Commit Graph

2087 Commits (caefb04928cd57280849bc68a506a040e8b07abd)

Author SHA1 Message Date
kaetemi caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
10 years ago
kaetemi c70d8597b2 Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
10 years ago
kaetemi 61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
10 years ago
kaetemi 22d03c5f79 Mode2D selection
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branch : multipass-stereo
10 years ago
kaetemi dac5b2d274 Merge with game-device
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branch : multipass-stereo
10 years ago
kaetemi b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
10 years ago
kaetemi 8d8d340968 Bugfix 10 years ago
kaetemi 1cf184c09d Fix XRef ligo export 10 years ago
kaetemi e58df5f7e9 Faster ligo export step 10 years ago
kaetemi c8dcfe8d05 Crashfix for 3ds Max export 10 years ago
kaetemi 8e7a3b27d7 ryzomcore/v0.9.1 10 years ago
kaetemi c461502dc7 Crash workaround in IG loading, ref #171 10 years ago
kaetemi 9061eb8389 Cleanup 10 years ago
kaetemi f49e9c5df1 Fix Skin export interface issue, #169 10 years ago
kaetemi a9e3804011 Add warning 10 years ago
kaetemi 7d8e803f7a Crashfix Physique export 10 years ago
kaetemi 6b0d468240 Remove a debug assert 10 years ago
kaetemi 9f19ade30c Bugfix 10 years ago
kaetemi 2b8e006981 Initialize object viewer viewport at correct size 10 years ago
kaetemi 617d1235d1 Compile fix 10 years ago
KISHAN GRIMOUT b9dc8ace7e fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 10 years ago
kaetemi 12aa02585f Fix self illumination color widget in NeL Material script 10 years ago
kaetemi 3b4e1a32cb Fix NeL Material script defaults, fix #166 10 years ago
kaetemi 6e3827928b Adjust 3ds Max plugin versioning info 10 years ago
kervala 9b600a154d Fixed: Initialization of pointers in constructor 10 years ago
kervala 4b39f9640d Changed: Minor optimization and warning 10 years ago
kervala 0bb464411b Changed: Replaced tests with .size() by .empty() because faster 10 years ago
kervala 23b73eff1d Changed: Minor change 10 years ago
kervala 3fb0dfe0c2 Changed: Some Big endian swaps (for PowerPC especially) 10 years ago
kervala c1ea3820d5 Fixed: Warning 10 years ago
kervala 8d2db7bc85 Changed: Replaced atof by NLMISC::fromString 10 years ago
kaetemi 496f7f268c Trash DirectInput
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branch : game-device
10 years ago
kaetemi e729a9d035 Fix #162: Center ingame mouse cursor after login 11 years ago
kaetemi 246d931bee Formatting: Use tabs 11 years ago
KISHAN GRIMOUT 107646d95d fix windows 64bit build in mem_displayer.cpp 11 years ago
kaetemi f281622d47 Trash DirectInput
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branch : game-device
11 years ago
kaetemi 353c74ff21 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 11 years ago
kaetemi 5cb8a7700e Exit with error 11 years ago
kaetemi cf3e779ae9 Fix compile 11 years ago
kaetemi 655c22e839 Fix compile 11 years ago
kaetemi 07dd9eb85b Compile fix 11 years ago
kaetemi 43a061bebd SSE2: Compile fix
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branch : sse2
11 years ago
kaetemi cec2970169 SSE2: Replace prefetch
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branch : sse2
11 years ago
kaetemi 6734852fa3 SSE2: Ensure correct allocator is used
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branch : sse2
11 years ago
kaetemi 71a598db7e SSE2: Remove dead code
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branch : sse2
11 years ago
kaetemi 848932f93a SSE2: Fix for MinGW
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branch : sse2
11 years ago
kaetemi ac3e69b8ab Merge with default
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branch : sse2
11 years ago
kaetemi 93e97c56cd Implement occlusion queries for AMD/ATI in the OpenGL driver 11 years ago
kaetemi fd6a95e3a3 Backed out changeset: f665fcc42968 (except dru.cpp) 11 years ago