5ea49 Merge remote-tracking branch 'origin/master' into translation-german-fixes 5 years ago
Ulukyn 050d9fea2f Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 9a8f29bb67 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn c2e879ebcc Changed: removed pvp check for rp logos 5 years ago
Ulukyn 11086f9b44 Merge branch 'translations' into yubo 5 years ago
Ulukyn 311e739d98 Merge branch 'translations' 5 years ago
Ulukyn f6f7e553fc Merge branch 'master' into translations 5 years ago
Ulukyn 255271cde5 Merge branch 'translation-german-fixes' 5 years ago
Ulukyn 6d233cdc2c Merge branch 'translation-german-fixes' into yubo 5 years ago
Ulukyn f337a28ae2 Merge branch 'translations' into translation-german-fixes 5 years ago
Ulukyn a36694614f Merge branch 'master' into translation-german-fixes 5 years ago
Ulukyn bcb8080d42 Merge branch 'master' into translations 5 years ago
Ulukyn 2c9193fa74 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 7e84ee9ec9 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn ff5d4e941c Merge branch 'atys' into ryzom/ui/improvements 5 years ago
Nimetu f853adfcba Changed: show/hide rp_logo_x icons depending if texture is set or not 5 years ago
Nimetu 1f736fc347 Fixed: Scroll bar losing position when group window is minimized 5 years ago
Ulukyn 8f3aaee987 Changed: new name of Enclyclopedia window 5 years ago
Ulukyn 8d0172e1fb Merge branch 'new_interface_features' into yubo 5 years ago
Ulukyn f06eebf26c Merge branch 'new_interface_features' 5 years ago
Ulukyn 31ecfdf181 Merge branch 'pact_interface' 5 years ago
Ulukyn 4997576923 Merge branch 'storyline/s2e1' into atys 5 years ago
Ulukyn 9b6693763f Merge branch 'ryzom/ark/features' into atys 5 years ago
Ulukyn b9d1cf26b7 Merge branch 'atys' into ryzom/ark/features 5 years ago
Ulukyn ae25e054d4 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 269f8c4b2d Merge branch 'fix-menu-scroll' into atys 5 years ago
Ulukyn a3db3c6ba6 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Nimetu 4d9aa3e684 Changed: refactor 5 years ago
Nimetu e99b7e257d Fixed: Icon text must be in lowercase for bitmap icons 5 years ago
Nimetu 94873c3d3f Changed: Preserve icon text case as is 5 years ago
Nimetu 586e49282f Changed: Translate icon text if starts with uiit 5 years ago
Nimetu ca20d582b3 Changed: Remove char limit from displaying icon label 5 years ago
Nimetu 7cb5c817a6 Fixed: Switching continents ignored user landmark show/hide state 5 years ago
Nimetu ec1dfca0c5 Added: setUserLandMark command to show/hide user map markers 5 years ago
Ulukyn df6c0969c2 Merge branch 'master' into pact_interface 5 years ago
Ulukyn 590abe8bfd Merge branch 'master' into new_interface_features 5 years ago
Ulukyn b31fa09af7 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 3220a2aa47 Changed: new name of Enclyclopedia window 5 years ago
Ulukyn c639bb3c07 Merge remote-tracking branch 'origin/ryzom/ui/improvements' into yubo 5 years ago
Nimetu 2f635117f7 Changed: Require confirmation when removing landmark 5 years ago
Ulukyn 0cf26cbdf8 Merge branch 'fix-menu-scroll' into yubo 5 years ago
Nimetu 34083dee80 Changed: Adding icon to menu elements 5 years ago
Nimetu edb0c1fe73 Revert "Added: New way to add icons in Contextual Menus"
This reverts commit 188c3494fa.
5 years ago
Nimetu 9aabe0bf35 Revert "Fixed: Remove blank space when an item menu are inactive"
This reverts commit 10f864b234.
5 years ago
Nimetu 3b08d50b83 Fixed: Scroll bar losing position when group window is minimized 5 years ago
Ulukyn 523c07d9d9 Merge branch 'ryzom/ark/features' into atys 5 years ago
Ulukyn e89d3233dc Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 96e95c19ee Changed: Fix issue with webig dynChat 5 years ago
Ulukyn e10f79dbf2 Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 0aff3b4365 Revert "Changed: Fix issue with webig dynChat "
This reverts commit 14a375eea9f97cabb23199719cfa8022d9e907d1.
5 years ago
Ulukyn b0fa434c05 Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn e349cb4399 Fixed: issue with webig dyn chat 5 years ago
Ulukyn f9cf9db049 Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 92f3c01a74 Merge branch 'atys' into ryzom/ark/features 5 years ago
Ulukyn 3ffab7c1a1 Merge branch 'storyline/s2e1' into yubo 5 years ago
Ulukyn 4df2489f59 Changed: updated way to moveToTarget 5 years ago
Ulukyn de6418bb9a Merge branch 'storyline/s2e1' into yubo 5 years ago
Ulukyn 1db0300515 Added: moveToTarget lua command and OpenArkUrl move action 5 years ago
Ulukyn 435b4362d3 Merge branch 'atys' into yubo 5 years ago
Ulukyn f9d37a390a Fixed: Only get news from npcs 5 years ago
Ulukyn 99413cff48 Merge branch 'storyline/s2e0' into atys 5 years ago
Ulukyn d45f6efcef Merge branch 'storyline/s2e0' into yubo 5 years ago
Ulukyn 01cb2cfdd8 Fixed: check if crystallized spell have a root icon for background or add it 5 years ago
Ulukyn 5f762edac4 Merge branch 'storyline/s2e0' into atys 5 years ago
Ulukyn bfadcfaff5 Merge branch 'storyline/s2e0' into yubo 5 years ago
Ulukyn 55172c93b5 Merge branch 'atys' into storyline/s2e0 5 years ago
Ulukyn c950373782 Merge branch 'storyline/s2e0' into yubo 5 years ago
Ulukyn b1d18ddb53 Added: New familly brick BSGMC 5 years ago
Ulukyn b869cd07d6 Merge branch 'storyline/s2e0' into yubo 5 years ago
Ulukyn aaa24fd0f4 Merge branch 'storyline/s2e0' into atys 5 years ago
Ulukyn 6747613b03 Added: New familly brick BSGMC 5 years ago
Ulukyn ac6afb7b2f Merge branch 'stline/s2e0' 5 years ago
Ulukyn 4048ef29db Merge remote-tracking branch 'origin/webig-fixes' into atys 5 years ago
Ulukyn b5b395c127 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn a7d2175f93 Merge remote-tracking branch 'origin/webig-fixes' into yubo 5 years ago
Ulukyn b16d132e1d Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn e3cef8803e Changed: Disable help phrase in a special case 5 years ago
Ulukyn cb2201a69a Merge branch 'master' into stline/s2e0 5 years ago
Nimetu dfeba1426a Fixed: Invalid table cell id 5 years ago
Ulukyn c9bec465bc Merge remote-tracking branch 'origin/webig-fixes' into yubo 5 years ago
Nimetu 7856e93723 Fixed: ah:html_submit_form without caller object 5 years ago
Nimetu 8f59a71e3c Fixed: html button with empty formid attribute 5 years ago
Nimetu 15433b263b Changed: Add proper ids to groups in webig 5 years ago
Ulukyn 58a731628b Merge remote-tracking branch 'origin/ryzom/sheets' into atys 5 years ago
Ulukyn eb8daeb652 Merge remote-tracking branch 'origin/ryzom/sheets' into yubo 5 years ago
Ulukyn c6d5163c1d Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 2c63a3aa96 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 4709e766b9 Fixed: bad commit part 5 years ago
Ulukyn b2207337fa Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 47dc707c91 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 232af164ed Changed: remove sound of animals if sound context == 999 (for zig f 5 years ago
Ulukyn f18101d97e Added: Increase global density of vegetable 5 years ago
Ulukyn 0df2bdec2b Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn ed17e66d97 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 7f149563f6 Changed: fixed issue with bad continent names 5 years ago
Nimetu e22d271408 Added: require-all-skills property to sbrick sheet 5 years ago
Ulukyn d77d3b7102 Merge branch 'master' into new_interface_features 5 years ago
Ulukyn e049c34c8d Merge branch 'ryzom/ark/features' into atys 5 years ago
Ulukyn 6114cb1044 Merge branch 'ryzom/ui/improvements' into atys 5 years ago
Ulukyn 609d6b470f Merge branch 'feature-new-forage-sbrick' 5 years ago
Ulukyn 414011ee37 Merge branch 'master' into feature-new-forage-sbrick 5 years ago
Ulukyn b558a1a18b Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn b033942d36 Merge remote-tracking branch 'origin/ryzom/ui/improvements' into ryzom/ui/improvements 5 years ago
Ulukyn de8c9dddcb Added: new option to chat with npc when fame are < -30. Finish fast and temporary hack for who_am_i hide 5 years ago
Ulukyn 6e00000b9b Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 15ce2cd39c Added: new option to chat with npc when fame are < -30. Finish fast and temporary hack for who_am_i hide 5 years ago
Ulukyn f9738713a7 Changed: replace PrintfCommands by loadingTexts in cff to prevent overwrite of default values in user client.cfg 5 years ago
Ulukyn 20b1f3a4c5 Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 586d84bc20 Added: getContinentSheet lua function 5 years ago
Ulukyn b88341792a Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 1c562ddbe6 Merge remote-tracking branch 'origin/ryzom/ui/improvements' into ryzom/ui/improvements 5 years ago
Ulukyn 4675b8b8b9 Added: new way to manage news at loading screen 5 years ago
Ulukyn d2edcbf4ee Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 954151ca73 Added: new way to manage news at loading screen 5 years ago
Ulukyn 45b1bab23f Changed: Updated PrintfCommands for next Season 5 years ago
Ulukyn 123197b90b Merge branch 'atys' into yubo 5 years ago
Ulukyn 4b847a086a Changed: made setMap command available in FINAL_VERSION 5 years ago
Ulukyn 9f61f08e74 Merge branch 'new_interface_features' into yubo 5 years ago
Ulukyn aacbcf1e65 Merge branch 'master' into yubo 5 years ago
Ulukyn c838136d1a Merge branch 'master' into origin/new_interface_features 5 years ago
Ulukyn 0455d07125 Merge branch 'new_interface_features' 5 years ago
Ulukyn 6785217b3a Merge branch 'ryzom/ark/features' into atys 5 years ago
Ulukyn cc5423fdd5 Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn c22f8776f4 Added: encodeToHexa and decodeFromHexa 5 years ago
Nimetu f5c0cbcdf3 Changed: Also show item parts quantity on craft sbrick info window 5 years ago
Nimetu 8b2108af2f Merge commit 'fec9975f5' into atys 5 years ago
Ulukyn a7ca6f4499 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 9e5f20a679 Fixed: missing check 5 years ago
Ulukyn 11573ee85a Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 48a9a84d0e Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 2f27af125e Added: encodeURLParam 5 years ago
Ulukyn 10f864b234 Fixed: Remove blank space when an item menu are inactive 5 years ago
Ulukyn 0ac92bc08b Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 34c1265bce Revert "Merge remote-tracking branch 'origin/ryzom/ark/features' into ryzom/ark/features"
This reverts commit a6ee9fec63.
5 years ago
Ulukyn a6ee9fec63 Merge remote-tracking branch 'origin/ryzom/ark/features' into ryzom/ark/features 5 years ago
Ulukyn fe008c0e52 Added: moveCam and setCamMode lua functions 5 years ago
Ulukyn 935c5df73a Merge branch 'ryzom/ark/features' into yubo 5 years ago
Ulukyn 7a0737e759 Added: moveCam and setCamMode lua functions 5 years ago
Ulukyn 09d8346558 Merge branch 'atys' into ryzom/ark/features 5 years ago
Ulukyn 7f53767d85 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
karu 6a7fc98a52 Added: Show disabled until timer on icon 5 years ago
Ulukyn 3d919974cf Merge branch 'atys' into yubo 5 years ago
Ulukyn 691bf67c4d Changed: Updated version to 3.6.0 5 years ago
Ulukyn f053eaa157 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 30fabcbd0a Changed: Improvements in game context menu 5 years ago
Ulukyn 3966020294 Merge branch 'new_interface_features' into yubo 5 years ago
Ulukyn eeac201cf3 Merge branch 'master' into new_interface_features 5 years ago
Ulukyn 357e3f07e4 Merge branch 'ryzom/ui/improvements' into yubo 5 years ago
Ulukyn 188c3494fa Added: New way to add icons in Contextual Menus 5 years ago
Ulukyn 51776f9203 Merge branch 'storyline' into yubo 5 years ago
Ulukyn 7b8a4e2210 Merge branch 'new_interface_features' into yubo 5 years ago
Ulukyn 762dcd15e2 Merge branch 'new_interface_features' 5 years ago
Ulukyn ac43b90ba0 Merge branch 'master' into new_interface_features 5 years ago
Ulukyn df3c7c2f2e Merge remote-tracking branch 'origin/event_atysmas' 5 years ago
Ulukyn 780b9c7e63 Merge branch 'new_interface_features' 5 years ago
Ulukyn f4ee795fde Merge branch 'new_interface_features' into yubo 5 years ago
Ulukyn c521de1d48 Merge branch 'master' into new_interface_features 5 years ago
Riasan d5ceb97fa0 Merge branch 'master' into event_atysmas 5 years ago
Ulukyn cdc33730ad Merge branch 'rewards' 5 years ago
Ulukyn 305a27f0db Merge branch 'master' into rewards 5 years ago
Nimetu 4c1daee42c Merge with develop
--HG--
branch : yubo
5 years ago
Ulu Kyn b5b8de283b Merge with ark
--HG--
branch : atys
5 years ago
Ulu Kyn 7b3c09f873 Merge with ark
--HG--
branch : yubo
5 years ago
Ulu Kyn 3f7fc2e870 Fusion
--HG--
branch : yubo
5 years ago
Ulu Kyn 4c0438d702 Added: setChar3dDBfromVPX and getRefHeightScale lua commands
Added: getPlayerVpaHex, getPlayerVpbHex, getPlayerVpcHex lua commands
Added: getTargetVpaHex, getTargetVpbHex, getTargetVpcHex lua commands

--HG--
branch : ark
5 years ago
Ulu Kyn 139b03f0f1 Added: Add OBSERVER privs to teleport from map option
--HG--
branch : atys
5 years ago
Ulu Kyn 99caf036ff Fixed: Revert Bad commit
--HG--
branch : yubo
5 years ago
Ulu Kyn 6c35550c83 Merge with WinVS2017_debug
--HG--
branch : yubo
5 years ago
Ulu Kyn 8221ee2eb9 Merge with ark
--HG--
branch : yubo
5 years ago
Ulu Kyn fd1f151504 Fusion
--HG--
branch : yubo
5 years ago
Ulu Kyn c43b4b8bc0 Fusion
--HG--
branch : ark
5 years ago
Ulu Kyn a806758fad Added: brodcast messages can now trigger lua code
--HG--
branch : ark
5 years ago
Ulu Kyn 58e24f9c58 Added: run_action and stop_action lua to simulate key_press actions
--HG--
branch : ark
5 years ago
Herrah 99ededcfcb fix for error "cannot convert argument 1 from 'std::wstring' to 'LPCWSTR'"
--HG--
branch : fix-WinVS2017_debug
5 years ago
Ulu Kyn e32e4492ce Merge with ark
--HG--
branch : atys
5 years ago
Ulu Kyn e3dc99e078 Fixed: Change way to load lua zone files when are in a bnp
--HG--
branch : ark
5 years ago
Nuno Gonçalves 9e406019d8 Merge with develop
--HG--
branch : atys
5 years ago
Nuno Gonçalves 19789a2544 Merge with develop
--HG--
branch : atys
5 years ago
Nimetu e4cce24f80 Merge with html-improvements
--HG--
branch : yubo
5 years ago
Nimetu 2e3fa918d4 Merge with html-improvements
--HG--
branch : yubo
5 years ago
Nuno Gonçalves 89973681a2 Fusion
--HG--
branch : yubo
5 years ago
Nuno Gonçalves 683af88cb9 Merge ark into yubo
--HG--
branch : yubo
5 years ago
Nimetu da5b7212f8 Merge with html-improvements
--HG--
branch : yubo
5 years ago
Nimetu 14b1c1232a Merge with html-improvements
--HG--
branch : yubo
5 years ago
Nuno Gonçalves de69dfc285 Merge from new_interface_features 5 years ago
Nuno Gonçalves f5776610f1 Merge from new_interface_features 5 years ago
Inky 11f2044c7d Fusion 5 years ago
Nimetu b53d797745 Merge with feature-closest-landmarks-menu
--HG--
branch : yubo
5 years ago
Nimetu 8b4c179a15 Merge with develop
--HG--
branch : yubo
5 years ago
ulukyn 959d52fd80 Fusion avec fix-bitmap-crash
--HG--
branch : yubo
5 years ago
Nimetu b423c0f057 Merge with feature-item-icon-buffs
--HG--
branch : yubo
5 years ago
Nimetu 7148d476ad Merge with develop
--HG--
branch : yubo
5 years ago
Nimetu c9a5fbacd9 Changed: Disable r2_islands_textures, ai_build_wmap, build_world_packed_col because no server code in yubo/atys branch.
--HG--
branch : yubo
5 years ago
Inky bfbb8e1292 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky 045a80b59e Changed: removed tabulation event since not used
--HG--
branch : menu_navi
5 years ago
Inky 1ad5cf7a8e Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky c752619f13 Fixed: missing stream.h and import select var
--HG--
branch : menu_navi
5 years ago
Inky 26aef169b1 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky 8006dbeabe Changed: export reflect texture(pushed, over) on CCtrlTextButton element
--HG--
branch : menu_navi
5 years ago
Inky 6fdbdc9ed1 Fixed: record only key next/prior event on CCtrlScroll element
--HG--
branch : menu_navi
5 years ago
Inky f75e413994 Changed: new key pushed event: left-right-tabulation
--HG--
branch : menu_navi
5 years ago
Inky 3acbf83058 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky 77496daef4 Changed: new key pushed event to export
--HG--
branch : menu_navi
5 years ago
Inky c545629a10 Changed: import modal auto select first occurence
--HG--
branch : menu_navi
5 years ago
Inky 1910f7bc86 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky c1e76fcbb2 Changed: add character exportation handler
--HG--
branch : menu_navi
5 years ago
Inky 20fe11c53f Changed: add character importation handler
--HG--
branch : menu_navi
5 years ago
Inky 6fcb6f0669 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky a7cdf29463 Merge with lua
--HG--
branch : yubo
5 years ago
Inky b2b16e3cce Changed: fusion selection and creation handler
--HG--
branch : menu_navi
5 years ago
Inky 0f3f64cdc2 Changed: character creation handler
Todo: fusion both handler

--HG--
branch : menu_navi
5 years ago
Inky c8927c9c4b Changed: update button selection handler keyset_select
--HG--
branch : menu_navi
5 years ago
Inky 5d1233e805 Changed: update button selection handler mainland_select
--HG--
branch : menu_navi
5 years ago
Inky f5e9b7703c Changed: added keyboard events to CCtrlScroll elements
--HG--
branch : menu_navi
5 years ago
Inky 098df688b9 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky 6d16b46890 Merge with lua
--HG--
branch : yubo
5 years ago
Inky 331b0d8718 Fixed: bad condition to verify parent id
--HG--
branch : menu_navi
5 years ago
Inky d9cb317667 Merge with menu_navi
--HG--
branch : yubo
5 years ago
Inky 90e508032c Changed: character selection handler
--HG--
branch : menu_navi
5 years ago
Inky 4a5de4cb13 An attempt to support keyboard interaction out game
Create, select and delete character

--HG--
branch : menu_navi
5 years ago
Inky 9d294ef242 Merge with develop
--HG--
branch : yubo
5 years ago
Inky 860d6e2abb Merge with compatibility-develop
--HG--
branch : yubo
6 years ago
Inky bfab92082b Changed: char selection keyboard navigation handler
--HG--
branch : compatibility-develop
6 years ago
Inky 64e26124f8 Fusion 6 years ago
Inky 21dfa80b73 Changed: display version at login
--HG--
branch : compatibility-develop
6 years ago
Inky ac4d9efd8b Merge with lua
--HG--
branch : yubo
6 years ago
Inky 00f850f143 Merge with lua
--HG--
branch : compatibility-develop
6 years ago
Nimetu a4b3e57fd0 Merge with develop
--HG--
branch : yubo
6 years ago
Nimetu 8b2aef9317 Merge with develop
--HG--
branch : yubo
6 years ago
Nimetu c123f63afd Merge with feature-item-icon-buffs
--HG--
branch : yubo
6 years ago
Nimetu a22767af76 Merge with feature-item-icon-buffs
--HG--
branch : yubo
6 years ago
ulukyn f8af0da354 Étiquette Live-746 ajoutée à la révision 2102fb276eb6
--HG--
branch : yubo
6 years ago
Riasan 4f08aa3082 Merge: update with default 6 years ago
ulukyn 72d636ded1 Fusion 6 years ago
Riasan cba4d7948d Merge: update with chan_motd 6 years ago
ulukyn 739d000055 Merge from interface_textures 6 years ago
ulukyn 963162855c Merge from interface_textures 6 years ago
ulukyn 89ef083460 Fusion 6 years ago
Inky 795606628f Merge with chan_motd 6 years ago
Inky e572cc3e83 Fusion 6 years ago
ulukyn bf34575037 Merge from pact_interface 6 years ago
ulukyn 57a32f10ee Merge from interface_textures 6 years ago
ulukyn 6c9a8da387 Merge from new_interface_features 6 years ago
Riasan 2aa065d109 Merge: test fixes 6 years ago
ulukyn 41b0fac726 Merge from new_interface_features 6 years ago
ulukyn b7ec1c68ac Added: Commands in Animal menu to enter/leave a pet (zig) into the bag
Fixed: Pets inventory weight are correclty displayed now
6 years ago
ulukyn cc6159a9d5 Merge from pact_interface 6 years ago
Inky 438b521ece Changed: update msg.xml egs command for autopact 6 years ago
Ulukyn f5f4411a00 Fusion 6 years ago
Riasan 29cb0c579f Merge: update with default 6 years ago
ulukyn 8434cb1a34 Merge from haircuts 6 years ago
ulukyn 39004eb54b Merge from haircuts 6 years ago
Riasan d2df2043c5 Merge: test translations 6 years ago
Riasan d8cfde63f8 Merge: update with default 6 years ago
Nuno Gonçalves 617682afe6 Fusion 6 years ago
Nuno Gonçalves c9d19b4879 Adding: leveldesign bnp folder 6 years ago
ulukyn 0b507cba7b Merge from rewards 6 years ago
ulukyn db5a7b141a Merge with default 6 years ago
ulukyn 478e2a646f Merge from rewards 6 years ago
ulukyn 020c59153d Merge from rewards 6 years ago
ulukyn 4f1008a413 Merge with default 6 years ago
Riasan f14c4d7746 Merge: update with default 6 years ago
ulukyn 23fe859e19 Merge from translations 6 years ago
Riasan c6978f769f Merge:add deco_objects changes to yubo 6 years ago
Riasan 319ae23064 Merge:add translations changes to yubo 6 years ago
Riasan 3e2e6cb696 Merge: update with default 6 years ago
Riasan 3c66bf2ba2 Merge: update with default 6 years ago
Riasan 1390a45f71 Merge: update with default 6 years ago
ulukyn d599fa4c14 Auto-Merge from default 6 years ago
ulukyn b4d09e0774 Auto-Merge from default 6 years ago
ulukyn 6f65197479 Auto-Merge from default 6 years ago
ulukyn 569599281b Auto-Merge from default 6 years ago
ulukyn 10562b720b Auto-Merge from default 6 years ago
ulukyn 1fc73a8079 Auto-Merge from default 6 years ago
ulukyn f821ff6973 Auto-Merge from default 6 years ago
Riasan d51b3b2eae Merge: update with default 6 years ago
Riasan 90c99b0b0e Merge: fixes on default 6 years ago
Riasan 48b2e9799e Merge: update with default 6 years ago
Riasan 9c680f43ce Merge: from events_to_primitives 6 years ago
Riasan 537865cdb9 Merge: from marauder 6 years ago
ulukyn 60feb8bc57 Merge from purple_gubani 6 years ago
ulukyn dd6057ad71 Merge from rewards 6 years ago
Riasan 882e067fc0 Merge: update with default 6 years ago
Riasan a82a018f40 Merge: test matis_rite on Yubo 6 years ago
Riasan eb1c367464 Merge: test rewards on Yubo 6 years ago
teanwen 4ca7ea8957 Merge with purple_gubani 6 years ago
ulukyn 6c731f049e Merge from default 6 years ago
ulukyn 363a59d238 Merge from rewards 6 years ago
Riasan b59b8a51a9 Merge: test marauder on yubo 6 years ago
ulukyn 5648981968 Merge from rewards 6 years ago
Riasan c1510a8fb8 Merge: update with Default 6 years ago
Riasan beb3dca614 Merge: update with Default 6 years ago
Riasan 80204090d4 Merge: update with default 6 years ago
Riasan 57e55ed250 Merge: update with default 6 years ago
Riasan 5601d84d60 Merge: update with default 6 years ago
Riasan 2b24a51439 Merge: update with default 6 years ago
Riasan 3343f46e11 Merge: update with default 6 years ago
Riasan 82e5e1a4fc Merge: update with default 6 years ago
Riasan 19285bc8e9 Merge: update with default 6 years ago
Riasan cdbd2e1f47 Merge: update with default 6 years ago
Riasan f8a252abcf Merge: update with default 6 years ago
Ul U'Kyn 453c81bc7c Updated: Lot of fixes in PatchSystem 6 years ago
Riasan 56f450782f Merge: test fix_city_guards on Yubo 6 years ago
Riasan dda9dff6ba Merge: update with ark 6 years ago
Riasan e0266dedcb Merge: update with marauder 6 years ago
Riasan 28fd5a7265 Merge: update with purple_gubani 6 years ago
ulukyn 085770a098 Merge from purple_gubani 6 years ago
ulukyn a5f98add80 Merge from ark 6 years ago
ulukyn bb667c736c Changed: Increse MAX_INVENTORY_ANIMAL to 7, add AnimalTicket sitem type 6 years ago
ulukyn d824ff5baf Merge from deco_objects 7 years ago
ulukyn 6cc550732b Merge from marauder 7 years ago
ulukyn fcfb17c784 Changed: Increase FACTION_POINTS_, FAME:PLAYER and GUILD:FAME to 7 7 years ago
Riasan 22b06fdb3e Merge: test marauder on Yubo 7 years ago
Riasan 05baa720e9 Changed: static fame to display marauder fame (black_kami) into fame window 7 years ago
Riasan 8be4abf0fe default in matis_rite gemergt 7 years ago
Riasan f47f2b4801 default in purple_gubani gemergt 7 years ago
Riasan 7c8eb4b3c6 default in event_atysmas gemergt 7 years ago
Riasan 146ccbbe4c default in deco_objects gemergt 7 years ago
Ul U'Kyn eaf08e863e Update files after Patch 7 years ago
Riasan 5afbc26916 Merge: test translation on Yubo 7 years ago
Ul U'Kyn b5234633b4 Changed: sheet_id.bin and some patch system scripts 7 years ago
Riasan c60705a297 Merge: test deco_objects on Yubo 7 years ago
Ul U'Kyn 9d4829ec54 Changed: fixed patch system, update sheet_id.bin 7 years ago
Ul U'Kyn c37ef9592e Changed: Update sheet_id.bin, new nevrax@devl1:~/ryzom-data-dev$ 7 years ago
Ul U'Kyn af3fe227c8 Merge from default 8 years ago
Ul U'Kyn 0e122c76ba Changed: Added CREATE_TIME and SERIAL properties to items in database.xml 8 years ago
Nuno Gonçalves 14c7013348 Merge from default 8 years ago
Nuno Gonçalves fbf0d664fc Changed: commiting changes for new creatures of Xmas2016 8 years ago
Nuno Gonçalves 0fd0934111 Changed: Updated visual_slot.tab 8 years ago
Nuno Gonçalves aadf864e4e Changed: Updated sheets 8 years ago
vl f86da6ec78 Moving folders, cleaning repo. That's much better now ! :D 9 years ago

2
.gitignore vendored

@ -90,6 +90,7 @@ ylwrap
*.mk
# Visual Studio garbage
.vscode/
*.opensdf
UpgradeLog*.XML
_UpgradeReport_Files
@ -162,6 +163,7 @@ build/*
build-2010/*
build/*
install/*
win-build/
build_*
install_*
nel/tools/build_gamedata/configuration/buildsite.py

