Commit Graph

2152 Commits (7ab6ede55c623cb218530e0251cdba595baa3364)
 

Author SHA1 Message Date
Fabien_HENON 7ab6ede55c Changed: #1469 TPositionOrEntity becomes an abstract class
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 9d592fdc63 Changed: #1469 TPositionOrEntity from string conversion changed to support previous pos and return pos
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 716a7aedc7 Changed: #1469 Changed the entityorposition type to support PreviousPos and ReturnPos and to optimize serialization. Position and Entity variables are not in union because CVector has the copy constructor
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 2e50568194 Changed: #1469 Only one magic step that parses the primitive and send optimized packets
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 2fd91e5277 Changed: #1469 Small change in the description of the msg.xml
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 714b2bf86a Changed: #1469 Camera animation steps in world editor
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON d16b48632a Changed: #1469 hgeol
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 8252d36db8 Changed: #1469 Increasing camera speed for transitions
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 450204439a Merge with default
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 9c838c39ed Changed: #1469 Shake frequency
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 1774ee7278 Changed: #1469 Fixed last bugs
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 9f4d2fea74 Changed: #1469 Making sure animation cannot be played if the player is dead
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 0553079378 Changed: #1469 Small debug changes
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 3e6ffa8b43 Added: #1469 Implementation of the Shake modifier
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON e218106b3e Added: #1469 Implementation of the Return step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 15ae25878f Added: #1469 Implementation of the TurnAround step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON ce627c7923 Added: #1469 Implementation of the FollowEntity step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 1fca8f4b6a Changed: #1469 Input and output structures for steps and modifiers. Now 2 structures instead of one
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 050f3f644a Added: #1469 Config variable to define the maximum speed of the camera in camera animation
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON c2770d9ae5 Added: #1469 Implementation of the GoTo step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON f5912260b2 Changed: #1469 Correction of the algorithm to compute the current look at direction
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 39d4791628 Changed: #1469 Computation for look at direction put in a method
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON c29dc1bf43 Added: #1469 Implementation of the static step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON d833a222c5 Added: #1469 Function to resolve position for TPositionOrEntity objects
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON bd69090057 Changed: #1469 Remembering view and viewPos at the start of a step only
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 46a64b06b5 Changed: #1469 Backslashes to slashes in include paths
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON d638e71f79 Changed: #1469 currentView and currentViewPos to view and viewPos
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 24461197d5 Added: #1469 Integration of the camera animation player in the CamAnimMode and storing and restoring of view info at animation start and stop
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 55725c21b3 Added: #1469 Basic update mechanics implemented for the camera animation player with a changement of the prototypes from steps and modifiers
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 666ff05c42 Changed: #1469 currentView, currentViewPos and currentCameraTarget functions for CamAnimMode and DeathMode
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 16daae2b6e Added: #1469 Basic implementation of a CamAnimMode in the UserControls
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 4fecf73407 Added: #1469 Base implementation of the steps players
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 162f63a6f4 Added: #1469 Base implementation of the modifiers players
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branch : gsoc2012-fabien
12 years ago
kaetemi 1f5e08b20f Fixed: A strange loading crash with bad textures 12 years ago
kaetemi e029348d9a Fixed: Typos 12 years ago
kaetemi d14bbaf331 Added: Implementation of timer tests for linux 12 years ago
kaetemi ebabe8ed73 Fixed: Missed something 12 years ago
kaetemi 555336bbea Changed: Simplify more 12 years ago
kaetemi 6404f8eafa Changed: Use the high resolution local time function instead of the funky code when getting the local time in the client. Use the timer probe function to check if it is necessary to set the cpu mask in the client 12 years ago
kaetemi 1c9c2eeded Changed: Simplify some things 12 years ago
kaetemi bf70ca6bb2 Added: Function to prefer high resolution local time 12 years ago
kaetemi 96d8d45c1d Added: Function and tool to check system timer sanity across cpu cores 12 years ago
Fabien_HENON a27c34c705 Added: #1469 Integration of the modifiers in the processus of steps
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branch : gsoc2012-fabien
12 years ago
kaetemi 09c3e0880d Added: CMake projects for ryzom MFC tools (georges edit and world editor plugins) 12 years ago
Fabien_HENON af59474d9c Changed: #1469 Message for sound triggers
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 160ec7ea91 Changed: #1469 Removing blanks when getting sound name and animation name in mission actions parsing
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 69545610b5 Added: #1469 factory for modifiers player
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON e61d13566e Changed: #1469 Base implementation of the function that plays steps
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 64b1ba3752 Added: #1469 factory for step player
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 5f2b62c32c Changed: #1469 parsing string to TPositionOrEntity when launching instead of during parsing because entityIds where not properly set at this moment
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branch : gsoc2012-fabien
12 years ago