Commit Graph

2020 Commits (4ed37ac68ee31641fd9e6fbb919953b0d3ea0c13)

Author SHA1 Message Date
kervala af1721a0a4 Changed: Don't need to change _PolygonSmooth if value is the same 11 years ago
kervala 166607f644 Changed: Implement VSync under Mac OS X 11 years ago
kervala 73196fe7fe Changed: Replace strlwr by toLower 11 years ago
kervala b46c316940 Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !) 11 years ago
kervala dda2215ed8 Fixed: Wrong algorithm 11 years ago
kervala 6b3b85962a Changed: EOL 11 years ago
kervala d8a6c9f966 Fixed: Warning with clang 11 years ago
kervala 36a537a88e Changed: Replaced atof by fromString 11 years ago
kervala b7082644f0 Changed: Updated OpenGL registry 11 years ago
Botanic 6dfafa7ae1 Merge 11 years ago
sfb 59abfb8a1d Bad logging, content is unsigned const char*, fixed it to use %s and not cast.
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
sfb df7110d2d6 Bad merge resolution, fixed a couple source files which merged poorly.
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
sfb d86f150caa Bad merge resolution, fixed the build files that merged poorly.
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
Botanic 7381de073e fixed bad merge 11 years ago
Botanic 057fe3e0f7 Merge 11 years ago
sfb 892ed1ed3d merge from default
--HG--
branch : gsoc2011-worldeditorqt
11 years ago
Matt Raykowski 0001719d99 Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
11 years ago
kaetemi 563afd027c Fix #67 bad NELID in vertex program parser 11 years ago
kervala eb3c58cce9 Fixed: Use multiarch library path under Linux 11 years ago
kervala de43ea8d86 Fixed: Some warnings 11 years ago
kervala f2ee0e99d8 Changed: Detect Windows 8 and Windows Server 2012 11 years ago
kervala c7899841d3 Fixed: Compilation under Linux 11 years ago
kervala eebe74066e Changed: Include Lua headers directory for GUI Editor 11 years ago
kervala 43bbfe3da7 Fixed: Some warnings 11 years ago
kaetemi 3b4730c890 Fix warnings 11 years ago
kaetemi 85365fd7bb Fix line endings 11 years ago
kervala c8c296f484 Changed: Created NELID macro to fix warning "multi-character character constant" 11 years ago
Quitta a484de5b3f Merge with quitta-gsoc-2013 11 years ago
kervala bb7297f260 Fixed: Wrong variable used to compute array length 11 years ago
kervala b7ddc2c0d2 Fixed: OpenGL ES driver compilation 11 years ago
kervala 82904232d2 Fixed: Warnings with GCC 11 years ago
kervala 6695a9064e Changed: Created NELID macro to fix warning "multi-character character constant" 11 years ago
kaetemi 1a669307da Fix typo 11 years ago
kaetemi ce9e0a397b Fix regression from stereo branch in wind tree 11 years ago
kaetemi 046e3c92da Fix compile error in vertex program 11 years ago
kaetemi 3c099397d8 Update supportVertexProgram calls 11 years ago
kaetemi e99bc7ba69 Remove old interface 11 years ago
kaetemi 256f7ff06c Cleanup unused code 11 years ago
kaetemi 6dfc8d0a00 Rename
--HG--
branch : multipass-stereo
11 years ago
kaetemi 973215e1d0 Cleanup
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branch : multipass-stereo
11 years ago
kaetemi 96dc139ddd Merge with default
--HG--
branch : multipass-stereo
11 years ago
kaetemi df123d6b89 Fix compile errors caused by missing includes 11 years ago
kaetemi d2bc32e598 Merge with default
--HG--
branch : multipass-stereo
11 years ago
kaetemi cd9baf8f89 Cleanup
--HG--
branch : multipass-stereo
11 years ago
kaetemi 74cff50842 Use named indices with wind tree program
--HG--
branch : multipass-stereo
11 years ago
kaetemi c766940e75 Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
11 years ago
kaetemi f9c9c1836a Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
11 years ago
kaetemi 61af565bf9 Updated wind tree program container
--HG--
branch : multipass-stereo
11 years ago
kaetemi c353121771 Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
11 years ago
kaetemi a72f25e763 Add container for lighted vertex program
--HG--
branch : multipass-stereo
11 years ago
kaetemi ab231ea700 Adjust order for meshvp
--HG--
branch : multipass-stereo
11 years ago
kaetemi 278e19743c Do not use old interface here
--HG--
branch : multipass-stereo
11 years ago
kaetemi d5c2a0527d Modify calls in bloom effect
--HG--
branch : multipass-stereo
11 years ago
kaetemi 5e14dc4458 Update veget implementation
--HG--
branch : multipass-stereo
11 years ago
kaetemi 9d93ae51a3 Fixes for d3d
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branch : multipass-stereo
11 years ago
kaetemi 21a70b4211 Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
11 years ago
kaetemi e8d77e23e0 Rename of a d3d specific class
--HG--
branch : multipass-stereo
11 years ago
kaetemi c6139419ac Partial update of veget vp
--HG--
branch : multipass-stereo
11 years ago
kaetemi 5fbb220795 Update some test code
--HG--
branch : multipass-stereo
11 years ago
kaetemi c53aa6958e Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
11 years ago
kaetemi 88cbc2f82b Simplify
--HG--
branch : multipass-stereo
11 years ago
kaetemi abafc9b1ef Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
11 years ago