@ -1,27 +1,28 @@
4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 v0.8.0
00d9b6e29e95f56785fbf85abe60afd34674f402 v0.9.0
79776c337176dd5b02e1a74fe5dfb703b91747aa v0.9.1
fedf2aa443d09707beed814b0f499c6a5519cc84 v0.10.0
edaa3624a56420b02ccc64c26059801a389927ee v0.11.0
e3fe4855f22c3e75722e015dc33c091c340b3ad7 v0.11.1
9e583b717fd63be0be9fd60b99087abf1691ea49 v0.11.2
bfe5628e14a024ba7ea32e4b326ae433a07856b9 v0.11.3
9a6120735daa97c96ac5d85ca35c7f21f607bd87 v0.12.0
3e92c7104c20d6bc6c2147b4b5fc289e8621d322 v1.0.0
8eb94c3549be898fdc4a7c6d791d2477bdc11a18 v1.0.1
3e17907af67e8d66d80e6b714707bbf912607f2a ryzom/3.0.0
153e0b605c9e0c83ba05b6428c62838b49cc84b2 ryzom/3.0.1
9d41f2994d44b9aad92b83f945f114e4b6bed44a ryzom/3.0.2
4300cc14aad098b1f86ea4c55577b7fa4a4cb5d2 ryzom/3.1.0
d4060f217f4f834cc62a33f2f1ccdf3c28298066 ryzom/3.1.0-hotfix
043aaeb3d8a2a54177581b57bda87a9deaad510e ryzom/3.1.0-april_patch
4036ecf59e83960f03acebc2089eb2ff5eeaed0a ryzom/3.2.0
18403bb9485da3d9742c6f007a16d5619ebfb196 ryzom/3.2.1
822ff8f8917ad66e09e2c21c983282f6f693b9f6 ryzom/3.3.0
00dde390a394fce9da06c2f3264140282158d39f ryzom/3.3.0
dcd4c4d161ef775136e18c7e8f5072b75dede27e ryzom/3.3.1
fc4be8ebec5ca754ef4453bc6a9faef90837c674 ryzom/3.4.0
70eba02e8eab6920586dbabf74e9e8180c729980 ryzom/3.4.0-steam_fix
3941482843f9cd130cfc16634efc08d34a98ed35 ryzom/3.4.0-atysmas
ecae9feb4cceb78103e5d7236caccaf450796cdb ryzom/3.5.0
95783afa226f241062134eb62f4323295d29ac84 ryzom/3.5.0.9637
4eddbaff0c5e5d685db96ee3e8427aa0fd96ac83 ryzomcore/v0.8.0
00d9b6e29e95f56785fbf85abe60afd34674f402 ryzomcore/v0.9.0
79776c337176dd5b02e1a74fe5dfb703b91747aa ryzomcore/v0.9.1
fedf2aa443d09707beed814b0f499c6a5519cc84 ryzomcore/v0.10.0
edaa3624a56420b02ccc64c26059801a389927ee ryzomcore/v0.11.0
e3fe4855f22c3e75722e015dc33c091c340b3ad7 ryzomcore/v0.11.1
9e583b717fd63be0be9fd60b99087abf1691ea49 ryzomcore/v0.11.2
bfe5628e14a024ba7ea32e4b326ae433a07856b9 ryzomcore/v0.11.3
9a6120735daa97c96ac5d85ca35c7f21f607bd87 ryzomcore/v0.12.0
3e17907af67e8d66d80e6b714707bbf912607f2a ryzom-patch-3.0.0
153e0b605c9e0c83ba05b6428c62838b49cc84b2 ryzom-patch-3.0.1
9d41f2994d44b9aad92b83f945f114e4b6bed44a ryzom-patch-3.0.2
4300cc14aad098b1f86ea4c55577b7fa4a4cb5d2 ryzom-patch-3.1.0
d4060f217f4f834cc62a33f2f1ccdf3c28298066 ryzom-patch-3.1.0-hotfix
043aaeb3d8a2a54177581b57bda87a9deaad510e ryzom-patch-3.1.0-april_patch
4036ecf59e83960f03acebc2089eb2ff5eeaed0a ryzom-patch-3.2.0
18403bb9485da3d9742c6f007a16d5619ebfb196 ryzom-patch-3.2.1
822ff8f8917ad66e09e2c21c983282f6f693b9f6 ryzom-patch-3.3.0
00dde390a394fce9da06c2f3264140282158d39f ryzom-patch-3.3.0
dcd4c4d161ef775136e18c7e8f5072b75dede27e ryzom-patch-3.3.1
fc4be8ebec5ca754ef4453bc6a9faef90837c674 ryzom-patch-3.4.0
70eba02e8eab6920586dbabf74e9e8180c729980 ryzom-patch-3.4.0 Steam Fix
3941482843f9cd130cfc16634efc08d34a98ed35 ryzom-patch-3.4.0 Atysmas
ecae9feb4cceb78103e5d7236caccaf450796cdb ryzom-patch-3.5.0
95783afa226f241062134eb62f4323295d29ac84 ryzom-patch-3.5.0.9637
2102fb276eb69d49ed4923042215312a63c47c08 Live-746
8eb94c3549be898fdc4a7c6d791d2477bdc11a18 ryzomcore/v1.0.1
3e92c7104c20d6bc6c2147b4b5fc289e8621d322 ryzomcore/v1.0.0

@ -34,11 +34,37 @@ IF(COMMAND cmake_policy)
ENDIF()
ENDIF()
#-----------------------------------------------------------------------------
# Downloads and install Hunger into HUNTER_ROOT directory.
OPTION(HUNTER_ENABLED "Enable Hunter package manager" OFF)
IF(HUNTER_ENABLED)
INCLUDE("CMakeModules/HunterGate.cmake")
HunterGate(
URL "https://github.com/cpp-pm/hunter/archive/v0.23.321.tar.gz"
SHA1 "5e53cbb0429037ea8e2592bfd92704b8ff3ab492"
FILEPATH "${CMAKE_CURRENT_LIST_DIR}/CMakeModules/HunterConfig.cmake"
)
# default options for hunterized build
SET(WITH_STATIC ON CACHE BOOL "static" FORCE)
SET(WITH_STATIC_DRIVERS ON CACHE BOOL "static drivers" FORCE)
SET(WITH_STATIC_CURL ON CACHE BOOL "static curl" FORCE)
SET(WITH_STATIC_LIBXML2 ON CACHE BOOL "static libxml2" FORCE)
SET(WITH_STATIC_EXTERNAL ON CACHE BOOL "static external" FORCE)
SET(WITH_EXTERNAL OFF CACHE BOOL "external libs" FORCE)
ENDIF()
#-----------------------------------------------------------------------------
INCLUDE(nel)
INCLUDE(ConfigureChecks)
INCLUDE(CheckDepends)
INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL)
MESSAGE("EXTERNAL ${WITH_EXTERNAL}")
# Force out of source builds.
CHECK_OUT_OF_SOURCE()
@ -111,9 +137,9 @@ SET(RYZOM_WEBIG_TRUSTED_DOMAIN "open.ryzom.dev" CACHE STRING "Ryzom Client
# urls when compiling ryzom live client
IF(WITH_RYZOM_LIVE)
MESSAGE("Using RYZOM_LIVE urls")
SET(RYZOM_CLIENT_CREATE_ACCOUNT_URL "https://account.ryzom.com/signup/from_client.php")
SET(RYZOM_CLIENT_EDIT_ACCOUNT_URL "https://account.ryzom.com/payment_profile/index.php")
SET(RYZOM_CLIENT_FORGET_PASSWORD_URL "https://account.ryzom.com/payment_profile/lost_secure_password.php")
SET(RYZOM_CLIENT_CREATE_ACCOUNT_URL "https://me.ryzom.com")
SET(RYZOM_CLIENT_EDIT_ACCOUNT_URL "https://me.ryzom.com")
SET(RYZOM_CLIENT_FORGET_PASSWORD_URL "https://me.ryzom.com/?forget_password=1")
SET(RYZOM_CLIENT_PATCH_URL "http://dl.ryzom.com/patch_live")
SET(RYZOM_CLIENT_APP_NAME "ryzom_live")
@ -134,6 +160,28 @@ IF(WIN32)
ENDIF()
ENDIF()
IF(HUNTER_ENABLED)
## TODO: hack for freetype hunter package
SET(ON 1)
##
HUNTER_ADD_PACKAGE(ZLIB)
FIND_PACKAGE(ZLIB CONFIG REQUIRED)
SET(ZLIB_LIBRARY ZLIB::zlib)
HUNTER_ADD_PACKAGE(libxml2)
FIND_PACKAGE(libxml2 CONFIG REQUIRED)
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} libxml2::libxml2)
HUNTER_ADD_PACKAGE(OpenSSL)
FIND_PACKAGE(OpenSSL REQUIRED)
# TODO: is OpenSSL::Crypto only needed for WIN32?
SET(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
# for precompiled headers, not needed if using TARGET_PRECOMPILE_HEADERS() from cmake 3.16+
SET(ZLIB_INCLUDE_DIR ZLIB_ROOT/include)
SET(LIBXML2_INCLUDE_DIR ${LIBXML2_ROOT}/include/libxml2)
ELSE()
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(LibXml2 REQUIRED)
FIND_PACKAGE(PNG REQUIRED)
@ -144,6 +192,7 @@ FIND_PACKAGE(Jpeg)
IF(WIN32)
SET(OPENSSL_LIBRARIES ${OPENSSL_LIBRARIES} Crypt32.lib)
ENDIF()
ENDIF() #hunter
IF(WITH_LIBOVR)
FIND_PACKAGE(LibOVR)
@ -237,6 +286,7 @@ ENDIF()
INCLUDE(FindHelpers)
#TODO: hunter qt package
IF(WITH_QT5)
FIND_QT5()
ENDIF()
@ -248,6 +298,7 @@ IF(WITH_QT)
FIND_PACKAGE(Qt4 COMPONENTS QtCore QtGui QtXml QtOpenGL REQUIRED)
ENDIF()
#TODO: hunter assimp package
IF(WITH_ASSIMP)
FIND_PACKAGE(assimp REQUIRED)
ENDIF()
@ -257,9 +308,20 @@ IF(WITH_NEL)
FIND_PACKAGE(CppTest)
ENDIF()
IF(WITH_GUI)
FIND_PACKAGE(Luabind REQUIRED)
ENDIF()
IF(HUNTER_ENABLED)
IF(WITH_GUI)
HUNTER_ADD_PACKAGE(luabind)
FIND_PACKAGE(Luabind REQUIRED)
ENDIF()
HUNTER_ADD_PACKAGE(CURL)
FIND_PACKAGE(CURL CONFIG REQUIRED)
# TODO: for nelgui
SET(CURL_LIBRARIES CURL::libcurl libxml2::libxml2)
ELSE()
IF(WITH_GUI)
FIND_PACKAGE(Luabind REQUIRED)
ENDIF()
FIND_PACKAGE(CURL REQUIRED)
@ -310,6 +372,7 @@ IF(WITH_NEL)
ENDIF()
ENDIF()
ENDIF()
ENDIF() #hunter
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/nel/include)
ADD_SUBDIRECTORY(nel)

@ -69,7 +69,13 @@ MACRO(FIND_CORRECT_LUA_VERSION)
ENDIF()
ELSE()
# TODO: find a way to detect Lua version
IF(WITH_LUA53)
IF(HUNTER_ENABLED)
HUNTER_ADD_PACKAGE(Lua)
FIND_PACKAGE(Lua CONFIG REQUIRED)
SET(LUA_LIBRARIES Lua::lua_lib)
ELSEIF(WITH_LUA54)
FIND_PACKAGE(Lua54 REQUIRED)
ELSEIF(WITH_LUA53)
FIND_PACKAGE(Lua53 REQUIRED)
ELSEIF(WITH_LUA52)
FIND_PACKAGE(Lua52 REQUIRED)
@ -89,6 +95,21 @@ ENDIF()
SET(LIBRARY_NAME_RELEASE)
SET(LIBRARY_NAME_DEBUG)
IF(WITH_LUA54)
IF(WITH_STLPORT)
LIST(APPEND LIBRARY_NAME_RELEASE luabind_stlport_lua54)
LIST(APPEND LIBRARY_NAME_DEBUG luabind_stlport_lua54d)
ENDIF()
LIST(APPEND LIBRARY_NAME_RELEASE luabind_lua54)
LIST(APPEND LIBRARY_NAME_DEBUG luabind_lua54d)
ENDIF()
IF(HUNTER_ENABLED)
LIST(APPEND LIBRARY_NAME_RELEASE luabind luabind09)
LIST(APPEND LIBRARY_NAME_DEBUG luabindd luabind09-d)
ENDIF()
IF(WITH_LUA53)
IF(WITH_STLPORT)
LIST(APPEND LIBRARY_NAME_RELEASE luabind_stlport_lua53)

@ -501,6 +501,17 @@ IF(WINSDK_INCLUDE_DIR)
IF(WINSDK_VERSION STREQUAL "7.1" AND (MSVC11 OR MSVC12 OR MSVC14))
ADD_DEFINITIONS(-D_USING_V110_SDK71_)
ENDIF()
IF(NOT DXSDK_DIR)
MESSAGE("Using DirectX from Windows SDK (${WINSDK_LIBRARY_DIRS})")
SET(DXSDK_DIR ${WINSDK_DIR})
FIND_LIBRARY(DXSDK_GUID_LIBRARY dxguid ${WINSDK_LIBRARY_DIRS})
FIND_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8 ${WINSDK_LIBRARY_DIRS})
FIND_LIBRARY(DXSDK_DSOUND_LIBRARY dsound ${WINSDK_LIBRARY_DIRS})
FIND_LIBRARY(DXSDK_XAUDIO_LIBRARY xaudio2 ${WINSDK_LIBRARY_DIRS})
# TODO: FIND_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9)
FIND_LIBRARY(DXSDK_D3D9_LIBRARY d3d9 ${WINSDK_LIBRARY_DIRS})
ENDIF()
ELSE()
IF(NOT WindowsSDK_FIND_QUIETLY)
MESSAGE(STATUS "Warning: Unable to find Windows SDK!")

@ -0,0 +1,8 @@
# This file is parsed by HunterGate command
hunter_config(luabind
VERSION 0.9.1
URL "https://github.com/nimetu/luabind/tarball/2fa4606"
SHA1 "3b4646bab9f0b2362d7b8d71d78e40deaf3cc747"
)

@ -0,0 +1,537 @@
# Copyright (c) 2013-2019, Ruslan Baratov
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This is a gate file to Hunter package manager.
# Include this file using `include` command and add package you need, example:
#
# cmake_minimum_required(VERSION 3.2)
#
# include("cmake/HunterGate.cmake")
# HunterGate(
# URL "https://github.com/path/to/hunter/archive.tar.gz"
# SHA1 "798501e983f14b28b10cda16afa4de69eee1da1d"
# )
#
# project(MyProject)
#
# hunter_add_package(Foo)
# hunter_add_package(Boo COMPONENTS Bar Baz)
#
# Projects:
# * https://github.com/hunter-packages/gate/
# * https://github.com/ruslo/hunter
option(HUNTER_ENABLED "Enable Hunter package manager support" ON)
if(HUNTER_ENABLED)
if(CMAKE_VERSION VERSION_LESS "3.2")
message(
FATAL_ERROR
"At least CMake version 3.2 required for Hunter dependency management."
" Update CMake or set HUNTER_ENABLED to OFF."
)
endif()
endif()
include(CMakeParseArguments) # cmake_parse_arguments
option(HUNTER_STATUS_PRINT "Print working status" ON)
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
set(HUNTER_ROOT "" CACHE FILEPATH "Override the HUNTER_ROOT.")
set(HUNTER_ERROR_PAGE "https://hunter.readthedocs.io/en/latest/reference/errors")
function(hunter_gate_status_print)
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
foreach(print_message ${ARGV})
message(STATUS "[hunter] ${print_message}")
endforeach()
endif()
endfunction()
function(hunter_gate_status_debug)
if(HUNTER_STATUS_DEBUG)
foreach(print_message ${ARGV})
string(TIMESTAMP timestamp)
message(STATUS "[hunter *** DEBUG *** ${timestamp}] ${print_message}")
endforeach()
endif()
endfunction()
function(hunter_gate_error_page error_page)
message("------------------------------ ERROR ------------------------------")
message(" ${HUNTER_ERROR_PAGE}/${error_page}.html")
message("-------------------------------------------------------------------")
message("")
message(FATAL_ERROR "")
endfunction()
function(hunter_gate_internal_error)
message("")
foreach(print_message ${ARGV})
message("[hunter ** INTERNAL **] ${print_message}")
endforeach()
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
message("")
hunter_gate_error_page("error.internal")
endfunction()
function(hunter_gate_fatal_error)
cmake_parse_arguments(hunter "" "ERROR_PAGE" "" "${ARGV}")
if("${hunter_ERROR_PAGE}" STREQUAL "")
hunter_gate_internal_error("Expected ERROR_PAGE")
endif()
message("")
foreach(x ${hunter_UNPARSED_ARGUMENTS})
message("[hunter ** FATAL ERROR **] ${x}")
endforeach()
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
message("")
hunter_gate_error_page("${hunter_ERROR_PAGE}")
endfunction()
function(hunter_gate_user_error)
hunter_gate_fatal_error(${ARGV} ERROR_PAGE "error.incorrect.input.data")
endfunction()
function(hunter_gate_self root version sha1 result)
string(COMPARE EQUAL "${root}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("root is empty")
endif()
string(COMPARE EQUAL "${version}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("version is empty")
endif()
string(COMPARE EQUAL "${sha1}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("sha1 is empty")
endif()
string(SUBSTRING "${sha1}" 0 7 archive_id)
if(EXISTS "${root}/cmake/Hunter")
set(hunter_self "${root}")
else()
set(
hunter_self
"${root}/_Base/Download/Hunter/${version}/${archive_id}/Unpacked"
)
endif()
set("${result}" "${hunter_self}" PARENT_SCOPE)
endfunction()
# Set HUNTER_GATE_ROOT cmake variable to suitable value.
function(hunter_gate_detect_root)
# Check CMake variable
if(HUNTER_ROOT)
set(HUNTER_GATE_ROOT "${HUNTER_ROOT}" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT detected by cmake variable")
return()
endif()
# Check environment variable
if(DEFINED ENV{HUNTER_ROOT})
set(HUNTER_GATE_ROOT "$ENV{HUNTER_ROOT}" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT detected by environment variable")
return()
endif()
# Check HOME environment variable
if(DEFINED ENV{HOME})
set(HUNTER_GATE_ROOT "$ENV{HOME}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT set using HOME environment variable")
return()
endif()
# Check SYSTEMDRIVE and USERPROFILE environment variable (windows only)
if(WIN32)
if(DEFINED ENV{SYSTEMDRIVE})
set(HUNTER_GATE_ROOT "$ENV{SYSTEMDRIVE}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug(
"HUNTER_ROOT set using SYSTEMDRIVE environment variable"
)
return()
endif()
if(DEFINED ENV{USERPROFILE})
set(HUNTER_GATE_ROOT "$ENV{USERPROFILE}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug(
"HUNTER_ROOT set using USERPROFILE environment variable"
)
return()
endif()
endif()
hunter_gate_fatal_error(
"Can't detect HUNTER_ROOT"
ERROR_PAGE "error.detect.hunter.root"
)
endfunction()
function(hunter_gate_download dir)
string(
COMPARE
NOTEQUAL
"$ENV{HUNTER_DISABLE_AUTOINSTALL}"
""
disable_autoinstall
)
if(disable_autoinstall AND NOT HUNTER_RUN_INSTALL)
hunter_gate_fatal_error(
"Hunter not found in '${dir}'"
"Set HUNTER_RUN_INSTALL=ON to auto-install it from '${HUNTER_GATE_URL}'"
"Settings:"
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
ERROR_PAGE "error.run.install"
)
endif()
string(COMPARE EQUAL "${dir}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("Empty 'dir' argument")
endif()
string(COMPARE EQUAL "${HUNTER_GATE_SHA1}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("HUNTER_GATE_SHA1 empty")
endif()
string(COMPARE EQUAL "${HUNTER_GATE_URL}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("HUNTER_GATE_URL empty")
endif()
set(done_location "${dir}/DONE")
set(sha1_location "${dir}/SHA1")
set(build_dir "${dir}/Build")
set(cmakelists "${dir}/CMakeLists.txt")
hunter_gate_status_debug("Locking directory: ${dir}")
file(LOCK "${dir}" DIRECTORY GUARD FUNCTION)
hunter_gate_status_debug("Lock done")
if(EXISTS "${done_location}")
# while waiting for lock other instance can do all the job
hunter_gate_status_debug("File '${done_location}' found, skip install")
return()
endif()
file(REMOVE_RECURSE "${build_dir}")
file(REMOVE_RECURSE "${cmakelists}")
file(MAKE_DIRECTORY "${build_dir}") # check directory permissions
# Disabling languages speeds up a little bit, reduces noise in the output
# and avoids path too long windows error
file(
WRITE
"${cmakelists}"
"cmake_minimum_required(VERSION 3.2)\n"
"project(HunterDownload LANGUAGES NONE)\n"
"include(ExternalProject)\n"
"ExternalProject_Add(\n"
" Hunter\n"
" URL\n"
" \"${HUNTER_GATE_URL}\"\n"
" URL_HASH\n"
" SHA1=${HUNTER_GATE_SHA1}\n"
" DOWNLOAD_DIR\n"
" \"${dir}\"\n"
" TLS_VERIFY\n"
" ${HUNTER_TLS_VERIFY}\n"
" SOURCE_DIR\n"
" \"${dir}/Unpacked\"\n"
" CONFIGURE_COMMAND\n"
" \"\"\n"
" BUILD_COMMAND\n"
" \"\"\n"
" INSTALL_COMMAND\n"
" \"\"\n"
")\n"
)
if(HUNTER_STATUS_DEBUG)
set(logging_params "")
else()
set(logging_params OUTPUT_QUIET)
endif()
hunter_gate_status_debug("Run generate")
# Need to add toolchain file too.
# Otherwise on Visual Studio + MDD this will fail with error:
# "Could not find an appropriate version of the Windows 10 SDK installed on this machine"
if(EXISTS "${CMAKE_TOOLCHAIN_FILE}")
get_filename_component(absolute_CMAKE_TOOLCHAIN_FILE "${CMAKE_TOOLCHAIN_FILE}" ABSOLUTE)
set(toolchain_arg "-DCMAKE_TOOLCHAIN_FILE=${absolute_CMAKE_TOOLCHAIN_FILE}")
else()
# 'toolchain_arg' can't be empty
set(toolchain_arg "-DCMAKE_TOOLCHAIN_FILE=")
endif()
string(COMPARE EQUAL "${CMAKE_MAKE_PROGRAM}" "" no_make)
if(no_make)
set(make_arg "")
else()
# Test case: remove Ninja from PATH but set it via CMAKE_MAKE_PROGRAM
set(make_arg "-DCMAKE_MAKE_PROGRAM=${CMAKE_MAKE_PROGRAM}")
endif()
execute_process(
COMMAND
"${CMAKE_COMMAND}"
"-H${dir}"
"-B${build_dir}"
"-G${CMAKE_GENERATOR}"
"${toolchain_arg}"
${make_arg}
WORKING_DIRECTORY "${dir}"
RESULT_VARIABLE download_result
${logging_params}
)
if(NOT download_result EQUAL 0)
hunter_gate_internal_error(
"Configure project failed."
"To reproduce the error run: ${CMAKE_COMMAND} -H${dir} -B${build_dir} -G${CMAKE_GENERATOR} ${toolchain_arg} ${make_arg}"
"In directory ${dir}"
)
endif()
hunter_gate_status_print(
"Initializing Hunter workspace (${HUNTER_GATE_SHA1})"
" ${HUNTER_GATE_URL}"
" -> ${dir}"
)
execute_process(
COMMAND "${CMAKE_COMMAND}" --build "${build_dir}"
WORKING_DIRECTORY "${dir}"
RESULT_VARIABLE download_result
${logging_params}
)
if(NOT download_result EQUAL 0)
hunter_gate_internal_error("Build project failed")
endif()
file(REMOVE_RECURSE "${build_dir}")
file(REMOVE_RECURSE "${cmakelists}")
file(WRITE "${sha1_location}" "${HUNTER_GATE_SHA1}")
file(WRITE "${done_location}" "DONE")
hunter_gate_status_debug("Finished")
endfunction()
# Must be a macro so master file 'cmake/Hunter' can
# apply all variables easily just by 'include' command
# (otherwise PARENT_SCOPE magic needed)
macro(HunterGate)
if(HUNTER_GATE_DONE)
# variable HUNTER_GATE_DONE set explicitly for external project
# (see `hunter_download`)
set_property(GLOBAL PROPERTY HUNTER_GATE_DONE YES)
endif()
# First HunterGate command will init Hunter, others will be ignored
get_property(_hunter_gate_done GLOBAL PROPERTY HUNTER_GATE_DONE SET)
if(NOT HUNTER_ENABLED)
# Empty function to avoid error "unknown function"
function(hunter_add_package)
endfunction()
set(
_hunter_gate_disabled_mode_dir
"${CMAKE_CURRENT_LIST_DIR}/cmake/Hunter/disabled-mode"
)
if(EXISTS "${_hunter_gate_disabled_mode_dir}")
hunter_gate_status_debug(
"Adding \"disabled-mode\" modules: ${_hunter_gate_disabled_mode_dir}"
)
list(APPEND CMAKE_PREFIX_PATH "${_hunter_gate_disabled_mode_dir}")
endif()
elseif(_hunter_gate_done)
hunter_gate_status_debug("Secondary HunterGate (use old settings)")
hunter_gate_self(
"${HUNTER_CACHED_ROOT}"
"${HUNTER_VERSION}"
"${HUNTER_SHA1}"
_hunter_self
)
include("${_hunter_self}/cmake/Hunter")
else()
set(HUNTER_GATE_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}")
string(COMPARE NOTEQUAL "${PROJECT_NAME}" "" _have_project_name)
if(_have_project_name)
hunter_gate_fatal_error(
"Please set HunterGate *before* 'project' command. "
"Detected project: ${PROJECT_NAME}"
ERROR_PAGE "error.huntergate.before.project"
)
endif()
cmake_parse_arguments(
HUNTER_GATE "LOCAL" "URL;SHA1;GLOBAL;FILEPATH" "" ${ARGV}
)
string(COMPARE EQUAL "${HUNTER_GATE_SHA1}" "" _empty_sha1)
string(COMPARE EQUAL "${HUNTER_GATE_URL}" "" _empty_url)
string(
COMPARE
NOTEQUAL
"${HUNTER_GATE_UNPARSED_ARGUMENTS}"
""
_have_unparsed
)
string(COMPARE NOTEQUAL "${HUNTER_GATE_GLOBAL}" "" _have_global)
string(COMPARE NOTEQUAL "${HUNTER_GATE_FILEPATH}" "" _have_filepath)
if(_have_unparsed)
hunter_gate_user_error(
"HunterGate unparsed arguments: ${HUNTER_GATE_UNPARSED_ARGUMENTS}"
)
endif()
if(_empty_sha1)
hunter_gate_user_error("SHA1 suboption of HunterGate is mandatory")
endif()
if(_empty_url)
hunter_gate_user_error("URL suboption of HunterGate is mandatory")
endif()
if(_have_global)
if(HUNTER_GATE_LOCAL)
hunter_gate_user_error("Unexpected LOCAL (already has GLOBAL)")
endif()
if(_have_filepath)
hunter_gate_user_error("Unexpected FILEPATH (already has GLOBAL)")
endif()
endif()
if(HUNTER_GATE_LOCAL)
if(_have_global)
hunter_gate_user_error("Unexpected GLOBAL (already has LOCAL)")
endif()
if(_have_filepath)
hunter_gate_user_error("Unexpected FILEPATH (already has LOCAL)")
endif()
endif()
if(_have_filepath)
if(_have_global)
hunter_gate_user_error("Unexpected GLOBAL (already has FILEPATH)")
endif()
if(HUNTER_GATE_LOCAL)
hunter_gate_user_error("Unexpected LOCAL (already has FILEPATH)")
endif()
endif()
hunter_gate_detect_root() # set HUNTER_GATE_ROOT
# Beautify path, fix probable problems with windows path slashes
get_filename_component(
HUNTER_GATE_ROOT "${HUNTER_GATE_ROOT}" ABSOLUTE
)
hunter_gate_status_debug("HUNTER_ROOT: ${HUNTER_GATE_ROOT}")
if(NOT HUNTER_ALLOW_SPACES_IN_PATH)
string(FIND "${HUNTER_GATE_ROOT}" " " _contain_spaces)
if(NOT _contain_spaces EQUAL -1)
hunter_gate_fatal_error(
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
"(Use at your own risk!)"
ERROR_PAGE "error.spaces.in.hunter.root"
)
endif()
endif()
string(
REGEX
MATCH
"[0-9]+\\.[0-9]+\\.[0-9]+[-_a-z0-9]*"
HUNTER_GATE_VERSION
"${HUNTER_GATE_URL}"
)
string(COMPARE EQUAL "${HUNTER_GATE_VERSION}" "" _is_empty)
if(_is_empty)
set(HUNTER_GATE_VERSION "unknown")
endif()
hunter_gate_self(
"${HUNTER_GATE_ROOT}"
"${HUNTER_GATE_VERSION}"
"${HUNTER_GATE_SHA1}"
_hunter_self
)
set(_master_location "${_hunter_self}/cmake/Hunter")
if(EXISTS "${HUNTER_GATE_ROOT}/cmake/Hunter")
# Hunter downloaded manually (e.g. by 'git clone')
set(_unused "xxxxxxxxxx")
set(HUNTER_GATE_SHA1 "${_unused}")
set(HUNTER_GATE_VERSION "${_unused}")
else()
get_filename_component(_archive_id_location "${_hunter_self}/.." ABSOLUTE)
set(_done_location "${_archive_id_location}/DONE")
set(_sha1_location "${_archive_id_location}/SHA1")
# Check Hunter already downloaded by HunterGate
if(NOT EXISTS "${_done_location}")
hunter_gate_download("${_archive_id_location}")
endif()
if(NOT EXISTS "${_done_location}")
hunter_gate_internal_error("hunter_gate_download failed")
endif()
if(NOT EXISTS "${_sha1_location}")
hunter_gate_internal_error("${_sha1_location} not found")
endif()
file(READ "${_sha1_location}" _sha1_value)
string(TOLOWER "${_sha1_value}" _sha1_value_lower)
string(TOLOWER "${HUNTER_GATE_SHA1}" _HUNTER_GATE_SHA1_lower)
string(COMPARE EQUAL "${_sha1_value_lower}" "${_HUNTER_GATE_SHA1_lower}" _is_equal)
if(NOT _is_equal)
hunter_gate_internal_error(
"Short SHA1 collision:"
" ${_sha1_value} (from ${_sha1_location})"
" ${HUNTER_GATE_SHA1} (HunterGate)"
)
endif()
if(NOT EXISTS "${_master_location}")
hunter_gate_user_error(
"Master file not found:"
" ${_master_location}"
"try to update Hunter/HunterGate"
)
endif()
endif()
include("${_master_location}")
set_property(GLOBAL PROPERTY HUNTER_GATE_DONE YES)
endif()
endmacro()

