kaetemi
|
bcb2f48940
|
Remove georges4cvs feature
|
11 years ago |
kervala
|
c9a9839ce6
|
Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
|
11 years ago |
kervala
|
1c50b1f943
|
Fixed: Compilation under Mac OS X 10.9
|
11 years ago |
botanic
|
e995784886
|
Fixed typo issue 60
|
11 years ago |
botanic
|
71b0f9ae92
|
Issue #60
does seem to work better when latency is high
|
11 years ago |
botanic
|
60495f79ac
|
Merge
|
11 years ago |
botanic
|
b6441edf2d
|
Fix for Issue #94
|
11 years ago |
kervala
|
a5a9532a13
|
Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h)
|
11 years ago |
kervala
|
09e3471f1b
|
Fixed: Compilation with freetype
|
11 years ago |
kervala
|
43c48ad36a
|
Changed: Enable ig_elevation everywhere (patch by Liria)
|
11 years ago |
liria
|
41a475b8f3
|
Merged default into ig_elevaton_port_to_linux
--HG--
branch : ig_elevaton_port_to_linux
|
11 years ago |
liria
|
ac48221c8b
|
CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche
--HG--
branch : ig_elevaton_port_to_linux
|
11 years ago |
kaetemi
|
207d7323ce
|
Fix Qt build on Windows
|
11 years ago |
Nimetu
|
ea5a36b105
|
Remove tooltip debug message from logs
--HG--
branch : misc-patches
|
11 years ago |
Nimetu
|
4c2531474a
|
Fix typo (issue #70)
--HG--
branch : misc-patches
|
11 years ago |
Nimetu
|
3cd6ecdb82
|
Add deadlock counter to prevent endless loop (issue #73)
--HG--
branch : misc-patches
|
11 years ago |
botanic
|
935ea04c58
|
dont force null driver, doesnt work on all cards and disable maximising max while running pipeline
|
11 years ago |
botanic
|
db3a789ab4
|
un kaetemi'd the pipeline
|
11 years ago |
botanic
|
2c0d64e8ff
|
added single bat file to run whole pipeline
|
11 years ago |
dfighter1985
|
3a84270a84
|
Textures with DSDT/DUDV format will now be uploaded as RG8. Ryzom will now not crash while entering world.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
fb38a7a0a7
|
Disable lights when the material isn't lighted.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
2a158e76e1
|
Lights should now be turned off even when enableLightInternal is called directly. This also fixes the dark background on the character selection screen.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9c69e1bf84
|
Material colors ( ambient, diffuse, specular ) should now be used when there's no texture available.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kervala
|
6196077160
|
Changed: #85 Compilation with STLport + EOL
|
11 years ago |
kervala
|
986edb216f
|
Fixed: #85 Compilation with STLport
|
11 years ago |
kervala
|
c718ff693a
|
Fixed: Assign instead of comparison
|
11 years ago |
kervala
|
b219623129
|
Fixed: Verbose warning
|
11 years ago |
kervala
|
b96ad682f5
|
Fixed: Compilation under Mac OS X
|
11 years ago |
kervala
|
a45bbd96c5
|
Fixed: Warning with clang
|
11 years ago |
kervala
|
af1721a0a4
|
Changed: Don't need to change _PolygonSmooth if value is the same
|
11 years ago |
kervala
|
166607f644
|
Changed: Implement VSync under Mac OS X
|
11 years ago |
kervala
|
73196fe7fe
|
Changed: Replace strlwr by toLower
|
11 years ago |
kervala
|
b46c316940
|
Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !)