kaetemi 5ad617efb6 Use new program interface for water vertex program
--HG--
branch : multipass-stereo
11 years ago
kaetemi 32809d646a Set driver parameters
--HG--
branch : multipass-stereo
11 years ago
kaetemi 64643e564b Some fixes
--HG--
branch : multipass-stereo
11 years ago
kaetemi 0429e67903 Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
11 years ago
kaetemi 8f4fe87b7b Set params from storage
--HG--
branch : multipass-stereo
11 years ago
kaetemi 484a946c60 Fix incorrectly removed line
--HG--
branch : multipass-stereo
11 years ago
kaetemi b03895f5f3 Missed file in last commit
--HG--
branch : multipass-stereo
11 years ago
kaetemi e3dead19e4 Replace temporary CMaterial code
--HG--
branch : multipass-stereo
11 years ago
kaetemi e9444ce36a Implement param storage copy
--HG--
branch : multipass-stereo
11 years ago
kaetemi bb625c33bd Flag some TODO's
--HG--
branch : multipass-stereo
11 years ago
kaetemi 87b24bc4ab Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
11 years ago
kaetemi ac2e087fbf Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
11 years ago
kaetemi 0d743d7f37 Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
11 years ago
kaetemi 81876009d3 Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
11 years ago
kaetemi d1b93ac3d6 Expand parameter interface
--HG--
branch : multipass-stereo
11 years ago
kaetemi e84e08b0f6 Reduce function duplication
--HG--
branch : multipass-stereo
11 years ago
kaetemi 4d1b5d90c0 Builtin parameter set functions
--HG--
branch : multipass-stereo
11 years ago
kaetemi afe6c16bf3 Separate count and size
--HG--
branch : multipass-stereo
11 years ago
kaetemi 05583d134a Cleanup driver interface
--HG--
branch : multipass-stereo
11 years ago
kervala 0b9092a547 Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI) 11 years ago
kervala 0ccec811d6 Changed: Updated Freetype libraries variable 11 years ago
kervala 87ee7fa8d2 Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 11 years ago
kaetemi 235bfcfd94 Add additional set functions
--HG--
branch : multipass-stereo
11 years ago
kaetemi f0af3326e6 Add gpu program params storage structure
--HG--
branch : multipass-stereo
11 years ago
kaetemi ee0396bd6f Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
11 years ago
kaetemi 350b580085 Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
11 years ago
kaetemi 1fa02cae9e Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
11 years ago
kaetemi 97c9c26690 Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
11 years ago
kaetemi 361b7eab74 Fix compile error 11 years ago
kervala 89b945bb8c Changed: Minor changes 11 years ago
kervala 86dfd0350b Fixed: Integer 32 bits conversion to 64 bits pointer 11 years ago
kervala d03c795dd8 Changed: Don't use NLMISC includes in NLMISC PCH 11 years ago
kervala ca9597e11e Changed: Cleanlooks doesn't exist anymore in Qt 5, so use default style 11 years ago
Thibaut Girka ea8a845ab9 Add support for LibVR
--HG--
branch : multipass-stereo
11 years ago
kaetemi 7782576dfc Merge with default
--HG--
branch : multipass-stereo
11 years ago
kervala 6d10e3189c Changed: Formatting 12 years ago
kervala 881912fa34 Fixed: Crash when trying to display a missing texture 12 years ago
kervala 2c7f848c83 Changed: Tabulations to spaces 12 years ago
Botanic d0d69d7c77 Make it so that bad text always throws a nlwarning 12 years ago
kaetemi 71cdf88b81 Fix warning
--HG--
branch : multipass-stereo
12 years ago
kaetemi 96b2df8405 Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi 53bebec880 Add some basic prediction to CCDBNodeBranch::find
--HG--
branch : kaetemi-optimize
12 years ago
kaetemi 3bc5d88d78 Force link 12 years ago
Quitta eba12f770f Merge with default
--HG--
branch : quitta-gsoc-2013
12 years ago
Quitta e8db641b47 Merge with default
--HG--
branch : quitta-gsoc-2013
12 years ago
Quitta 12baee2fcf fix for getting client working + possibly auto login for ingame part
--HG--
branch : quitta-gsoc-2013
12 years ago
kaetemi 1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
12 years ago
kaetemi 64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 12 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
12 years ago
kaetemi 7bb8dec40c Parse action handler condition for interface link in advance
--HG--
branch : kaetemi-optimize
12 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
12 years ago
kaetemi 5ad6373f61 Build ligo outside the database
--HG--
branch : build_pipeline_py
12 years ago
kaetemi f6ee2707ea Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi 78595ec0e6 Silently sneaking in a nicer splash image for ovqt 12 years ago
kaetemi 1e9771d054 Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 12 years ago
kaetemi e9c274c135 Use tags for pacs prim export 12 years ago
kervala aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 12 years ago
kervala 296b4384a8 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 12 years ago
kaetemi 662b75f87a Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi 02dc3c1cfe Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 12 years ago
kaetemi f280f4673f Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi 53e11d0d68 Merge with default