@ -121,6 +121,22 @@ MACRO(NL_ADD_RUNTIME_FLAGS name)
ENDMACRO(NL_ADD_RUNTIME_FLAGS)
MACRO(NL_ADD_STATIC_VID_DRIVERS name)
IF(HUNTER_ENABLED)
IF(WIN32)
SET(drv_suffix "_win")
ELSE()
SET(drv_suffix "")
ENDIF()
IF(WIN32 AND WITH_DRIVER_DIRECT3D)
TARGET_LINK_LIBRARIES(${name} nel_drv_direct3d${drv_suffix})
ENDIF()
IF(WITH_DRIVER_OPENGL)
TARGET_LINK_LIBRARIES(${name} nel_drv_opengl${drv_suffix})
ENDIF()
IF(WITH_DRIVER_OPENGLES)
TARGET_LINK_LIBRARIES(${name} nel_drv_opengles${drv_suffix})
ENDIF()
ELSE()
IF(WITH_STATIC_DRIVERS)
IF(WIN32)
IF(WITH_DRIVER_DIRECT3D)
@ -144,9 +160,29 @@ MACRO(NL_ADD_STATIC_VID_DRIVERS name)
ENDIF()
ENDIF()
ENDIF()
ENDIF()#hunter
ENDMACRO(NL_ADD_STATIC_VID_DRIVERS)
MACRO(NL_ADD_STATIC_SND_DRIVERS name)
IF(HUNTER_ENABLED)
IF(WIN32)
SET(drv_suffix "_win")
ELSE()
SET(drv_suffix "")
ENDIF()
IF(WIN32 AND WITH_DRIVER_DSOUND)
TARGET_LINK_LIBRARIES(${name} nel_drv_dsound${drv_suffix})
ENDIF()
IF(WIN32 AND WITH_DRIVER_XAUDIO2)
TARGET_LINK_LIBRARIES(${name} nel_drv_xaudio2${drv_suffix})
ENDIF()
IF(WITH_DRIVER_FMOD)
TARGET_LINK_LIBRARIES(${name} nel_drv_fmod${drv_suffix})
ENDIF()
IF(WITH_DRIVER_OPENAL)
TARGET_LINK_LIBRARIES(${name} nel_drv_openal${drv_suffix})
ENDIF()
ELSE()
IF(WITH_STATIC_DRIVERS)
IF(WIN32)
IF(WITH_DRIVER_DSOUND)
@ -175,6 +211,7 @@ MACRO(NL_ADD_STATIC_SND_DRIVERS name)
ENDIF()
ENDIF()
ENDIF() #hunter
ENDMACRO(NL_ADD_STATIC_SND_DRIVERS)
###
@ -284,7 +321,7 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
OPTION(WITH_SNOWBALLS "Build Snowballs." OFF)
OPTION(WITH_TOOLS "Build Tools" OFF)
OPTION(WITH_RYZOM_LIVE "Use ryzom.com urls" OFF)
OPTION(WITH_RYZOM_LIVE "Use ryzom.com urls" ON)
ENDMACRO(NL_SETUP_DEFAULT_OPTIONS)
MACRO(NL_SETUP_NEL_DEFAULT_OPTIONS)
@ -1195,7 +1232,11 @@ MACRO(SETUP_EXTERNAL)
ENDIF()
IF(WIN32)
FIND_PACKAGE(External REQUIRED)
IF (HUNTER_ENABLED)
FIND_PACKAGE(External QUIET)
ELSE()
FIND_PACKAGE(External REQUIRED)
ENDIF()
# If using custom boost, we need to define the right variables used by official boost CMake module
IF(DEFINED BOOST_DIR)
@ -1238,7 +1279,7 @@ MACRO(SETUP_EXTERNAL)
IF(WIN32)
# Must include DXSDK before WINSDK
FIND_PACKAGE(DirectXSDK REQUIRED)
FIND_PACKAGE(DirectXSDK)
# IF(DXSDK_INCLUDE_DIR)
# INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
# ENDIF()
@ -1247,5 +1288,8 @@ MACRO(SETUP_EXTERNAL)
IF(MSVC)
FIND_PACKAGE(MSVC REQUIRED)
FIND_PACKAGE(WindowsSDK REQUIRED)
IF(NOT DXSDK_DIR)
MESSAGE(FATAL_ERROR "DirectX SDK or DirectX files from Windows SDK not found.")
ENDIF()
ENDIF()
ENDMACRO()

@ -77,3 +77,88 @@ jobs:
cd build
make -j`nproc`
displayName: 'Make'
- job: windows2019
timeoutInMinutes: 120
pool:
vmImage: 'windows-2019'
steps:
- checkout: self
fetchDepth: 1
- task: Cache@2
inputs:
key: 'hunter-win2019-x64-rel'
path: "c:/.hunter/_Base/Cache"
- task: CmdLine@2
inputs:
script: |
aria2c https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe
7z x DXSDK_Jun10.exe -oC:\ -r -y
del DXSDK_Jun10.exe
- task: CMake@1
inputs:
workingDirectory: build.release
cmakeArgs: '-DCMAKE_CONFIGURATION_TYPES=Release -DHUNTER_ENABLED=ON -DHUNTER_CONFIGURATION_TYPES=Release -DFINAL_VERSION=OFF -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_CLIENT=ON -DWITH_DRIVER_OPENGL=ON -DWITH_DRIVER_OPENAL=ON -DWITH_DRIVER_DIRECT3D=ON -DWITH_DRIVER_XAUDIO2=ON -DDXSDK_DIR=C:/DXSDK ..'
- task: MSBuild@1
inputs:
solution: build.release/ALL_BUILD.vcxproj
maximumCpuCount: true
configuration: release
platform: 'x64'
- job: ubuntu18hunter
timeoutInMinutes: 120
pool:
vmImage: ubuntu-18.04
steps:
- checkout: self
fetchDepth: 0
- script: |
sudo apt-get update
sudo DEBIAN_FRONTEND=noninteractive apt-get install -y --no-install-recommends libasound2-dev libgl1-mesa-dev libjack-dev libpulse-dev libxrandr-dev libxrender-dev libxxf86vm-dev
displayName: 'Dependencies'
- task: Cache@2
inputs:
key: 'hunter317-ubuntu18-rel"'
path: "$(Pipeline.Workspace)/.hunter/_Base/Cache"
- script: |
mkdir build.release
cmake --version
cd build.release
unset SYSTEM
export MAKEFLAGS=-j`nproc`
cmake -DCMAKE_BUILD_TYPE=Release -DHUNTER_ENABLED=ON -DHUNTER_CONFIGURATION_TYPES=Release -DHUNTER_ROOT="$(Pipeline.Workspace)/.hunter" -DFINAL_VERSION=OFF -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_CLIENT=ON -DWITH_DRIVER_OPENGL=ON -DWITH_DRIVER_OPENAL=ON ..
displayName: 'CMake, release'
- script: |
cd build.release
make -j`nproc`
displayName: 'Make, release'
#- task: PublishPipelineArtifact@1
# inputs:
# targetPath: build.release/bin
# artifactName: RyzomUbuntu18Release
- job: macOS11
timeoutInMinutes: 120
pool:
vmImage: 'macOS-11'
steps:
- checkout: self
fetchDepth: 0
- task: Cache@2
inputs:
key: 'hunter317-macOS11-rel"'
path: "$(Pipeline.Workspace)/.hunter/_Base/Cache"
- task: CMake@1
inputs:
workingDirectory: build.release
cmakeArgs: '-GXcode -DCMAKE_CONFIGURATION_TYPES=Release -DHUNTER_ENABLED=ON -DHUNTER_STATUS_DEBUG=ON -DHUNTER_CONFIGURATION_TYPES=Release -DHUNTER_ROOT="$(Pipeline.Workspace)/.hunter" -DWITH_LIBXML2_ICONV=OFF -DFINAL_VERSION=OFF -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_CLIENT=ON -DWITH_DRIVER_OPENGL=ON -DWITH_DRIVER_OPENAL=ON -DWITH_DRIVER_DIRECT3D=OFF -DWITH_DRIVER_XAUDIO2=OFF ..'
- task: Xcode@5
inputs:
actions: 'build'
configuration: Release
sdk: macosx12.0
xcWorkspacePath: 'build.release/RyzomCore.xcodeproj'
scheme: 'ALL_BUILD'
packageApp: false
#- task: PublishPipelineArtifact@1
# inputs:
# targetPath: build.release/bin/
# artifactName: RyzomClientMacOS11Release

@ -10,14 +10,20 @@ IF(WIN32)
ENDIF()
IF(WITH_3D)
FIND_PACKAGE(FreeType)
IF(HUNTER_ENABLED)
HUNTER_ADD_PACKAGE(freetype)
FIND_PACKAGE(freetype CONFIG REQUIRED)
SET(FREETYPE_LIBRARIES freetype::freetype)
ELSE()
FIND_PACKAGE(FreeType)
ENDIF() #hunter
IF(WITH_NEL_CEGUI)
FIND_PACKAGE(CEGUI)
ENDIF()
ENDIF()
IF(WITH_SOUND)
IF(WITH_SOUND AND NOT HUNTER_ENABLED)
FIND_PACKAGE(Ogg)
FIND_PACKAGE(Vorbis)
IF(WITH_FFMPEG)

@ -134,6 +134,16 @@ namespace NLGUI
void setTexturePushed(const std::string &l, const std::string &m, const std::string &r);
void setTextureOver(const std::string &l, const std::string &m, const std::string &r);
// lua
void setTextureLua (const std::string &name);
void setTexturePushedLua (const std::string &name);
void setTextureOverLua (const std::string &name);
// return texture _l.tga
std::string getTexture () const;
std::string getTexturePushed () const;
std::string getTextureOver() const;
int luaGetViewText(CLuaState &ls);
REFLECT_EXPORT_START(CCtrlTextButton, CCtrlBaseButton)
@ -148,6 +158,9 @@ namespace NLGUI
REFLECT_SINT32("wmin", getWMin, setWMin)
REFLECT_SINT32("hmin", getHMin, setHMin)
REFLECT_LUA_METHOD("getViewText", luaGetViewText)
REFLECT_STRING("texture", getTexture, setTextureLua);
REFLECT_STRING("texture_pushed", getTexturePushed, setTexturePushedLua);
REFLECT_STRING("texture_over", getTextureOver, setTextureOverLua);
REFLECT_EXPORT_END
void onRemoved();

@ -969,6 +969,7 @@ namespace NLGUI
// stop all curl downalods (html and data)
void releaseDownloads();
void releaseDataDownloads();
void checkDownloads();
// _CurlWWW download finished

@ -119,8 +119,8 @@ namespace NLGUI
void enableStringSelection(uint start, uint end);
void disableStringSelection();
/// Get
std::string getText() const { return _HardText.empty() ? _Text : _HardText; }
/// Get displayed text
std::string getText() const { return _Text; }
#ifdef RYZOM_LUA_UCSTRING
ucstring getTextAsUtf16() const; // Compatibility
ucstring getHardTextAsUtf16() const; // Compatibility
@ -188,6 +188,7 @@ namespace NLGUI
/// From a line number, get the character at which it ends (not including any '\n' ), or -1 if invalid
void getLineEndIndex(uint line, sint &index, bool &endOfPreviousLine) const;
/// If localized, return localization key (ie "uiLanguage"), else return displayed text.
std::string getHardText() const { return _HardText.empty() ? _Text : _HardText; }
void setHardText (const std::string &ht); //< Localizes strings starting with "ui"
#ifdef RYZOM_LUA_UCSTRING
@ -282,8 +283,10 @@ namespace NLGUI
bool _FontSizeCoef;
bool _Embolden;
bool _Oblique;
// width of the font in pixel. Just a Hint for tabing format (computed with '_')
// width of the font in pixel.
float _FontWidth;
// width of tabs
float _TabWidth;
// strings to use when computing font size
std::string _FontSizingChars;
std::string _FontSizingFallback;

@ -96,6 +96,7 @@ public:
_Property = 0;
_oldProperty = 0;
_Type = UNKNOWN;
m_Nullable = false;
_Changed = false;
_LastChangeGC = 0;
}
@ -235,6 +236,9 @@ private:
/// property type
EPropType _Type;
/// nullable
bool m_Nullable;
/// true if this value has changed
bool _Changed;

@ -380,7 +380,7 @@ extern bool _assertex_stop_1(bool &ignoreNextTime);
#define nlassume(exp) do { } while (0)
#endif
#ifdef NL_NO_DEBUG
#ifdef NL_NO_ASSERT
# define nlassert(exp) nlassume(exp)
# define nlassertonce(exp) nlassume(exp)
# define nlassertex(exp, str) nlassume(exp)

@ -274,7 +274,7 @@
//#define NL_NO_DEBUG
#undef NL_NO_DEBUG
#define NL_NO_ASSERT
// Standard types

@ -72,3 +72,4 @@
#endif // XML_MACROS_H

@ -4,6 +4,7 @@ ADD_EXECUTABLE(nl_sample_font WIN32 ${SRC})
ADD_DEFINITIONS(-DFONT_DIR="\\"${NL_SHARE_ABSOLUTE_PREFIX}/nl_sample_font/\\"")
# TODO: hunter TARGET_LINK_LIBRARIES(nl_sample_font PRIVATE nelmisc nel3d)
TARGET_LINK_LIBRARIES(nl_sample_font nelmisc nel3d)
NL_DEFAULT_PROPS(nl_sample_font "NeL, Samples, 3D: Font")
NL_ADD_RUNTIME_FLAGS(nl_sample_font)

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010-2017 Winch Gate Property Limited
// Copyright (C) 2010-2020 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2010 Robert TIMM (rti) <mail@rtti.de>
@ -1275,7 +1275,7 @@ static bool setupNVFragmentProgram2(const char *glext)
{
H_AUTO_OGL(setupNVFragmentProgram2);
CHECK_EXT("GL_NV_fragment_program2");
return true;
}
@ -1284,7 +1284,7 @@ static bool setupARBFragmentShader(const char *glext)
{
H_AUTO_OGL(setupNVFragmentProgram2);
CHECK_EXT("GL_ARB_fragment_shader");
return true;
}
@ -1699,12 +1699,12 @@ void registerGlExtensions(CGlExtensions &ext)
ext.EXTVertexShader = false;
ext.ARBVertexProgram = false;
}
// Check pixel program
// Disable feature ???
if (!ext.DisableHardwarePixelProgram)
{
ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
ext.ARBFragmentProgram = setupARBFragmentProgram(glext);
ext.NVFragmentProgram2 = setupNVFragmentProgram2(glext);
ext.ARBFragmentShader = setupARBFragmentShader(glext);
}

@ -2064,6 +2064,8 @@ bool CDriverGL::setMode(const GfxMode& amode)
// if window is visible, then also restore mouse relative position.
if (!mode.DisplayDevice.empty() && mode.DisplayDevice != current.DisplayDevice)
{
setWindowStyle(EWSWindowed);
int screen = DefaultScreen(_dpy);
Window root = RootWindow(_dpy, screen);
uint mouseX = mode.Width / 2;
@ -2090,6 +2092,7 @@ bool CDriverGL::setMode(const GfxMode& amode)
XMoveWindow(_dpy, _win, newX, newY);
_WindowX = newX;
_WindowY = newY;
setWindowStyle(EWSFullscreen);
}
}
#endif
@ -3105,13 +3108,24 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
SetWindowPos(_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
// init window width and height
RECT clientRect;
GetClientRect(_win, &clientRect);
_CurrentMode.Width = uint16(clientRect.right-clientRect.left);
_CurrentMode.Height = uint16(clientRect.bottom-clientRect.top);
GetWindowRect(_win, &clientRect);
_WindowX = clientRect.left;
_WindowY = clientRect.top;
if (_CurrentMode.Windowed)
{
// TODO: this gives wrong info for initial fullscreen window so limit for windowed only for now
RECT clientRect;
GetClientRect(_win, &clientRect);
_CurrentMode.Width = uint16(clientRect.right-clientRect.left);
_CurrentMode.Height = uint16(clientRect.bottom-clientRect.top);
GetWindowRect(_win, &clientRect);
_WindowX = clientRect.left;
_WindowY = clientRect.top;
}
else
{
_CurrentMode.Width = width;
_CurrentMode.Height = height;
_WindowX = 0;
_WindowY = 0;
}
#elif defined(NL_OS_MAC)

@ -152,7 +152,7 @@ static NLMISC::TKey virtualKeycodeToNelKey(unsigned short keycode)
return NLMISC::KeyNOKEY;
}
bool CCocoaEventEmitter::pasteTextFromClipboard(ucstring &text)
bool CCocoaEventEmitter::pasteTextFromClipboard(std::string &text)
{
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
@ -163,17 +163,17 @@ bool CCocoaEventEmitter::pasteTextFromClipboard(ucstring &text)
{
NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
NSString *nstext = [objectsToPaste objectAtIndex:0];
text.fromUtf8([nstext UTF8String]);
text = [nstext UTF8String];
return true;
}
return false;
}
bool CCocoaEventEmitter::copyTextToClipboard(const ucstring &text)
bool CCocoaEventEmitter::copyTextToClipboard(const std::string &text)
{
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
[pasteboard clearContents];
NSArray *copiedObjects = [NSArray arrayWithObject:[NSString stringWithUTF8String:text.toUtf8().c_str()]];
NSArray *copiedObjects = [NSArray arrayWithObject:[NSString stringWithUTF8String:text.c_str()]];
[pasteboard writeObjects:copiedObjects];
return true;
}

@ -21,6 +21,7 @@
#ifndef NL_COCOA_EVENT_EMITTER_H
#define NL_COCOA_EVENT_EMITTER_H
#include <string.h>
#include "nel/misc/event_emitter.h"
#include "nel/misc/event_server.h"
#include "nel/misc/events.h"
@ -53,8 +54,8 @@ public:
virtual void submitEvents(CEventServer& server, bool allWindows);
bool handleQuitRequest();
virtual bool copyTextToClipboard(const ucstring &text);
virtual bool pasteTextFromClipboard(ucstring &text);
virtual bool copyTextToClipboard(const std::string &text);
virtual bool pasteTextFromClipboard(std::string &text);
};
}

@ -981,9 +981,10 @@ void CLodCharacterManager::addTextureCompute(CLodCharacterInstance &instance,
return;
// get lookup ptr.
nlassert(lodTexture.Texture.size()==NL3D_CLOD_TEXT_SIZE);
if (lodTexture.Texture.size() < NL3D_CLOD_TEXT_SIZE)
return;
nlassert(lodTexture.Texture.size()==NL3D_CLOD_TEXT_SIZE);
const CLodCharacterTexture::CTUVQ *lookUpPtr= &lodTexture.Texture[0];

@ -1,5 +1,5 @@
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010-2020 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
@ -1751,7 +1751,7 @@ void CVegetableManager::swapIgRdrPassHardMode(CVegetableInstanceGroup *ig, uin
// ***************************************************************************
void CVegetableManager::setGlobalDensity(float density)
{
clamp(density, 0.f, 1.f);
clamp(density, 0.f, 100.f);
_GlobalDensity= density;
}

@ -1103,7 +1103,19 @@ namespace NLGUI
// first loop -> true
// second loop -> false && break
loop = !loop;
if (next < parts.size())
if (next >= parts.size())
break;
val = toLower(parts[next]);
if (val == "center")
{
if (bgPositionX.empty()) bgPositionX = "center";
if (bgPositionY.empty()) bgPositionY = "center";
// consume 'center'
next++;
}
else if (val == "left" || val == "right")
{
val = toLowerAscii(parts[next]);
if (val == "center")

@ -872,6 +872,7 @@ namespace NLGUI
if (CCtrlBase::handleEvent(event)) return true;
if (!_Active || _Frozen)
return false;
if (event.getType() == NLGUI::CEventDescriptor::mouse)
{
const NLGUI::CEventDescriptorMouse &eventDesc = (const NLGUI::CEventDescriptorMouse &)event;
@ -1255,6 +1256,7 @@ namespace NLGUI
if(wReal <= maxWReal)
return;
// compute the new ofsX.
sint32 ofsX= _Target->getOfsX();
ofsX+= dx;

@ -1105,6 +1105,69 @@ namespace NLGUI
// ***************************************************************************
void CCtrlTextButton::setTextureLua(const std::string &name)
{
_TextureIdNormal[0].setTexture(std::string(name + "_l.tga").c_str());
_TextureIdNormal[1].setTexture(std::string(name + "_m.tga").c_str());
_TextureIdNormal[2].setTexture(std::string(name + "_r.tga").c_str());
}
// ***************************************************************************
void CCtrlTextButton::setTexturePushedLua(const std::string &name)
{
_TextureIdPushed[0].setTexture(std::string(name + "_l.tga").c_str());
_TextureIdPushed[1].setTexture(std::string(name + "_m.tga").c_str());
_TextureIdPushed[2].setTexture(std::string(name + "_r.tga").c_str());
}
// ***************************************************************************
void CCtrlTextButton::setTextureOverLua(const std::string &name)
{
_TextureIdOver[0].setTexture(std::string(name + "_l.tga").c_str());
_TextureIdOver[1].setTexture(std::string(name + "_m.tga").c_str());
_TextureIdOver[2].setTexture(std::string(name + "_r.tga").c_str());
}
// ***************************************************************************
std::string CCtrlTextButton::getTexture() const
{
std::string tx = CViewRenderer::getInstance()->getTextureNameFromId(_TextureIdNormal[0]);
std::string::size_type i = tx.rfind("_l.tga");
if (i != std::string::npos)
tx = tx.substr(0, i);
return tx;
}
// ***************************************************************************
std::string CCtrlTextButton::getTexturePushed() const
{
std::string tx = CViewRenderer::getInstance()->getTextureNameFromId(_TextureIdOver[0]);
std::string::size_type i = tx.rfind("_l.tga");
if (i != std::string::npos)
tx = tx.substr(0, i);
return tx;
}
// ***************************************************************************
std::string CCtrlTextButton::getTextureOver() const
{
std::string tx = CViewRenderer::getInstance()->getTextureNameFromId(_TextureIdPushed[0]);
std::string::size_type i = tx.rfind("_l.tga");
if (i != std::string::npos)
tx = tx.substr(0, i);
return tx;
}
// ***************************************************************************
int CCtrlTextButton::luaGetViewText(CLuaState &ls)
{
const char *funcName = "getViewText";

@ -299,6 +299,11 @@ namespace NLGUI
void CGroupHTML::ImageDownloadCB::finish()
{
// Image setTexture will remove itself from Images while iterating over it.
// Do the swap to keep iterator safe.
std::vector<SImageInfo> vec;
vec.swap(Images);
// tmpdest file does not exist if download skipped (ie cache was used)
if (CFile::fileExists(tmpdest) || CFile::getFileSize(tmpdest) == 0)
{
@ -322,7 +327,7 @@ namespace NLGUI
// to temp file temporarily. that forces driver to reload texture from disk
// ITexture::touch() seem not to do this.
// cache was updated, first set texture as temp file
for(std::vector<SImageInfo>::iterator it = Images.begin(); it != Images.end(); ++it)
for(std::vector<SImageInfo>::iterator it = vec.begin(); it != vec.end(); ++it)
{
SImageInfo &img = *it;
Parent->setImage(img.Image, tmpdest, img.Type);
@ -339,7 +344,7 @@ namespace NLGUI
}
// even if image was cached, incase there was 'http://' image set to CViewBitmap
for(std::vector<SImageInfo>::iterator it = Images.begin(); it != Images.end(); ++it)
for(std::vector<SImageInfo>::iterator it = vec.begin(); it != vec.end(); ++it)
{
SImageInfo &img = *it;
Parent->setImage(img.Image, dest, img.Type);
@ -1053,6 +1058,13 @@ namespace NLGUI
_CurlWWW = NULL;
}
releaseDataDownloads();
}
void CGroupHTML::releaseDataDownloads()
{
LOG_DL("Clear pointers to %d curls", Curls.size());
// remove all queued and already started downloads
for(std::list<CDataDownload*>::iterator it = Curls.begin(); it != Curls.end(); ++it)
{
@ -3080,14 +3092,7 @@ namespace NLGUI
paragraphChange ();
// clear the pointer to the current image download since all the button are deleted
LOG_DL("Clear pointers to %d curls", Curls.size());
// remove image refs from downloads
/*for(std::list<CDataDownload>::iterator it = Curls.begin(); it != Curls.end(); ++it)
{
it->imgs.clear();
}*/
releaseDataDownloads();
}
// ***************************************************************************
@ -5313,7 +5318,7 @@ namespace NLGUI
string suri = elm.getAttribute("href");
if(suri.find("ah:") == 0)
{
if (_TrustedDomain)
if (_TrustedDomain || suri.find("ah:script:") == 0)
_Link.back() = suri;
}
else
@ -6178,11 +6183,13 @@ namespace NLGUI
void CGroupHTML::htmlOBJECTend(const CHtmlElement &elm)
{
if (!_TrustedDomain)
return;
if (_ObjectType=="application/ryzom-data")
{
if (!_TrustedDomain)
return;
if (!_ObjectData.empty())
{
if (addBnpDownload(_ObjectData, _ObjectAction, _ObjectScript, _ObjectMD5Sum))
@ -6192,6 +6199,20 @@ namespace NLGUI
_ObjectScript.clear();
}
}
else if (_ObjectType=="application/ryzom-tutorial")
{
while(strFindReplace(_ObjectScript, "[", ""));
while(strFindReplace(_ObjectScript, "]", ""));
CLuaManager::getInstance().executeLuaScript("\ngame:executeTutorial([["+_ObjectScript+"]])\n", true);
_ObjectScript.clear();
}
else if (_ObjectType=="application/ryzom-script")
{
while(strFindReplace(_ObjectScript, "[", ""));
while(strFindReplace(_ObjectScript, "]", ""));
CLuaManager::getInstance().executeLuaScript("\ngame:executeRyzomScript([["+_ObjectScript+"]])\n", true);
_ObjectScript.clear();
}
_Object = false;
}

