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@ -51,6 +51,7 @@
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// NeL includes
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// #include <nel/misc/debug.h>
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#include <nel/3d/u_camera.h>
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// Project includes
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@ -142,9 +143,10 @@ public:
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OVR::Ptr<OVR::HMDDevice> HMDDevice;
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OVR::Ptr<OVR::SensorDevice> SensorDevice;
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OVR::SensorFusion SensorFusion;
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OVR::HMDInfo HMDInfo;
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};
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CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo)
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CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo) : m_Stage(2)
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{
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++s_DeviceCounter;
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m_DevicePtr = new CStereoOVRDevicePtr();
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@ -155,11 +157,30 @@ CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo)
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if (m_DevicePtr->HMDDevice)
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{
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m_DevicePtr->HMDDevice->GetDeviceInfo(&m_DevicePtr->HMDInfo);
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nldebug("OVR: HScreenSize: %f, VScreenSize: %f", m_DevicePtr->HMDInfo.HScreenSize, m_DevicePtr->HMDInfo.VScreenSize);
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nldebug("OVR: VScreenCenter: %f", m_DevicePtr->HMDInfo.VScreenCenter);
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nldebug("OVR: EyeToScreenDistance: %f", m_DevicePtr->HMDInfo.EyeToScreenDistance);
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nldebug("OVR: LensSeparationDistance: %f", m_DevicePtr->HMDInfo.LensSeparationDistance);
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nldebug("OVR: InterpupillaryDistance: %f", m_DevicePtr->HMDInfo.InterpupillaryDistance);
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nldebug("OVR: HResolution: %i, VResolution: %i", m_DevicePtr->HMDInfo.HResolution, m_DevicePtr->HMDInfo.VResolution);
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nldebug("OVR: DistortionK[0]: %f, DistortionK[1]: %f", m_DevicePtr->HMDInfo.DistortionK[0], m_DevicePtr->HMDInfo.DistortionK[1]);
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nldebug("OVR: DistortionK[2]: %f, DistortionK[3]: %f", m_DevicePtr->HMDInfo.DistortionK[2], m_DevicePtr->HMDInfo.DistortionK[3]);
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 160 NL3D::CStereoOVR::CStereoOVR : OVR: HScreenSize: 0.149760, VScreenSize: 0.093600
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 161 NL3D::CStereoOVR::CStereoOVR : OVR: VScreenCenter: 0.046800
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 162 NL3D::CStereoOVR::CStereoOVR : OVR: EyeToScreenDistance: 0.041000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 163 NL3D::CStereoOVR::CStereoOVR : OVR: LensSeparationDistance: 0.063500
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 164 NL3D::CStereoOVR::CStereoOVR : OVR: InterpupillaryDistance: 0.064000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 165 NL3D::CStereoOVR::CStereoOVR : OVR: HResolution: 1280, VResolution: 800
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 166 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[0]: 1.000000, DistortionK[1]: 0.220000
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//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 167 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[2]: 0.240000, DistortionK[3]: 0.000000
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m_DevicePtr->SensorDevice = m_DevicePtr->HMDDevice->GetSensor();
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m_DevicePtr->SensorFusion.AttachToSensor(m_DevicePtr->SensorDevice);
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m_DevicePtr->SensorFusion.SetGravityEnabled(true);
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m_DevicePtr->SensorFusion.SetPredictionEnabled(true);
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m_DevicePtr->SensorFusion.SetYawCorrectionEnabled(true);
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m_LeftViewport.init(0.f, 0.f, 0.5f, 1.0f);
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m_RightViewport.init(0.5f, 0.f, 0.5f, 1.0f);
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}
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}
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@ -177,6 +198,74 @@ CStereoOVR::~CStereoOVR()
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--s_DeviceCounter;
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}
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void CStereoOVR::getScreenResolution(uint &width, uint &height)
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{
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width = m_DevicePtr->HMDInfo.HResolution;
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height = m_DevicePtr->HMDInfo.VResolution;
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}
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void CStereoOVR::initCamera(const NL3D::UCamera *camera)
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{
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float ar = (float)m_DevicePtr->HMDInfo.HResolution / ((float)m_DevicePtr->HMDInfo.VResolution * 2.0f);
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float fov = 2.0f * atanf((m_DevicePtr->HMDInfo.VScreenSize / 2.0f) / m_DevicePtr->HMDInfo.EyeToScreenDistance); //(float)NLMISC::Pi/2.f; // 2.0f * atanf(m_DevicePtr->HMDInfo.VScreenSize / 2.0f * m_DevicePtr->HMDInfo.EyeToScreenDistance);
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m_LeftFrustum.initPerspective(fov, ar, camera->getFrustum().Near, camera->getFrustum().Far);
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m_RightFrustum = m_LeftFrustum;
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float viewCenter = m_DevicePtr->HMDInfo.HScreenSize * 0.25f;
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float eyeProjectionShift = viewCenter - m_DevicePtr->HMDInfo.LensSeparationDistance * 0.5f;
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float projectionCenterOffset = 4.0f * eyeProjectionShift / m_DevicePtr->HMDInfo.HScreenSize;
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nldebug("OVR: projectionCenterOffset = %f", projectionCenterOffset);
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projectionCenterOffset *= (m_LeftFrustum.Left - m_LeftFrustum.Right) * 0.5f; // made this up ...
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m_LeftFrustum.Left += projectionCenterOffset;
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m_LeftFrustum.Right += projectionCenterOffset;
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m_RightFrustum.Left -= projectionCenterOffset;
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m_RightFrustum.Right -= projectionCenterOffset;
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}
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void CStereoOVR::updateCamera(const NL3D::UCamera *camera)
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{
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if (camera->getFrustum().Near != m_LeftFrustum.Near
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|| camera->getFrustum().Far != m_LeftFrustum.Far)
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CStereoOVR::initCamera(camera);
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m_CameraMatrix = camera->getMatrix();
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}
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bool CStereoOVR::nextPass()
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{
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switch (m_Stage)
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{
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case 0:
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++m_Stage;
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return true;
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case 1:
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++m_Stage;
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return false;
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case 2:
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m_Stage = 0;
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return true;
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}
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}
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const NL3D::CViewport &CStereoOVR::getCurrentViewport()
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{
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if (m_Stage) return m_RightViewport;
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else return m_LeftViewport;
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}
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void CStereoOVR::getCurrentFrustum(NL3D::UCamera *camera)
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{
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if (m_Stage) camera->setFrustum(m_RightFrustum);
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else camera->setFrustum(m_LeftFrustum);
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}
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void CStereoOVR::getCurrentMatrix(NL3D::UCamera *camera)
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{
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CMatrix translate;
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if (m_Stage) translate.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * -0.5f, 0.f, 0.f));
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else translate.translate(CVector(m_DevicePtr->HMDInfo.InterpupillaryDistance * 0.5f, 0.f, 0.f));
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camera->setTransformMode(NL3D::UTransformable::DirectMatrix);
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camera->setMatrix(m_CameraMatrix * translate); // or switch?
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}
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NLMISC::CQuat CStereoOVR::getOrientation()
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{
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OVR::Quatf quatovr = m_DevicePtr->SensorFusion.GetPredictedOrientation();
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@ -225,7 +314,11 @@ void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
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CStereoOVR *CStereoOVR::createDevice(const CStereoDeviceInfo &deviceInfo)
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{
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return new CStereoOVR(deviceInfo);
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CStereoOVR *stereo = new CStereoOVR(deviceInfo);
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if (stereo->isDeviceCreated())
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return stereo;
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delete stereo;
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return NULL;
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}
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bool CStereoOVR::isLibraryInUse()
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