@ -4686,7 +4686,7 @@ class CHandlerOutgameNaviGetKeys : public IActionHandler
id = "sel";
if (event != -1)
- CLuaManager::getInstance().executeLuaScript(toString("outgame:eventChar%sKeyGet(%i)", id.c_str(), event));
CLuaManager::getInstance().executeLuaScript(toString("outgame:eventChar%sKeyGet(%i)", id.c_str(), event));
}
// reset previous input
Driver->AsyncListener.reset();