@ -1,5 +1,5 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010-2019 Winch Gate Property Limited
// Copyright (C) 2010-2020 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
@ -380,6 +380,23 @@ namespace NLGUI
if (pUG)
setUserGroupRight((uint)_Lines.size()-1, pUG, true);
}
// usergroup from simple icon
CXMLAutoPtr icon((const char*) xmlGetProp (cur, (xmlChar*)"icon"));
if (icon)
{
typedef std::pair<std::string, std::string> TTmplParams;
std::vector<TTmplParams> vparams;
uint lineIndex = _Lines.size()-1;
vparams.push_back(TTmplParams("id", toString("icon%d", lineIndex)));
vparams.push_back(TTmplParams("sizeref", ""));
vparams.push_back(TTmplParams("icon_texture", (const char*)icon));
//vparams.push_back(TTmplParams("icon_color", options.ColorNormal.toString()));
string lineId = toString("%s:icon", pV->getId().c_str());
CInterfaceGroup *pUG = CWidgetManager::getInstance()->getParser()->createGroupInstance("menu_row_icon", lineId, vparams);
if (pUG)
setUserGroupLeft((uint)_Lines.size()-1, pUG, true);
}
}
cur = cur->next;
}
@ -572,8 +589,6 @@ namespace NLGUI
CGroupFrame::updateCoords();
bool mustUpdate = false;
if (_MaxVisibleLine > 0 && sint32(_Lines.size())>_MaxVisibleLine)
{
for(k = 0; k < _Lines.size(); ++k)
@ -604,7 +619,6 @@ namespace NLGUI
_SelectionView->setW (-8-8-2);
_ScrollBar->setSerializable( false );
addCtrl(_ScrollBar);
mustUpdate = true;
}
break;
}
@ -653,13 +667,7 @@ namespace NLGUI
}
}
if (mustUpdate)
{
CGroupFrame::updateCoords();
}
CGroupFrame::updateCoords();
// *** Setup SubMenus and CheckBoxes Positions
sint32 maxViewW = 0;

@ -1,5 +1,5 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010-2018 Winch Gate Property Limited
// Copyright (C) 2010-2020 Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013-2014 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
@ -1164,6 +1164,8 @@ namespace NLGUI
{
_Active = state;
invalidateCoords();
// force invalidate CViewText/CGroupTable inner elements
invalidateContent();
}
}

@ -1123,7 +1123,6 @@ namespace NLGUI
if(!pIE)
{
ls.pushNil();
nlerror("getCurrentWindowUnder(): No UICaller found. return Nil");
}
else
{
@ -1672,7 +1671,7 @@ namespace NLGUI
ls.registerFunc("runFct", runFct);
ls.registerFunc("runCommand", runCommand);
ls.registerFunc("getPathContent", getPathContent);
// Through LUABind API
lua_State *L= ls.getStatePointer();

@ -70,7 +70,17 @@ namespace NLGUI
}
catch( const ELuaError &e )
{
nlwarning( e.luaWhat().c_str() );
#if !FINAL_VERSION
nlwarning("--- LUA ERROR ---");
nlwarning(e.luaWhat().c_str());
std::vector<std::string> res;
NLMISC::explode(luaScript, std::string("\n"), res);
for(uint k = 0; k < res.size(); ++k)
{
nlwarning("%.05u %s", k, res[k].c_str());
}
nlwarning("--- ********* ---");
#endif
return false;
}

@ -481,7 +481,13 @@ namespace NLGUI
}
else
{
_HtmlDownload = NULL;
if (_HtmlDownload)
{
CGroupHTML *groupHtml = dynamic_cast<CGroupHTML*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:webig:content:html"));
if (groupHtml)
groupHtml->removeImageDownload(_HtmlDownload, dynamic_cast<CViewBase*>(this));
_HtmlDownload = NULL;
}
_TextureId.setTexture (TxName.c_str (), _TxtOffsetX, _TxtOffsetY, _TxtWidth, _TxtHeight, false);
}
}

@ -95,6 +95,7 @@ namespace NLGUI
_FontWidth= 0;
_FontHeight = 0;
_FontLegHeight = 0;
_TabWidth= 0;
_TextSelection= false;
_TextSelectionStart= 0;
@ -1284,7 +1285,7 @@ namespace NLGUI
px += firstSpace;
// skip tabulation before current word
if(currWord.Format.TabX)
px= max(px, (float)(_XReal * _Scale + currWord.Format.TabX*_FontWidth));
px= max(px, (float)(_XReal * _Scale + currWord.Format.TabX*_TabWidth));
// draw. We take floorf px to avoid filtering of letters that are not located on a pixel boundary
float fx = px / _Scale;
@ -1468,7 +1469,7 @@ namespace NLGUI
}
}
nlassert(_Text.empty() || ((_Localized && (NLMISC::startsWith(getText(), "ui"))) == (_HardText.empty() == _Text.empty())));
nlassert(_Text.empty() || ((_Localized && (NLMISC::startsWith(getHardText(), "ui"))) == (_HardText.empty() == _Text.empty())));
}
// ***************************************************************************
@ -1767,7 +1768,7 @@ namespace NLGUI
getFormatTagChange(i, formatTagIndex, wordFormat);
// Ensure the line witdh count the tab
rWidthCurrentLine= max(rWidthCurrentLine, (float)wordFormat.TabX*_FontWidth);
rWidthCurrentLine= max(rWidthCurrentLine, (float)wordFormat.TabX*_TabWidth);
}
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(_FontName);
@ -1951,7 +1952,7 @@ namespace NLGUI
// compute size of spaces/Tab + word
newLineWidth = lineWidth + numSpaces * _SpaceWidth;
newLineWidth = max(newLineWidth, (float)wordFormat.TabX*_FontWidth);
newLineWidth = max(newLineWidth, (float)wordFormat.TabX*_TabWidth);
newLineWidth+= si.StringWidth;
}
//
@ -3113,8 +3114,6 @@ namespace NLGUI
TextContext->setEmbolden (_Embolden);
TextContext->setOblique (_Oblique);
#if 1
UTextContext::CStringInfo si = TextContext->getStringInfo("XO");
float xoHeight = si.StringHeight;
@ -3145,34 +3144,14 @@ namespace NLGUI
si = TextContext->getStringInfo(" ");
_SpaceWidth = si.StringWidth;
// Font Width (used for <tab>)
// Font Width
si = TextContext->getStringInfo("O");
_FontWidth = si.StringWidth;
#else
// Letter size
UTextContext::CStringInfo si = TextContext->getStringInfo(_FontSizingChars);
// font generator changes unknown glyphs to dot '.'. use fallback if it looks odd
if (_FontSize > (si.StringHeight + si.StringLine))
{
si = TextContext->getStringInfo(_FontSizingFallback);
}
// add a padding of 1 pixel else the top will be truncated
_FontHeight = si.StringHeight + 1;
_FontLegHeight = si.StringLine;
// Space width
si = TextContext->getStringInfo(" ");
_SpaceWidth = si.StringWidth;
// Font Width (used for <tab>)
// Tab Width (used for {Txx})
// if not set to "_", breaks item help window
si = TextContext->getStringInfo("_");
_FontWidth = si.StringWidth;
#endif
_TabWidth = si.StringWidth;
}
@ -3641,6 +3620,7 @@ namespace NLGUI
f.serial(_Localized);
SERIAL_SINT(_FontSize);
SERIAL_UINT(_FontWidth);
SERIAL_UINT(_TabWidth);
SERIAL_UINT(_FontHeight);
SERIAL_UINT(_FontLegHeight);
f.serial(_SpaceWidth);

@ -183,6 +183,21 @@ IF(WITH_GTK)
ENDIF()
ENDIF()
IF(HUNTER_ENABLED)
HUNTER_ADD_PACKAGE(Jpeg)
FIND_PACKAGE(JPEG CONFIG REQUIRED)
SET(JPEG_LIBRARY JPEG::jpeg)
HUNTER_ADD_PACKAGE(giflib)
FIND_PACKAGE(giflib CONFIG REQUIRED)
SET(GIF_LIBRARY giflib::giflib)
HUNTER_ADD_PACKAGE(PNG)
FIND_PACKAGE(PNG CONFIG REQUIRED)
SET(PNG_LIBRARY PNG::png)
SET(PNG_LIBRARIES PNG::png)
ENDIF()
IF(JPEG_FOUND)
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR})
ADD_DEFINITIONS(-DUSE_JPEG)
@ -202,6 +217,7 @@ ELSE()
TARGET_LINK_LIBRARIES(nelmisc ${PNG_LIBRARY})
ENDIF()
#TODO: needed for hunter aswell?
IF(UNIX)
TARGET_LINK_LIBRARIES(nelmisc -lc -ldl)
IF(APPLE)

@ -3269,77 +3269,79 @@ CRGBAF CBitmap::getColor (float x, float y) const
uint32 i;
bool isValid = true;
for (i = 0; i < 4; ++i)
{
nlassert (nX[i] >= 0);
nlassert (nY[i] >= 0 );
nlassert (nX[i] < nWidth);
nlassert (nY[i] < nHeight);
if (nX[i] < 0 || nY[i] < 0 || nX[i] >= nWidth || nY[i] >= nHeight)
isValid = false;
}
// Decimal part of (x,y)
x = x - (float)nX[0];
y = y - (float)nY[0];
switch (this->PixelFormat)
if (isValid)
{
case RGBA:
case DXTC1:
case DXTC1Alpha:
case DXTC3:
case DXTC5:
{
CRGBAF finalVal;
CRGBA val[4];
// Decimal part of (x,y)
x = x - (float)nX[0];
y = y - (float)nY[0];
if (this->PixelFormat == RGBA)
switch (this->PixelFormat)
{
case RGBA:
case DXTC1:
case DXTC1Alpha:
case DXTC3:
case DXTC5:
{
for (i = 0; i < 4; ++i)
CRGBAF finalVal;
CRGBA val[4];
if (this->PixelFormat == RGBA)
{
val[i] = CRGBA (rBitmap[(nX[i]+nY[i]*nWidth)*4+0],
rBitmap[(nX[i]+nY[i]*nWidth)*4+1],
rBitmap[(nX[i]+nY[i]*nWidth)*4+2],
rBitmap[(nX[i]+nY[i]*nWidth)*4+3]);
for (i = 0; i < 4; ++i)
{
val[i] = CRGBA (rBitmap[(nX[i]+nY[i]*nWidth)*4+0],
rBitmap[(nX[i]+nY[i]*nWidth)*4+1],
rBitmap[(nX[i]+nY[i]*nWidth)*4+2],
rBitmap[(nX[i]+nY[i]*nWidth)*4+3]);
}
}
}
else
{
// slower version : get from DXT
for (i = 0; i < 4; ++i)
else
{
val[i] = getPixelColor(nX[i], nY[i]);
// slower version : get from DXT
for (i = 0; i < 4; ++i)
{
val[i] = getPixelColor(nX[i], nY[i]);
}
}
}
finalVal.R = getColorInterp (x, y, val[0].R, val[1].R, val[2].R, val[3].R);
finalVal.G = getColorInterp (x, y, val[0].G, val[1].G, val[2].G, val[3].G);
finalVal.B = getColorInterp (x, y, val[0].B, val[1].B, val[2].B, val[3].B);
finalVal.A = getColorInterp (x, y, val[0].A, val[1].A, val[2].A, val[3].A);
finalVal /= 255.f;
finalVal.R = getColorInterp (x, y, val[0].R, val[1].R, val[2].R, val[3].R);
finalVal.G = getColorInterp (x, y, val[0].G, val[1].G, val[2].G, val[3].G);
finalVal.B = getColorInterp (x, y, val[0].B, val[1].B, val[2].B, val[3].B);
finalVal.A = getColorInterp (x, y, val[0].A, val[1].A, val[2].A, val[3].A);
finalVal /= 255.f;
return finalVal;
}
break;
case Alpha:
case Luminance:
{
return finalVal;
}
break;
case Alpha:
case Luminance:
{
float finalVal;
float val[4];
float finalVal;
float val[4];
for (i = 0; i < 4; ++i)
val[i] = rBitmap[(nX[i]+nY[i]*nWidth)];
for (i = 0; i < 4; ++i)
val[i] = rBitmap[(nX[i]+nY[i]*nWidth)];
finalVal = getColorInterp (x, y, val[0], val[1], val[2], val[3]);
finalVal /= 255.f;
finalVal = getColorInterp (x, y, val[0], val[1], val[2], val[3]);
finalVal /= 255.f;
if (this->PixelFormat == Alpha)
return CRGBAF (1.f, 1.f, 1.f, finalVal);
else // Luminance
return CRGBAF (finalVal, finalVal, finalVal, 1.f);
if (this->PixelFormat == Alpha)
return CRGBAF (1.f, 1.f, 1.f, finalVal);
else // Luminance
return CRGBAF (finalVal, finalVal, finalVal, 1.f);
}
break;
default: break;
}
break;
default: break;
}
return CRGBAF (0.0f, 0.0f, 0.0f, 0.0f);
@ -3626,7 +3628,7 @@ void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
{
uint8 imagePrecision = 0; // sample precision
uint32 imageSize = 0; // width and height
f.serial(imagePrecision);
f.serial(imagePrecision);
f.serial(imageSize);
NLMISC_BSWAP32(imageSize);

@ -51,6 +51,18 @@ namespace NLMISC{
//-----------------------------------------------
void CCDBNodeLeaf::init( xmlNodePtr node, IProgressCallback &/* progressCallBack */, bool /* mapBanks */, CCDBBankHandler * /* bankHandler */ )
{
// Read nullable
CXMLAutoPtr nullable((const char*)xmlGetProp (node, (xmlChar*)"nullable"));
if ((const char *) nullable != NULL)
{
m_Nullable = (nullable.getDatas()[0] == '1');
}
else
{
m_Nullable = false;
}
// Read type
CXMLAutoPtr type((const char*)xmlGetProp (node, (xmlChar*)"type"));
nlassert((const char *) type != NULL);
@ -141,6 +153,13 @@ void CCDBNodeLeaf::readDelta(TGameCycle gc, CBitMemStream & f )
{
// Read the Property Value according to the Property Type.
uint64 recvd = 0;
uint64 isNull = 0;
if (m_Nullable)
{
f.serial(isNull, 1);
}
uint bits;
if (_Type == TEXT)
bits = 32;

@ -188,6 +188,7 @@
# endif // NL_CPU_INTEL
# ifdef NL_OS_MAC
# include <sys/mount.h>
# include <sys/sysctl.h>
# else
# include <sys/vfs.h>
# endif

@ -90,6 +90,23 @@ SOURCE_GROUP("user_classes" FILES ${USER_CLASSES})
NL_TARGET_LIB(nelsound ${HEADERS} ${SRC})
IF(HUNTER_ENABLED)
HUNTER_ADD_PACKAGE(libogg)
FIND_PACKAGE(libogg CONFIG REQUIRED)
SET(OGG_LIBRARY libogg::ogg)
SET(OGG_LIBRARIES libogg::ogg)
HUNTER_ADD_PACKAGE(vorbis)
FIND_PACKAGE(vorbis CONFIG REQUIRED)
SET(VORBIS_LIBRARY vorbis::vorbis)
SET(VORBISFILE_LIBRARY vorbis::vorbisfile)
IF(WITH_FFMPEG)
HUNTER_ADD_PACKAGE(ffmpeg)
FIND_PACKAGE(ffmpeg CONFIG REQUIRED)
SET(FFMPEG_LIBRARIES ffmpeg::avcodec ffmpeg::avformat ffmpeg::avutil ffmpeg::swresample)
ENDIF()
ENDIF()
INCLUDE_DIRECTORIES(${VORBIS_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR})

@ -26,9 +26,16 @@ SOURCE_GROUP(util FILES
NL_TARGET_DRIVER(${NLDRV_AL_LIB} ${SRC})
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
IF(HUNTER_ENABLED)
HUNTER_ADD_PACKAGE(OpenAL)
FIND_PACKAGE(OpenAL CONFIG REQUIRED)
SET(OPENAL_LIBRARY OpenAL::OpenAL)
ADD_DEFINITIONS(-DAL_LIBTYPE_STATIC)
ELSE()
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
ENDIF()# hunter
TARGET_LINK_LIBRARIES(${NLDRV_AL_LIB} ${OPENAL_LIBRARY} nelmisc nelsnd_lowlevel)
TARGET_LINK_LIBRARIES(${NLDRV_AL_LIB} nelmisc nelsnd_lowlevel ${OPENAL_LIBRARY})
NL_DEFAULT_PROPS(${NLDRV_AL_LIB} "NeL, Driver, Sound: OpenAL")
NL_ADD_RUNTIME_FLAGS(${NLDRV_AL_LIB})
NL_ADD_LIB_SUFFIX(${NLDRV_AL_LIB})

@ -66,6 +66,7 @@ void alExtInitDevice(ALCdevice *device)
}
}
#if !defined(AL_LIBTYPE_STATIC)
// Windows and Mac OS always link to shared OpenAL library
#if defined(NL_OS_WINDOWS) || defined(NL_OS_MAC) || !defined(NL_STATIC)
// EFX
@ -114,6 +115,7 @@ void alExtInitDevice(ALCdevice *device)
}
}
#endif
#endif
}
#if EAX_AVAILABLE
@ -137,6 +139,7 @@ EAXGetBufferMode eaxGetBufferMode = NULL;
// ALC_EXT_EFX
bool AlExtEfx = false;
// effect objects
#if !defined(AL_LIBTYPE_STATIC)
#if defined(NL_OS_WINDOWS) || defined(NL_OS_MAC) || !defined(NL_STATIC)
LPALGENEFXOBJECTS alGenEffects = NULL;
LPALDELETEEFXOBJECTS alDeleteEffects = NULL;
@ -174,6 +177,7 @@ LPALGETEFXOBJECTIV alGetAuxiliaryEffectSlotiv = NULL;
LPALGETEFXOBJECTF alGetAuxiliaryEffectSlotf = NULL;
LPALGETEFXOBJECTFV alGetAuxiliaryEffectSlotfv = NULL;
#endif
#endif
}
/* end of file */

@ -1,94 +1,94 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Run all export processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all export processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Export')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the export processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "1_export.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "1_export.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "1_export.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("1_export.log"):
os.remove("1_export.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_export.log")
shutil.move("log.log", "1_export.log")
#!/usr/bin/python
#
# \file 1_export.py
# \brief Run all export processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all export processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Export')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the export processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "1_export.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "1_export.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "1_export.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("1_export.log"):
os.remove("1_export.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_export.log")
shutil.move("log.log", "1_export.log")

@ -1,94 +1,94 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Run all build processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all build processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Build')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the build processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "2_build.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "2_build.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "2_build.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("2_build.log"):
os.remove("2_build.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_build.log")
shutil.move("log.log", "2_build.log")
#!/usr/bin/python
#
# \file 2_build.py
# \brief Run all build processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all build processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Build')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the build processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "2_build.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "2_build.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "2_build.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("2_build.log"):
os.remove("2_build.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_build.log")
shutil.move("log.log", "2_build.log")

@ -1,94 +1,94 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Run all install processes
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all install processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Install')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the install processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "3_install.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "3_install.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "3_install.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("3_install.log"):
os.remove("3_install.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_install.log")
shutil.move("log.log", "3_install.log")
#!/usr/bin/python
#
# \file 3_install.py
# \brief Run all install processes
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all install processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("configuration")
parser = argparse.ArgumentParser(description='Ryzom Core - Build Gamedata - Install')
# parser.add_argument('--haltonerror', '-eh', action='store_true')
parser.add_argument('--includeproject', '-ipj', nargs='+')
parser.add_argument('--excludeproject', '-epj', nargs='+')
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if not args.includeproject == None and not args.excludeproject == None:
print "ERROR --includeproject cannot be combined with --excludeproject, exit."
exit()
if not args.includeprocess == None and not args.excludeprocess == None:
print "ERROR --includeprocess cannot be combined with --excludeprocess, exit."
exit()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the install processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each project
for projectName in ProjectsToProcess:
if ((args.includeproject == None or projectName in args.includeproject) and (args.excludeproject == None or not projectName in args.excludeproject)):
printLog(log, "PROJECT " + projectName)
os.putenv("NELBUILDACTIVEPROJECT", os.path.abspath(WorkspaceDirectory + "/" + projectName))
os.chdir("processes")
try:
if not args.includeprocess == None:
subprocess.call([ "python", "3_install.py", "--includeprocess" ] + args.includeprocess)
elif not args.excludeprocess == None:
subprocess.call([ "python", "3_install.py", "--excludeprocess" ] + args.excludeprocess)
else:
subprocess.call([ "python", "3_install.py" ])
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
os.chdir("..")
try:
projectLog = open("processes/log.log", "r")
projectLogData = projectLog.read()
projectLog.close()
log.write(projectLogData)
except Exception, e:
printLog(log, "<" + projectName + "> " + str(e))
else:
printLog(log, "IGNORE PROJECT " + projectName)
printLog(log, "")
log.close()
if os.path.isfile("3_install.log"):
os.remove("3_install.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_install.log")
shutil.move("log.log", "3_install.log")

@ -1,181 +1,181 @@
#!/usr/bin/python
#
# \file 9_upload.py
# \brief Upload data to servers
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Game data build pipeline.
# Upload data to servers
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2011 Kaetemi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
try:
from upload import *
except ImportError:
# Not documenting this. Because we can.
printLog(log, "ERROR Upload not configured, bye.")
exit()
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Upload data to servers")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# Not documenting this. Because we can.
Psftp = findFileMultiDir(log, ToolDirectories + WindowsExeDllCfgDirectories, UploadPsftpTool)
printLog(log, "PSFTP " + Psftp)
def downloadVersionTag(server, user, sshkey, dir):
if os.path.isfile("upload.tag"):
os.remove("upload.tag")
if os.path.isfile("upload.batch"):
os.remove("upload.batch")
ub = open("upload.batch", "w")
ub.write("cd " + dir + "\n")
ub.write("get upload.tag upload.tag\n")
ub.write("quit\n")
ub.close()
subprocess.call([ Psftp, "-b", "upload.batch", "-i", sshkey, user + "@" + server ])
os.remove("upload.batch")
if os.path.isfile("upload.tag"):
ft = open("upload.tag")
result = float(ft.read()) # float, really
ft.close()
os.remove("upload.tag")
printLog(log, "INFO Upload tag is " + str(result))
return result
else:
printLog(log, "WARNING Upload tag not found, uploading everything")
return 0
def isDirectoryNeeded(ft, dir):
files = os.listdir(dir)
for fileName in files:
if isLegalFileName(fileName):
fileFull = dir + "/" + fileName
if os.path.isfile(fileFull):
nftf = os.stat(fileFull).st_mtime
if nftf > ft:
return True
elif os.path.isdir(fileFull):
if isDirectoryNeeded(ft, fileFull):
return True
elif not os.path.isdir(fileFull):
printLog(log, "isDirectoryNeeded: file not dir or file?!" + fileFull)
return False
def listDirectoryUpload(ft, ub, udb, dir):
nft = 0
files = os.listdir(dir)
for fileName in files:
if isLegalFileName(fileName):
fileFull = dir + "/" + fileName
if os.path.isfile(fileFull):
nftf = os.stat(fileFull).st_mtime
if nftf > ft:
ub.write("put " + fileFull + " " + fileName + "\n")
if nftf > nft:
nft = nftf
elif os.path.isdir(fileFull):
if isDirectoryNeeded(ft, fileFull):
udb.write("mkdir " + fileName + "\n")
ub.write("cd " + fileName + "\n")
udb.write("cd " + fileName + "\n")
nft2 = listDirectoryUpload(ft, ub, udb, fileFull)
if (nft2 > nft):
nft = nft2
ub.write("cd ..\n")
udb.write("cd ..\n")
elif not os.path.isdir(fileFull):
printLog(log, "listDirectoryUpload: file not dir or file?!" + fileFull)
return nft
def uploadSftp(server, user, sshkey, dir_to, dir_from, addcmd):
ft = downloadVersionTag(server, user, sshkey, dir_to)
if isDirectoryNeeded(ft, dir_from):
if os.path.isfile("upload_dir.batch"):
os.remove("upload_dir.batch")
if os.path.isfile("upload.batch"):
os.remove("upload.batch")
udb = open("upload_dir.batch", "w")
udb.write("cd " + dir_to + "\n")
ub = open("upload.batch", "w")
ub.write("cd " + dir_to + "\n")
for ac in addcmd:
ub.write(ac + "\n")
ftn = listDirectoryUpload(ft, ub, udb, dir_from)
if (ft > ftn):
ftn = ft
nft = open("upload.tag", "w")
nft.write(str(ftn))
nft.close()
ub.write("put upload.tag upload.tag\n")
ub.write("quit\n")
ub.close()
udb.write("quit\n")
udb.close()
subprocess.call([ Psftp, "-be", "-b", "upload_dir.batch", "-i", sshkey, user + "@" + server ])
subprocess.call([ Psftp, "-b", "upload.batch", "-i", sshkey, user + "@" + server ])
os.remove("upload_dir.batch")
os.remove("upload.batch")
os.remove("upload.tag")
else:
printLog(log, "SKIP " + dir_to)
printLog(log, ">>> Upload patch <<<")
for target in UploadPatch:
uploadSftp(target[0], target[1], target[2], target[3], ClientPatchDirectory + "/patch", [ ])
printLog(log, ">>> Upload data_shard <<<")
for target in UploadShard:
uploadSftp(target[0], target[1], target[2], target[3], DataShardDirectory, [ "rm *.packed_sheets", "rm primitive_cache/*.binprim" ])
printLog(log, ">>> Upload data_common <<<")
for target in UploadCommon:
uploadSftp(target[0], target[1], target[2], target[3], DataCommonDirectory, [ ])
printLog(log, ">>> Upload data_leveldesign/leveldesign <<<")
for target in UploadLeveldesign:
uploadSftp(target[0], target[1], target[2], target[3], LeveldesignDirectory, [ ])
printLog(log, ">>> Upload data_leveldesign/primitives <<<")
for target in UploadPrimitives:
uploadSftp(target[0], target[1], target[2], target[3], PrimitivesDirectory, [ ])
log.close()
if os.path.isfile("9_upload.log"):
os.remove("9_upload.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_upload.log")
shutil.move("log.log", "9_upload.log")
#!/usr/bin/python
#
# \file 9_upload.py
# \brief Upload data to servers
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Game data build pipeline.
# Upload data to servers
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2011 Kaetemi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
try:
from upload import *
except ImportError:
# Not documenting this. Because we can.
printLog(log, "ERROR Upload not configured, bye.")
exit()
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Upload data to servers")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# Not documenting this. Because we can.
Psftp = findFileMultiDir(log, ToolDirectories + WindowsExeDllCfgDirectories, UploadPsftpTool)
printLog(log, "PSFTP " + Psftp)
def downloadVersionTag(server, user, sshkey, dir):
if os.path.isfile("upload.tag"):
os.remove("upload.tag")
if os.path.isfile("upload.batch"):
os.remove("upload.batch")
ub = open("upload.batch", "w")
ub.write("cd " + dir + "\n")
ub.write("get upload.tag upload.tag\n")
ub.write("quit\n")
ub.close()
subprocess.call([ Psftp, "-b", "upload.batch", "-i", sshkey, user + "@" + server ])
os.remove("upload.batch")
if os.path.isfile("upload.tag"):
ft = open("upload.tag")
result = float(ft.read()) # float, really
ft.close()
os.remove("upload.tag")
printLog(log, "INFO Upload tag is " + str(result))
return result
else:
printLog(log, "WARNING Upload tag not found, uploading everything")
return 0
def isDirectoryNeeded(ft, dir):
files = os.listdir(dir)
for fileName in files:
if isLegalFileName(fileName):
fileFull = dir + "/" + fileName
if os.path.isfile(fileFull):
nftf = os.stat(fileFull).st_mtime
if nftf > ft:
return True
elif os.path.isdir(fileFull):
if isDirectoryNeeded(ft, fileFull):
return True
elif not os.path.isdir(fileFull):
printLog(log, "isDirectoryNeeded: file not dir or file?!" + fileFull)
return False
def listDirectoryUpload(ft, ub, udb, dir):
nft = 0
files = os.listdir(dir)
for fileName in files:
if isLegalFileName(fileName):
fileFull = dir + "/" + fileName
if os.path.isfile(fileFull):
nftf = os.stat(fileFull).st_mtime
if nftf > ft:
ub.write("put " + fileFull + " " + fileName + "\n")
if nftf > nft:
nft = nftf
elif os.path.isdir(fileFull):
if isDirectoryNeeded(ft, fileFull):
udb.write("mkdir " + fileName + "\n")
ub.write("cd " + fileName + "\n")
udb.write("cd " + fileName + "\n")
nft2 = listDirectoryUpload(ft, ub, udb, fileFull)
if (nft2 > nft):
nft = nft2
ub.write("cd ..\n")
udb.write("cd ..\n")
elif not os.path.isdir(fileFull):
printLog(log, "listDirectoryUpload: file not dir or file?!" + fileFull)
return nft
def uploadSftp(server, user, sshkey, dir_to, dir_from, addcmd):
ft = downloadVersionTag(server, user, sshkey, dir_to)
if isDirectoryNeeded(ft, dir_from):
if os.path.isfile("upload_dir.batch"):
os.remove("upload_dir.batch")
if os.path.isfile("upload.batch"):
os.remove("upload.batch")
udb = open("upload_dir.batch", "w")
udb.write("cd " + dir_to + "\n")
ub = open("upload.batch", "w")
ub.write("cd " + dir_to + "\n")
for ac in addcmd:
ub.write(ac + "\n")
ftn = listDirectoryUpload(ft, ub, udb, dir_from)
if (ft > ftn):
ftn = ft
nft = open("upload.tag", "w")
nft.write(str(ftn))
nft.close()
ub.write("put upload.tag upload.tag\n")
ub.write("quit\n")
ub.close()
udb.write("quit\n")
udb.close()
subprocess.call([ Psftp, "-be", "-b", "upload_dir.batch", "-i", sshkey, user + "@" + server ])
subprocess.call([ Psftp, "-b", "upload.batch", "-i", sshkey, user + "@" + server ])
os.remove("upload_dir.batch")
os.remove("upload.batch")
os.remove("upload.tag")
else:
printLog(log, "SKIP " + dir_to)
printLog(log, ">>> Upload patch <<<")
for target in UploadPatch:
uploadSftp(target[0], target[1], target[2], target[3], ClientPatchDirectory + "/patch", [ ])
printLog(log, ">>> Upload data_shard <<<")
for target in UploadShard:
uploadSftp(target[0], target[1], target[2], target[3], DataShardDirectory, [ "rm *.packed_sheets", "rm primitive_cache/*.binprim" ])
printLog(log, ">>> Upload data_common <<<")
for target in UploadCommon:
uploadSftp(target[0], target[1], target[2], target[3], DataCommonDirectory, [ ])
printLog(log, ">>> Upload data_leveldesign/leveldesign <<<")
for target in UploadLeveldesign:
uploadSftp(target[0], target[1], target[2], target[3], LeveldesignDirectory, [ ])
printLog(log, ">>> Upload data_leveldesign/primitives <<<")
for target in UploadPrimitives:
uploadSftp(target[0], target[1], target[2], target[3], PrimitivesDirectory, [ ])
log.close()
if os.path.isfile("9_upload.log"):
os.remove("9_upload.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_upload.log")
shutil.move("log.log", "9_upload.log")

