kaetemi
|
abafc9b1ef
|
Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
36a30e83a0
|
Don't try to render if can't set program up.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
1acccdb5ef
|
Uniform index caching.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
5ad617efb6
|
Use new program interface for water vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
32809d646a
|
Set driver parameters
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
64643e564b
|
Some fixes
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0429e67903
|
Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8f4fe87b7b
|
Set params from storage
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e3dead19e4
|
Replace temporary CMaterial code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
e9444ce36a
|
Implement param storage copy
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
bb625c33bd
|
Flag some TODO's
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
87b24bc4ab
|
Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
16290f7ff9
|
Merging default.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
ac2e087fbf
|
Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0d743d7f37
|
Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
81876009d3
|
Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d1b93ac3d6
|
Expand parameter interface
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
882118612d
|
Moved some constants to uniforms.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
77ae38e452
|
Added a very primitive shader caching scheme.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
e84e08b0f6
|
Reduce function duplication
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
afe6c16bf3
|
Separate count and size
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
05583d134a
|
Cleanup driver interface
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
0ccec811d6
|
Changed: Updated Freetype libraries variable
|
11 years ago |
kervala
|
87ee7fa8d2
|
Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt
|
11 years ago |
kaetemi
|
235bfcfd94
|
Add additional set functions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f0af3326e6
|
Add gpu program params storage structure
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ee0396bd6f
|
Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
350b580085
|
Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1fa02cae9e
|
Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
97c9c26690
|
Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
361b7eab74
|
Fix compile error
|
11 years ago |
kervala
|
89b945bb8c
|
Changed: Minor changes
|
11 years ago |
kervala
|
d03c795dd8
|
Changed: Don't use NLMISC includes in NLMISC PCH
|
11 years ago |
dfighter1985
|
931c18cb51
|
Diffuse texenv should work with the material color, not the diffuse color. Also modulate the texenv result with vertex color if applicable. Also add the shader type as comment in the top of the shader.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
34de0b5569
|
Removed renderTriangles2 as the normal render loop is used now.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
a1cf2c640b
|
This too.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
35429fea43
|
Oups forgot this when changing the rendering loop.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
eabc209303
|
Render from the normal loops.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
888812e72d
|
Only validate the shader program after it's set up. Avoids false alarm.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
5bc7ecf799
|
Specular shader is now on GLSL.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
86482ed82f
|
Fixed some shader compile errors.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
ed23ec247d
|
Render lightmaps with GLSL.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
0ab6322955
|
More fixed functionality pipeline disabled with conditional build.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
997a231bff
|
Conditionally build some deprecated functions. Also little adjustment to the shader texenv generator.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
c74e279282
|
Some settings for the normal shaded material.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
e740fd4aeb
|
Don't crash when releasing.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
d67640dab6
|
Render with GLSL. Long way to go.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
169ee413df
|
Redundant cloud shader code.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
f77bcf6981
|
Generate cloud shader.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
2c84b164ee
|
Water shader generation.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
Thibaut Girka
|
ea8a845ab9
|
Add support for LibVR
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7782576dfc
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
|
6d10e3189c
|
Changed: Formatting
|
12 years ago |
kervala
|
881912fa34
|
Fixed: Crash when trying to display a missing texture
|
12 years ago |
dfighter1985
|
750e7b5e8e
|
A little explanation after I successfully decyphered this.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d64dd4f23f
|
Generate shader for per-pixel without specular.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
6b3b8855ee
|
Generate Per-Pixel Lighting shader.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
2ca79259ce
|
More work on specular shader generation. Hopefully now it's right.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
1414f4d3c1
|
Little bit of refactoring.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
12df2fd71c
|
Generate specular shader.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
69cc5e48ed
|
Lightmap shader generator.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
f6737c8aa4
|
UserColor shader should use the normal generator.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
4f8ac17529
|
Implemented the mapping of TexEnv calls to GLSL. More or less.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c49265b9db
|
The stringstream used is now part of the generator class.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
7384cdd10a
|
Added offset enum.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
0dcb470a19
|
Generate the pixel shader ins too.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
46363f1909
|
Started working on the shader generator.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d67198580a
|
Implemented uniform querying, setting. Also updated the test triangle.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
9dc91a6ed1
|
Abstract program objects, vertex, and pixel programs can now be created using the driver, so the user can now feed shaders to it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
41e84066fb
|
Better store vertex and pixel programs separately so we can detach them if needed.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
f5358f712c
|
Rendering the debug triangle with GLSL now works.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b3ea9ee787
|
Implemented shader and program object classes.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ed5741addd
|
Added stubs for GLSL program classes.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c7e8ebcf05
|
Added some more GLSL related calls.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
50bb8c5d60
|
Made some GLSL related OpenGL functions available.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
10aad932db
|
Removed checks for ARB fragment shader, as it's part of OpenGL as of 3.0+, also fragment shaders cannot be disabled as of the same version.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
dd0a691fb8
|
This also belongs there.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
90595b5bb6
|
Removed NV Texture env combine stuff.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
3aae79c38b
|
Removed NV Texture Shader related stuff.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
6fba0c094a
|
Merging default
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c90f51afbe
|
Look for OpenGL 3.3 not 1.2 on startup.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
82d29b3e23
|
In OpenGL 3+ we cannot disable HW VBO since it's mandatory, also Vertex Programs are mandatory too, so they must be abailable. No need to check for them!
