dfighter1985
|
932f2bdd27
|
Removed lots of Nvidia shader related code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
71cdf88b81
|
Fix warning
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
f925666d83
|
Manage the texture matrices too.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b1777ff546
|
Projection matrix is now generated and managed by Nel and only loaded into OpenGL when dirty.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
f34f4d10d3
|
While I'm at it, I've renamed the VBO parameters too for the same reason.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
15b4be874e
|
Removed the ARB keyword from the VBO managing GL functions, as they are part of the core specification as of OpenGL 3.3
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
31451aa0f6
|
Removed the ARB word from the names of CVertexArrayRangeARB and CVertexBufferHardARB.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
cfc4565b5d
|
Removed more stuff that's no longer neccessary now that we only work with VBO.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
53bebec880
|
Add some basic prediction to CCDBNodeBranch::find
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
3bc5d88d78
|
Force link
|
12 years ago |
dfighter1985
|
6360302a2b
|
Use VBO only.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
bb6195f858
|
Always prefer VBOs as OpenGL core requires the use of VBOs.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ee2c14670e
|
It's a good idea to actually use the VBO if we spent this time cleaning up the implementations :D
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
44188b58b7
|
We only have 1 kind of HW VBO left.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
0d98540f2e
|
Ryzom checks for 0 allocated AGP/Video RAM, so lie max. here instead of saying 0.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
adab29e5a6
|
There's no need for *this* dummy VB either.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
5e69d558ec
|
Since we use HW VBO, we don't need to actually check for it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b444f69db3
|
VertexArrayRange allocation thing is pointless when using ARB VBOs since, the driver takes care about allocating to either system RAM or video RAM.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
e41a15ae30
|
Allow Ryzom client to use the new driver.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d06f675c08
|
Removed more of the vendor specific VBO stuff ( function definitions for example )
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
28c49a0427
|
These friends and the function are now pointless.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
5c7540d85e
|
Removed vendor specific VBO code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
8f45e49fa0
|
GL3 driver can now be instantiated.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
7f0ae42a40
|
Finally finished cleaning the OpenGL ES stuff.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
|
12 years ago |
dfighter1985
|
e44b663bdb
|
Even more OpenGL ES cleanup.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
2b5eddbe95
|
More OpenGL ES cleanup.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
64335ae0b8
|
NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked
|
12 years ago |
kaetemi
|
5a9537dfcc
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
7bb8dec40c
|
Parse action handler condition for interface link in advance
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
d5308215aa
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
|
12 years ago |
dfighter1985
|
879f2f3a85
|
More GLES stuff removed.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
40da205b59
|
Removed some GLES related code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
f6ee2707ea
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
296083ba61
|
First batch of renames.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d5e5775f29
|
"Forked" the OpenGL driver.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
dddd531249
|
Moved back the unix event emitter to the OpenGL driver. It was a bad idea to move it out ( this way ) originally.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
1c0d74fc00
|
Unix build fixes.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
78595ec0e6
|
Silently sneaking in a nicer splash image for ovqt
|
12 years ago |
dfighter1985
|
dcf3ba2785
|
Move unix event emitter out of the driver, to NL3D.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
12 years ago |
kaetemi
|
e9c274c135
|
Use tags for pacs prim export
|
12 years ago |
kervala
|
aeddda3e19
|
Fixed: lua_open() doesn't exist with Lua 5.2
|
12 years ago |
kervala
|
296b4384a8
|
Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
|
12 years ago |
dfighter1985
|
0c64261e22
|
The 3dsmax exporter will now use the material file specified in the Nel material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
f94960dffe
|
Added the Nel material file selection possibility to the Nel material 3dsmax startup script.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
3ff8613205
|
Merging default.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
7a9ae41fd5
|
Missing a letter e here
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ac98c00088
|
The prototype of the material exporter. It's only called when exporting a mesh, for now.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
80bcf2026a
|
If dynamic material already exists, simply just reinitialize it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
662b75f87a
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
02dc3c1cfe
|
Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs
|
12 years ago |
kaetemi
|
f280f4673f
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
53e11d0d68
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
9f185ce38d
|
Fix an error in 3ds Max with the material script
|
12 years ago |
dfighter1985
|
e99c1e2785
|
Clear the properties when clearing the scene, and also deactivate the buttons and comboboxes of the material widget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b776409cc8
|
More material properties are converted now.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
6ad18a88f5
|
Shouldn't reset the material properties, when editing them.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
37fb2cfcda
|
Started work on converting the old material to new one. Some colors are already out. Also made some modifications to the editor so it can deal with it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
fb3f069a38
|
Should be able to save QColor based QVariant too.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c8147b301c
|
Oups. Wrong copypaste of my own code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
192e9c058a
|
More work on the Variant type. Also modified material editor to use it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a113c81db3
|
Added a Variant type ( for holding variable type values ) to NLMISC
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
9306bd71e6
|
Added GUI code for multi/sub-material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c2296a2a93
|
It's not a terrible idea to remember the last used directory in the file open dialogs.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
04dcad32e7
|
Added support for adding basic primitives cube, sphere, cylinder, teapot.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a2ccb7e796
|
The main window takes ownership of ViewPortWidget because of setCentralWidget, so no need to delete it here.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
