Commit Graph

895 Commits (d2a267c5313cd75b864d93cdbc8b46950be2139e)

Author SHA1 Message Date
kaetemi 16783449a7 Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
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branch : kaetemi-optimize
11 years ago
kaetemi 70ea479714 Make _ShowReticleLeaf static
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branch : kaetemi-optimize
11 years ago
kaetemi ed912ab3ae Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
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branch : kaetemi-optimize
11 years ago
kaetemi 1fc4277cf4 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
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branch : kaetemi-optimize
11 years ago
kaetemi cc2465199c Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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branch : kaetemi-optimize
11 years ago
kaetemi 23ac008cf1 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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branch : kaetemi-optimize
11 years ago
kaetemi 171faa31fb Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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branch : kaetemi-optimize
11 years ago
kaetemi 477e9e8ef1 Avoid redundant calls to getDbProp in CEntityCL
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branch : kaetemi-optimize
11 years ago
kaetemi aeb9f4d945 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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branch : kaetemi-optimize
11 years ago
kaetemi 13fc6ffb58 Avoid per-frame 'set' action handler in map.xml when opening the respawn map
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branch : kaetemi-optimize
11 years ago
kaetemi 22710e12bd Avoid per-frame 'set' action handler in config.xml for blending day and night color
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branch : kaetemi-optimize
11 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
11 years ago
kaetemi 19a8b48355 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
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branch : kaetemi-optimize
11 years ago
kaetemi a75bd5d23a Avoid redundant per-frame calls to getDbProp in CNetManager
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branch : kaetemi-optimize
11 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
11 years ago
kaetemi fb00acf329 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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branch : kaetemi-optimize
11 years ago
kaetemi 5f80a90a1c Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
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branch : kaetemi-optimize
11 years ago
kaetemi 2a57f6c647 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
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branch : kaetemi-optimize
11 years ago
kaetemi 0897092fe3 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
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branch : kaetemi-optimize
11 years ago
kaetemi 929692b204 Remove more game data
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branch : kaetemi-cleanup
11 years ago
kaetemi ddec3d8b19 Remove game data
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branch : kaetemi-cleanup
11 years ago
kaetemi 179669116c EOL 11 years ago
kaetemi 5831150471 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 347d4e0940 Some necessary ryzom tools did not build when client and server were unchecked 11 years ago
kaetemi 53e11d0d68 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 8323f95e22 Fix issue #48, landscape quality issues caused by incorrect defaults 11 years ago
Michael Witrant fa4cbb00f7 Fixed Linux build failure because a temporary pointer was passed, ref #43
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branch : multipass-stereo
12 years ago
kaetemi d1051ce5c9 Handle head orientation in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
12 years ago
kaetemi 248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi ffe05eae62 Move some more updates out of the render code, see #43
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branch : multipass-stereo
12 years ago
kaetemi 263e506551 Some necessary changes to camera setting, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5ac4a23bd3 Some more cleanup
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branch : multipass-stereo
12 years ago
kaetemi 93d856b394 Make oversize screenshots be perfectly seamless
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branch : multipass-stereo
12 years ago
kaetemi bf8ad82e21 Pull weather updates out of scene render
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branch : multipass-stereo
12 years ago
kaetemi 5c568c6ea0 Correctly apply bloom on oversize screenshots
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branch : multipass-stereo
12 years ago
kaetemi c87403ecb9 Refactor fulldetail override
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branch : multipass-stereo
12 years ago
kaetemi 8c86b05d5b Merge with default
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branch : multipass-stereo
12 years ago
kaetemi bf16ccd320 Separate some camera related functions, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 86eb05a6d0 Move some config stuff out of main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi 24af75fc23 Remove some unused includes, re #43
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branch : multipass-stereo
12 years ago
kaetemi 3912bee50e Some more debug functions moved, see #43
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branch : multipass-stereo