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Botanic
|
d0d69d7c77
|
Make it so that bad text always throws a nlwarning
|
12 years ago |
dfighter1985
|
a81db21e0a
|
Removed lots of EXT Vertex Shader related code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
932f2bdd27
|
Removed lots of Nvidia shader related code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
71cdf88b81
|
Fix warning
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
f925666d83
|
Manage the texture matrices too.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b1777ff546
|
Projection matrix is now generated and managed by Nel and only loaded into OpenGL when dirty.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
f34f4d10d3
|
While I'm at it, I've renamed the VBO parameters too for the same reason.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
15b4be874e
|
Removed the ARB keyword from the VBO managing GL functions, as they are part of the core specification as of OpenGL 3.3
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
31451aa0f6
|
Removed the ARB word from the names of CVertexArrayRangeARB and CVertexBufferHardARB.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
cfc4565b5d
|
Removed more stuff that's no longer neccessary now that we only work with VBO.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
53bebec880
|
Add some basic prediction to CCDBNodeBranch::find
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
3bc5d88d78
|
Force link
|
12 years ago |
dfighter1985
|
6360302a2b
|
Use VBO only.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
bb6195f858
|
Always prefer VBOs as OpenGL core requires the use of VBOs.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ee2c14670e
|
It's a good idea to actually use the VBO if we spent this time cleaning up the implementations :D
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
44188b58b7
|
We only have 1 kind of HW VBO left.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
0d98540f2e
|
Ryzom checks for 0 allocated AGP/Video RAM, so lie max. here instead of saying 0.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
adab29e5a6
|
There's no need for *this* dummy VB either.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
5e69d558ec
|
Since we use HW VBO, we don't need to actually check for it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b444f69db3
|
VertexArrayRange allocation thing is pointless when using ARB VBOs since, the driver takes care about allocating to either system RAM or video RAM.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
e41a15ae30
|
Allow Ryzom client to use the new driver.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d06f675c08
|
Removed more of the vendor specific VBO stuff ( function definitions for example )
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Quitta
|
eba12f770f
|
Merge with default
--HG--
branch : quitta-gsoc-2013
|
12 years ago |
Quitta
|
e8db641b47
|
Merge with default
--HG--
branch : quitta-gsoc-2013
|
12 years ago |
dfighter1985
|
28c49a0427
|
These friends and the function are now pointless.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
5c7540d85e
|
Removed vendor specific VBO code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Quitta
|
12baee2fcf
|
fix for getting client working + possibly auto login for ingame part
--HG--
branch : quitta-gsoc-2013
|
12 years ago |
dfighter1985
|
8f45e49fa0
|
GL3 driver can now be instantiated.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
7f0ae42a40
|
Finally finished cleaning the OpenGL ES stuff.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
|
12 years ago |
dfighter1985
|
e44b663bdb
|
Even more OpenGL ES cleanup.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
2b5eddbe95
|
More OpenGL ES cleanup.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
64335ae0b8
|
NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked
|
12 years ago |
kaetemi
|
5a9537dfcc
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
7bb8dec40c
|
Parse action handler condition for interface link in advance
--HG--
branch : kaetemi-optimize
|
12 years ago |
kaetemi
|
d5308215aa
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
|
12 years ago |
dfighter1985
|
879f2f3a85
|
More GLES stuff removed.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
40da205b59
|
Removed some GLES related code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
296083ba61
|
First batch of renames.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
d5e5775f29
|
"Forked" the OpenGL driver.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
dddd531249
|
Moved back the unix event emitter to the OpenGL driver. It was a bad idea to move it out ( this way ) originally.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
1c0d74fc00
|
Unix build fixes.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
dcf3ba2785
|
Move unix event emitter out of the driver, to NL3D.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
12 years ago |
kervala
|
aeddda3e19
|
Fixed: lua_open() doesn't exist with Lua 5.2
|
12 years ago |
dfighter1985
|
0c64261e22
|
The 3dsmax exporter will now use the material file specified in the Nel material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
3ff8613205
|
Merging default.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
7a9ae41fd5
|
Missing a letter e here
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
ac98c00088
|