6d31a50f5d
|
I'll give up, I don't know why wheel events are not passed over to this widget as native events. Fortunately they are not needed, since the Nel style 3d mouse listener doesn't use them.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
42bf13dcfd
|
Implemented shape moving/rotating/zooming. Used parts of Dnk's code from object viewer for setting the camera up properly. NOTE: for some reason the ViewPortWidget doesn't receive native mouse wheel events. An investigation is in order.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
66fb3c1284
|
Shapes can now be loaded and rendered to ViewPortWidget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
8408ddd552
|
Added ViewPortWidget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
96eb64ecbe
|
Shader can now be set for the rendering pass, using the shader combo box in MaterialWidget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
cc86cdd3ef
|
ShaderEditorWidget will now load/save it's content.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c9cd9cdd3c
|
Shaders will now show up in the shader combobox of MaterialWidget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
1f2ff5721e
|
Shaders are now loaded/saved/deleted from the disk.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
00b47d6a50
|
Implemented the Shader widget, more or less.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
128c2a3270
|
Changed the Shader widget a little.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a57bb57c58
|
Missed these.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a71e4bc3ed
|
Added some Shader related classes. They are not yet complete.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
6d79a2cf6f
|
Use the color editor for color properties. Also don't crash if property type is not supported by the property browser.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
2e6b1a834f
|
We don't want duplicate property names and labels either.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
9294cdc644
|
We don't want duplicate passes.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ea06a2c656
|
Property values can now be changed.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
9ee24b3b93
|
Property browser will now show the properties.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
ed267a6587
|
Probably we don't want the default first pass to be stuck with us if we're loading a material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
fa3ad050de
|
It's not a bad idea to always have at least 1 pass.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
0dd8764e45
|
Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
d96b7e2d66
|
Added a new class, MaterialSpliter, it holds the Material widget, and the Material properties Qt property tree widget, and acts as a proxy / message router for them.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
c9605dde57
|
Little bit of refactoring.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
832178a83f
|
Adding / Removing properties will now work.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
94fe455a1a
|
Material widget now retrieves the passes when loading a material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
067676c049
|
Changing passes should now show up on the material widget too!
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
02e61b1e1b
|
Implemented the functionality of the Render Passes widget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
30f8c9f9e1
|
Added a Nel3D proxy class.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
8c35946010
|
Material properties widget is now linked to the right button.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
85e885f274
|
Worked a bit more on dynamic material. Also started to rework the material and pass widgets since I've realized I messed it up. Eg.: passes should have properties, not the material itself.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
26fab0c173
|
Forgot to add these to CMakeLists.txt
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
32071d9053
|
Added skeleton for CDynMaterial. This class will be the new material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
40c95e82ff
|
Changed the shader editor widget into a dialog. Implemented some of the button functions of Shader widget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
abbc09e19c
|
Added ShaderWidget, and restructured the material related menu items.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
5f229667bc
|
Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1cc5848220
|
Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e7842982a0
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
38be9b5997
|
Fix warning
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
202413ab52
|
Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
4864ce7a5a
|
Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
5423d4d025
|
Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
39197681fa
|
Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
d1bf069708
|
Add some comments, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
91be2d64bd
|
Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
32a187a199
|
Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a5c9592165
|
Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a79b9f7e65
|
Add library name to device name, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
64821ab4de
|
List stereo devices, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
8ded099fbb
|
Added some notes
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
78179ed809
|
Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
ad5b60963f
|
Cleanup
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
be33bbc70f
|
Add support for fp40 with opengl
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f278ac7638
|
Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
3e91b1a5cf
|
Test texture with postprocessing material, seems to work with opengl
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
9b0b1008ff
|
Fix linux compile
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
dfb110b387
|
Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
9f1ddc9202
|
Add test for ps.1.1 pixel program in snowballs (it works too now)
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1c3fc17d91
|
Cleanup more unneeded code
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
4200483383
|
Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
197c0687d9
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f08de2dcdc
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
983fab378c
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
ef720f764f
|
Removed some CEffect related bit that slipped in
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
3927378399
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7be5858010
|
Simplify CPixelProgram
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
16d47d742f
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f63a275f2b
|
Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7994bb11f
|
Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7a9edd495
|
Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
87c30bceea
|
Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
3b9f934b82
|
Fixes to compile Ryzom Client with lua 5.2
|
12 years ago |
kaetemi
|
d139185b1e
|
Compile NLGUI with lua 5.2
|
12 years ago |
kervala
|
30d56b7c24
|
Added: CMake project for shape2obj
|
12 years ago |
dfighter1985
|
cfc78bd614
|
FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue.