@ -1,74 +1,74 @@
#!/usr/bin/python
#
# \file a1_worldedit_data.py
# \brief Install worldedit data
# \date 2014-09-10 14:01GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install worldedit data
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install worldedit data")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for ecosystem in WorldEditEcosystems:
ecosystemName = ecosystem[0]
srcZoneLigos = ExportBuildDirectory + "/ecosystems/" + ecosystemName + "/ligo_es/zoneligos/"
dstZoneLigos = WorldEditInstallDirectory + "/" + ecosystemName + "/zoneligos/"
mkPath(log, srcZoneLigos)
mkPath(log, dstZoneLigos)
copyFilesNoTreeIfNeeded(log, srcZoneLigos, dstZoneLigos)
srcZoneBitmaps = DatabaseDirectory + "/landscape/ligo/" + ecosystemName + "/zonebitmaps/"
dstZoneBitmaps = WorldEditInstallDirectory + "/" + ecosystemName + "/zonebitmaps/"
mkPath(log, srcZoneBitmaps)
mkPath(log, dstZoneBitmaps)
copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".png")
dstCollisionMap = WorldEditInstallDirectory + "/" + ecosystemName + "/collisionmap/"
mkPath(log, dstCollisionMap)
for continentName in ecosystem[1]:
srcCollisionMap = ExportBuildDirectory + "/continents/" + continentName + "/ai_wmap/"
mkPath(log, srcCollisionMap)
copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".png")
printLog(log, "")
log.close()
if os.path.isfile("a1_worldedit_data.log"):
os.remove("a1_worldedit_data.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_worldedit_data.log")
shutil.move("log.log", "a1_worldedit_data.log")
#!/usr/bin/python
#
# \file a1_worldedit_data.py
# \brief Install worldedit data
# \date 2014-09-10 14:01GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install worldedit data
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install worldedit data")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for ecosystem in WorldEditEcosystems:
ecosystemName = ecosystem[0]
srcZoneLigos = ExportBuildDirectory + "/ecosystems/" + ecosystemName + "/ligo_es/zoneligos/"
dstZoneLigos = WorldEditInstallDirectory + "/" + ecosystemName + "/zoneligos/"
mkPath(log, srcZoneLigos)
mkPath(log, dstZoneLigos)
copyFilesNoTreeIfNeeded(log, srcZoneLigos, dstZoneLigos)
srcZoneBitmaps = DatabaseDirectory + "/landscape/ligo/" + ecosystemName + "/zonebitmaps/"
dstZoneBitmaps = WorldEditInstallDirectory + "/" + ecosystemName + "/zonebitmaps/"
mkPath(log, srcZoneBitmaps)
mkPath(log, dstZoneBitmaps)
copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcZoneBitmaps, dstZoneBitmaps, ".png")
dstCollisionMap = WorldEditInstallDirectory + "/" + ecosystemName + "/collisionmap/"
mkPath(log, dstCollisionMap)
for continentName in ecosystem[1]:
srcCollisionMap = ExportBuildDirectory + "/continents/" + continentName + "/ai_wmap/"
mkPath(log, srcCollisionMap)
copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcCollisionMap, dstCollisionMap, ".png")
printLog(log, "")
log.close()
if os.path.isfile("a1_worldedit_data.log"):
os.remove("a1_worldedit_data.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_worldedit_data.log")
shutil.move("log.log", "a1_worldedit_data.log")

@ -1,93 +1,93 @@
#!/usr/bin/python
#
# \file b2_shard_data.py
# \brief Install shard data
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install shard data
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install shard data")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for dir in InstallShardDataDirectories:
printLog(log, "SHARD PACKAGE " + dir)
mkPath(log, ShardInstallDirectory + "/" + dir)
printLog(log, "FROM " + dir)
mkPath(log, InstallDirectory + "/" + dir)
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + dir, ShardInstallDirectory + "/" + dir)
for package in InstallShardDataFiles:
dstDir = package[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, package[1])
for multiDir in InstallShardDataMultiDirectories:
dstDir = multiDir[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
for srcDir in multiDir[1]:
printLog(log, "FROM " + srcDir)
mkPath(log, InstallDirectory + "/" + srcDir)
mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
for multiDir in InstallShardDataPrimitivesDirectories:
dstDir = multiDir[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
for srcDir in multiDir[1]:
printLog(log, "FROM PRIMITIVES " + srcDir)
mkPath(log, PrimitivesDirectory + "/" + srcDir)
mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
copyFilesNoTreeIfNeeded(log, PrimitivesDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
for execDir in InstallShardDataExecutables:
dstDir = execDir[0]
mkPath(log, LinuxServiceExecutableDirectory)
mkPath(log, PatchmanCfgDefaultDirectory)
mkPath(log, InstallDirectory)
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
copyFileIfNeeded(log, LinuxServiceExecutableDirectory + "/" + execDir[1][1], ShardInstallDirectory + "/" + dstDir + "/" + execDir[1][0])
copyFileListNoTreeIfNeeded(log, PatchmanCfgDefaultDirectory, ShardInstallDirectory + "/" + dstDir, execDir[2])
copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, execDir[3])
printLog(log, "")
log.close()
if os.path.isfile("b2_shard_data.log"):
os.remove("b2_shard_data.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_shard_data.log")
shutil.move("log.log", "b2_shard_data.log")
#!/usr/bin/python
#
# \file b2_shard_data.py
# \brief Install shard data
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install shard data
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install shard data")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for dir in InstallShardDataDirectories:
printLog(log, "SHARD PACKAGE " + dir)
mkPath(log, ShardInstallDirectory + "/" + dir)
printLog(log, "FROM " + dir)
mkPath(log, InstallDirectory + "/" + dir)
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + dir, ShardInstallDirectory + "/" + dir)
for package in InstallShardDataFiles:
dstDir = package[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, package[1])
for multiDir in InstallShardDataMultiDirectories:
dstDir = multiDir[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
for srcDir in multiDir[1]:
printLog(log, "FROM " + srcDir)
mkPath(log, InstallDirectory + "/" + srcDir)
mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
for multiDir in InstallShardDataPrimitivesDirectories:
dstDir = multiDir[0]
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
for srcDir in multiDir[1]:
printLog(log, "FROM PRIMITIVES " + srcDir)
mkPath(log, PrimitivesDirectory + "/" + srcDir)
mkPath(log, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
copyFilesNoTreeIfNeeded(log, PrimitivesDirectory + "/" + srcDir, ShardInstallDirectory + "/" + dstDir + "/" + srcDir)
for execDir in InstallShardDataExecutables:
dstDir = execDir[0]
mkPath(log, LinuxServiceExecutableDirectory)
mkPath(log, PatchmanCfgDefaultDirectory)
mkPath(log, InstallDirectory)
mkPath(log, ShardInstallDirectory + "/" + dstDir)
printLog(log, "SHARD PACKAGE " + dstDir)
copyFileIfNeeded(log, LinuxServiceExecutableDirectory + "/" + execDir[1][1], ShardInstallDirectory + "/" + dstDir + "/" + execDir[1][0])
copyFileListNoTreeIfNeeded(log, PatchmanCfgDefaultDirectory, ShardInstallDirectory + "/" + dstDir, execDir[2])
copyFileListNoTreeIfNeeded(log, InstallDirectory, ShardInstallDirectory + "/" + dstDir, execDir[3])
printLog(log, "")
log.close()
if os.path.isfile("b2_shard_data.log"):
os.remove("b2_shard_data.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_shard_data.log")
shutil.move("log.log", "b2_shard_data.log")

@ -1,86 +1,86 @@
#!/usr/bin/python
#
# \file d2_client_install.py
# \brief Install to client install
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install to client install
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install to client install")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for category in InstallClientData:
printLog(log, "CATEGORY " + category["Name"])
packExt = ".bnp"
if (category["StreamedPackages"]):
packExt = ".snp"
if (category["UnpackTo"] != None):
targetPath = ClientInstallDirectory
if (category["UnpackTo"] != ""):
targetPath += "/" + category["UnpackTo"]
mkPath(log, targetPath)
for package in category["Packages"]:
printLog(log, "PACKAGE " + package[0])
mkPath(log, InstallDirectory + "/" + package[0])
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + package[0], targetPath)
else:
sourcePath = ClientPatchDirectory + "/bnp"
targetPath = ClientInstallDirectory + "/data"
mkPath(log, targetPath)
for package in category["Packages"]:
printLog(log, "PACKAGE " + package[0])
sourceBnp = sourcePath + "/" + package[0] + packExt
targetBnp = targetPath + "/" + package[0] + packExt
if (len(package[1]) > 0):
sourceBnp = sourcePath + "/" + package[1][0]
targetBnp = targetPath + "/" + package[1][0]
printLog(log, "TARGET " + package[1][0])
copyFileIfNeeded(log, sourceBnp, targetBnp)
for ref in category["Refs"]:
printLog(log, "REFERENCE " + ref)
sourceRef = sourcePath + "/" + ref + "_.ref"
targetRef = targetPath + "/" + ref + "_.ref"
copyFileIfNeeded(log, sourceRef, targetRef)
printLog(log, "")
log.close()
if os.path.isfile("d2_client_install.log"):
os.remove("d2_client_install.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_client_install.log")
shutil.move("log.log", "d2_client_install.log")
#!/usr/bin/python
#
# \file d2_client_install.py
# \brief Install to client install
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install to client install
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from tools import *
sys.path.append(WorkspaceDirectory)
from projects import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install to client install")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
for category in InstallClientData:
printLog(log, "CATEGORY " + category["Name"])
packExt = ".bnp"
if (category["StreamedPackages"]):
packExt = ".snp"
if (category["UnpackTo"] != None):
targetPath = ClientInstallDirectory
if (category["UnpackTo"] != ""):
targetPath += "/" + category["UnpackTo"]
mkPath(log, targetPath)
for package in category["Packages"]:
printLog(log, "PACKAGE " + package[0])
mkPath(log, InstallDirectory + "/" + package[0])
copyFilesNoTreeIfNeeded(log, InstallDirectory + "/" + package[0], targetPath)
else:
sourcePath = ClientPatchDirectory + "/bnp"
targetPath = ClientInstallDirectory + "/data"
mkPath(log, targetPath)
for package in category["Packages"]:
printLog(log, "PACKAGE " + package[0])
sourceBnp = sourcePath + "/" + package[0] + packExt
targetBnp = targetPath + "/" + package[0] + packExt
if (len(package[1]) > 0):
sourceBnp = sourcePath + "/" + package[1][0]
targetBnp = targetPath + "/" + package[1][0]
printLog(log, "TARGET " + package[1][0])
copyFileIfNeeded(log, sourceBnp, targetBnp)
for ref in category["Refs"]:
printLog(log, "REFERENCE " + ref)
sourceRef = sourcePath + "/" + ref + "_.ref"
targetRef = targetPath + "/" + ref + "_.ref"
copyFileIfNeeded(log, sourceRef, targetRef)
printLog(log, "")
log.close()
if os.path.isfile("d2_client_install.log"):
os.remove("d2_client_install.log")
shutil.copy("log.log", time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time())) + "_client_install.log")
shutil.move("log.log", "d2_client_install.log")

@ -1,32 +1,32 @@
#!/usr/bin/python
#
# \file export_build_install.py
# \brief Run all processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all processes
#
# NeL - MMORPG Framework <http:#dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
import shutil, subprocess
subprocess.call([ "python", "1_export.py" ])
subprocess.call([ "python", "2_build.py" ])
subprocess.call([ "python", "3_install.py" ])
#!/usr/bin/python
#
# \file export_build_install.py
# \brief Run all processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all processes
#
# NeL - MMORPG Framework <http:#dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http:#www.gnu.org/licenses/>.
#
import shutil, subprocess
subprocess.call([ "python", "1_export.py" ])
subprocess.call([ "python", "2_build.py" ])
subprocess.call([ "python", "3_install.py" ])

@ -1,220 +1,220 @@
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file directories.py
# \brief Directories configuration
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# \date 2001-2005
# \author Nevrax
# Python port of game data build pipeline.
# Directories configuration for '%PreGenEcosystemName%' ecosystem.
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# *** ECOSYSTEM AND CONTINENT NAMES ***
EcosystemName = "%PreGenEcosystemName%"
EcosystemPath = "ecosystems/" + EcosystemName
CommonName = EcosystemName
CommonPath = EcosystemPath
DatabaseRootName = "%PreGenDatabaseRootName%"
DatabaseRootPath = "stuff/" + DatabaseRootName
# *** SOURCE DIRECTORIES IN THE DATABASE ***
# Shape directories
ShapeSourceDirectories = [ ]
ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ]
# Maps directories
MapSourceDirectories = [ ]
MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ]
%PreGenMapSubdirectories%MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ]
MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ]
MapUncompressedSourceDirectories = [ ]
# Tiles directories
TilesSourceDirectories = [ ]
%PreGenTileSourceDirectories%
# Tiles root directory
TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Displace directory
DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace"
# Do not use, needs to be removed and fixed in processes
DisplaceSourceDirectories = [ ]
DisplaceSourceDirectories += [ DisplaceSourceDirectory ]
# Bank directory
BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Vegetable set directories
VegetSetSourceDirectories = [ ]
VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Veget directories
VegetSourceDirectories = [ ]
VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Ligo directories
LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName
LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max"
# Zone directories
ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo
# Ig landscape directories
IgLandSourceDirectory = "_invalid"
# Ig other directories
IgOtherSourceDirectory = "_invalid"
# PACS primitives directories
PacsPrimSourceDirectories = [ ]
PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg)
# Ig lookup directories used by rbank
IgLookupDirectories = [ ]
# Shape lookup directories used by rbank
ShapeLookupDirectories = [ ]
ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ]
ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ]
# Map lookup directories not yet used
MapLookupDirectories = [ ]
MapLookupDirectories += [ EcosystemPath + "/map_export" ]
MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ]
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapExportDirectory = CommonPath + "/map_export"
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
# Shape directories
ShapeTagExportDirectory = CommonPath + "/shape_tag"
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh"
ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized"
ShapeAnimExportDirectory = CommonPath + "/shape_anim"
# Smallbank directories
SmallbankExportDirectory = CommonPath + "/smallbank"
# Tiles directories
TilesExportDirectory = CommonPath + "/tiles"
# Tiles directories
DisplaceExportDirectory = CommonPath + "/diplace"
# Veget directories
VegetExportDirectory = CommonPath + "/veget"
VegetTagExportDirectory = CommonPath + "/veget_tag"
# Veget Set directories
VegetSetExportDirectory = CommonPath + "/veget_set"
# Ligo directories
LigoEcosystemExportDirectory = CommonPath + "/ligo_es"
LigoEcosystemIgExportDirectory = LigoEcosystemExportDirectory + "/igs"
LigoEcosystemZoneExportDirectory = LigoEcosystemExportDirectory + "/zones"
LigoEcosystemZoneLigoExportDirectory = LigoEcosystemExportDirectory + "/zoneligos"
LigoEcosystemCmbExportDirectory = LigoEcosystemExportDirectory + "/cmb"
LigoEcosystemTagExportDirectory = CommonPath + "/ligo_es_tag"
# Zone directories
ZoneExportDirectory = CommonPath + "/zone"
# PACS primitives directories
PacsPrimExportDirectory = CommonPath + "/pacs_prim"
PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag"
# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapBuildDirectory = CommonPath + "/map"
MapPanoplyBuildDirectory = CommonPath + "/map_panoply"
MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info"
MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank"
MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache"
MapTagBuildDirectory = CommonPath + "/map_tag"
# Shape directories
ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build"
ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded"
ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap"
ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits"
# Farbank directories
FarbankBuildDirectory = CommonPath + "/farbank"
# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED ***********
IgLandBuildDirectory = "_invalid"
IgOtherBuildDirectory = "_invalid"
# Rbank directories
RbankOutputBuildDirectory = "_invalid"
# Ligo directories
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
# Map directory
MapInstallDirectory = CommonName + "_maps"
BitmapInstallDirectory = MapInstallDirectory
# Shape directory
ShapeInstallDirectory = CommonName + "_shapes"
# Lightmap directory
LightmapInstallDirectory = CommonName + "_lightmaps"
# Tile directory
TilesInstallDirectory = CommonName + "_tiles"
# Displace directory
DisplaceInstallDirectory = CommonName + "_displaces"
# Bank directory
BankInstallDirectory = CommonName + "_bank"
# Vegetable set directory
VegetSetInstallDirectory = CommonName + "_vegetable_sets"
# Vegetable shape directory
VegetInstallDirectory = CommonName + "_vegetables"
# PACS primitives directories
PacsPrimInstallDirectory = CommonName + "_pacs_prim"
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file directories.py
# \brief Directories configuration
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# \date 2001-2005
# \author Nevrax
# Python port of game data build pipeline.
# Directories configuration for '%PreGenEcosystemName%' ecosystem.
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# *** ECOSYSTEM AND CONTINENT NAMES ***
EcosystemName = "%PreGenEcosystemName%"
EcosystemPath = "ecosystems/" + EcosystemName
CommonName = EcosystemName
CommonPath = EcosystemPath
DatabaseRootName = "%PreGenDatabaseRootName%"
DatabaseRootPath = "stuff/" + DatabaseRootName
# *** SOURCE DIRECTORIES IN THE DATABASE ***
# Shape directories
ShapeSourceDirectories = [ ]
ShapeSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
ShapeSourceDirectories += [ "landscape/ligo/" + EcosystemName + "/max" ]
# Maps directories
MapSourceDirectories = [ ]
MapSourceDirectories += [ DatabaseRootPath + "/decors/_textures" ]
%PreGenMapSubdirectories%MapSourceDirectories += [ "landscape/microveget/" + EcosystemName + "" ]
MapSourceDirectories += [ "landscape/water/meshes/" + EcosystemName + "" ]
MapUncompressedSourceDirectories = [ ]
# Tiles directories
TilesSourceDirectories = [ ]
%PreGenTileSourceDirectories%
# Tiles root directory
TileRootSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Displace directory
DisplaceSourceDirectory = "landscape/_texture_tiles/" + EcosystemName + "/displace"
# Do not use, needs to be removed and fixed in processes
DisplaceSourceDirectories = [ ]
DisplaceSourceDirectories += [ DisplaceSourceDirectory ]
# Bank directory
BankSourceDirectory = "landscape/_texture_tiles/" + EcosystemName
# Vegetable set directories
VegetSetSourceDirectories = [ ]
VegetSetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Veget directories
VegetSourceDirectories = [ ]
VegetSourceDirectories += [ "landscape/microveget/" + EcosystemName ]
# Ligo directories
LigoBaseSourceDirectory = "landscape/ligo/" + EcosystemName
LigoMaxSourceDirectory = LigoBaseSourceDirectory + "/max"
# Zone directories
ZoneSourceDirectory = [ "landscape/zones/" + EcosystemName ] # For old snowballs style landscape when not using ligo
# Ig landscape directories
IgLandSourceDirectory = "_invalid"
# Ig other directories
IgOtherSourceDirectory = "_invalid"
# PACS primitives directories
PacsPrimSourceDirectories = [ ]
PacsPrimSourceDirectories += [ DatabaseRootPath + "/decors/vegetations" ]
# *** LOOKUP DIRECTORIES WITHIN THE BUILD PIPELINE *** (TODO: use these instead of search_pathes in properties(_base).cfg)
# Ig lookup directories used by rbank
IgLookupDirectories = [ ]
# Shape lookup directories used by rbank
ShapeLookupDirectories = [ ]
ShapeLookupDirectories += [ EcosystemPath + "/shape_clodtex_build" ]
ShapeLookupDirectories += [ EcosystemPath + "/shape_with_coarse_mesh" ]
# Map lookup directories not yet used
MapLookupDirectories = [ ]
MapLookupDirectories += [ EcosystemPath + "/map_export" ]
MapLookupDirectories += [ EcosystemPath + "/map_uncompressed" ]
# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapExportDirectory = CommonPath + "/map_export"
MapUncompressedExportDirectory = CommonPath + "/map_uncompressed"
# Shape directories
ShapeTagExportDirectory = CommonPath + "/shape_tag"
ShapeNotOptimizedExportDirectory = CommonPath + "/shape_not_optimized"
ShapeWithCoarseMeshExportDirectory = CommonPath + "/shape_with_coarse_mesh"
ShapeLightmapNotOptimizedExportDirectory = CommonPath + "/shape_lightmap_not_optimized"
ShapeAnimExportDirectory = CommonPath + "/shape_anim"
# Smallbank directories
SmallbankExportDirectory = CommonPath + "/smallbank"
# Tiles directories
TilesExportDirectory = CommonPath + "/tiles"
# Tiles directories
DisplaceExportDirectory = CommonPath + "/diplace"
# Veget directories
VegetExportDirectory = CommonPath + "/veget"
VegetTagExportDirectory = CommonPath + "/veget_tag"
# Veget Set directories
VegetSetExportDirectory = CommonPath + "/veget_set"
# Ligo directories
LigoEcosystemExportDirectory = CommonPath + "/ligo_es"
LigoEcosystemIgExportDirectory = LigoEcosystemExportDirectory + "/igs"
LigoEcosystemZoneExportDirectory = LigoEcosystemExportDirectory + "/zones"
LigoEcosystemZoneLigoExportDirectory = LigoEcosystemExportDirectory + "/zoneligos"
LigoEcosystemCmbExportDirectory = LigoEcosystemExportDirectory + "/cmb"
LigoEcosystemTagExportDirectory = CommonPath + "/ligo_es_tag"
# Zone directories
ZoneExportDirectory = CommonPath + "/zone"
# PACS primitives directories
PacsPrimExportDirectory = CommonPath + "/pacs_prim"
PacsPrimTagExportDirectory = CommonPath + "/pacs_prim_tag"
# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
# Map directories
MapBuildDirectory = CommonPath + "/map"
MapPanoplyBuildDirectory = CommonPath + "/map_panoply"
MapPanoplyHlsInfoBuildDirectory = CommonPath + "/map_panoply_hls_info"
MapPanoplyHlsBankBuildDirectory = CommonPath + "/map_panoply_hls_bank"
MapPanoplyCacheBuildDirectory = CommonPath + "/map_panoply_cache"
MapTagBuildDirectory = CommonPath + "/map_tag"
# Shape directories
ShapeClodtexBuildDirectory = CommonPath + "/shape_clodtex_build"
ShapeWithCoarseMeshBuildDirectory = CommonPath + "/shape_with_coarse_mesh_builded"
ShapeLightmapBuildDirectory = CommonPath + "/shape_lightmap"
ShapeLightmap16BitsBuildDirectory = CommonPath + "/shape_lightmap_16_bits"
# Farbank directories
FarbankBuildDirectory = CommonPath + "/farbank"
# Ig directories ************** TODO CONFIRM IN IG BUILD PROCESS ************ FIX RBANK IF NEEDED ***********
IgLandBuildDirectory = "_invalid"
IgOtherBuildDirectory = "_invalid"
# Rbank directories
RbankOutputBuildDirectory = "_invalid"
# Ligo directories
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
# Map directory
MapInstallDirectory = CommonName + "_maps"
BitmapInstallDirectory = MapInstallDirectory
# Shape directory
ShapeInstallDirectory = CommonName + "_shapes"
# Lightmap directory
LightmapInstallDirectory = CommonName + "_lightmaps"
# Tile directory
TilesInstallDirectory = CommonName + "_tiles"
# Displace directory
DisplaceInstallDirectory = CommonName + "_displaces"
# Bank directory
BankInstallDirectory = CommonName + "_bank"
# Vegetable set directory
VegetSetInstallDirectory = CommonName + "_vegetable_sets"
# Vegetable shape directory
VegetInstallDirectory = CommonName + "_vegetables"
# PACS primitives directories
PacsPrimInstallDirectory = CommonName + "_pacs_prim"