The prototype of the material exporter. It's only called when exporting a mesh, for now.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
80bcf2026a
|
If dynamic material already exists, simply just reinitialize it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
b776409cc8
|
More material properties are converted now.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
37fb2cfcda
|
Started work on converting the old material to new one. Some colors are already out. Also made some modifications to the editor so it can deal with it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
fb3f069a38
|
Should be able to save QColor based QVariant too.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
c8147b301c
|
Oups. Wrong copypaste of my own code.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
192e9c058a
|
More work on the Variant type. Also modified material editor to use it.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
1f2ff5721e
|
Shaders are now loaded/saved/deleted from the disk.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
12 years ago |
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
00b47d6a50
|
Implemented the Shader widget, more or less.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a57bb57c58
|
Missed these.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
a71e4bc3ed
|
Added some Shader related classes. They are not yet complete.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
ea06a2c656
|
Property values can now be changed.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
ed267a6587
|
Probably we don't want the default first pass to be stuck with us if we're loading a material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
fa3ad050de
|
It's not a bad idea to always have at least 1 pass.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
0dd8764e45
|
Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
832178a83f
|
Adding / Removing properties will now work.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
94fe455a1a
|
Material widget now retrieves the passes when loading a material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
02e61b1e1b
|
Implemented the functionality of the Render Passes widget.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
|
12 years ago |
dfighter1985
|
85e885f274
|
Worked a bit more on dynamic material. Also started to rework the material and pass widgets since I've realized I messed it up. Eg.: passes should have properties, not the material itself.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
26fab0c173
|
Forgot to add these to CMakeLists.txt
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
dfighter1985
|
32071d9053
|
Added skeleton for CDynMaterial. This class will be the new material.
--HG--
branch : gsoc2013-dfighter
|
12 years ago |
kaetemi
|
5f229667bc
|
Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1cc5848220
|
Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
e7842982a0
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
38be9b5997
|
Fix warning
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
202413ab52
|
Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
4864ce7a5a
|
Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
5423d4d025
|
Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
39197681fa
|
Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
91be2d64bd
|
Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
32a187a199
|
Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a5c9592165
|
Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
a79b9f7e65
|
Add library name to device name, re #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
64821ab4de
|
List stereo devices, see #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
78179ed809
|
Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
ad5b60963f
|
Cleanup
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
be33bbc70f
|
Add support for fp40 with opengl
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f278ac7638
|
Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
9b0b1008ff
|
Fix linux compile
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
dfb110b387
|
Add function to check which pixel program profiles are available on a driver
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
1c3fc17d91
|
Cleanup more unneeded code
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
4200483383
|
Removed unneeded parser related code from the opengl pixel program implementation
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
197c0687d9
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f08de2dcdc
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
983fab378c
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
7be5858010
|
Simplify CPixelProgram
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
16d47d742f
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
f63a275f2b
|
Backed out changeset ea4b76b7213a, bad approach
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7994bb11f
|
Allow rendering with bloom to a user provided render target (untested) (#43)
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
c7a9edd495
|
Remove silly heap allocation of a null pointer
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
87c30bceea
|
Add info structure for multipass camera rendering effects #43
--HG--
branch : multipass-stereo
|
12 years ago |
kaetemi
|
d139185b1e
|
Compile NLGUI with lua 5.2
|
12 years ago |
dfighter1985
|
cfc78bd614
|
FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue.