|
12 years ago |
dfighter1985
|
d46944f258
|
More GUI skeleton work. Added Shader Editor widget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
e87e265c42
|
Implemented some of the buttons of the GUI skeleton.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
5aec012c5f
|
Added some more widget skeletons.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ca52a76e5d
|
Added the skeleton of the OVQT Material Editor plugin.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Dzmitry Kamiahin
|
68fe576f01
|
Fixed self-comparsion in ps.
|
12 years ago |
sfb
|
1bfba35cd0
|
merge
|
12 years ago |
kaetemi
|
76a7df820b
|
This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown
|
12 years ago |
sfb
|
2bf56882f8
|
merge
|
12 years ago |
sfb
|
8fe6eee93c
|
fixed #40 with an explicit static_cast.
|
12 years ago |
dfighter1985
|
bdfa7dbc37
|
Don't build GUI Editor when not building the GUI library.
|
12 years ago |
kervala
|
2aea567fe2
|
Changed: Moved Ryzom detailed version in client
|
12 years ago |
kervala
|
0624da9c82
|
Changed: Added a new event EventCloseWindowId when system reports window should be closed
|
12 years ago |
kervala
|
381eeaef8a
|
Fixed: Virtual destructor warning
|
12 years ago |
kervala
|
9aff9ae939
|
Fixed: PCH compilation
|
12 years ago |
kervala
|
0c2e2d3e8f
|
fixes #32 build failure/error using clang
|
12 years ago |
kervala
|
3aee7c3ac8
|
fixes a warning
|
12 years ago |
kervala
|
ab454f3d92
|
fixes #31 Luabind can't be found
Added PCH support to NeL GUI
|
12 years ago |
dfighter1985
|
526da8ddf8
|
MODIFIED: no more action handler spam.
|
12 years ago |
dfighter1985
|
fe456d91b6
|
GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS().
|
12 years ago |
dfighter1985
|
ea8d82cfa6
|
MODIFIED: #20 Resolved build errors with stlport.
|
12 years ago |
dfighter1985
|
d106260646
|
Merged in dfighter1985/ryzomcore (pull request #3)
GCC build error fixes for #20
|
12 years ago |
dfighter1985
|
f7962597bd
|
MODIFIED: #20 Resolved some GCC build in the GUI Editor.
|
12 years ago |
mattraykowski
|
6e309fee7a
|
changed #20 - moved the libwww package discovery and fixed include paths in library project.
|
12 years ago |
dfighter1985
|
ecbcdf388f
|
MODIFIED: Resolved some GCC build errors.
|
12 years ago |
mattraykowski
|
e7e51f01e0
|
merging gui editor repo.
|
12 years ago |
dfighter1985
|
96a5f00dbf
|
CHANGED: Somehow lost this code part during development.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
fcb736c387
|
Merged mainline default branch changes.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
4f8b62acb4
|
Changed: Typo fixes (Thanks to DuDraig!)
|
12 years ago |
kervala
|
e53d42ea0e
|
Changed: Typo fixes (Thanks to DuDraig!)
|
12 years ago |
kervala
|
fc0f58e99b
|
Changed: Typo fixes (Thanks to DuDraig!)
