Commit Graph

1070 Commits (ee87716aa0dd11795a5e5bbae09518219e4723b9)

Author SHA1 Message Date
kaetemi 350b580085 Implement new gpu program interface in opengl driver
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branch : multipass-stereo
11 years ago
kaetemi 1fa02cae9e Make gpu programs use abstract gpu program class
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branch : multipass-stereo
11 years ago
kaetemi 97c9c26690 Add abstract gpu program and source classes
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branch : multipass-stereo
11 years ago
kaetemi 361b7eab74 Fix compile error 11 years ago
kervala 89b945bb8c Changed: Minor changes 11 years ago
kervala d03c795dd8 Changed: Don't use NLMISC includes in NLMISC PCH 11 years ago
Thibaut Girka ea8a845ab9 Add support for LibVR
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branch : multipass-stereo
11 years ago
kaetemi 7782576dfc Merge with default
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branch : multipass-stereo
11 years ago
kervala 6d10e3189c Changed: Formatting 11 years ago
kervala 881912fa34 Fixed: Crash when trying to display a missing texture 11 years ago
Botanic d0d69d7c77 Make it so that bad text always throws a nlwarning 11 years ago
kaetemi 71cdf88b81 Fix warning
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branch : multipass-stereo
11 years ago
kaetemi 96b2df8405 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 53bebec880 Add some basic prediction to CCDBNodeBranch::find
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branch : kaetemi-optimize
11 years ago
kaetemi 3bc5d88d78 Force link 11 years ago
Quitta eba12f770f Merge with default
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branch : quitta-gsoc-2013
11 years ago
Quitta e8db641b47 Merge with default
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branch : quitta-gsoc-2013
11 years ago
Quitta 12baee2fcf fix for getting client working + possibly auto login for ingame part
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branch : quitta-gsoc-2013
11 years ago
kaetemi 1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
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branch : kaetemi-optimize
11 years ago
kaetemi 64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 11 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
11 years ago
kaetemi 7bb8dec40c Parse action handler condition for interface link in advance
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branch : kaetemi-optimize
11 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
11 years ago
kaetemi 1e9771d054 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 11 years ago
kervala aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 11 years ago
Michael Witrant 293601e80e Fixed definition tests for optional LibOVR
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branch : multipass-stereo
12 years ago
Michael Witrant a33a0e5c56 LibOVR is optional, and is disabled by default
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branch : multipass-stereo
12 years ago
Michael Witrant c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
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branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
12 years ago
kaetemi 248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 352ee42571 Distort 2D gui as well, ref #43
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branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
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branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
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branch : multipass-stereo
12 years ago
kaetemi fe91e2a751 Cleanup
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branch : multipass-stereo
12 years ago
kaetemi 5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
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branch : multipass-stereo
12 years ago
kaetemi 1cc5848220 Create a clipping frustum, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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branch : multipass-stereo
12 years ago
kaetemi 38be9b5997 Fix warning
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branch : multipass-stereo
12 years ago
kaetemi 202413ab52 Adjust 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 4864ce7a5a Add eye distance in 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5423d4d025 Add 2D interface shifting calculations, see #43
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branch : multipass-stereo
12 years ago
kaetemi 39197681fa Correctly adjust text to viewport, re #43
