kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
96bd17ae63
|
3D: Fix texture coords for FXAA on D3D
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
d56047bde6
|
Remove debug
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
8a283ea518
|
3D: User higher quality FXAA version
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
f59de199cf
|
Fix crash on AMD with legacy clouds
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
1c67d6ec0f
|
GL: Occlusion query bugfix
|
10 years ago |
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
10 years ago |
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
10 years ago |
kaetemi
|
6b0d468240
|
Remove a debug assert
|
10 years ago |
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
10 years ago |
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
10 years ago |
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
10 years ago |
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
11 years ago |
kaetemi
|
353c74ff21
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
11 years ago |
kaetemi
|
cf3e779ae9
|
Fix compile
|
11 years ago |
kaetemi
|
cec2970169
|
SSE2: Replace prefetch
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
93e97c56cd
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
11 years ago |
kaetemi
|
fd6a95e3a3
|
Backed out changeset: f665fcc42968 (except dru.cpp)
|
11 years ago |
kaetemi
|
43be0fd2a5
|
Fix D3D driver compile under MinGW
|
11 years ago |
kaetemi
|
f4fd8bb669
|
Fix linking of OpenGL driver under MinGW
|
11 years ago |
kaetemi
|
5bd6c5e06b
|
Fix compilation of NL3D under MinGW
|
11 years ago |
kaetemi
|
d3fb390cf3
|
SSE2: Align CMatrix
--HG--
branch : sse2
|
11 years ago |
kaetemi
|
15dc492690
|
Set additional preferred memory
|
11 years ago |
kaetemi
|
ad0bf64b18
|
Cleanup extension initialization
|
11 years ago |
kaetemi
|
766cace955
|
Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
|
11 years ago |
kaetemi
|
db5c65fedf
|
Merge
|
11 years ago |
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
11 years ago |
kervala
|
24fa8df5ff
|
Fusion avec default
--HG--
branch : compatibility
|
11 years ago |
Nimetu
|
7cc1bf9f17
|
Fix compiling on linux with new OpenGL headers (issue #145)
--HG--
branch : Issue#145
|
11 years ago |
kervala
|
ed1a84c99b
|
Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
|
11 years ago |
kervala
|
831758beb1
|
Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
|
11 years ago |
kaetemi
|
5ed5cd5ea8
|
Add interface for HMD with player death support
|
11 years ago |
kervala
|
8f6c32bd69
|
Backed out changeset: 3937923211ec
--HG--
branch : compatibility
|
11 years ago |
kervala
|
c83afd649d
|
Changed: Replaced some Mac OS X warnings by TODO comments
--HG--
branch : compatibility
|
11 years ago |
kervala
|
81881a583f
|
Fixed: Switch not handled warnings
--HG--
branch : compatibility
|
11 years ago |
kervala
|
bfaf952f32
|
Fixed: Warnings with clang: wrong ! and == operators order
|
11 years ago |
kervala
|
8fa24eeb4e
|
Fixed: Warnings with clang: wrong ! and == operators order
--HG--
branch : compatibility
|
11 years ago |
kervala
|
a0801ebffe
|
Changed: Removed useless definitions
|
11 years ago |
kervala
|
7ab7952dbd
|
Changed: Removed useless definitions
--HG--
branch : compatibility
|
11 years ago |
kervala
|
def5243d06
|
Changed: Updated OpenGL headers
|
11 years ago |
kervala
|
ee87716aa0
|
Changed: Updated OpenGL headers
--HG--
branch : compatibility
|
11 years ago |
kervala
|
a77bddf265
|
Changed: Give priority to ARB extensions in tests
--HG--
branch : compatibility
|
11 years ago |
kervala
|
55a29115ba
|
Changed: Detect available video memory with OpenGL extensions
|
11 years ago |
kervala
|
d4fb36d1eb
|
Changed: Detect available video memory with OpenGL extensions
--HG--
branch : compatibility
|
11 years ago |
kervala
|
0aaad7051b
|
Changed: Use OpenGL ES functions prototypes from official headers
|
11 years ago |
kervala
|
3e30929867
|
Changed: Use OpenGL ES functions prototypes from official headers
--HG--
branch : compatibility
|
11 years ago |
kervala
|
c59f9d8a5e
|
Changed: Optimize OpenGL driver PCH
|
11 years ago |
kervala
|
406df1c59c
|
Changed: Optimize OpenGL driver PCH
--HG--
branch : compatibility
|
11 years ago |
kervala
|
927ff14998
|
Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
|
11 years ago |
kervala
|
713c07e1e6
|
Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
--HG--
branch : compatibility
|
11 years ago |
kaetemi
|
4f2a1b7db2
|
Fix the bug that caused the shape exporter to crash
|
11 years ago |
botanic
|
e728daa7cd
|
Add CMAKE option and NVIDIA PerfHUD support
|
11 years ago |
kaetemi
|
40fe633dbe
|
Fix thread lockup in zone lighter
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
89a2a2ce99
|
Do not select stereo display debugger when HMD is set to Auto in Snowballs
|
11 years ago |
kervala
|
a5a9532a13
|
Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h)
|
11 years ago |
kervala
|
09e3471f1b
|
Fixed: Compilation with freetype
|
11 years ago |
kervala
|
b96ad682f5
|
Fixed: Compilation under Mac OS X
|
11 years ago |
kervala
|
af1721a0a4
|
Changed: Don't need to change _PolygonSmooth if value is the same
|
11 years ago |
kervala
|
166607f644
|
Changed: Implement VSync under Mac OS X
|
11 years ago |
kervala
|
d8a6c9f966
|
Fixed: Warning with clang
|
11 years ago |
kervala
|
b7082644f0
|
Changed: Updated OpenGL registry
|
11 years ago |
kaetemi
|
563afd027c
|
Fix #67 bad NELID in vertex program parser
|
11 years ago |
kervala
|
de43ea8d86
|
Fixed: Some warnings
|
11 years ago |
kaetemi
|
3b4730c890
|
Fix warnings
|
11 years ago |
kervala
|
bb7297f260
|
Fixed: Wrong variable used to compute array length
|
11 years ago |
kervala
|
b7ddc2c0d2
|
Fixed: OpenGL ES driver compilation
|
11 years ago |
kervala
|
6695a9064e
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
11 years ago |
kaetemi
|
1a669307da
|
Fix typo
|
11 years ago |
kaetemi
|
ce9e0a397b
|
Fix regression from stereo branch in wind tree
|
11 years ago |
kaetemi
|
046e3c92da
|
Fix compile error in vertex program
|
11 years ago |
kaetemi
|
3c099397d8
|
Update supportVertexProgram calls
|
11 years ago |
kaetemi
|
256f7ff06c
|
Cleanup unused code
|
11 years ago |
kaetemi
|
6dfc8d0a00
|
Rename
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
973215e1d0
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d2bc32e598
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
cd9baf8f89
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
74cff50842
|
