Commit Graph

4423 Commits (ab06a6ce08cc24102820bcf233171875d2e27379)
 

Author SHA1 Message Date
dfighter1985 50b90f9774 Update the tile list right away if the image is replaced.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 20edb57761 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 9bb62a3ada Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 669c15eda9 Removed yet another unused variable.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 e7ded1f82c Removed unused variable.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 613643b033 Repaint immediately when the display channel is changed.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 edf1da1294 Save the last directory where we loaded a tile image from.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 04d17b7a05 Save the last directoy where we loaded a tilebank from.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 f25d152f4f Rotation is now set in the tilebank wrapper and applied when replacing a tile.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 99bcb6cf79 Line endings and copyright headers...
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 e2a579c03e Set all images by default.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 84fc5f27b6 Clear before loading the model data.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 2a55904b3e Makes no sense, but doesn't seem to be crashing anymore o.O
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 8bead3f3fd Saving tilebank
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 92e850d296 Texture path.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 bdedd145e4 Surface data.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 55c046252f Oriented stuff.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 688f6de090 Vegetation set stuff.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 caf76f09c8 Most of the functionality works with the new code.
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branch : gsoc2014-dfighter
11 years ago
shubham_meena 204a5b8a18 rest api using curl
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branch : Gsoc14-ryzomAppImprovements
11 years ago
kaetemi 1c67d6ec0f GL: Occlusion query bugfix 11 years ago
dfighter1985 30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 299629860b Rotation can now be set.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 49deedad7d Save the tile border, etc data when saving.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 175af2fa74 Added checks. Yes it's horrible and needs to be refactored.
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branch : gsoc2014-dfighter
11 years ago
kervala 7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 11 years ago
kervala b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 11 years ago
kervala ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 11 years ago
kervala a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 11 years ago
kervala 9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 11 years ago
shubham_meena ce53f5f26c API key management calender
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branch : Gsoc14-ryzomAppImprovements
11 years ago
dfighter1985 1a49f9fedb Apply the current zoom factor!
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 851afcf955 Don't reload the pixmaps every time they are displayed... -.-
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 1265d6b064 Line endings...
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branch : gsoc2014-dfighter
11 years ago
kaetemi f980ff7bee Added tag ryzomcore/v0.9.1 for changeset 79776c337176 11 years ago
dfighter1985 a994f23948 When hitting 'save as' ask for a filename even if one is set.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 0cef115a74 Should store the filename after opening..
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 ac643d2bb9 Should only add 1 tile here...
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 eee43ad1ea 128 and 256 tiles don't have alpha, so no need to load/save them.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 4bff87ca36 Replace and delete image should be applied to the correct channel now.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 7b1ee54427 Show the image that belongs to the channel that is selected.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 4d54cca6a0 Copyright headers...
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 ddd687325f Close the loaded file and return true...
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 ac73999f07 Set teh current selection to row 0
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 3e2addc057 Save and load the tilebank texture path.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 0f5e475d1c Save and load the veget set filename.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 431178321f TileBank loading.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 c8914248db Add the already selected tilesets to the land when editing.
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branch : gsoc2014-dfighter
11 years ago
dfighter1985 ddc7961e9b Connected the oriented combobox and now saving it's value to the tilebank.
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branch : gsoc2014-dfighter
11 years ago