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branch : multipass-stereo
12 years ago
kaetemi 91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
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branch : multipass-stereo
12 years ago
kaetemi 32a187a199 Render from multiple cameras, see #43
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branch : multipass-stereo
12 years ago
kaetemi a5c9592165 Read sensor data and set camera in snowballs, ref #43
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branch : multipass-stereo
12 years ago
kaetemi a79b9f7e65 Add library name to device name, re #43
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branch : multipass-stereo
12 years ago
kaetemi 64821ab4de List stereo devices, see #43
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branch : multipass-stereo
12 years ago
kaetemi 78179ed809 Rename some functions to follow the same naming convention of others
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branch : multipass-stereo
12 years ago
kaetemi ad5b60963f Cleanup
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branch : multipass-stereo
12 years ago
kaetemi be33bbc70f Add support for fp40 with opengl
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branch : multipass-stereo
12 years ago
kaetemi f278ac7638 Activate textures for postprocessing material under direct3d
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branch : multipass-stereo
12 years ago
kaetemi 9b0b1008ff Fix linux compile
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branch : multipass-stereo
12 years ago
kaetemi dfb110b387 Add function to check which pixel program profiles are available on a driver
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branch : multipass-stereo
12 years ago
kaetemi 1c3fc17d91 Cleanup more unneeded code
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branch : multipass-stereo
12 years ago
kaetemi 4200483383 Removed unneeded parser related code from the opengl pixel program implementation
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branch : multipass-stereo
12 years ago
kaetemi 197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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branch : multipass-stereo
12 years ago
kaetemi f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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branch : multipass-stereo
12 years ago
kaetemi 983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
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branch : multipass-stereo
12 years ago
kaetemi 7be5858010 Simplify CPixelProgram
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branch : multipass-stereo
12 years ago
kaetemi 16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
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branch : multipass-stereo
12 years ago
kaetemi f63a275f2b Backed out changeset ea4b76b7213a, bad approach
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branch : multipass-stereo
12 years ago
kaetemi c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
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branch : multipass-stereo
12 years ago
kaetemi c7a9edd495 Remove silly heap allocation of a null pointer
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branch : multipass-stereo
12 years ago
kaetemi 87c30bceea Add info structure for multipass camera rendering effects #43
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branch : multipass-stereo
12 years ago
kaetemi d139185b1e Compile NLGUI with lua 5.2 12 years ago
dfighter1985 cfc78bd614 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 12 years ago
kaetemi 76a7df820b This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 12 years ago
kervala 2aea567fe2 Changed: Moved Ryzom detailed version in client 12 years ago
kervala 0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 12 years ago
kervala 9aff9ae939 Fixed: PCH compilation 12 years ago
kervala 0c2e2d3e8f fixes #32 build failure/error using clang 12 years ago
kervala 3aee7c3ac8 fixes a warning 12 years ago
kervala ab454f3d92 fixes #31 Luabind can't be found
Added PCH support to NeL GUI
12 years ago
dfighter1985 fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 12 years ago
mattraykowski 6e309fee7a changed #20 - moved the libwww package discovery and fixed include paths in library project. 12 years ago
dfighter1985 ecbcdf388f MODIFIED: Resolved some GCC build errors. 12 years ago
mattraykowski e7e51f01e0 merging gui editor repo. 12 years ago
dfighter1985 96a5f00dbf CHANGED: Somehow lost this code part during development.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 fcb736c387 Merged mainline default branch changes.