@ -1,122 +1,122 @@
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file config.py
# \brief Process configuration
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Process configuration for '%PreGenEcosystemName%' ecosystem.
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# *** PROCESS CONFIGURATION ***
# *** PROCESS CONFIG ***
ProcessToComplete = [ ]
ProcessToComplete += [ "shape" ]
ProcessToComplete += [ "map" ]
ProcessToComplete += [ "smallbank" ]
ProcessToComplete += [ "farbank" ]
ProcessToComplete += [ "tiles" ]
ProcessToComplete += [ "displace" ]
ProcessToComplete += [ "veget" ]
ProcessToComplete += [ "vegetset" ]
ProcessToComplete += [ "ligo" ]
ProcessToComplete += [ "pacs_prim" ]
# *** ECOSYSTEM AND CONTINENT NAMES ***
EcosystemName = "%PreGenEcosystemName%"
EcosystemPath = "ecosystems/" + EcosystemName
CommonName = EcosystemName
CommonPath = EcosystemPath
# *** MAP EXPORT OPTIONS ***
PanoplyFileList = [ ]
HlsBankFileName = ""
# *** SHAPE EXPORT OPTIONS ***
# Compute lightmaps ?
ShapeExportOptExportLighting = "%PreGenShapeExportOptExportLighting%"
# Cast shadow in lightmap ?
ShapeExportOptShadow = "%PreGenShapeExportOptShadow%"
# Lighting limits. 0 : normal, 1 : soft shadows
ShapeExportOptLightingLimit = %PreGenShapeExportOptLightingLimit%
# Lightmap lumel size
ShapeExportOptLumelSize = "%PreGenShapeExportOptLumelSize%"
# Oversampling value. Can be 1, 2, 4 or 8
ShapeExportOptOversampling = %PreGenShapeExportOptOversampling%
# Does the lightmap must be generated in 8 bits format ?
ShapeExportOpt8BitsLightmap = "%PreGenShapeExportOpt8BitsLightmap%"
# Does the lightmaps export must generate logs ?
ShapeExportOptLightmapLog = "%PreGenShapeExportOptLightmapLog%"
# Coarse mesh texture mul size
TextureMulSizeValue = "%PreGenTextureMulSizeValue%"
ClodConfigFile = ""
# *** COARSE MESH TEXTURE NAME ***
CoarseMeshTextureNames = [ ]
%PreGenCoarseMeshTextureNames%
# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM ***
MultipleTilesPostfix = [ ]
%PreGenMultipleTilesPostfix%
# *** BANK EXPORT OPTIONS ***
# Name of the tilebank to use
BankTileBankName = EcosystemName
# *** RBANK EXPORT OPTIONS ***
# Output names
RbankRbankName = "_invalid"
# *** LIGO OPTIONS ***
LigoExportLand = ""
LigoExportOnePass = 0
# *** MAPS OPTIONS ***
ReduceBitmapFactor = 0
# list all panoply files
MapPanoplyFileList = None
# name of the .hlsbank to build.
MapHlsBankFileName = None
# *** SHAPE BUILD OPTIONS *
BuildShadowSkinEnabled = False
ClodConfigFile = ""
# *** PACS_PRIM OPTIONS ***
WantLandscapeColPrimPacsList = True
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file config.py
# \brief Process configuration
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Process configuration for '%PreGenEcosystemName%' ecosystem.
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# *** PROCESS CONFIGURATION ***
# *** PROCESS CONFIG ***
ProcessToComplete = [ ]
ProcessToComplete += [ "shape" ]
ProcessToComplete += [ "map" ]
ProcessToComplete += [ "smallbank" ]
ProcessToComplete += [ "farbank" ]
ProcessToComplete += [ "tiles" ]
ProcessToComplete += [ "displace" ]
ProcessToComplete += [ "veget" ]
ProcessToComplete += [ "vegetset" ]
ProcessToComplete += [ "ligo" ]
ProcessToComplete += [ "pacs_prim" ]
# *** ECOSYSTEM AND CONTINENT NAMES ***
EcosystemName = "%PreGenEcosystemName%"
EcosystemPath = "ecosystems/" + EcosystemName
CommonName = EcosystemName
CommonPath = EcosystemPath
# *** MAP EXPORT OPTIONS ***
PanoplyFileList = [ ]
HlsBankFileName = ""
# *** SHAPE EXPORT OPTIONS ***
# Compute lightmaps ?
ShapeExportOptExportLighting = "%PreGenShapeExportOptExportLighting%"
# Cast shadow in lightmap ?
ShapeExportOptShadow = "%PreGenShapeExportOptShadow%"
# Lighting limits. 0 : normal, 1 : soft shadows
ShapeExportOptLightingLimit = %PreGenShapeExportOptLightingLimit%
# Lightmap lumel size
ShapeExportOptLumelSize = "%PreGenShapeExportOptLumelSize%"
# Oversampling value. Can be 1, 2, 4 or 8
ShapeExportOptOversampling = %PreGenShapeExportOptOversampling%
# Does the lightmap must be generated in 8 bits format ?
ShapeExportOpt8BitsLightmap = "%PreGenShapeExportOpt8BitsLightmap%"
# Does the lightmaps export must generate logs ?
ShapeExportOptLightmapLog = "%PreGenShapeExportOptLightmapLog%"
# Coarse mesh texture mul size
TextureMulSizeValue = "%PreGenTextureMulSizeValue%"
ClodConfigFile = ""
# *** COARSE MESH TEXTURE NAME ***
CoarseMeshTextureNames = [ ]
%PreGenCoarseMeshTextureNames%
# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM ***
MultipleTilesPostfix = [ ]
%PreGenMultipleTilesPostfix%
# *** BANK EXPORT OPTIONS ***
# Name of the tilebank to use
BankTileBankName = EcosystemName
# *** RBANK EXPORT OPTIONS ***
# Output names
RbankRbankName = "_invalid"
# *** LIGO OPTIONS ***
LigoExportLand = ""
LigoExportOnePass = 0
# *** MAPS OPTIONS ***
ReduceBitmapFactor = 0
# list all panoply files
MapPanoplyFileList = None
# name of the .hlsbank to build.
MapHlsBankFileName = None
# *** SHAPE BUILD OPTIONS *
BuildShadowSkinEnabled = False
ClodConfigFile = ""
# *** PACS_PRIM OPTIONS ***
WantLandscapeColPrimPacsList = True

@ -1,65 +1,65 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_all.log"):
os.remove("generate_all.log")
log = open("generate_all.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate all")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
try:
subprocess.call([ "python", "generate_simple_max_exporters.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
try:
subprocess.call([ "python", "generate_tagged_max_exporters.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
try:
subprocess.call([ "python", "generate_ecosystem_projects.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_all.log"):
os.remove("generate_all.log")
log = open("generate_all.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate all")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
try:
subprocess.call([ "python", "generate_simple_max_exporters.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
try:
subprocess.call([ "python", "generate_tagged_max_exporters.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
try:
subprocess.call([ "python", "generate_ecosystem_projects.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
printLog(log, "")
log.close()

@ -1,278 +1,278 @@
#!/usr/bin/python
#
# \file generate_ecosystem_projects.py
# \brief Run all setup processes
# \date 2010-09-02 10:36GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Generate ecosystem projects
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_ecosystem_projects.log"):
os.remove("generate_ecosystem_projects.log")
log = open("generate_ecosystem_projects.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate ecosystem projects")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
templateDir = os.getcwd().replace("\\", "/") + "/ecosystem_project_template"
mkPath(log, templateDir)
os.chdir("..")
# Scroll down to add an ecosystem.
DefaultShapeExportOptExportLighting = "true"
DefaultShapeExportOptShadow = "true"
DefaultShapeExportOptLightingLimit = "1"
DefaultShapeExportOptLumelSize = "0.25"
DefaultShapeExportOptOversampling = "1"
DefaultShapeExportOpt8BitsLightmap = "true"
DefaultShapeExportOptLightmapLog = "true"
DefaultTextureMulSizeValue = "1.5"
DefaultSeasonSuffixes = [ "sp" ] + [ "su" ] + [ "au" ] + [ "wi" ]
DefaultMapSubdirectories = [ ]
DefaultTileDirectories = [ ]
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = DefaultShapeExportOpt8BitsLightmap
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = DefaultMapSubdirectories
TileDirectories = DefaultTileDirectories
PreGenDateTimeStamp = None
PreGenEcosystemName = None
PreGenDatabaseRootName = None
PreGenCoarseMeshTextureNames = None
PreGenMultipleTilesPostfix = None
PreGenMapSubdirectories = None
PreGenTileSourceDirectories = None
def transformLine(line):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", PreGenDateTimeStamp)
newline = newline.replace("%PreGenEcosystemName%", PreGenEcosystemName)
newline = newline.replace("%PreGenDatabaseRootName%", PreGenDatabaseRootName)
newline = newline.replace("%PreGenCoarseMeshTextureNames%", PreGenCoarseMeshTextureNames)
newline = newline.replace("%PreGenMultipleTilesPostfix%", PreGenMultipleTilesPostfix)
newline = newline.replace("%PreGenMapSubdirectories%", PreGenMapSubdirectories)
newline = newline.replace("%PreGenTileSourceDirectories%", PreGenTileSourceDirectories)
newline = newline.replace("%PreGenShapeExportOptExportLighting%", ShapeExportOptExportLighting)
newline = newline.replace("%PreGenShapeExportOptShadow%", ShapeExportOptShadow)
newline = newline.replace("%PreGenShapeExportOptLightingLimit%", ShapeExportOptLightingLimit)
newline = newline.replace("%PreGenShapeExportOptLumelSize%", ShapeExportOptLumelSize)
newline = newline.replace("%PreGenShapeExportOptOversampling%", ShapeExportOptOversampling)
newline = newline.replace("%PreGenShapeExportOpt8BitsLightmap%", ShapeExportOpt8BitsLightmap)
newline = newline.replace("%PreGenShapeExportOptLightmapLog%", ShapeExportOptLightmapLog)
newline = newline.replace("%PreGenTextureMulSizeValue%", TextureMulSizeValue)
newline = newline.replace("%PreGenTileSourceDirectories%", PreGenTileSourceDirectories)
return newline
def generateFile(sourceFile, destFile):
srcf = open(sourceFile, "r")
dstf = open(destFile, "w")
printLog(log, "WRITE " + destFile)
for line in srcf:
dstf.write(transformLine(line))
dstf.close()
srcf.close()
def generateEcosystem(ecosystemName, databaseRootName):
global PreGenEcosystemName
PreGenEcosystemName = ecosystemName
global PreGenDatabaseRootName
PreGenDatabaseRootName = databaseRootName
global PreGenDateTimeStamp
PreGenDateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
global PreGenMultipleTilesPostfix
PreGenMultipleTilesPostfix = ""
global PreGenCoarseMeshTextureNames
PreGenCoarseMeshTextureNames = ""
global PreGenTileSourceDirectories
PreGenTileSourceDirectories = ""
for suffix in SeasonSuffixes:
PreGenMultipleTilesPostfix += "MultipleTilesPostfix += [ \"_" + suffix + "\" ]\n"
PreGenCoarseMeshTextureNames += "CoarseMeshTextureNames += [ \"nel_coarse_mesh_\" + EcosystemName + \"_" + suffix + "\" ]\n"
for tiledir in TileDirectories:
PreGenTileSourceDirectories += "TilesSourceDirectories += [ \"landscape/_texture_tiles/\" + EcosystemName + \"_" + suffix + "/" + tiledir + "\" ]\n"
global PreGenMapSubdirectories
PreGenMapSubdirectories = ""
for subdir in MapSubdirectories:
PreGenMapSubdirectories += "MapSourceDirectories += [ DatabaseRootPath + \"/decors/_textures/" + subdir + "\" ]\n"
destDir = WorkspaceDirectory + "/ecosystems/" + ecosystemName
mkPath(log, destDir)
generateFile(templateDir + "/process.py", destDir + "/process.py")
generateFile(templateDir + "/directories.py", destDir + "/directories.py")
return
# Add new ecosystems below this line.
# DESERT
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = DefaultShapeExportOpt8BitsLightmap
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "1.5-marecage_profond" ]
TileDirectories += [ "1-marecages" ]
TileDirectories += [ "2-citees" ]
TileDirectories += [ "3-fond_canyon" ]
TileDirectories += [ "4.2-boisbandeclair" ]
TileDirectories += [ "4.5-desert2boisbande" ]
TileDirectories += [ "4-falaise_bois_bande" ]
TileDirectories += [ "5-falaise_normales" ]
TileDirectories += [ "6.5-desertalternatif" ]
TileDirectories += [ "6-desert" ]
TileDirectories += [ "7-routes" ]
TileDirectories += [ "8-foretbrule" ]
generateEcosystem("desert", "fyros")
# JUNGLE
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "10-crevassejungle" ]
TileDirectories += [ "11-paroisjungle" ]
TileDirectories += [ "12-vasejungle" ]
TileDirectories += [ "1-junglemousse" ]
TileDirectories += [ "2-junglefeuilles" ]
TileDirectories += [ "3-jungleherbesseche" ]
TileDirectories += [ "4-jungleherbevieille" ]
TileDirectories += [ "5-jungleterreaux" ]
TileDirectories += [ "6-junglegoo" ]
TileDirectories += [ "7-sciurejungle" ]
TileDirectories += [ "8-terrejungle" ]
TileDirectories += [ "9-falaisejungle" ]
TileDirectories += [ "Transitions" ]
generateEcosystem("jungle", "jungle")
# PRIMES RACINES
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
MapSubdirectories += [ "batiments" ]
TileDirectories = [ ]
TileDirectories += [ "PR-creux" ]
TileDirectories += [ "PR-dome-moussu" ]
TileDirectories += [ "PR-kitiniere" ]
TileDirectories += [ "PR-mousse-licken" ]
TileDirectories += [ "PR-mousse-spongieus" ]
TileDirectories += [ "PR-parois" ]
TileDirectories += [ "PR-sol-mousse" ]
TileDirectories += [ "PR-souche" ]
TileDirectories += [ "PR-stalagmite" ]
TileDirectories += [ "PR-terre" ]
TileDirectories += [ "aditif" ]
generateEcosystem("primes_racines", "primes_racines")
# LACUSTRE
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = "0"
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = "8"
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "1a-sable-marin" ]
TileDirectories += [ "1-plages" ]
TileDirectories += [ "2-iles" ]
TileDirectories += [ "2-ilesa" ]
TileDirectories += [ "2-iles-marines" ]
TileDirectories += [ "3-fondmarin2plage" ]
TileDirectories += [ "4-marecages" ]
TileDirectories += [ "5-marecages" ]
TileDirectories += [ "5-parois-marine" ]
TileDirectories += [ "6-fond_marin" ]
TileDirectories += [ "7-bassesiles" ]
TileDirectories += [ "7-mousseter" ]
TileDirectories += [ "7-racines" ]
TileDirectories += [ "8-mousse_marine" ]
TileDirectories += [ "constructible" ]
generateEcosystem("lacustre", "tryker")
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file generate_ecosystem_projects.py
# \brief Run all setup processes
# \date 2010-09-02 10:36GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Generate ecosystem projects
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_ecosystem_projects.log"):
os.remove("generate_ecosystem_projects.log")
log = open("generate_ecosystem_projects.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate ecosystem projects")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
templateDir = os.getcwd().replace("\\", "/") + "/ecosystem_project_template"
mkPath(log, templateDir)
os.chdir("..")
# Scroll down to add an ecosystem.
DefaultShapeExportOptExportLighting = "true"
DefaultShapeExportOptShadow = "true"
DefaultShapeExportOptLightingLimit = "1"
DefaultShapeExportOptLumelSize = "0.25"
DefaultShapeExportOptOversampling = "1"
DefaultShapeExportOpt8BitsLightmap = "true"
DefaultShapeExportOptLightmapLog = "true"
DefaultTextureMulSizeValue = "1.5"
DefaultSeasonSuffixes = [ "sp" ] + [ "su" ] + [ "au" ] + [ "wi" ]
DefaultMapSubdirectories = [ ]
DefaultTileDirectories = [ ]
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = DefaultShapeExportOpt8BitsLightmap
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = DefaultMapSubdirectories
TileDirectories = DefaultTileDirectories
PreGenDateTimeStamp = None
PreGenEcosystemName = None
PreGenDatabaseRootName = None
PreGenCoarseMeshTextureNames = None
PreGenMultipleTilesPostfix = None
PreGenMapSubdirectories = None
PreGenTileSourceDirectories = None
def transformLine(line):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", PreGenDateTimeStamp)
newline = newline.replace("%PreGenEcosystemName%", PreGenEcosystemName)
newline = newline.replace("%PreGenDatabaseRootName%", PreGenDatabaseRootName)
newline = newline.replace("%PreGenCoarseMeshTextureNames%", PreGenCoarseMeshTextureNames)
newline = newline.replace("%PreGenMultipleTilesPostfix%", PreGenMultipleTilesPostfix)
newline = newline.replace("%PreGenMapSubdirectories%", PreGenMapSubdirectories)
newline = newline.replace("%PreGenTileSourceDirectories%", PreGenTileSourceDirectories)
newline = newline.replace("%PreGenShapeExportOptExportLighting%", ShapeExportOptExportLighting)
newline = newline.replace("%PreGenShapeExportOptShadow%", ShapeExportOptShadow)
newline = newline.replace("%PreGenShapeExportOptLightingLimit%", ShapeExportOptLightingLimit)
newline = newline.replace("%PreGenShapeExportOptLumelSize%", ShapeExportOptLumelSize)
newline = newline.replace("%PreGenShapeExportOptOversampling%", ShapeExportOptOversampling)
newline = newline.replace("%PreGenShapeExportOpt8BitsLightmap%", ShapeExportOpt8BitsLightmap)
newline = newline.replace("%PreGenShapeExportOptLightmapLog%", ShapeExportOptLightmapLog)
newline = newline.replace("%PreGenTextureMulSizeValue%", TextureMulSizeValue)
newline = newline.replace("%PreGenTileSourceDirectories%", PreGenTileSourceDirectories)
return newline
def generateFile(sourceFile, destFile):
srcf = open(sourceFile, "r")
dstf = open(destFile, "w")
printLog(log, "WRITE " + destFile)
for line in srcf:
dstf.write(transformLine(line))
dstf.close()
srcf.close()
def generateEcosystem(ecosystemName, databaseRootName):
global PreGenEcosystemName
PreGenEcosystemName = ecosystemName
global PreGenDatabaseRootName
PreGenDatabaseRootName = databaseRootName
global PreGenDateTimeStamp
PreGenDateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
global PreGenMultipleTilesPostfix
PreGenMultipleTilesPostfix = ""
global PreGenCoarseMeshTextureNames
PreGenCoarseMeshTextureNames = ""
global PreGenTileSourceDirectories
PreGenTileSourceDirectories = ""
for suffix in SeasonSuffixes:
PreGenMultipleTilesPostfix += "MultipleTilesPostfix += [ \"_" + suffix + "\" ]\n"
PreGenCoarseMeshTextureNames += "CoarseMeshTextureNames += [ \"nel_coarse_mesh_\" + EcosystemName + \"_" + suffix + "\" ]\n"
for tiledir in TileDirectories:
PreGenTileSourceDirectories += "TilesSourceDirectories += [ \"landscape/_texture_tiles/\" + EcosystemName + \"_" + suffix + "/" + tiledir + "\" ]\n"
global PreGenMapSubdirectories
PreGenMapSubdirectories = ""
for subdir in MapSubdirectories:
PreGenMapSubdirectories += "MapSourceDirectories += [ DatabaseRootPath + \"/decors/_textures/" + subdir + "\" ]\n"
destDir = WorkspaceDirectory + "/ecosystems/" + ecosystemName
mkPath(log, destDir)
generateFile(templateDir + "/process.py", destDir + "/process.py")
generateFile(templateDir + "/directories.py", destDir + "/directories.py")
return
# Add new ecosystems below this line.
# DESERT
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = DefaultShapeExportOpt8BitsLightmap
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "1.5-marecage_profond" ]
TileDirectories += [ "1-marecages" ]
TileDirectories += [ "2-citees" ]
TileDirectories += [ "3-fond_canyon" ]
TileDirectories += [ "4.2-boisbandeclair" ]
TileDirectories += [ "4.5-desert2boisbande" ]
TileDirectories += [ "4-falaise_bois_bande" ]
TileDirectories += [ "5-falaise_normales" ]
TileDirectories += [ "6.5-desertalternatif" ]
TileDirectories += [ "6-desert" ]
TileDirectories += [ "7-routes" ]
TileDirectories += [ "8-foretbrule" ]
generateEcosystem("desert", "fyros")
# JUNGLE
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "10-crevassejungle" ]
TileDirectories += [ "11-paroisjungle" ]
TileDirectories += [ "12-vasejungle" ]
TileDirectories += [ "1-junglemousse" ]
TileDirectories += [ "2-junglefeuilles" ]
TileDirectories += [ "3-jungleherbesseche" ]
TileDirectories += [ "4-jungleherbevieille" ]
TileDirectories += [ "5-jungleterreaux" ]
TileDirectories += [ "6-junglegoo" ]
TileDirectories += [ "7-sciurejungle" ]
TileDirectories += [ "8-terrejungle" ]
TileDirectories += [ "9-falaisejungle" ]
TileDirectories += [ "Transitions" ]
generateEcosystem("jungle", "jungle")
# PRIMES RACINES
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = DefaultShapeExportOptLightingLimit
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = DefaultShapeExportOptOversampling
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
MapSubdirectories += [ "batiments" ]
TileDirectories = [ ]
TileDirectories += [ "PR-creux" ]
TileDirectories += [ "PR-dome-moussu" ]
TileDirectories += [ "PR-kitiniere" ]
TileDirectories += [ "PR-mousse-licken" ]
TileDirectories += [ "PR-mousse-spongieus" ]
TileDirectories += [ "PR-parois" ]
TileDirectories += [ "PR-sol-mousse" ]
TileDirectories += [ "PR-souche" ]
TileDirectories += [ "PR-stalagmite" ]
TileDirectories += [ "PR-terre" ]
TileDirectories += [ "aditif" ]
generateEcosystem("primes_racines", "primes_racines")
# LACUSTRE
ShapeExportOptExportLighting = DefaultShapeExportOptExportLighting
ShapeExportOptShadow = DefaultShapeExportOptShadow
ShapeExportOptLightingLimit = "0"
ShapeExportOptLumelSize = DefaultShapeExportOptLumelSize
ShapeExportOptOversampling = "8"
ShapeExportOpt8BitsLightmap = "false"
ShapeExportOptLightmapLog = DefaultShapeExportOptLightmapLog
TextureMulSizeValue = DefaultTextureMulSizeValue
SeasonSuffixes = DefaultSeasonSuffixes
MapSubdirectories = [ ]
MapSubdirectories += [ "vegetations" ]
TileDirectories = [ ]
TileDirectories += [ "1a-sable-marin" ]
TileDirectories += [ "1-plages" ]
TileDirectories += [ "2-iles" ]
TileDirectories += [ "2-ilesa" ]
TileDirectories += [ "2-iles-marines" ]
TileDirectories += [ "3-fondmarin2plage" ]
TileDirectories += [ "4-marecages" ]
TileDirectories += [ "5-marecages" ]
TileDirectories += [ "5-parois-marine" ]
TileDirectories += [ "6-fond_marin" ]
TileDirectories += [ "7-bassesiles" ]
TileDirectories += [ "7-mousseter" ]
TileDirectories += [ "7-racines" ]
TileDirectories += [ "8-mousse_marine" ]
TileDirectories += [ "constructible" ]
generateEcosystem("lacustre", "tryker")
printLog(log, "")
log.close()

@ -1,100 +1,100 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_simple_max_exporters.log"):
os.remove("generate_simple_max_exporters.log")
log = open("generate_simple_max_exporters.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate simple max exporters")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
def processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", dateTimeStamp)
newline = newline.replace("%PreGenProcessName%", processName)
newline = newline.replace("%PreGenFileExtension%", fileExtension)
newline = newline.replace("%PreGenSourceDirectoriesVariable%", sourceDirectoriesVariable)
newline = newline.replace("%PreGenExportDirectoryVariable%", exportDirectoryVariable)
newline = newline.replace("%PreGenInstallDirectoryVariable%", clientDirectoryVariable)
return newline
def generateSimpleMaxExporterFile(sourceFile, destFile, writeMode, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
srcf = open(sourceFile, "r")
dstf = open(destFile, writeMode)
printLog(log, "WRITE " + destFile + " " + writeMode)
for line in srcf:
dstf.write(processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp))
dstf.close()
srcf.close()
def generateSimpleMaxExporter(processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
maxscriptDir = processDir + "/maxscript"
mkPath(log, maxscriptDir)
templateDir = os.getcwd().replace("\\", "/") + "/simple_max_exporter_template"
mkPath(log, templateDir)
scriptDir = os.getcwd().replace("\\", "/") + "/max_exporter_scripts"
mkPath(log, scriptDir)
if not os.path.isfile(processDir + "/0_setup.py"):
generateSimpleMaxExporterFile(templateDir + "/0_setup.py", processDir + "/0_setup.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/1_export_header.py", processDir + "/1_export.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(scriptDir + "/" + fileExtension + ".py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/1_export_footer.py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/2_build.py"):
generateSimpleMaxExporterFile(templateDir + "/2_build.py", processDir + "/2_build.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/3_install.py"):
generateSimpleMaxExporterFile(templateDir + "/3_install.py", processDir + "/3_install.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/export_header.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(scriptDir + "/" + fileExtension + ".ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/export_footer.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporter("skel", "skel", "SkelSourceDirectories", "SkelExportDirectory", "SkelInstallDirectory")
generateSimpleMaxExporter("swt", "swt", "SwtSourceDirectories", "SwtExportDirectory", "SwtInstallDirectory")
generateSimpleMaxExporter("zone", "zone", "ZoneSourceDirectory", "ZoneExportDirectory", "ZoneInstallDirectory")
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_simple_max_exporters.log"):
os.remove("generate_simple_max_exporters.log")
log = open("generate_simple_max_exporters.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate simple max exporters")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
def processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", dateTimeStamp)
newline = newline.replace("%PreGenProcessName%", processName)
newline = newline.replace("%PreGenFileExtension%", fileExtension)
newline = newline.replace("%PreGenSourceDirectoriesVariable%", sourceDirectoriesVariable)
newline = newline.replace("%PreGenExportDirectoryVariable%", exportDirectoryVariable)
newline = newline.replace("%PreGenInstallDirectoryVariable%", clientDirectoryVariable)
return newline
def generateSimpleMaxExporterFile(sourceFile, destFile, writeMode, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
srcf = open(sourceFile, "r")
dstf = open(destFile, writeMode)
printLog(log, "WRITE " + destFile + " " + writeMode)
for line in srcf:
dstf.write(processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp))
dstf.close()
srcf.close()
def generateSimpleMaxExporter(processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
maxscriptDir = processDir + "/maxscript"
mkPath(log, maxscriptDir)
templateDir = os.getcwd().replace("\\", "/") + "/simple_max_exporter_template"
mkPath(log, templateDir)
scriptDir = os.getcwd().replace("\\", "/") + "/max_exporter_scripts"
mkPath(log, scriptDir)
if not os.path.isfile(processDir + "/0_setup.py"):
generateSimpleMaxExporterFile(templateDir + "/0_setup.py", processDir + "/0_setup.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/1_export_header.py", processDir + "/1_export.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(scriptDir + "/" + fileExtension + ".py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/1_export_footer.py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/2_build.py"):
generateSimpleMaxExporterFile(templateDir + "/2_build.py", processDir + "/2_build.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/3_install.py"):
generateSimpleMaxExporterFile(templateDir + "/3_install.py", processDir + "/3_install.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/export_header.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(scriptDir + "/" + fileExtension + ".ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporterFile(templateDir + "/export_footer.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateSimpleMaxExporter("skel", "skel", "SkelSourceDirectories", "SkelExportDirectory", "SkelInstallDirectory")
generateSimpleMaxExporter("swt", "swt", "SwtSourceDirectories", "SwtExportDirectory", "SwtInstallDirectory")
generateSimpleMaxExporter("zone", "zone", "ZoneSourceDirectory", "ZoneExportDirectory", "ZoneInstallDirectory")
printLog(log, "")
log.close()

