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@ -326,8 +326,8 @@ CClientConfig::CClientConfig()
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Local = false; // Default is Net Mode.
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FSHost = ""; // Default Host.
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TexturesInterface.push_back("texture_interfaces_v3");
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TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc");
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TexturesInterface.push_back("texture_interfaces_v3_2x");
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TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc_2x");
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TexturesOutGameInterface.push_back("texture_interfaces_v3_outgame_ui");
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@ -782,8 +782,8 @@ void CClientConfig::setValues()
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READ_STRINGVECTOR_FV(TexturesOutGameInterfaceDXTC);
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// interface textures ingame and r2
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READ_STRINGVECTOR_FV(TexturesInterface);
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READ_STRINGVECTOR_FV(TexturesInterfaceDXTC);
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//READ_STRINGVECTOR_FV(TexturesInterface);
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//READ_STRINGVECTOR_FV(TexturesInterfaceDXTC);
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// interface files login menus
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READ_STRINGVECTOR_FV(XMLLoginInterfaceFiles);
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