|
11 years ago |
kervala
|
dda2215ed8
|
Fixed: Wrong algorithm
|
11 years ago |
kervala
|
6b3b85962a
|
Changed: EOL
|
11 years ago |
kervala
|
d8a6c9f966
|
Fixed: Warning with clang
|
11 years ago |
kervala
|
36a537a88e
|
Changed: Replaced atof by fromString
|
11 years ago |
kervala
|
b7082644f0
|
Changed: Updated OpenGL registry
|
11 years ago |
dfighter1985
|
a119d3e1a0
|
Use the view matrix instead of modelview to transform the light stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
8f2e75415c
|
Set up the normalmatrix in the driver and feed it to the shaders, instead of calculating it in the shaders.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9c0e1c2449
|
Tattos ( and other multitextured stuff ) will now show up again, even if there's only one texture coordinate set.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
7f7a3e159b
|
Reverse directional light direction as it is done in the old OpenGL driver. Also normalize normal.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
90dc025fd8
|
Fixed: Some uniforms names were wrong after the merge, which led to rendering issues.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
eb9b3e4f0f
|
Implemented light controls.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
Botanic
|
6dfafa7ae1
|
Merge
|
11 years ago |
dfighter1985
|
1cc71457eb
|
Implemented a basic fog control widget.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
sfb
|
59abfb8a1d
|
Bad logging, content is unsigned const char*, fixed it to use %s and not cast.
--HG--
branch : gsoc2011-worldeditorqt
|
11 years ago |
sfb
|
df7110d2d6
|
Bad merge resolution, fixed a couple source files which merged poorly.
--HG--
branch : gsoc2011-worldeditorqt
|
11 years ago |
sfb
|
d86f150caa
|
Bad merge resolution, fixed the build files that merged poorly.
--HG--
branch : gsoc2011-worldeditorqt
|
11 years ago |
Botanic
|
7381de073e
|
fixed bad merge
|
11 years ago |
Botanic
|
057fe3e0f7
|
Merge
|
11 years ago |
dfighter1985
|
ed885d3df6
|
Replaced ARB VertexAttribArray stuff with the core calls.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
d37b004372
|
Removed some more deprecated stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
a9a9768872
|
Removed ARB fragment shader stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
f768704cbf
|
Removed some ATI stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
6947a58ba1
|
Removed fixed embm stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
8276cb0140
|
We shouldn't set up a generated or newly compiled shader program if we already have one ( set up from outside the driver for example ).
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
82a7237e7d
|
Forgot to actually add the driver infos to the list, which caused the driver to hang on deletion.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
c105164eeb
|
Getting rid of z-order assignment warning.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
sfb
|
892ed1ed3d
|
merge from default
--HG--
branch : gsoc2011-worldeditorqt
|
11 years ago |
Matt Raykowski
|
0001719d99
|
Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
|
11 years ago |
dfighter1985
|
982b99d8d0
|
Merged the GPU program stuff from mainline.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
563afd027c
|
Fix #67 bad NELID in vertex program parser
|
11 years ago |
dfighter1985
|
3b16f096cc
|
Merge with rename commit.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
32e814ecb6
|
Use separate shaders in the OpenGL3 driver.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kervala
|
eb3c58cce9
|
Fixed: Use multiarch library path under Linux
|
11 years ago |
kervala
|
de43ea8d86
|
Fixed: Some warnings
|
11 years ago |
kervala
|
f2ee0e99d8
|
Changed: Detect Windows 8 and Windows Server 2012
|
11 years ago |
kervala
|
c7899841d3
|
Fixed: Compilation under Linux
|
11 years ago |
kervala
|
eebe74066e
|
Changed: Include Lua headers directory for GUI Editor
|
11 years ago |
kervala
|
43bbfe3da7
|
Fixed: Some warnings
|
11 years ago |
kaetemi
|
3b4730c890
|
Fix warnings
|
11 years ago |
kaetemi
|
85365fd7bb
|
Fix line endings
|
11 years ago |
dfighter1985
|
b70ce1eb09
|
Renamed OpenGL3 to opengl3
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
ace1b5386b
|
Check GL_ARB_separate_shader_objects extension on startup, and load related functions.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
cf6d2a88bc
|
Removed some now unused methods.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
afb56ea660
|
Moved the rendering methods into a new file.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
b0613e334c
|
Removed a now unused file.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9d3e3a6a73
|
GL_VERTEX_PROGRAM_TWO_SIDED_ARB isn't used in the GL3 driver.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
7b5aaf7e0f
|
Some cleanup, most of the old OpenGL stuff should be gone.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kervala
|
c8c296f484
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
11 years ago |
dfighter1985
|
5326324b56
|
Some comments.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
69a4a9f9a5
|
Two sided rendering, while using dynmat.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
390d1bb156
|
Don't call newMaterial() every time we load a (sub)material.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
dbd5185de1
|
Only use the shader combo box for the user shaders.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
586c25f864
|
When clearing the dynmat, should clear all of them. Also fixes a crash.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
3949c210f6
|
OpenGL should be fed a clamped color value.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
76204a844d
|
When changing a shader in the editor, reload it in the driver too.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
b775237215
|
It's now possible to render using the user shaders and dynmat.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
Quitta
|
a484de5b3f
|
Merge with quitta-gsoc-2013
|
11 years ago |
kervala
|
bb7297f260
|
Fixed: Wrong variable used to compute array length
|
11 years ago |
kervala
|
b7ddc2c0d2
|
Fixed: OpenGL ES driver compilation
|
11 years ago |
kervala
|
82904232d2
|
Fixed: Warnings with GCC
|
11 years ago |
kervala
|
6695a9064e
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
11 years ago |
dfighter1985
|
c3c3f154b1
|
Instead of auto-generating the dynmaterial added a menu item in the material editor that will trigger it if needed.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
8269ec7be5
|
Wrong direction, wrong lighting!