@ -1,120 +1,120 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_tagged_max_exporters.log"):
os.remove("generate_tagged_max_exporters.log")
log = open("generate_tagged_max_exporters.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate tagged max exporters")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
templateDir = os.getcwd().replace("\\", "/") + "/tagged_max_exporter_template"
mkPath(log, templateDir)
scriptDir = os.getcwd().replace("\\", "/") + "/max_exporter_scripts"
mkPath(log, scriptDir)
def processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", dateTimeStamp)
newline = newline.replace("%PreGenProcessName%", processName)
newline = newline.replace("%PreGenFileExtension%", fileExtension)
newline = newline.replace("%PreGenSourceDirectoriesVariable%", sourceDirectoriesVariable)
newline = newline.replace("%PreGenExportDirectoryVariable%", exportDirectoryVariable)
newline = newline.replace("%PreGenTagExportDirectoryVariable%", tagExportDirectoryVariable)
newline = newline.replace("%PreGenInstallDirectoryVariable%", clientDirectoryVariable)
return newline
def generateTaggedMaxExporterFile(sourceFile, destFile, writeMode, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
srcf = open(sourceFile, "r")
dstf = open(destFile, writeMode)
printLog(log, "WRITE " + destFile + " " + writeMode)
for line in srcf:
dstf.write(processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp))
dstf.close()
srcf.close()
def generateTaggedMaxScriptFile(processDir, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
maxscriptDir = processDir + "/maxscript"
mkPath(log, maxscriptDir)
generateTaggedMaxExporterFile(templateDir + "/export_header.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(scriptDir + "/" + fileExtension + ".ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/export_footer.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
def generateTaggedMaxScript(processName, fileExtension):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
generateTaggedMaxScriptFile(processDir, processName, fileExtension, "_invalid", "_invalid", "_invalid", "_invalid", dateTimeStamp)
def generateTaggedMaxExporter(processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
if not os.path.isfile(processDir + "/0_setup.py"):
generateTaggedMaxExporterFile(templateDir + "/0_setup.py", processDir + "/0_setup.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/1_export_header.py", processDir + "/1_export.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(scriptDir + "/" + fileExtension + ".py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/1_export_footer.py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/2_build.py"):
generateTaggedMaxExporterFile(templateDir + "/2_build.py", processDir + "/2_build.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/3_install.py"):
generateTaggedMaxExporterFile(templateDir + "/3_install.py", processDir + "/3_install.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxScriptFile(processDir, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporter("pacs_prim", "pacs_prim", "PacsPrimSourceDirectories", "PacsPrimExportDirectory", "PacsPrimTagExportDirectory", "PacsPrimInstallDirectory")
generateTaggedMaxExporter("clodbank", "clod", "ClodSourceDirectories", "ClodExportDirectory", "ClodTagExportDirectory", "ClodInstallDirectory")
generateTaggedMaxScript("ig", "ig")
generateTaggedMaxExporter("rbank", "cmb", "RBankCmbSourceDirectories", "RBankCmbExportDirectory", "RBankCmbTagExportDirectory", "PacsInstallDirectory")
generateTaggedMaxExporter("veget", "veget", "VegetSourceDirectories", "VegetExportDirectory", "VegetTagExportDirectory", "VegetInstallDirectory")
generateTaggedMaxScript("shape", "shape")
generateTaggedMaxExporter("anim", "anim", "AnimSourceDirectories", "AnimExportDirectory", "AnimTagExportDirectory", "AnimInstallDirectory")
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../configuration")
if os.path.isfile("generate_tagged_max_exporters.log"):
os.remove("generate_tagged_max_exporters.log")
log = open("generate_tagged_max_exporters.log", "w")
from scripts import *
from buildsite import *
from tools import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Generate tagged max exporters")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
templateDir = os.getcwd().replace("\\", "/") + "/tagged_max_exporter_template"
mkPath(log, templateDir)
scriptDir = os.getcwd().replace("\\", "/") + "/max_exporter_scripts"
mkPath(log, scriptDir)
def processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
newline = line.replace("%PreGenWarning%", "WARNING : this is a generated file, don't change it !")
newline = newline.replace("%PreGenDateTimeStamp%", dateTimeStamp)
newline = newline.replace("%PreGenProcessName%", processName)
newline = newline.replace("%PreGenFileExtension%", fileExtension)
newline = newline.replace("%PreGenSourceDirectoriesVariable%", sourceDirectoriesVariable)
newline = newline.replace("%PreGenExportDirectoryVariable%", exportDirectoryVariable)
newline = newline.replace("%PreGenTagExportDirectoryVariable%", tagExportDirectoryVariable)
newline = newline.replace("%PreGenInstallDirectoryVariable%", clientDirectoryVariable)
return newline
def generateTaggedMaxExporterFile(sourceFile, destFile, writeMode, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
srcf = open(sourceFile, "r")
dstf = open(destFile, writeMode)
printLog(log, "WRITE " + destFile + " " + writeMode)
for line in srcf:
dstf.write(processLine(line, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp))
dstf.close()
srcf.close()
def generateTaggedMaxScriptFile(processDir, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp):
maxscriptDir = processDir + "/maxscript"
mkPath(log, maxscriptDir)
generateTaggedMaxExporterFile(templateDir + "/export_header.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(scriptDir + "/" + fileExtension + ".ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/export_footer.ms", maxscriptDir + "/" + fileExtension + "_export.ms", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
def generateTaggedMaxScript(processName, fileExtension):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
generateTaggedMaxScriptFile(processDir, processName, fileExtension, "_invalid", "_invalid", "_invalid", "_invalid", dateTimeStamp)
def generateTaggedMaxExporter(processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable):
dateTimeStamp = time.strftime("%Y-%m-%d-%H-%M-GMT", time.gmtime(time.time()))
processDir = ScriptDirectory + "/processes/" + processName
mkPath(log, processDir)
if not os.path.isfile(processDir + "/0_setup.py"):
generateTaggedMaxExporterFile(templateDir + "/0_setup.py", processDir + "/0_setup.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/1_export_header.py", processDir + "/1_export.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(scriptDir + "/" + fileExtension + ".py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporterFile(templateDir + "/1_export_footer.py", processDir + "/1_export.py", "a", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/2_build.py"):
generateTaggedMaxExporterFile(templateDir + "/2_build.py", processDir + "/2_build.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
if not os.path.isfile(processDir + "/3_install.py"):
generateTaggedMaxExporterFile(templateDir + "/3_install.py", processDir + "/3_install.py", "w", processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxScriptFile(processDir, processName, fileExtension, sourceDirectoriesVariable, exportDirectoryVariable, tagExportDirectoryVariable, clientDirectoryVariable, dateTimeStamp)
generateTaggedMaxExporter("pacs_prim", "pacs_prim", "PacsPrimSourceDirectories", "PacsPrimExportDirectory", "PacsPrimTagExportDirectory", "PacsPrimInstallDirectory")
generateTaggedMaxExporter("clodbank", "clod", "ClodSourceDirectories", "ClodExportDirectory", "ClodTagExportDirectory", "ClodInstallDirectory")
generateTaggedMaxScript("ig", "ig")
generateTaggedMaxExporter("rbank", "cmb", "RBankCmbSourceDirectories", "RBankCmbExportDirectory", "RBankCmbTagExportDirectory", "PacsInstallDirectory")
generateTaggedMaxExporter("veget", "veget", "VegetSourceDirectories", "VegetExportDirectory", "VegetTagExportDirectory", "VegetInstallDirectory")
generateTaggedMaxScript("shape", "shape")
generateTaggedMaxExporter("anim", "anim", "AnimSourceDirectories", "AnimExportDirectory", "AnimTagExportDirectory", "AnimInstallDirectory")
printLog(log, "")
log.close()

@ -1,7 +1,7 @@
# Remove bad file from previous script version
listPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable% + "/landscape_col_prim_pacs_list.txt"
if os.path.isfile(listPath):
os.remove(listPath)
# Remove bad file from previous script version
listPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable% + "/landscape_col_prim_pacs_list.txt"
if os.path.isfile(listPath):
os.remove(listPath)

@ -1,8 +1,8 @@
printLog(log, ">>> Export skel directly <<<")
mkPath(log, ExportBuildDirectory + "/" + SkelExportDirectory)
for dir in SkelSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
copyFilesExtNoSubdirIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + SkelExportDirectory, ".skel")
printLog(log, ">>> Export skel directly <<<")
mkPath(log, ExportBuildDirectory + "/" + SkelExportDirectory)
for dir in SkelSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
copyFilesExtNoSubdirIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + SkelExportDirectory, ".skel")

@ -1,8 +1,8 @@
printLog(log, ">>> Try to copy ligo zone if any <<<")
printLog(log, "********************************")
printLog(log, "******** TODO ********")
printLog(log, "********************************")
printLog(log, "")
printLog(log, ">>> Try to copy ligo zone if any <<<")
printLog(log, "********************************")
printLog(log, "******** TODO ********")
printLog(log, "********************************")
printLog(log, "")

@ -1,65 +1,65 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + %PreGenInstallDirectoryVariable%)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + %PreGenInstallDirectoryVariable%)
log.close()
# end of file

@ -1,7 +1,7 @@
printLog(log, "")
log.close()
# end of file
printLog(log, "")
log.close()
# end of file

@ -1,92 +1,92 @@
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file 1_export.py
# \brief Export %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export %PreGenProcessName% 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export %PreGenProcessName% 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%, ".%PreGenFileExtension%")):
scriptSrc = "maxscript/%PreGenFileExtension%_export.ms"
scriptDst = MaxUserDirectory + "/scripts/%PreGenFileExtension%_export.ms"
outputLogfile = ScriptDirectory + "/processes/%PreGenProcessName%/log.log"
outputDirectory = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
maxSourceDir = DatabaseDirectory + "/" + dir
tagList = findFiles(log, outputDirectory, "", ".%PreGenFileExtension%")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
while tagDiff > 0:
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "%PreGenFileExtension%_export.ms", "-q", "-mi", "-mip" ])
tagList = findFiles(log, outputDirectory, "", ".%PreGenFileExtension%")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
printLog(log, "Exported " + str(tagDiff) + " .%PreGenFileExtension% files!")
os.remove(scriptDst)
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file 1_export.py
# \brief Export %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export %PreGenProcessName% 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export %PreGenProcessName% 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%, ".%PreGenFileExtension%")):
scriptSrc = "maxscript/%PreGenFileExtension%_export.ms"
scriptDst = MaxUserDirectory + "/scripts/%PreGenFileExtension%_export.ms"
outputLogfile = ScriptDirectory + "/processes/%PreGenProcessName%/log.log"
outputDirectory = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
maxSourceDir = DatabaseDirectory + "/" + dir
tagList = findFiles(log, outputDirectory, "", ".%PreGenFileExtension%")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
while tagDiff > 0:
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "%PreGenFileExtension%_export.ms", "-q", "-mi", "-mip" ])
tagList = findFiles(log, outputDirectory, "", ".%PreGenFileExtension%")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
printLog(log, "Exported " + str(tagDiff) + " .%PreGenFileExtension% files!")
os.remove(scriptDst)

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install %PreGenProcessName% <<<")
exportPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
mkPath(log, exportPath)
installPath = InstallDirectory + "/" + %PreGenInstallDirectoryVariable%
mkPath(log, installPath)
copyFilesExtNoSubdirIfNeeded(log, exportPath, installPath, ".%PreGenFileExtension%")
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install %PreGenProcessName% <<<")
exportPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
mkPath(log, exportPath)
installPath = InstallDirectory + "/" + %PreGenInstallDirectoryVariable%
mkPath(log, installPath)
copyFilesExtNoSubdirIfNeeded(log, exportPath, installPath, ".%PreGenFileExtension%")
printLog(log, "")
log.close()
# end of file

@ -1,66 +1,66 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
mkPath(log, ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + %PreGenInstallDirectoryVariable%)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
mkPath(log, ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + %PreGenInstallDirectoryVariable%)
log.close()
# end of file

@ -1,9 +1,9 @@
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file

@ -1,130 +1,130 @@
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file 1_export.py
# \brief Export %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export %PreGenProcessName% 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export %PreGenProcessName% 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
mkPath(log, ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%)
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%, ".max.tag")):
scriptSrc = "maxscript/%PreGenFileExtension%_export.ms"
scriptDst = MaxUserDirectory + "/scripts/%PreGenFileExtension%_export.ms"
outputLogfile = ScriptDirectory + "/processes/%PreGenProcessName%/log.log"
outputDirectory = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
tagDirectory = ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "%PreGenFileExtension%_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")
#!/usr/bin/python
#
# #################################################################
# ## %PreGenWarning%
# #################################################################
#
# \file 1_export.py
# \brief Export %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export %PreGenProcessName% 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export %PreGenProcessName% 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%)
mkPath(log, ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%)
for dir in %PreGenSourceDirectoriesVariable%:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%, ".max.tag")):
scriptSrc = "maxscript/%PreGenFileExtension%_export.ms"
scriptDst = MaxUserDirectory + "/scripts/%PreGenFileExtension%_export.ms"
outputLogfile = ScriptDirectory + "/processes/%PreGenProcessName%/log.log"
outputDirectory = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
tagDirectory = ExportBuildDirectory + "/" + %PreGenTagExportDirectoryVariable%
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "%PreGenFileExtension%_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install %PreGenProcessName% <<<")
exportPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
mkPath(log, exportPath)
installPath = InstallDirectory + "/" + %PreGenInstallDirectoryVariable%
mkPath(log, installPath)
copyFilesNoTreeIfNeeded(log, exportPath, installPath)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install %PreGenProcessName%
# \date %PreGenDateTimeStamp%
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install %PreGenProcessName%
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install %PreGenProcessName%")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install %PreGenProcessName% <<<")
exportPath = ExportBuildDirectory + "/" + %PreGenExportDirectoryVariable%
mkPath(log, exportPath)
installPath = InstallDirectory + "/" + %PreGenInstallDirectoryVariable%
mkPath(log, installPath)
copyFilesNoTreeIfNeeded(log, exportPath, installPath)
printLog(log, "")
log.close()
# end of file

@ -1,89 +1,89 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
#printLog(log, "")
#printLog(log, "-------")
#printLog(log, "--- Setup project")
#printLog(log, "-------")
#printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
#printLog(log, "")
#printLog(log, "")
#printLog(log, "-------")
#printLog(log, "--- Setup client directories")
#printLog(log, "-------")
#printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
#printLog(log, "")
#for dir in ClientSetupDirectories:
# mkPath(log, InstallDirectory + "/" + dir)
#printLog(log, "")
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the setup processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "0_setup.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Run all setup processes
# \date 2009-02-18 15:28GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all setup processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
#printLog(log, "")
#printLog(log, "-------")
#printLog(log, "--- Setup project")
#printLog(log, "-------")
#printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
#printLog(log, "")
#printLog(log, "")
#printLog(log, "-------")
#printLog(log, "--- Setup client directories")
#printLog(log, "-------")
#printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
#printLog(log, "")
#for dir in ClientSetupDirectories:
# mkPath(log, InstallDirectory + "/" + dir)
#printLog(log, "")
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the setup processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "0_setup.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()

@ -1,73 +1,73 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Run all export processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all export processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the export processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "1_export.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 1_export.py
# \brief Run all export processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all export processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the export processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "1_export.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()

@ -1,73 +1,73 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Run all build processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all build processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the build processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "2_build.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 2_build.py
# \brief Run all build processes
# \date 2009-02-18 09:22GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all build processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
# Log error
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the build processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "2_build.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()

@ -1,72 +1,72 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Run all install processes
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all install processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the install processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "3_install.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()
#!/usr/bin/python
#
# \file 3_install.py
# \brief Run all install processes
# \date 2009-02-18 16:19GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Run all install processes
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util, argparse
sys.path.append("../configuration")
parser = argparse.ArgumentParser()
parser.add_argument('--includeprocess', '-ipc', nargs='+')
parser.add_argument('--excludeprocess', '-epc', nargs='+')
args = parser.parse_args()
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Run the install processes")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each process
for processName in ProcessToComplete:
if ((args.includeprocess == None or processName in args.includeprocess) and (args.excludeprocess == None or not processName in args.excludeprocess)):
printLog(log, "PROCESS " + processName)
os.chdir(processName)
try:
subprocess.call([ "python", "3_install.py" ])
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
os.chdir("..")
try:
processLog = open(processName + "/log.log", "r")
processLogData = processLog.read()
processLog.close()
log.write(processLogData)
except Exception, e:
printLog(log, "<" + processName + "> " + str(e))
# subprocess.call("idle.bat")
else:
printLog(log, "IGNORE PROCESS " + processName)
printLog(log, "")
log.close()

@ -1,66 +1,66 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
#for dir in MapSourceDirectories:
# mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyTagExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
#mkPath(log, InstallDirectory + "/" + DummyInstallDirectory)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
#for dir in MapSourceDirectories:
# mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyTagExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
#mkPath(log, InstallDirectory + "/" + DummyInstallDirectory)
log.close()
# end of file

@ -1,117 +1,117 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
# ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
printLog(log, "")
# Export dummy 3dsmax
printLog(log, ">>> Export dummy 3dsmax <<<")
# Build paths
#scriptSrc = "maxscript/dummy_export.ms"
# scriptDst = MaxDirectory + "/scripts/dummy_export.ms"
#scriptDst = MaxUserDirectory + "/scripts/dummy_export.ms"
#logFile = ScriptDirectory + "/processes/dummy/log.log"
#outDirTag = ExportBuildDirectory + "/" + DummyTagExportDirectory
#mkPath(log, outDirTag)
#outDirWithoutCoarse = ExportBuildDirectory + "/" + DummyExportDirectory
#mkPath(log, outDirWithoutCoarse)
#outDirWithCoarse = ExportBuildDirectory + "/" + DummyWithCoarseMeshExportDirectory
#mkPath(log, outDirWithCoarse)
#outDirLightmap = ExportBuildDirectory + "/" + DummyLightmapNotOptimizedExportDirectory
#mkPath(log, outDirLightmap)
#outDirAnim = ExportBuildDirectory + "/" + DummyAnimExportDirectory
#mkPath(log, outDirAnim)
#tagList = findFiles(log, outDirTag, "", ".tag")
#tagLen = len(tagList)
# For each directoy
#if os.path.isfile(scriptDst):
# os.remove(scriptDst)
#for dir in DummySourceDirectories:
# tagDiff = 1
# dummySourceDir = DatabaseDirectory + "/" + dir
# mkPath(log, dummySourceDir)
# sSrc = open(scriptSrc, "r")
# sDst = open(scriptDst, "w")
# for line in sSrc:
# newline = line.replace("output_logfile", logFile)
# newline = newline.replace("dummy_source_directory", dummySourceDir)
# newline = newline.replace("output_directory_tag", outDirTag)
# newline = newline.replace("output_directory_without_coarse_mesh", outDirWithoutCoarse)
# newline = newline.replace("output_directory_with_coarse_mesh", outDirWithCoarse)
# newline = newline.replace("dummy_export_opt_export_lighting", DummyExportOptExportLighting)
# newline = newline.replace("dummy_export_opt_shadow", DummyExportOptShadow)
# newline = newline.replace("dummy_export_opt_lighting_limit", str(DummyExportOptLightingLimit))
# newline = newline.replace("dummy_export_opt_lumel_size", DummyExportOptLumelSize)
# newline = newline.replace("dummy_export_opt_oversampling", str(DummyExportOptOversampling))
# newline = newline.replace("dummy_export_opt_lightmap_log", DummyExportOptLightmapLog)
# newline = newline.replace("dummy_lightmap_path", outDirLightmap)
# newline = newline.replace("output_directory_anim", outDirAnim)
# sDst.write(newline)
# sSrc.close()
# sDst.close()
# while tagDiff > 0:
# printLog(log, "MAXSCRIPT " + scriptDst)
# subprocess.call([ Max, "-U", "MAXScript", "dummy_export.ms", "-q", "-mi", "-mip" ])
# tagList = findFiles(log, outDirTag, "", ".tag")
# newTagLen = len(tagList)
# tagDiff = newTagLen - tagLen
# tagLen = newTagLen
# printLog(log, "Exported " + str(tagDiff) + " .max files!")
# tagDiff += hackBdummyTree() # force rerun also when bdummy tree deleted
# os.remove(scriptDst)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
# ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
printLog(log, "")
# Export dummy 3dsmax
printLog(log, ">>> Export dummy 3dsmax <<<")
# Build paths
#scriptSrc = "maxscript/dummy_export.ms"
# scriptDst = MaxDirectory + "/scripts/dummy_export.ms"
#scriptDst = MaxUserDirectory + "/scripts/dummy_export.ms"
#logFile = ScriptDirectory + "/processes/dummy/log.log"
#outDirTag = ExportBuildDirectory + "/" + DummyTagExportDirectory
#mkPath(log, outDirTag)
#outDirWithoutCoarse = ExportBuildDirectory + "/" + DummyExportDirectory
#mkPath(log, outDirWithoutCoarse)
#outDirWithCoarse = ExportBuildDirectory + "/" + DummyWithCoarseMeshExportDirectory
#mkPath(log, outDirWithCoarse)
#outDirLightmap = ExportBuildDirectory + "/" + DummyLightmapNotOptimizedExportDirectory
#mkPath(log, outDirLightmap)
#outDirAnim = ExportBuildDirectory + "/" + DummyAnimExportDirectory
#mkPath(log, outDirAnim)
#tagList = findFiles(log, outDirTag, "", ".tag")
#tagLen = len(tagList)
# For each directoy
#if os.path.isfile(scriptDst):
# os.remove(scriptDst)
#for dir in DummySourceDirectories:
# tagDiff = 1
# dummySourceDir = DatabaseDirectory + "/" + dir
# mkPath(log, dummySourceDir)
# sSrc = open(scriptSrc, "r")
# sDst = open(scriptDst, "w")
# for line in sSrc:
# newline = line.replace("output_logfile", logFile)
# newline = newline.replace("dummy_source_directory", dummySourceDir)
# newline = newline.replace("output_directory_tag", outDirTag)
# newline = newline.replace("output_directory_without_coarse_mesh", outDirWithoutCoarse)
# newline = newline.replace("output_directory_with_coarse_mesh", outDirWithCoarse)
# newline = newline.replace("dummy_export_opt_export_lighting", DummyExportOptExportLighting)
# newline = newline.replace("dummy_export_opt_shadow", DummyExportOptShadow)
# newline = newline.replace("dummy_export_opt_lighting_limit", str(DummyExportOptLightingLimit))
# newline = newline.replace("dummy_export_opt_lumel_size", DummyExportOptLumelSize)
# newline = newline.replace("dummy_export_opt_oversampling", str(DummyExportOptOversampling))
# newline = newline.replace("dummy_export_opt_lightmap_log", DummyExportOptLightmapLog)
# newline = newline.replace("dummy_lightmap_path", outDirLightmap)
# newline = newline.replace("output_directory_anim", outDirAnim)
# sDst.write(newline)
# sSrc.close()
# sDst.close()
# while tagDiff > 0:
# printLog(log, "MAXSCRIPT " + scriptDst)
# subprocess.call([ Max, "-U", "MAXScript", "dummy_export.ms", "-q", "-mi", "-mip" ])
# tagList = findFiles(log, outDirTag, "", ".tag")
# newTagLen = len(tagList)
# tagDiff = newTagLen - tagLen
# tagLen = newTagLen
# printLog(log, "Exported " + str(tagDiff) + " .max files!")
# tagDiff += hackBdummyTree() # force rerun also when bdummy tree deleted
# os.remove(scriptDst)
printLog(log, "")
log.close()
# end of file

@ -1,96 +1,96 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
BuildShadowSkin = findTool(log, ToolDirectories, BuildShadowSkinTool, ToolSuffix)
BuildClodtex = findTool(log, ToolDirectories, BuildClodtexTool, ToolSuffix)
LightmapOptimizer = findTool(log, ToolDirectories, LightmapOptimizerTool, ToolSuffix)
TgaToDds = findTool(log, ToolDirectories, TgaToDdsTool, ToolSuffix)
BuildCoarseMesh = findTool(log, ToolDirectories, BuildCoarseMeshTool, ToolSuffix)
#if 1: # todo: CoarseMeshTextureNames length > 0 ...
# printLog(log, ">>> Build coarse meshes <<<")
# dummyWithCoarseMesh = ExportBuildDirectory + "/" + DummyWithCoarseMeshExportDirectory
# mkPath(log, dummyWithCoarseMesh)
# dummyWithCoarseMeshBuilded = ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory
# mkPath(log, dummyWithCoarseMeshBuilded)
# cf = open("confdummy_generated.cfg", "w")
# cf.write("texture_mul_size = " + TextureMulSizeValue + ";\n")
# cf.write("\n")
# cf.write("search_path = \n")
# cf.write("{\n")
# cf.write("\t\"" + dummyWithCoarseMesh + "\", \n")
# for dir in MapSourceDirectories:
# cf.write("\t\"" + DatabaseDirectory + "/" + dir + "\", \n")
# cf.write("};\n")
# cf.write("\n")
# cf.write("list_mesh = \n")
# cf.write("{\n")
# # For each dummy with coarse mesh
# files = findFiles(log, dummyWithCoarseMesh, "", ".dummy")
# for file in files:
# sourceFile = dummyWithCoarseMesh + "/" + file
# if os.path.isfile(sourceFile):
# destFile = dummyWithCoarseMeshBuilded + "/" + file
# cf.write("\t\"" + file + "\", \"" + destFile + "\", \n")
# cf.write("};\n")
# cf.write("\n")
# cf.write("output_textures = \n")
# cf.write("{\n")
# # For each dummy with coarse mesh
# for tn in CoarseMeshTextureNames:
# cf.write("\t\"" + dummyWithCoarseMesh + "/" + tn + ".tga\", \n")
# cf.write("};\n")
# cf.close()
# subprocess.call([ BuildCoarseMesh, "confdummy_generated.cfg" ])
# os.remove("confdummy_generated.cfg")
# for tn in CoarseMeshTextureNames:
# subprocess.call([ TgaToDds, dummyWithCoarseMesh + "/" + tn + ".tga", "-o", dummyWithCoarseMeshBuilded + "/" + tn + ".dds", "-a", "5" ])
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
BuildShadowSkin = findTool(log, ToolDirectories, BuildShadowSkinTool, ToolSuffix)
BuildClodtex = findTool(log, ToolDirectories, BuildClodtexTool, ToolSuffix)
LightmapOptimizer = findTool(log, ToolDirectories, LightmapOptimizerTool, ToolSuffix)
TgaToDds = findTool(log, ToolDirectories, TgaToDdsTool, ToolSuffix)
BuildCoarseMesh = findTool(log, ToolDirectories, BuildCoarseMeshTool, ToolSuffix)
#if 1: # todo: CoarseMeshTextureNames length > 0 ...
# printLog(log, ">>> Build coarse meshes <<<")
# dummyWithCoarseMesh = ExportBuildDirectory + "/" + DummyWithCoarseMeshExportDirectory
# mkPath(log, dummyWithCoarseMesh)
# dummyWithCoarseMeshBuilded = ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory
# mkPath(log, dummyWithCoarseMeshBuilded)
# cf = open("confdummy_generated.cfg", "w")
# cf.write("texture_mul_size = " + TextureMulSizeValue + ";\n")
# cf.write("\n")
# cf.write("search_path = \n")
# cf.write("{\n")
# cf.write("\t\"" + dummyWithCoarseMesh + "\", \n")
# for dir in MapSourceDirectories:
# cf.write("\t\"" + DatabaseDirectory + "/" + dir + "\", \n")
# cf.write("};\n")
# cf.write("\n")
# cf.write("list_mesh = \n")
# cf.write("{\n")
# # For each dummy with coarse mesh
# files = findFiles(log, dummyWithCoarseMesh, "", ".dummy")
# for file in files:
# sourceFile = dummyWithCoarseMesh + "/" + file
# if os.path.isfile(sourceFile):
# destFile = dummyWithCoarseMeshBuilded + "/" + file
# cf.write("\t\"" + file + "\", \"" + destFile + "\", \n")
# cf.write("};\n")
# cf.write("\n")
# cf.write("output_textures = \n")
# cf.write("{\n")
# # For each dummy with coarse mesh
# for tn in CoarseMeshTextureNames:
# cf.write("\t\"" + dummyWithCoarseMesh + "/" + tn + ".tga\", \n")
# cf.write("};\n")
# cf.close()
# subprocess.call([ BuildCoarseMesh, "confdummy_generated.cfg" ])
# os.remove("confdummy_generated.cfg")
# for tn in CoarseMeshTextureNames:
# subprocess.call([ TgaToDds, dummyWithCoarseMesh + "/" + tn + ".tga", "-o", dummyWithCoarseMeshBuilded + "/" + tn + ".dds", "-a", "5" ])
log.close()
# end of file

@ -1,63 +1,63 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
#installPath = InstallDirectory + "/" + DummyInstallDirectory
#mkPath(log, installPath)
printLog(log, ">>> Install dummy <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyExportDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyExportDirectory, installPath, ".dummy")
#mkPath(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory, installPath, ".dummy")
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory, installPath, ".dds")
#mkPath(log, ExportBuildDirectory + "/" + DummyAnimExportDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyAnimExportDirectory, installPath, ".anim")
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install dummy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install dummy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install dummy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
#installPath = InstallDirectory + "/" + DummyInstallDirectory
#mkPath(log, installPath)
printLog(log, ">>> Install dummy <<<")
#mkPath(log, ExportBuildDirectory + "/" + DummyExportDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyExportDirectory, installPath, ".dummy")
#mkPath(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory, installPath, ".dummy")
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyWithCoarseMeshBuildDirectory, installPath, ".dds")
#mkPath(log, ExportBuildDirectory + "/" + DummyAnimExportDirectory)
#copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + DummyAnimExportDirectory, installPath, ".anim")
printLog(log, "")
log.close()
# end of file