|
12 years ago |
kaetemi
|
76a7df820b
|
This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown
|
12 years ago |
kervala
|
2aea567fe2
|
Changed: Moved Ryzom detailed version in client
|
12 years ago |
kervala
|
0624da9c82
|
Changed: Added a new event EventCloseWindowId when system reports window should be closed
|
12 years ago |
kervala
|
9aff9ae939
|
Fixed: PCH compilation
|
12 years ago |
kervala
|
0c2e2d3e8f
|
fixes #32 build failure/error using clang
|
12 years ago |
kervala
|
3aee7c3ac8
|
fixes a warning
|
12 years ago |
kervala
|
ab454f3d92
|
fixes #31 Luabind can't be found
Added PCH support to NeL GUI
|
12 years ago |
dfighter1985
|
fe456d91b6
|
GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS().
|
12 years ago |
mattraykowski
|
6e309fee7a
|
changed #20 - moved the libwww package discovery and fixed include paths in library project.
|
12 years ago |
dfighter1985
|
ecbcdf388f
|
MODIFIED: Resolved some GCC build errors.
|
12 years ago |
mattraykowski
|
e7e51f01e0
|
merging gui editor repo.
|
12 years ago |
dfighter1985
|
96a5f00dbf
|
CHANGED: Somehow lost this code part during development.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
fcb736c387
|
Merged mainline default branch changes.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
4f8b62acb4
|
Changed: Typo fixes (Thanks to DuDraig!)
|
12 years ago |
kervala
|
671827225d
|
Changed: French comments translated to English
|
12 years ago |
kervala
|
6e498aefad
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
kervala
|
1582ae9dbf
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
c71e6e82f1
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
kervala
|
45c8b20f39
|
Changed: Typo fixes (thanks to Vagrant!)
|
12 years ago |
Botanic
|
eb7b45eba3
|
Backed out changeset: e36d69e04aa1
|
12 years ago |
Botanic
|
74c6735274
|
Backed out changeset: 57d8f3733daf
|
12 years ago |
Botanic
|
26c4cd3bc9
|
Backed out changeset: c569b6062f5d
|
12 years ago |
Botanic
|
12bb26459b
|
fixed vertex_program_parse
|
12 years ago |
Botanic
|
f57637baf6
|
Fixed warning: multi-character character constant [-Wmultichar]
|
12 years ago |
Botanic
|
4f16007da6
|
Fixed warning "unix_event_emitter.cpp:569:8: warning: 'KeySym XKeycodeToKeysym(Display*, KeyCode, int)' is deprecated (declared at /usr/include/X11/Xlib.h:1695)"
|
12 years ago |
kervala
|
c53d1fb301
|
Changed: OpenGL headers not being found by PCH
|
12 years ago |
kervala
|
5efeb5ba62
|
Fixed: Compilation with VC++ 2010 and 2012
|
12 years ago |
kaetemi
|
dcbdb76fc9
|
Changed: Better log text
|
12 years ago |
kaetemi
|
0e973ec976
|
Fixed: typo
|
12 years ago |
kaetemi
|
d29a9ee8d7
|
Changed: Alternative code for play function for streaming source
|
12 years ago |
kaetemi
|
6502311563
|
Changed: Additional checks for streaming buffers in OpenAL
|
12 years ago |
kervala
|
7136618a72
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
0cabe14089
|
Changed: Code simplification
|
12 years ago |
kervala
|
af366070ea
|
Changed: Simplification of OpenGL ES driver
|
12 years ago |
kervala
|
9483b7f170
|
Changed: Updated OpenGL registries
|
12 years ago |
kervala
|
58c8606d5d
|
Changed: Preliminary memory leaks detection under Windows
|
12 years ago |
kervala
|
1715470910
|
Changed: Display HRESULT when D3DXCreateEffect fails
|
12 years ago |
kervala
|
9ad7bd7969
|
Changed: Replaced size() by !empty()
|
12 years ago |
kervala
|
8bf05865ab
|
Changed: Disabled some useless temporary files
|
12 years ago |
dfighter1985
|
cb13ce46cd
|
MODIFIED: #1471 Merged mainline default to this branch.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
dfighter1985
|
66d381f37d
|
MODIFIED: #1471 Incompatible / unincrementable iterators assert will no longer be hit in debug mode with M$ STL when updating the interface anims.
--HG--
branch : gsoc2012-gui-editor
|
12 years ago |
kervala
|
11e88fed8f
|
Changed: Minor changes
|
12 years ago |
kervala
|
b7be696848
|
Move all PACS headers in nel/include/pacs directory (fixes #2)
|
12 years ago |