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
11fe86e552
|
Forgot to actually pass the direction in the previous commit...
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
72e7d09113
|
Don't calculate these more than once.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
69c41a31ae
|
These positions and directions were supposed to be in eye coords.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
0453f30582
|
Added lighting to the specular shader.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
f194704a28
|
Refactored directional lighting a little. No need to calculate things more than once.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
0ab68ef25f
|
Added point light support.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9a647a893c
|
Specular shader should compile even when there's no fog added.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
2e4b6bb6ae
|
Don't try to edit stock shaders.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
a9a1d17c4f
|
Added the stock shader names to the material editor, so it will now be able to select them when loading a shape.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
1d71a540ba
|
Apparently QColor::set[color]f takes colors as floats clamped to the [0,1] range.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
c6bb6ec2a9
|
Renamed a bunch of shader related classes in NL3D to contain the word Usr, since they are user shader related.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
6c58856ed7
|
Shininess is now loaded from the material as a uniform instead of being hardcoded.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
4ba9d815d4
|
Colors are now set from the light setup, rather than being hardcoded.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
6f396aa8f7
|
Added the directional light(s) to the lightmap shader too.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
01ef7fd973
|
The specular calculation is probably faster this way.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
4ec92d2f06
|
Simplified the directional light shader generator functions.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
28c4b5b157
|
Added specular term to the directional lights.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
354d2b8c65
|
Added ambient term support for directional light.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
43817746ec
|
Renamed light[n]Col to light[n]ColDiff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
0def5caf54
|
Added diffuse directional light support to the normal shader.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
3c99323ada
|
Apparently typos and redundantly setting uniforms can totally ruin rendering :D
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
5fbfe7b17f
|
Since now we have fog support, this doesn't need to be disabled anymore.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
1a669307da
|
Fix typo
|
11 years ago |
kaetemi
|
ce9e0a397b
|
Fix regression from stereo branch in wind tree
|
11 years ago |
kaetemi
|
046e3c92da
|
Fix compile error in vertex program
|
11 years ago |
kaetemi
|
3c099397d8
|
Update supportVertexProgram calls
|
11 years ago |
kaetemi
|
e99bc7ba69
|
Remove old interface
|
11 years ago |
kaetemi
|
256f7ff06c
|
Cleanup unused code
|
11 years ago |
dfighter1985
|
8d57eac3d4
|
Some basic fog.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
6dfc8d0a00
|
Rename
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
973215e1d0
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
96dc139ddd
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
df123d6b89
|
Fix compile errors caused by missing includes
|
11 years ago |
kaetemi
|
d2bc32e598
|
Merge with default
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
cd9baf8f89
|
Cleanup
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
74cff50842
|
Use named indices with wind tree program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c766940e75
|
Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f9c9c1836a
|
Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
61af565bf9
|
Updated wind tree program container
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c353121771
|
Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
a72f25e763
|
Add container for lighted vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ab231ea700
|
Adjust order for meshvp
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
278e19743c
|
Do not use old interface here
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
d5c2a0527d
|
Modify calls in bloom effect
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5e14dc4458
|
Update veget implementation
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
9d93ae51a3
|
Fixes for d3d
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
c6b714299a
|
Instead of their own bool, store enabled features in the features variable as a flag.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
bbb4762b77
|
Move shader description generation to it's own method.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
06d7bd9c74
|
Added alpha test to generated shaders.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
d6558b5b0d
|
Fixed some typos with shader generation.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
21a70b4211
|
Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
300cd284d1
|
Generate samplers for Lightmap shader, based on the number of lightmaps. This fixes the weird display of some lightmapped shapes.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
e8d77e23e0
|
Rename of a d3d specific class
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c6139419ac
|
Partial update of veget vp
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
5fbb220795
|
Update some test code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
c53aa6958e
|
Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
88cbc2f82b
|
Simplify
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
abafc9b1ef
|
Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
|
36a30e83a0
|
Don't try to render if can't set program up.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
1acccdb5ef
|
Uniform index caching.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kaetemi
|
5ad617efb6
|
Use new program interface for water vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
32809d646a
|
Set driver parameters
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
64643e564b
|
Some fixes
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
0429e67903
|
Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
8f4fe87b7b
|
Set params from storage
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
484a946c60
|
Fix incorrectly removed line
--HG--
branch : multipass-stereo
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11 years ago |
kaetemi
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b03895f5f3