@ -1,98 +1,98 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildTagDirectory)
# Setup lookup directories
printLog(log, ">>> Setup lookup directories <<<")
for dir in IgLookupDirectories:
mkPath(log, ExportBuildDirectory + "/" + dir)
for dir in PacsPrimLookupDirectories:
mkPath(log, ExportBuildDirectory + "/" + dir)
# Setup client directories
printLog(log, ">>> Setup install directories <<<")
mkPath(log, InstallDirectory + "/" + AiWmapInstallDirectory)
# Setup client directories
printLog(log, ">>> Setup configuration <<<")
mkPath(log, InstallDirectory + "/" + AiWmapInstallDirectory)
mkPath(log, ActiveProjectDirectory + "/generated")
cfg = open(ActiveProjectDirectory + "/generated/ai_build_wmap.cfg", "w")
cfg.write("\n")
cfg.write("// AI BUILD WMAP CONFIGURATION\n")
cfg.write("\n")
cfg.write("Paths = {\n")
for dir in IgLookupDirectories:
cfg.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
cfg.write("\t\"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "\", \n")
cfg.write("\t\"" + LeveldesignDirectory + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.write("NoRecursePaths = { };\n")
cfg.write("\n")
cfg.write("PacsPrimPaths = {\n")
for dir in PacsPrimLookupDirectories:
cfg.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.write("OutputPath = \"" + ExportBuildDirectory + "/" + AiWmapBuildDirectory + "\";\n")
cfg.write("\n")
cfg.write("Commands = {\n")
cfg.write("\t\"Verbose " + str(AiWmapVerbose) + "\", \n")
for startPoint in AiWmapStartPoints:
cfg.write("\t\"setStartPoint " + startPoint + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.close()
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + RbankOutputBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildTagDirectory)
# Setup lookup directories
printLog(log, ">>> Setup lookup directories <<<")
for dir in IgLookupDirectories:
mkPath(log, ExportBuildDirectory + "/" + dir)
for dir in PacsPrimLookupDirectories:
mkPath(log, ExportBuildDirectory + "/" + dir)
# Setup client directories
printLog(log, ">>> Setup install directories <<<")
mkPath(log, InstallDirectory + "/" + AiWmapInstallDirectory)
# Setup client directories
printLog(log, ">>> Setup configuration <<<")
mkPath(log, InstallDirectory + "/" + AiWmapInstallDirectory)
mkPath(log, ActiveProjectDirectory + "/generated")
cfg = open(ActiveProjectDirectory + "/generated/ai_build_wmap.cfg", "w")
cfg.write("\n")
cfg.write("// AI BUILD WMAP CONFIGURATION\n")
cfg.write("\n")
cfg.write("Paths = {\n")
for dir in IgLookupDirectories:
cfg.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
cfg.write("\t\"" + ExportBuildDirectory + "/" + RbankOutputBuildDirectory + "\", \n")
cfg.write("\t\"" + LeveldesignDirectory + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.write("NoRecursePaths = { };\n")
cfg.write("\n")
cfg.write("PacsPrimPaths = {\n")
for dir in PacsPrimLookupDirectories:
cfg.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.write("OutputPath = \"" + ExportBuildDirectory + "/" + AiWmapBuildDirectory + "\";\n")
cfg.write("\n")
cfg.write("Commands = {\n")
cfg.write("\t\"Verbose " + str(AiWmapVerbose) + "\", \n")
for startPoint in AiWmapStartPoints:
cfg.write("\t\"setStartPoint " + startPoint + "\", \n")
cfg.write("};\n")
cfg.write("\n")
cfg.close()
log.close()
# end of file

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + AiWmapInstallDirectory
mkPath(log, installPath)
printLog(log, ">>> Install ai_wmap <<<")
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory)
copyFilesNoTreeIfNeeded(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory, installPath)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install ai_wmap
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install ai_wmap
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install ai_wmap")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + AiWmapInstallDirectory
mkPath(log, installPath)
printLog(log, ">>> Install ai_wmap <<<")
mkPath(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory)
copyFilesNoTreeIfNeeded(log, ExportBuildDirectory + "/" + AiWmapBuildDirectory, installPath)
printLog(log, "")
log.close()
# end of file

@ -1,66 +1,66 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup anim
# \date 2009-03-10 14:56GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in AnimSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + AnimInstallDirectory)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup anim
# \date 2009-03-10 14:56GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in AnimSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + AnimInstallDirectory)
log.close()
# end of file

@ -1,139 +1,139 @@
#!/usr/bin/python
#
# #################################################################
# ## WARNING : this is a generated file, don't change it !
# #################################################################
#
# \file 1_export.py
# \brief Export anim
# \date 2015-01-06-16-31-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export anim 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export anim 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + AnimTagExportDirectory)
for dir in AnimSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + AnimTagExportDirectory, ".max.tag")):
scriptSrc = "maxscript/anim_export.ms"
scriptDst = MaxUserDirectory + "/scripts/anim_export.ms"
outputLogfile = ScriptDirectory + "/processes/anim/log.log"
outputDirectory = ExportBuildDirectory + "/" + AnimExportDirectory
tagDirectory = ExportBuildDirectory + "/" + AnimTagExportDirectory
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "anim_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file
#!/usr/bin/python
#
# #################################################################
# ## WARNING : this is a generated file, don't change it !
# #################################################################
#
# \file 1_export.py
# \brief Export anim
# \date 2015-01-06-16-31-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export anim 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export anim 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + AnimExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + AnimTagExportDirectory)
for dir in AnimSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + AnimTagExportDirectory, ".max.tag")):
scriptSrc = "maxscript/anim_export.ms"
scriptDst = MaxUserDirectory + "/scripts/anim_export.ms"
outputLogfile = ScriptDirectory + "/processes/anim/log.log"
outputDirectory = ExportBuildDirectory + "/" + AnimExportDirectory
tagDirectory = ExportBuildDirectory + "/" + AnimTagExportDirectory
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "anim_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file

@ -1,70 +1,70 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build anim
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
AnimBuilder = findTool(log, ToolDirectories, AnimBuilderTool, ToolSuffix)
printLog(log, "")
# For each anim directory
printLog(log, ">>> Build anim <<<")
if AnimBuilder == "":
toolLogFail(log, AnimBuilderTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + AnimExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + AnimBuildDirectory
mkPath(log, destDir)
if DoOptimizeAnimations:
printLog(log, ">>> Optimizing animations <<<")
subprocess.call([ AnimBuilder, srcDir, destDir, ActiveProjectDirectory + "/anim_builder.cfg" ])
else:
printLog(log, ">>> Not optimizing animations <<<")
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build anim
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
AnimBuilder = findTool(log, ToolDirectories, AnimBuilderTool, ToolSuffix)
printLog(log, "")
# For each anim directory
printLog(log, ">>> Build anim <<<")
if AnimBuilder == "":
toolLogFail(log, AnimBuilderTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + AnimExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + AnimBuildDirectory
mkPath(log, destDir)
if DoOptimizeAnimations:
printLog(log, ">>> Optimizing animations <<<")
subprocess.call([ AnimBuilder, srcDir, destDir, ActiveProjectDirectory + "/anim_builder.cfg" ])
else:
printLog(log, ">>> Not optimizing animations <<<")
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install anim
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install anim <<<")
srcDir = ExportBuildDirectory + "/" + AnimBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + AnimInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install anim
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install anim
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install anim")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install anim <<<")
srcDir = ExportBuildDirectory + "/" + AnimBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + AnimInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,62 +1,87 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
R2IslandsTextures = findTool(log, ToolDirectories, R2IslandsTexturesTool, ToolSuffix)
if R2IslandsTextures == "":
toolLogFail(log, R2IslandsTexturesTool, ToolSuffix)
else:
printLog(log, ">>> Copy island_screenshots.cfg <<<")
cfgPath = ActiveProjectDirectory + "/generated/island_screenshots.cfg"
shutil.copy(cfgPath, "island_screenshots.cfg")
printLog(log, ">>> Build cartographer <<<")
subprocess.call([ R2IslandsTextures ])
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
R2IslandsTextures = findTool(log, ToolDirectories, R2IslandsTexturesTool, ToolSuffix)
TgaToDds = findTool(log, ToolDirectories, TgaToDdsTool, ToolSuffix)
if R2IslandsTextures == "":
toolLogFail(log, R2IslandsTexturesTool, ToolSuffix)
else:
printLog(log, ">>> Copy island_screenshots.cfg <<<")
cfgPath = ActiveProjectDirectory + "/generated/island_screenshots.cfg"
shutil.copy(cfgPath, "island_screenshots.cfg")
printLog(log, ">>> Build cartographer <<<")
mkPath(log, ExportBuildDirectory + "/" + CartographerBuildDirectory)
subprocess.call([ R2IslandsTextures ])
printLog(log, "")
printLog(log, ">>> Compress cartographer maps to DDS <<<")
if TgaToDds == "":
toolLogFail(log, TgaToDdsTool, ToolSuffix)
else:
destPath = ExportBuildDirectory + "/" + CartographerMapBuildDirectory
mkPath(log, destPath)
sourcePath = ExportBuildDirectory + "/" + CartographerBuildDirectory
mkPath(log, sourcePath)
files = os.listdir(sourcePath)
len_tga_png = len(".tga")
len_dds = len(".dds")
for fileName in files:
if isLegalFileName(fileName):
sourceFile = sourcePath + "/" + fileName
if os.path.isfile(sourceFile):
if (fileName[-len_tga_png:].lower() == ".tga") or (fileName[-len_tga_png:].lower() == ".png"):
destFile = destPath + "/" + os.path.basename(fileName)[0:-len_tga_png] + ".dds"
if needUpdateLogRemoveDest(log, sourceFile, destFile):
subprocess.call([ TgaToDds, sourceFile, "-o", destFile, "-m" ])
elif not os.path.isdir(sourceFile):
printLog(log, "FAIL ?! file not dir or file ?! " + sourceFile)
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,66 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + CartographerInstallDirectory
mkPath(log, installPath)
printLog(log, ">>> Install cartographer <<<")
mkPath(log, ExportBuildDirectory + "/" + CartographerBuildDirectory)
copyFilesNoTreeIfNeeded(log, ExportBuildDirectory + "/" + CartographerBuildDirectory, installPath)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install cartographer
# \date 2014-09-13 13:32GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install cartographer
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2014 Jan BOON
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install cartographer")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + CartographerInstallDirectory
islandsInstallPath = InstallDirectory + "/" + IslandsInstallDirectory
printLog(log, ">>> Install cartographer <<<")
mkPath(log, ExportBuildDirectory + "/" + CartographerMapBuildDirectory)
mkPath(log, installPath)
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + CartographerMapBuildDirectory, installPath, ".dds")
mkPath(log, ExportBuildDirectory + "/" + CartographerBuildDirectory)
mkPath(log, islandsInstallPath)
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + CartographerBuildDirectory, islandsInstallPath, ".xml")
printLog(log, "")
log.close()
# end of file

@ -1,65 +1,65 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Setup cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in CeguiImagesetSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + CeguiImagesetExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + CeguiImagesetInstallDirectory)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Setup cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in CeguiImagesetSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + CeguiImagesetExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + CeguiImagesetInstallDirectory)
log.close()
# end of file

@ -1,67 +1,67 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Export cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each cegui imageset directory
printLog(log, ">>> Export cegui imagesets <<<")
destDir = ExportBuildDirectory + "/" + CeguiImagesetExportDirectory
mkPath(log, destDir)
for dir in CeguiImagesetSourceDirectories:
srcDir = DatabaseDirectory + "/" + dir
mkPath(log, srcDir)
imagesets = findFiles(log, srcDir, "", ".imageset")
if (len(imagesets) != 1):
printLog(log, "FAIL Cannot find *.imageset, folder must contain at least one and only one imageset xml file")
else:
niouname = dir.replace("/", "_")
newpath = destDir + "/" + niouname
mkPath(log, newpath)
copyFileIfNeeded(log, srcDir + "/" + imagesets[0], newpath + ".imageset")
copyFilesExtNoTreeIfNeeded(log, srcDir, newpath, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcDir, newpath, ".png")
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Export cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each cegui imageset directory
printLog(log, ">>> Export cegui imagesets <<<")
destDir = ExportBuildDirectory + "/" + CeguiImagesetExportDirectory
mkPath(log, destDir)
for dir in CeguiImagesetSourceDirectories:
srcDir = DatabaseDirectory + "/" + dir
mkPath(log, srcDir)
imagesets = findFiles(log, srcDir, "", ".imageset")
if (len(imagesets) != 1):
printLog(log, "FAIL Cannot find *.imageset, folder must contain at least one and only one imageset xml file")
else:
niouname = dir.replace("/", "_")
newpath = destDir + "/" + niouname
mkPath(log, newpath)
copyFileIfNeeded(log, srcDir + "/" + imagesets[0], newpath + ".imageset")
copyFilesExtNoTreeIfNeeded(log, srcDir, newpath, ".tga")
copyFilesExtNoTreeIfNeeded(log, srcDir, newpath, ".png")
printLog(log, "")
log.close()
# end of file

@ -1,67 +1,67 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Build cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
BuildImageset = findTool(log, ToolDirectories, BuildImagesetTool, ToolSuffix)
printLog(log, "")
# For each cegui imageset directory
printLog(log, ">>> Build cegui imagesets <<<")
if BuildImageset == "":
toolLogFail(log, BuildImagesetTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + CeguiImagesetExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory
mkPath(log, destDir)
for dir in os.listdir(srcDir):
if (os.path.isdir(srcDir + "/" + dir)) and dir != ".svn" and dir != "*.*":
mkPath(log, srcDir + "/" + dir)
subprocess.call([ BuildImageset, destDir + "/" + dir + ".tga", srcDir + "/" + dir ])
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Build cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
BuildImageset = findTool(log, ToolDirectories, BuildImagesetTool, ToolSuffix)
printLog(log, "")
# For each cegui imageset directory
printLog(log, ">>> Build cegui imagesets <<<")
if BuildImageset == "":
toolLogFail(log, BuildImagesetTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + CeguiImagesetExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory
mkPath(log, destDir)
for dir in os.listdir(srcDir):
if (os.path.isdir(srcDir + "/" + dir)) and dir != ".svn" and dir != "*.*":
mkPath(log, srcDir + "/" + dir)
subprocess.call([ BuildImageset, destDir + "/" + dir + ".tga", srcDir + "/" + dir ])
printLog(log, "")
log.close()
# end of file

@ -1,56 +1,56 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Install cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install cegui imagesets <<<")
srcDir = ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + CeguiImagesetInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install cegui
# \date 2009-03-14-17-46-GMT
# \author Jan Boon (Kaetemi)
# Install cegui
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install cegui")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install cegui imagesets <<<")
srcDir = ExportBuildDirectory + "/" + CeguiImagesetBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + CeguiImagesetInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -1,87 +1,87 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup clodbank
# \date 2009-03-10 14:56GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in ClodSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodTagExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + SkelExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodBankBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AnimBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + ShapeInstallDirectory)
# Setup configuration files
printLog(log, ">>> Setup configuration files <<<")
mkPath(log, ActiveProjectDirectory + "/generated")
cfgOut = open(ActiveProjectDirectory + "/generated/clod_paths.cfg", "w")
cfgOut.write("\n")
cfgOut.write("// The search pathes, look in the current process\n")
cfgOut.write("search_pathes = \n")
cfgOut.write("{\n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ClodExportDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + SkelExportDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + AnimBuildDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeOptimizedBuildDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeWithCoarseMeshBuildDirectory + "\", \n")
cfgOut.write("};\n")
cfgOut.write("\n")
cfgOut.close()
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup clodbank
# \date 2009-03-10 14:56GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in ClodSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodTagExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + SkelExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodBankBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + AnimBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + ShapeInstallDirectory)
# Setup configuration files
printLog(log, ">>> Setup configuration files <<<")
mkPath(log, ActiveProjectDirectory + "/generated")
cfgOut = open(ActiveProjectDirectory + "/generated/clod_paths.cfg", "w")
cfgOut.write("\n")
cfgOut.write("// The search pathes, look in the current process\n")
cfgOut.write("search_pathes = \n")
cfgOut.write("{\n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ClodExportDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + SkelExportDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + AnimBuildDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeOptimizedBuildDirectory + "\", \n")
cfgOut.write("\t\"" + ExportBuildDirectory + "/" + ShapeWithCoarseMeshBuildDirectory + "\", \n")
cfgOut.write("};\n")
cfgOut.write("\n")
cfgOut.close()
log.close()
# end of file

@ -1,139 +1,139 @@
#!/usr/bin/python
#
# #################################################################
# ## WARNING : this is a generated file, don't change it !
# #################################################################
#
# \file 1_export.py
# \brief Export clodbank
# \date 2015-01-06-16-31-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export clodbank 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export clodbank 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + ClodTagExportDirectory)
for dir in ClodSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + ClodTagExportDirectory, ".max.tag")):
scriptSrc = "maxscript/clod_export.ms"
scriptDst = MaxUserDirectory + "/scripts/clod_export.ms"
outputLogfile = ScriptDirectory + "/processes/clodbank/log.log"
outputDirectory = ExportBuildDirectory + "/" + ClodExportDirectory
tagDirectory = ExportBuildDirectory + "/" + ClodTagExportDirectory
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "clod_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file
#!/usr/bin/python
#
# #################################################################
# ## WARNING : this is a generated file, don't change it !
# #################################################################
#
# \file 1_export.py
# \brief Export clodbank
# \date 2015-01-06-16-31-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
if os.path.isfile("temp_log.log"):
os.remove("temp_log.log")
log = open("temp_log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
# ...
# Export clodbank 3dsmax
if MaxAvailable:
# Find tools
Max = findMax(log, MaxDirectory, MaxExecutable)
printLog(log, "")
printLog(log, ">>> Export clodbank 3dsmax <<<")
mkPath(log, ExportBuildDirectory + "/" + ClodExportDirectory)
mkPath(log, ExportBuildDirectory + "/" + ClodTagExportDirectory)
for dir in ClodSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
if (needUpdateDirByTagLog(log, DatabaseDirectory + "/" + dir, ".max", ExportBuildDirectory + "/" + ClodTagExportDirectory, ".max.tag")):
scriptSrc = "maxscript/clod_export.ms"
scriptDst = MaxUserDirectory + "/scripts/clod_export.ms"
outputLogfile = ScriptDirectory + "/processes/clodbank/log.log"
outputDirectory = ExportBuildDirectory + "/" + ClodExportDirectory
tagDirectory = ExportBuildDirectory + "/" + ClodTagExportDirectory
maxSourceDir = DatabaseDirectory + "/" + dir
maxRunningTagFile = tagDirectory + "/max_running.tag"
tagList = findFiles(log, tagDirectory, "", ".max.tag")
tagLen = len(tagList)
if os.path.isfile(scriptDst):
os.remove(scriptDst)
tagDiff = 1
sSrc = open(scriptSrc, "r")
sDst = open(scriptDst, "w")
for line in sSrc:
newline = line.replace("%OutputLogfile%", outputLogfile)
newline = newline.replace("%MaxSourceDirectory%", maxSourceDir)
newline = newline.replace("%OutputDirectory%", outputDirectory)
newline = newline.replace("%TagDirectory%", tagDirectory)
sDst.write(newline)
sSrc.close()
sDst.close()
zeroRetryLimit = 3
while tagDiff > 0:
mrt = open(maxRunningTagFile, "w")
mrt.write("moe-moe-kyun")
mrt.close()
printLog(log, "MAXSCRIPT " + scriptDst)
subprocess.call([ Max, "-U", "MAXScript", "clod_export.ms", "-q", "-mi", "-mip" ])
if os.path.exists(outputLogfile):
try:
lSrc = open(outputLogfile, "r")
for line in lSrc:
lineStrip = line.strip()
if (len(lineStrip) > 0):
printLog(log, lineStrip)
lSrc.close()
os.remove(outputLogfile)
except Exception:
printLog(log, "ERROR Failed to read 3dsmax log")
else:
printLog(log, "WARNING No 3dsmax log")
tagList = findFiles(log, tagDirectory, "", ".max.tag")
newTagLen = len(tagList)
tagDiff = newTagLen - tagLen
tagLen = newTagLen
addTagDiff = 0
if os.path.exists(maxRunningTagFile):
printLog(log, "FAIL 3ds Max crashed and/or file export failed!")
if tagDiff == 0:
if zeroRetryLimit > 0:
zeroRetryLimit = zeroRetryLimit - 1
addTagDiff = 1
else:
printLog(log, "FAIL Retry limit reached!")
else:
addTagDiff = 1
os.remove(maxRunningTagFile)
printLog(log, "Exported " + str(tagDiff) + " .max files!")
tagDiff += addTagDiff
os.remove(scriptDst)
printLog(log, "")
log.close()
if os.path.isfile("log.log"):
os.remove("log.log")
shutil.move("temp_log.log", "log.log")
# end of file

@ -1,68 +1,68 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build clodbank
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
BuildClodBank = findTool(log, ToolDirectories, BuildClodBankTool, ToolSuffix)
printLog(log, "")
# Build clodbank
printLog(log, ">>> Build clodbank <<<")
if BuildClodBank == "":
toolLogFail(log, BuildClodBankTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + ClodExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + ClodBankBuildDirectory
mkPath(log, destDir)
mkPath(log, ActiveProjectDirectory + "/generated")
destFile = destDir + "/" + ClodBankFileName
configFile = DatabaseDirectory + "/" + ClodConfigFile
subprocess.call([ BuildClodBank, ActiveProjectDirectory + "/generated/clod_paths.cfg", configFile, destFile ])
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build clodbank
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
BuildClodBank = findTool(log, ToolDirectories, BuildClodBankTool, ToolSuffix)
printLog(log, "")
# Build clodbank
printLog(log, ">>> Build clodbank <<<")
if BuildClodBank == "":
toolLogFail(log, BuildClodBankTool, ToolSuffix)
else:
srcDir = ExportBuildDirectory + "/" + ClodExportDirectory
mkPath(log, srcDir)
destDir = ExportBuildDirectory + "/" + ClodBankBuildDirectory
mkPath(log, destDir)
mkPath(log, ActiveProjectDirectory + "/generated")
destFile = destDir + "/" + ClodBankFileName
configFile = DatabaseDirectory + "/" + ClodConfigFile
subprocess.call([ BuildClodBank, ActiveProjectDirectory + "/generated/clod_paths.cfg", configFile, destFile ])
printLog(log, "")
log.close()
# end of file

@ -1,57 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install clodbank
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install clodbank <<<")
srcDir = ExportBuildDirectory + "/" + ClodBankBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + ShapeInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install clodbank
# \date 2009-03-10 13:13GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install clodbank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install clodbank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install clodbank <<<")
srcDir = ExportBuildDirectory + "/" + ClodBankBuildDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + ShapeInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -1,76 +1,76 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in CopyDirectSourceDirectories:
mkPath(log, dir)
for file in CopyDirectSourceFiles:
mkPath(log, os.path.dirname(file))
for dir in CopyLeveldesignSourceDirectories:
mkPath(log, LeveldesignDirectory + "/" + dir)
for file in CopyLeveldesignSourceFiles:
mkPath(log, os.path.dirname(LeveldesignDirectory + "/" + file))
for dir in CopyLeveldesignWorldSourceDirectories:
mkPath(log, LeveldesignWorldDirectory + "/" + dir)
for file in CopyLeveldesignWorldSourceFiles:
mkPath(log, os.path.dirname(LeveldesignWorldDirectory + "/" + file))
for dir in CopyLeveldesignDfnSourceDirectories:
mkPath(log, LeveldesignDfnDirectory + "/" + dir)
for file in CopyLeveldesignDfnSourceFiles:
mkPath(log, os.path.dirname(LeveldesignDfnDirectory + "/" + file))
for dir in CopyDatabaseSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
for file in CopyDatabaseSourceFiles:
mkPath(log, os.path.dirname(DatabaseDirectory + "/" + file))
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + CopyInstallDirectory)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in CopyDirectSourceDirectories:
mkPath(log, dir)
for file in CopyDirectSourceFiles:
mkPath(log, os.path.dirname(file))
for dir in CopyLeveldesignSourceDirectories:
mkPath(log, LeveldesignDirectory + "/" + dir)
for file in CopyLeveldesignSourceFiles:
mkPath(log, os.path.dirname(LeveldesignDirectory + "/" + file))
for dir in CopyLeveldesignWorldSourceDirectories:
mkPath(log, LeveldesignWorldDirectory + "/" + dir)
for file in CopyLeveldesignWorldSourceFiles:
mkPath(log, os.path.dirname(LeveldesignWorldDirectory + "/" + file))
for dir in CopyLeveldesignDfnSourceDirectories:
mkPath(log, LeveldesignDfnDirectory + "/" + dir)
for file in CopyLeveldesignDfnSourceFiles:
mkPath(log, os.path.dirname(LeveldesignDfnDirectory + "/" + file))
for dir in CopyDatabaseSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
for file in CopyDatabaseSourceFiles:
mkPath(log, os.path.dirname(DatabaseDirectory + "/" + file))
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + CopyInstallDirectory)
log.close()
# end of file

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,49 +1,49 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -1,85 +1,85 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + CopyInstallDirectory
mkPath(log, installPath)
printLog(log, ">>> Install copy <<<")
for dir in CopyDirectSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, dir, installPath)
for file in CopyDirectSourceFiles:
copyFileIfNeeded(log, file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignDirectory + "/" + dir, installPath)
for file in CopyLeveldesignSourceFiles:
copyFileIfNeeded(log, LeveldesignDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignWorldSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignWorldDirectory + "/" + dir, installPath)
for file in CopyLeveldesignWorldSourceFiles:
copyFileIfNeeded(log, LeveldesignWorldDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignDfnSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignDfnDirectory + "/" + dir, installPath)
for file in CopyLeveldesignDfnSourceFiles:
copyFileIfNeeded(log, LeveldesignDfnDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyDatabaseSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, installPath)
for file in CopyDatabaseSourceFiles:
copyFileIfNeeded(log, DatabaseDirectory + "/" + file, installPath + "/" + os.path.basename(file))
try:
CopyWindowsExeDllCfgSourceFiles
except NameError:
CopyWindowsExeDllCfgSourceFiles = [ ]
for file in CopyWindowsExeDllCfgSourceFiles:
filePath = findFileMultiDir(log, WindowsExeDllCfgDirectories, file)
if (filePath != ""):
copyFileIfNeeded(log, filePath, installPath + "/" + os.path.basename(file))
printLog(log, "")
log.close()
# end of file
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install copy
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install copy
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite_local import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install copy")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
installPath = InstallDirectory + "/" + CopyInstallDirectory
mkPath(log, installPath)
printLog(log, ">>> Install copy <<<")
for dir in CopyDirectSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, dir, installPath)
for file in CopyDirectSourceFiles:
copyFileIfNeeded(log, file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignDirectory + "/" + dir, installPath)
for file in CopyLeveldesignSourceFiles:
copyFileIfNeeded(log, LeveldesignDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignWorldSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignWorldDirectory + "/" + dir, installPath)
for file in CopyLeveldesignWorldSourceFiles:
copyFileIfNeeded(log, LeveldesignWorldDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyLeveldesignDfnSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, LeveldesignDfnDirectory + "/" + dir, installPath)
for file in CopyLeveldesignDfnSourceFiles:
copyFileIfNeeded(log, LeveldesignDfnDirectory + "/" + file, installPath + "/" + os.path.basename(file))
for dir in CopyDatabaseSourceDirectories:
copyFilesRecursiveNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, installPath)
for file in CopyDatabaseSourceFiles:
copyFileIfNeeded(log, DatabaseDirectory + "/" + file, installPath + "/" + os.path.basename(file))
try:
CopyWindowsExeDllCfgSourceFiles
except NameError:
CopyWindowsExeDllCfgSourceFiles = [ ]
for file in CopyWindowsExeDllCfgSourceFiles:
filePath = findFileMultiDir(log, WindowsExeDllCfgDirectories, file)
if (filePath != ""):
copyFileIfNeeded(log, filePath, installPath + "/" + os.path.basename(file))
printLog(log, "")
log.close()
# end of file

@ -1,65 +1,65 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup displace
# \date 2009-03-10-21-45-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup displace
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup displace")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in DisplaceSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + DisplaceExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + DisplaceInstallDirectory)
log.close()
# end of file
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup displace
# \date 2009-03-10-21-45-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup displace
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup displace")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
for dir in DisplaceSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + DisplaceExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + DisplaceInstallDirectory)
log.close()
# end of file

@ -1,55 +1,55 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export displace
# \date 2009-03-10-21-45-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export displace
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export displace")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
mkPath(log, ExportBuildDirectory + "/" + DisplaceExportDirectory)
for dir in DisplaceSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + DisplaceExportDirectory, ".tga")
copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + DisplaceExportDirectory, ".png")
log.close()
# end of file
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export displace
# \date 2009-03-10-21-45-GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export displace
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export displace")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
mkPath(log, ExportBuildDirectory + "/" + DisplaceExportDirectory)
for dir in DisplaceSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + DisplaceExportDirectory, ".tga")
copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + DisplaceExportDirectory, ".png")
log.close()
# end of file

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