|
12 years ago |
kervala
|
671827225d
|
Changed: French comments translated to English
|
12 years ago |
kervala
|
6e498aefad
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
kervala
|
3416ec2824
|
Changed: Warnings with clang
|
12 years ago |
kervala
|
1582ae9dbf
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
c71e6e82f1
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
kervala
|
45c8b20f39
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
mattraykowski
|
af14e1e591
|
merge, fixed inconsistent newlines
|
12 years ago |
kervala
|
c53d1fb301
|
Changed: OpenGL headers not being found by PCH
|
12 years ago |
dnk-88
|
d301e9ac67
|
Change: Optimized placement source files in object viewer qt
|
12 years ago |
kervala
|
5efeb5ba62
|
Fixed: Compilation with VC++ 2010 and 2012
|
12 years ago |
kervala
|
c8172d233c
|
Changed: PCH optimizations
|
12 years ago |
kaetemi
|
dcbdb76fc9
|
Changed: Better log text
|
12 years ago |
kaetemi
|
0e973ec976
|
Fixed: typo
|
12 years ago |
kaetemi
|
d29a9ee8d7
|
Changed: Alternative code for play function for streaming source
|
12 years ago |
kaetemi
|
6502311563
|
Changed: Additional checks for streaming buffers in OpenAL
|
12 years ago |
kervala
|
41f4cf2979
|
Fixed: Include libxml2 header
|
12 years ago |
kervala
|
4a63d4556a
|
Fixed: PCH for Object Viewer plugin
|
12 years ago |
kervala
|
7f4ac72ef3
|
Changed: Minor typos
|
12 years ago |
kervala
|
7136618a72
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
4daf3bd009
|
Changed: Compilation with PCH optimizations
|
12 years ago |
kervala
|
439266544e
|
Changed: Compilation with VC++ 2012
|
12 years ago |
kervala
|
21b784cc84
|
Changed: Methods constification
|
12 years ago |
kervala
|
80d16e39eb
|
Changed: Add Qt headers in PCH for speed improvement
|
12 years ago |
kervala
|
0cabe14089
|
Changed: Code simplification
|
12 years ago |
kervala
|
d1dfe4eb62
|
Added: PCH for Georges Editor Plugin
|
12 years ago |
kervala
|
d9e75b1e03
|
Changed: Compilation with GCC
|
12 years ago |
kervala
|
af366070ea
|
Changed: Simplification of OpenGL ES driver
|
12 years ago |
kervala
|
9483b7f170
|
Changed: Updated OpenGL registries
|
12 years ago |
kervala
|
58c8606d5d
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
1715470910
|
Changed: Display HRESULT when D3DXCreateEffect fails
|
12 years ago |
kervala
|
9ad7bd7969
|
Changed: Replaced size() by !empty()
|
12 years ago |
kervala
|
6ee416badf
|
Changed: Minor typos
|
12 years ago |
dfighter1985
|
a98b99865e
|
MODIFIED: #1471 Forgot to remove parents' properties before saving the node properties.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
e376bed8f1
|
MODIFIED: #1471 We should be able to close the application even when there's no loaded project.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
d890af5175
|
Changed: Applied Kaetemi patch to disable old S3TC library mistakes
|
12 years ago |
kervala
|
8bf05865ab
|
Changed: Disabled some useless temporary files
|
12 years ago |
dfighter1985
|
cb13ce46cd
|
MODIFIED: #1471 Merged mainline default to this branch.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
08f2b93b94
|
Changed: VC++ 2012 partial support
|
12 years ago |
kervala
|
9ceb9e7d81
|
Fixed: Wrong EOL
|
12 years ago |
dfighter1985
|
66d381f37d
|
MODIFIED: #1471 Incompatible / unincrementable iterators assert will no longer be hit in debug mode with M$ STL when updating the interface anims.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
3bcbcd45e7
|
MODIFIED: #1471 Exiting OVQT will now work again properly.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
514536f0ff
|
MODIFIED: #1471 There shouldn't be an error message when clicking cancel in the open file dialog.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
7cad2331e7
|
MODIFIED: #1471 Widget template changes can now be saved.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
6e1254b612
|
MODIFIED: #1471 Oups, forgot these warning messages...
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
c87cc27ae3
|
MODIFIED: #1471 Adding new widget now works in the widget property dialog.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
4a9fb9e013
|
MODIFIED: #1471 Adding new property now works.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
3c854dc1e2
|
CHANGED: #1471 Removing widget properties from the widget properties dialog will now work.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
f31af3d95b
|
CHANGED: #1471 Removing widgets from the widget properties dialog will now work.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
2cebadaa79
|
CHANGED: #1471 Widget property templates are now stored in a tree. Also added some new controls to the widget property dialog.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
11e88fed8f
|
Changed: Minor changes
|
12 years ago |
kervala
|
eb6ccdaad8
|
Fixed: MFC tools compilation with STLport
|
12 years ago |
kervala
|
a3376d32a4
|
fixes #3 allow Qt without STLport to link to NeL with STLport
|
12 years ago |
kervala
|
34bf41082f
|
Fixed: Compilation with 64 bits MFC
|
12 years ago |
kervala
|
b7be696848
|
Move all PACS headers in nel/include/pacs directory (fixes #2)
|
12 years ago |
kervala
|
95cb41465a
|
Changed: NPOT textures finally don't need that in D3D
|
12 years ago |
kervala
|
0d782993f9
|
Fixed #1: Implement anisotropic filtering for textures
|
12 years ago |