12 years ago
kaetemi 7fa2a05195 Moved some temp code out of main_loop.cpp, ref #43
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branch : multipass-stereo
12 years ago
kaetemi bcc048145c Take some debug render code out of main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi 4d96c23c95 Separate some profiling code from main_loop.cpp, see #43
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branch : multipass-stereo
12 years ago
kaetemi cb60e64355 Pull CPing out of main_loop.cpp, refs #43
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branch : multipass-stereo
12 years ago
kaetemi 6d28f88601 Return view as CQuat, see #43
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branch : multipass-stereo
12 years ago
kaetemi c188dd3e17 Merge with default
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branch : multipass-stereo
12 years ago
kaetemi f331757718 Fix Ryzom Client scripts for lua 5.2 12 years ago
kaetemi 78179ed809 Rename some functions to follow the same naming convention of others
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branch : multipass-stereo
12 years ago
kaetemi 3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 12 years ago
kervala 2aea567fe2 Changed: Moved Ryzom detailed version in client 12 years ago
kervala f68cda5cd2 Changed: Process EventCloseWindowId by client 12 years ago
kaetemi d12ccf194e Merge with develop
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branch : multipass-stereo
10 years ago
kaetemi 8a3994d95a Replace some hardcoded urls 10 years ago
kaetemi 50f05a2bb9 Remove hardcoded urls 10 years ago
nimetu 1a4c2169c5 Fix #161 fix craft success rate display on client 10 years ago
kaetemi a8f8fa7b63 Don't use magic numbers for the LCT 10 years ago
kervala 687927ba10 Changed: Preserve attributes when copying files in Application Bundle 10 years ago
kaetemi 4402e2134c Remove warnings, ref #177 10 years ago
kaetemi 031cd3b68d Adjust casts, ref #177 10 years ago
kaetemi 2a27139594 Inventory bug workaround, ref #177 10 years ago
kaetemi 93376226c4 Use software cursor with attached display
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branch : multipass-stereo
10 years ago
kaetemi 38abf2193f Project client loading screens into 3D space for HMD
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branch : multipass-stereo
10 years ago
kaetemi e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
10 years ago
kaetemi 7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
10 years ago
kaetemi 4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
10 years ago
kaetemi f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
10 years ago
kaetemi 1a413b0fe3 Add FXAA to Ryzom Client
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branch : multipass-stereo
10 years ago
kaetemi ec4762f669 3D: Add FXAA
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branch : multipass-stereo
10 years ago
kaetemi d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
10 years ago
kaetemi e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
10 years ago
kaetemi 8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago
kaetemi e4e1e3e5a1 Sound orientation with HMD and Headphones
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branch : multipass-stereo
10 years ago
kaetemi c11706feb8 Project GUI into space
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branch : multipass-stereo
10 years ago
kaetemi caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
10 years ago
kaetemi dac5b2d274 Merge with game-device
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branch : multipass-stereo
10 years ago
kaetemi f724d13700 Fix #71 10 years ago
kaetemi 5930d3b384 Backed out changeset: 7bdb27443f88 10 years ago
kervala 49c53955a6 Fixed: Some typos 10 years ago
kaetemi 7200d17801 HID: Adjust free look
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branch : game-device
10 years ago
kaetemi 496f7f268c Trash DirectInput
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branch : game-device
10 years ago
kaetemi e729a9d035 Fix #162: Center ingame mouse cursor after login 11 years ago
kaetemi f281622d47 Trash DirectInput
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branch : game-device
11 years ago
kaetemi e8f7851dd2 Fix compile 11 years ago
kaetemi fd6a95e3a3 Backed out changeset: f665fcc42968 (except dru.cpp) 11 years ago
kaetemi 2e096a9b36 Fix Ryzom client compile under MinGW 11 years ago
kaetemi 15dc492690 Set additional preferred memory 11 years ago
kaetemi 1f786418a7 Crash safely with an error when sphrase is missing on client 11 years ago
kaetemi 47e5e587ad Use vector instead of map to store sbrick sheets, it's faster 11 years ago
kervala 46e5c39e74 Changed: Replaced some spaces by tabulations 11 years ago
kaetemi db5c65fedf Merge 11 years ago
kaetemi 1a4a7bafab Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 11 years ago
kervala 060347f2b9 Changed: Small typo 11 years ago
kervala 50324ccd55 Fixed #151: White box on character selection screen (a big thanks to nimetu for the patch!) 11 years ago
kervala 01bc4eeb92 Changed: Minor changes 11 years ago
kervala 31859175ba Backed out changeset: 79980ce60498 11 years ago
kervala 24fa8df5ff Fusion avec default
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branch : compatibility
11 years ago
kervala 3fff8fe467 Changed: Replaced strlwr by toLower
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branch : compatibility
11 years ago
Nimetu 02cb532401 Properly restore saved camera distance from config file (issue #130)
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branch : Issue#130
11 years ago