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branch : gsoc2012-gui-editor
12 years ago
kervala 4f8b62acb4 Changed: Typo fixes (Thanks to DuDraig!) 12 years ago
kervala 671827225d Changed: French comments translated to English 12 years ago
kervala 6e498aefad Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 1582ae9dbf Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala c71e6e82f1 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
Botanic eb7b45eba3 Backed out changeset: e36d69e04aa1 12 years ago
Botanic 74c6735274 Backed out changeset: 57d8f3733daf 12 years ago
Botanic 26c4cd3bc9 Backed out changeset: c569b6062f5d 12 years ago
Botanic 12bb26459b fixed vertex_program_parse 12 years ago
Botanic f57637baf6 Fixed warning: multi-character character constant [-Wmultichar] 12 years ago
Botanic 4f16007da6 Fixed warning "unix_event_emitter.cpp:569:8: warning: 'KeySym XKeycodeToKeysym(Display*, KeyCode, int)' is deprecated (declared at /usr/include/X11/Xlib.h:1695)" 12 years ago
kervala c53d1fb301 Changed: OpenGL headers not being found by PCH 12 years ago
kervala 5efeb5ba62 Fixed: Compilation with VC++ 2010 and 2012 12 years ago
kaetemi dcbdb76fc9 Changed: Better log text 12 years ago
kaetemi 0e973ec976 Fixed: typo 12 years ago
kaetemi d29a9ee8d7 Changed: Alternative code for play function for streaming source 12 years ago
kaetemi 6502311563 Changed: Additional checks for streaming buffers in OpenAL 12 years ago
kervala 7136618a72 Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala 0cabe14089 Changed: Code simplification 12 years ago
kervala af366070ea Changed: Simplification of OpenGL ES driver 12 years ago
kervala 9483b7f170 Changed: Updated OpenGL registries 12 years ago
kervala 58c8606d5d Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala 1715470910 Changed: Display HRESULT when D3DXCreateEffect fails 12 years ago
kervala 9ad7bd7969 Changed: Replaced size() by !empty() 12 years ago
kervala 8bf05865ab Changed: Disabled some useless temporary files 12 years ago
dfighter1985 cb13ce46cd MODIFIED: #1471 Merged mainline default to this branch.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 66d381f37d MODIFIED: #1471 Incompatible / unincrementable iterators assert will no longer be hit in debug mode with M$ STL when updating the interface anims.
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branch : gsoc2012-gui-editor
12 years ago
kervala 11e88fed8f Changed: Minor changes 12 years ago
kervala b7be696848 Move all PACS headers in nel/include/pacs directory (fixes #2) 12 years ago
kervala 95cb41465a Changed: NPOT textures finally don't need that in D3D 12 years ago
kervala 0d782993f9 Fixed #1: Implement anisotropic filtering for textures 12 years ago
kervala 100befeb1b Changed: Minor changes 12 years ago
kervala 7c024fb479 Changed: Simplify OpenGL ES driver by using some aliases 12 years ago
dfighter1985 d83c375981 CHANGED: #1471 GUI library will now build with the new externals and Visual Studio 2010.
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branch : gsoc2012-gui-editor
12 years ago
kervala bced63993b Changed: #573 Add anti-aliasing to the OpenGL Driver 12 years ago
kervala d8c7fa52f9 Changed: Replaced string empty comparisons with empty() 12 years ago
kervala 25dd379d7e Changed: Replaced string empty comparisons with empty() 12 years ago
kervala 9a5b97dfff Fixed: Compilation under Mac OS X 12 years ago
kervala 29359a552e Fixed: #1496 Fall back to OpenAL default device (patch provided by simco, thanks!) 12 years ago
kervala 6c1f14778e Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala 6c0bd82c2a Changed: Use *_PREFIX instead of fixed values with INSTALL 12 years ago
kervala 3a3fb5ea1a Changed: Added zbuffer formats (commented) 12 years ago
kervala 8e2009279d Changed: Drivers runtimes should go in NL_DRIVER_PREFIX 12 years ago
kervala 493f033e02 Changed: Added a warning when a texture can't be created in D3D driver 12 years ago
kervala 0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala 7a04e920e1 Fixed: #1493 MultiArch support 12 years ago
kervala 8701d6e6ee Fixed: Replaced "Reqiures" by "Requires" in pkg-config files 12 years ago
kervala 429ac753e9 Changed: #878 Fix typos in comments/code 12 years ago
dfighter1985 0da667bffb CHANGED: #1471 CGroupContainer action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 6d343a460b CHANGED: #1471 CGroupWheel action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 905c19b4e4 CHANGED: #1471 CGroupEditBox action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 0e46b933e4 CHANGED: #1471 CInterfaceGroup action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 e620f725c3 CHANGED: #1471 CCtrlBaseButton action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 6b42c11626 CHANGED: #1471 I probably shouldn't sacrifice the game's key config parsing on the altar of the GUI editor :P
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 53eb29fef8 CHANGED: #1471 got rid of a crash.
--HG--
branch : gsoc2012-gui-editor
12 years ago