Use named indices with wind tree program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c766940e75
|
Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f9c9c1836a
|
Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
61af565bf9
|
Updated wind tree program container
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c353121771
|
Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
a72f25e763
|
Add container for lighted vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ab231ea700
|
Adjust order for meshvp
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
278e19743c
|
Do not use old interface here
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d5c2a0527d
|
Modify calls in bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5e14dc4458
|
Update veget implementation
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
9d93ae51a3
|
Fixes for d3d
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
21a70b4211
|
Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e8d77e23e0
|
Rename of a d3d specific class
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c6139419ac
|
Partial update of veget vp
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5fbb220795
|
Update some test code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c53aa6958e
|
Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
88cbc2f82b
|
Simplify
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
abafc9b1ef
|
Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5ad617efb6
|
Use new program interface for water vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
32809d646a
|
Set driver parameters
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
64643e564b
|
Some fixes
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0429e67903
|
Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8f4fe87b7b
|
Set params from storage
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e3dead19e4
|
Replace temporary CMaterial code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e9444ce36a
|
Implement param storage copy
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
bb625c33bd
|
Flag some TODO's
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
87b24bc4ab
|
Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ac2e087fbf
|
Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0d743d7f37
|
Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
81876009d3
|
Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d1b93ac3d6
|
Expand parameter interface
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e84e08b0f6
|
Reduce function duplication
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
afe6c16bf3
|
Separate count and size
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
05583d134a
|
Cleanup driver interface
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
0ccec811d6
|
Changed: Updated Freetype libraries variable
|
11 years ago |
kaetemi
|
235bfcfd94
|
Add additional set functions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f0af3326e6
|
Add gpu program params storage structure
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ee0396bd6f
|
Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
350b580085
|
Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1fa02cae9e
|
Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
97c9c26690
|
Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
|
11 years ago |
Thibaut Girka
|
ea8a845ab9
|
Add support for LibVR
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
7782576dfc
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
6d10e3189c
|
Changed: Formatting
|
11 years ago |
kaetemi
|
71cdf88b81
|
Fix warning
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
|
11 years ago |
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
11 years ago |
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
0dd8764e45
|
Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
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5f229667bc
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Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
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1cc5848220
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Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
|
e7842982a0
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
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38be9b5997
|
Fix warning
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
|
202413ab52
|
Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
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4864ce7a5a
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Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
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12 years ago |
kaetemi
|
5423d4d025
|
Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
39197681fa
|
Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
91be2d64bd
|
Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
32a187a199
|
Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a5c9592165
|
Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a79b9f7e65
|
Add library name to device name, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
64821ab4de
|
List stereo devices, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
78179ed809
|
Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
ad5b60963f
|
Cleanup
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
be33bbc70f
|
Add support for fp40 with opengl
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f278ac7638
|
Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
9b0b1008ff
|
Fix linux compile
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
dfb110b387
|
Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1c3fc17d91
|
Cleanup more unneeded code
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
4200483383
|
Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
197c0687d9
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f08de2dcdc
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
983fab378c
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7be5858010
|
Simplify CPixelProgram
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
16d47d742f
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f63a275f2b
|
Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7994bb11f
|
Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7a9edd495
|
Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
87c30bceea
|
Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
|
12 years ago |
kervala
|
4f8b62acb4
|
Changed: Typo fixes (Thanks to DuDraig!)
|
12 years ago |