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Missed file in last commit
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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e3dead19e4
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Replace temporary CMaterial code
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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e9444ce36a
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Implement param storage copy
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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bb625c33bd
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Flag some TODO's
--HG--
branch : multipass-stereo
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11 years ago |
kaetemi
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87b24bc4ab
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Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
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16290f7ff9
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Merging default.
--HG--
branch : gsoc2013-dfighter
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11 years ago |
kaetemi
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ac2e087fbf
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Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
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11 years ago |
kaetemi
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0d743d7f37
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Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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81876009d3
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Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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d1b93ac3d6
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Expand parameter interface
--HG--
branch : multipass-stereo
|
11 years ago |
dfighter1985
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882118612d
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Moved some constants to uniforms.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
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77ae38e452
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Added a very primitive shader caching scheme.
--HG--
branch : gsoc2013-dfighter
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11 years ago |
kaetemi
|
e84e08b0f6
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Reduce function duplication
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
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4d1b5d90c0
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Builtin parameter set functions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
afe6c16bf3
|
Separate count and size
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
05583d134a
|
Cleanup driver interface
--HG--
branch : multipass-stereo
|
11 years ago |
kervala
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0b9092a547
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Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI)
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11 years ago |
kervala
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0ccec811d6
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Changed: Updated Freetype libraries variable
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11 years ago |
kervala
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87ee7fa8d2
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Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt
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11 years ago |
kaetemi
|
235bfcfd94
|
Add additional set functions
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
f0af3326e6
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Add gpu program params storage structure
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
ee0396bd6f
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Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
350b580085
|
Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
1fa02cae9e
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Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
97c9c26690
|
Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
|
11 years ago |
kaetemi
|
361b7eab74
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Fix compile error
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11 years ago |
kervala
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89b945bb8c
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Changed: Minor changes
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11 years ago |
kervala
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86dfd0350b
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Fixed: Integer 32 bits conversion to 64 bits pointer
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11 years ago |
kervala
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d03c795dd8
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Changed: Don't use NLMISC includes in NLMISC PCH
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11 years ago |
kervala
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ca9597e11e
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Changed: Cleanlooks doesn't exist anymore in Qt 5, so use default style
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11 years ago |
dfighter1985
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931c18cb51
|
Diffuse texenv should work with the material color, not the diffuse color. Also modulate the texenv result with vertex color if applicable. Also add the shader type as comment in the top of the shader.
--HG--
branch : gsoc2013-dfighter
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11 years ago |
dfighter1985
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34de0b5569
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Removed renderTriangles2 as the normal render loop is used now.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
a1cf2c640b
|
This too.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
35429fea43
|
Oups forgot this when changing the rendering loop.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
7307d748ea
|
Sometimes shapes have 0 materials?!
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
14aea7acc9
|
Removed the debug triangle from the material editor plugin.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
eabc209303
|
Render from the normal loops.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
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888812e72d
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Only validate the shader program after it's set up. Avoids false alarm.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |