Commit Graph

2308 Commits (457f794584cd6118d56093d80c8c1546db157358)

Author SHA1 Message Date
kaetemi 457f794584 Merge with default
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branch : opengl3
11 years ago
kaetemi db5c65fedf Merge 11 years ago
kaetemi 1a4a7bafab Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 11 years ago
kaetemi 798d207d0d Fix EOL 11 years ago
kervala e84dd7b5f7 Changed: Replaced strlwr by toLower 11 years ago
kervala 24fa8df5ff Fusion avec default
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branch : compatibility
11 years ago
kervala 3fff8fe467 Changed: Replaced strlwr by toLower
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branch : compatibility
11 years ago
Nimetu 7cc1bf9f17 Fix compiling on linux with new OpenGL headers (issue #145)
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branch : Issue#145
11 years ago
dfighter1985 41f44b2aa6 Merge default.
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branch : gsoc2012-gui-editor
11 years ago
kervala ed1a84c99b Changed: Updated OpenGL and OpenGL ES headers
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branch : compatibility
11 years ago
kervala 831758beb1 Fixed: nglXSwapIntervalEXT return type should be void
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branch : compatibility
11 years ago
kaetemi a0796d23de GL3: Don't use expensive dynamic_cast
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branch : opengl3
11 years ago
kaetemi 96d4a17340 GL3: Render up to 31 lightmaps at once!
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branch : opengl3
11 years ago
kaetemi 5d542ed91e GL3: Increase number of usable samplers in program from 4 to 32
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branch : opengl3
11 years ago
kaetemi 393d08532a GL3: Alpha test bugfix
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branch : opengl3
11 years ago
kaetemi cda664c62a GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi 181db9adb9 GL3: Initial lightmap shader implementation
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branch : opengl3
11 years ago
kaetemi 9df1935f5e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi a37d7a3127 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 9dbdcd1d4e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi b372f203ec GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi cb3f3b72c5 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 07f663a68e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 5a4dd538f1 GL3: Implement mapTextureStageToUV
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branch : opengl3
11 years ago
kaetemi 09db5b352c GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi 007d8877b8 GL3: Remove invalid calls
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branch : opengl3
11 years ago
kaetemi f347172bbe GL3: Use compatibility instead of core, because core disables s3tc extension...
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branch : opengl3
11 years ago
kaetemi 44102b2034 GL3: Use glClearBuffer
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branch : opengl3
11 years ago
kaetemi 7e565518ec GL3: Fix
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branch : opengl3
11 years ago
kaetemi 07269aea3e Backed out changeset: 455175ba6c2e
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branch : opengl3
11 years ago
kaetemi ec190696ad GL3: Unlit material color
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branch : opengl3
11 years ago
kaetemi 4913e7dc94 GL3: Primary and secondary color vertex attributes
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branch : opengl3
11 years ago
kaetemi 4b4ac31a3d Remove branch unrelated features (must backout this changeset after merging into parent feature branch)
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branch : opengl3
11 years ago
kaetemi 267e7397c5 GL3: Support specular materials with missing textures
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branch : opengl3
11 years ago
kaetemi cfe1b2b8da GL3: Don't call virtual getters for accessing internal data, please
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branch : opengl3
11 years ago
kaetemi 6d946081e3 GL3: Fix typo
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branch : opengl3
11 years ago
kaetemi 25cb297dcf GL3: Fix for texture formats
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branch : opengl3
11 years ago
kaetemi d415ff508e Backed out changeset: 96647f9b388a
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branch : opengl3
11 years ago
kaetemi 725ec35188 GL3: Use core profile texture formats
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branch : opengl3
11 years ago
kaetemi d421f34c1a GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi 9cf5b3305c GL3: Create 3.3 core profile context
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branch : opengl3
11 years ago
kaetemi 11e871c8ab GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi a17fc28955 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi f7d0b292f7 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 75d2bf91bf GL3: Even more refactoring
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branch : opengl3
11 years ago
kaetemi 17b3fa7b55 GL3: More refactoring
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branch : opengl3
11 years ago
kaetemi 5002eea62a GL3: Further refactor
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branch : opengl3
11 years ago
kaetemi a13d39e9f4 GL3: Begin refactoring pixel program
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branch : opengl3
11 years ago
kaetemi 5ed5cd5ea8 Add interface for HMD with player death support 11 years ago
kaetemi 270342a07d GL3: Specular related
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branch : opengl3
11 years ago