kaetemi e494200c21 Bugfix: Kill users who attempt to escape the game 11 years ago
kaetemi 562dae3c3f Add command to eternally trap players ingame 11 years ago
kaetemi 5ed5cd5ea8 Add interface for HMD with player death support 11 years ago
kervala 81881a583f Fixed: Switch not handled warnings
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branch : compatibility
11 years ago
kervala 2e6ac0ad84 Fixed: Wrong header guard warning
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branch : compatibility
11 years ago
kervala 8fa24eeb4e Fixed: Warnings with clang: wrong ! and == operators order
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branch : compatibility
11 years ago
kervala 79529b1581 Fixed: Typo detected by clang
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branch : compatibility
11 years ago
kervala 868470c19f Fixed: Improve compilation speed including revision.h in a smaller .cpp file
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branch : compatibility
11 years ago
kervala 8adf6df76a Changed: Minor changes
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branch : compatibility
11 years ago
kervala a62393a9ed Changed: Removed pwd command
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branch : compatibility
11 years ago
kervala f4233222e5 Fixed: Removed chmod because useless
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branch : compatibility
11 years ago
kervala c9651b257d Fixed: Wrong parameters passed to bash script
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branch : compatibility
11 years ago
kervala 39eb83eb87 Changed: Use BuildName only on Unix
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branch : compatibility
11 years ago
kervala 058aa23813 Changed: Use official settings for client.cfg
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branch : compatibility
11 years ago
kervala edf3f49afd Changed: Use fullpath in batch file
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branch : compatibility
11 years ago
kervala dfb187126a Changed: Create .sh file under Unix
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branch : compatibility
11 years ago
kervala 91a3e128cc Changed: Renamed RZ_PATCH to RZ_USE_PATCH
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branch : compatibility
11 years ago
kervala 769a5ca2ee Changed: Don't patch "main_exedll" and "main_cfg" categories under Unix
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branch : compatibility
11 years ago
kervala 2c396827d5 Changed: Use "BuildName" from client_default.cfg to determinate last supported patch version by current client under Unix
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branch : compatibility
11 years ago
kervala 607f39561d Changed: Use RZ_USE_SEVENZIP instead of NL_USE_SEVENZIP
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branch : compatibility
11 years ago
kaetemi cd1107adf5 Fix #134 Exit crash after failed response from character selection
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branch : compatibility
11 years ago
kaetemi d2d87d2644 Make IG load waiting loop more agreeable
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branch : compatibility
11 years ago
kaetemi 4d3d7a000a Fix #132 You can no longer walk through rezzed players
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branch : compatibility
11 years ago
kervala 20ce763f35 Changed: Improvements in patch system
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branch : compatibility
11 years ago
kervala ab7836187d Fixed: Reverted OpenGLES support change
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branch : compatibility
11 years ago
kervala 33c73f3f16 fixes #33 build failure/error using clang 12 years ago
dfighter1985 2bdceaecda Resolved some build errors occuring after previous commit. 12 years ago
dfighter1985 8d54b6f77d MODIFIED: Resolved build error with FINAL_VERSION set. 12 years ago
dfighter1985 ecbcdf388f MODIFIED: Resolved some GCC build errors. 12 years ago
mattraykowski e7e51f01e0 merging gui editor repo. 12 years ago
dfighter1985 fcb736c387 Merged mainline default branch changes.
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branch : gsoc2012-gui-editor
12 years ago
kervala f5dec3c1ca Changed: Typo fixes and French comments translated to English (Thanks to DuDraig!) 12 years ago
kervala 671827225d Changed: French comments translated to English 12 years ago
kervala 6e498aefad Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala c71e6e82f1 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
Botanic 0b75988887 Backed out changeset: 97505c669e04 12 years ago
Botanic 74c6735274 Backed out changeset: 57d8f3733daf 12 years ago
Botanic 09851e732c fixed load form and character_cl 12 years ago
Botanic f57637baf6 Fixed warning: multi-character character constant [-Wmultichar] 12 years ago
kervala be0cd80674 Changed: Use OpenGL by default with an ATI card and without a warning dialog 12 years ago
mattraykowski af14e1e591 merge, fixed inconsistent newlines 12 years ago
mattraykowski 971c2ba4a3 Fixed: #5 Applied check to validate parent skeleton is valid, patch provided by Vinicius Arroya. 12 years ago
kervala d53a4bca98 Fixed: PCH for client_sheets 12 years ago
kervala 3de412e4d5 Changed: Sorted landmarks 12 years ago
kervala 518a30ee6c Changed: Disabled some useless temporary files 12 years ago
kervala 2c5d5a3bcd Changed: Typos 12 years ago
kervala 0b9fc06b7e Fixed: clang compile issue with stream operator >> confusion (patch provided by tebruno99, thanks!) 12 years ago
dfighter1985 cb13ce46cd MODIFIED: #1471 Merged mainline default to this branch.