--HG--
branch : multipass-stereo
12 years ago
kaetemi 9f185ce38d Fix an error in 3ds Max with the material script 12 years ago
Michael Witrant 293601e80e Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
12 years ago
Michael Witrant a33a0e5c56 LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
12 years ago
Michael Witrant c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 352ee42571 Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi fe91e2a751 Cleanup
--HG--
branch : multipass-stereo
12 years ago
kaetemi 5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1cc5848220 Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 38be9b5997 Fix warning
--HG--
branch : multipass-stereo
12 years ago
kaetemi 202413ab52 Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 4864ce7a5a Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 5423d4d025 Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 39197681fa Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi d1bf069708 Add some comments, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 32a187a199 Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi a5c9592165 Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi a79b9f7e65 Add library name to device name, re #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 64821ab4de List stereo devices, see #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 8ded099fbb Added some notes
--HG--
branch : multipass-stereo
12 years ago
kaetemi 78179ed809 Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
12 years ago
kaetemi ad5b60963f Cleanup
--HG--
branch : multipass-stereo
12 years ago
kaetemi be33bbc70f Add support for fp40 with opengl
--HG--
branch : multipass-stereo
12 years ago
kaetemi f278ac7638 Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3e91b1a5cf Test texture with postprocessing material, seems to work with opengl
--HG--
branch : multipass-stereo
12 years ago
kaetemi 9b0b1008ff Fix linux compile
--HG--
branch : multipass-stereo
12 years ago
kaetemi dfb110b387 Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
12 years ago
kaetemi 9f1ddc9202 Add test for ps.1.1 pixel program in snowballs (it works too now)
--HG--
branch : multipass-stereo
12 years ago
kaetemi 1c3fc17d91 Cleanup more unneeded code
--HG--
branch : multipass-stereo
12 years ago
kaetemi 4200483383 Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
12 years ago
kaetemi 197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
12 years ago
kaetemi f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
12 years ago
kaetemi 983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
12 years ago
kaetemi ef720f764f Removed some CEffect related bit that slipped in
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3927378399 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
--HG--
branch : multipass-stereo
12 years ago
kaetemi 7be5858010 Simplify CPixelProgram
--HG--
branch : multipass-stereo
12 years ago
kaetemi 16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
12 years ago
kaetemi f63a275f2b Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
12 years ago
kaetemi c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
12 years ago
kaetemi c7a9edd495 Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
12 years ago
kaetemi 87c30bceea Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
12 years ago
kaetemi 3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 12 years ago
kaetemi d139185b1e Compile NLGUI with lua 5.2 12 years ago
kervala 30d56b7c24 Added: CMake project for shape2obj 12 years ago
liria 487799cbf5 kervala's enhancements and fixes for the Windows compilation.
--HG--
branch : ig_elevaton_port_to_linux
12 years ago
liria 6b750cf042 FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows.
--HG--
branch : ig_elevaton_port_to_linux
12 years ago
liria 46d99e4a6d FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows with using conditional compilation.
--HG--
branch : ig_elevaton_port_to_linux
12 years ago
liria 99efdb2a23 FIXE: replace the WIN32 API for directories manipulation by the the POSIX API to compile with linux.
--HG--
branch : ig_elevaton_port_to_linux
12 years ago
dfighter1985 cfc78bd614 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 12 years ago
dfighter1985 f382b97f74 Making GCC happy.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 b29fd5ca11 Editbox should now create it's text when added.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 2faff4dfaa Inconsistent line ending style, according to VS. How it managed to do this is a mystery tho.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 b49a6ca04d Added some defaults.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 25195fce4c The editor probably shouldn't crash when adding textbutton widget.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 9042de4ab2 Make sure to apply the changes, when changing properties.
--HG--
branch : gsoc2012-gui-editor
12 years ago
dfighter1985 057960d056 Forgot to set the parent.
--HG--
branch : gsoc2012-gui-editor
12 years ago