--HG--
branch : gsoc2012-gui-editor
12 years ago
kervala f21fa78062 Fixed: Client side issues 12 years ago
kervala d2da18ff10 Changed: Minor typos 12 years ago
kervala 11e88fed8f Changed: Minor changes 12 years ago
kervala 0d782993f9 Fixed #1: Implement anisotropic filtering for textures 12 years ago
kervala d8c7fa52f9 Changed: Replaced string empty comparisons with empty() 12 years ago
kervala 25dd379d7e Changed: Replaced string empty comparisons with empty() 12 years ago
kervala 65a3946ea8 Fixed: #1498 Client fails to switch shortcut bars on ctrl + number hotkeys 12 years ago
kervala 3d50e0160d Changed: #878 Fix typos in comments/code 12 years ago
kervala 6f53c4cc23 Changed: #878 Fix typos in comments/code 12 years ago
kervala 5c82fcd39c Fixed: #1497 optimize the drawing of radar by removing multiple access to local db (patch provided by yricl, a big thanks!) 12 years ago
kervala c82a9d7304 Changed: Use ryzom_client as icons 12 years ago
kervala b04836f40e Fixed: #1444 Add details for user-agent 12 years ago
kervala 04d9b961bc Changed: Renamed some Linux files to not conflict with Ryzom package 12 years ago
kervala 8eaf7d889a Changed: Use *_PREFIX instead of fixed values with INSTALL 12 years ago
kervala a5218b9258 Changed: Synchronization with SVN 12 years ago
kervala 2e4df39c5b Fixed: Don't compress textures in DXTC when used as buttons 12 years ago
kervala 62435e4f2f Changed: Don't compile 7zDec if WITH_RYZOM_TOOLS is disabled 12 years ago
kervala edee553e1b Fixed: Don't compress textures in DXTC when used as buttons 12 years ago
kervala e7d490d9a8 Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala 1374286cab Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala 0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala e8e75d05c0 Changed: Synchronization with SVN 12 years ago
kervala 7a04e920e1 Fixed: #1493 MultiArch support 12 years ago
kervala a2aefedfb5 Fixed: ryzom.xpm should be 32x32 instead of 48x48 12 years ago
kervala 49900c0be3 Fixed: Compilation under unices (syslog.h included before chat_displayer.h creates a conflict with LOG_WARNING) 12 years ago
kervala 32c376fefa Changed: Reverted a previous fix (sorry) 12 years ago
kervala 8922f96b9a Changed: Synchronization with SVN 12 years ago
Fabien_HENON ed54bcf00b Changed: #1469 Computations for the new magic step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON c21fbc5a9f Changed: #1469 Parsing of steps in client and only one magic step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 8252d36db8 Changed: #1469 Increasing camera speed for transitions
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 450204439a Merge with default
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 9c838c39ed Changed: #1469 Shake frequency
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 1774ee7278 Changed: #1469 Fixed last bugs
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 9f4d2fea74 Changed: #1469 Making sure animation cannot be played if the player is dead
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 0553079378 Changed: #1469 Small debug changes
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 3e6ffa8b43 Added: #1469 Implementation of the Shake modifier
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON e218106b3e Added: #1469 Implementation of the Return step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 15ae25878f Added: #1469 Implementation of the TurnAround step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON ce627c7923 Added: #1469 Implementation of the FollowEntity step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 1fca8f4b6a Changed: #1469 Input and output structures for steps and modifiers. Now 2 structures instead of one
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 050f3f644a Added: #1469 Config variable to define the maximum speed of the camera in camera animation
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON c2770d9ae5 Added: #1469 Implementation of the GoTo step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON f5912260b2 Changed: #1469 Correction of the algorithm to compute the current look at direction
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 39d4791628 Changed: #1469 Computation for look at direction put in a method
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON c29dc1bf43 Added: #1469 Implementation of the static step
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON d833a222c5 Added: #1469 Function to resolve position for TPositionOrEntity objects
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON bd69090057 Changed: #1469 Remembering view and viewPos at the start of a step only
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 46a64b06b5 Changed: #1469 Backslashes to slashes in include paths
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON d638e71f79 Changed: #1469 currentView and currentViewPos to view and viewPos
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branch : gsoc2012-fabien
12 years ago
Fabien_HENON 24461197d5 Added: #1469 Integration of the camera animation player in the CamAnimMode and storing and restoring of view info at animation start and stop
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branch : gsoc2012-fabien
12 years ago