Commit Graph

5421 Commits (8bdb4e577b5ad388efea0add6b239fa7d47831de)
 

Author SHA1 Message Date
liria 30036d000c Merged default into lightmap_optimizer_port_to_linux
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branch : lightmap_optimizer_port_to_linux
11 years ago
kaetemi a0796d23de GL3: Don't use expensive dynamic_cast
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branch : opengl3
11 years ago
kaetemi 96d4a17340 GL3: Render up to 31 lightmaps at once!
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branch : opengl3
11 years ago
kaetemi 5d542ed91e GL3: Increase number of usable samplers in program from 4 to 32
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branch : opengl3
11 years ago
kaetemi 393d08532a GL3: Alpha test bugfix
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branch : opengl3
11 years ago
kaetemi cda664c62a GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi 181db9adb9 GL3: Initial lightmap shader implementation
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branch : opengl3
11 years ago
kaetemi 9df1935f5e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi a37d7a3127 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 9dbdcd1d4e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi b372f203ec GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi cb3f3b72c5 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 07f663a68e GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 5a4dd538f1 GL3: Implement mapTextureStageToUV
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branch : opengl3
11 years ago
kaetemi 09db5b352c GL3: Bugfix
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branch : opengl3
11 years ago
kaetemi 007d8877b8 GL3: Remove invalid calls
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branch : opengl3
11 years ago
kaetemi f347172bbe GL3: Use compatibility instead of core, because core disables s3tc extension...
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branch : opengl3
11 years ago
kaetemi 44102b2034 GL3: Use glClearBuffer
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branch : opengl3
11 years ago
kaetemi 7e565518ec GL3: Fix
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branch : opengl3
11 years ago
kaetemi 07269aea3e Backed out changeset: 455175ba6c2e
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branch : opengl3
11 years ago
kaetemi ec190696ad GL3: Unlit material color
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branch : opengl3
11 years ago
kaetemi 4913e7dc94 GL3: Primary and secondary color vertex attributes
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branch : opengl3
11 years ago
kaetemi 4b4ac31a3d Remove branch unrelated features (must backout this changeset after merging into parent feature branch)
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branch : opengl3
11 years ago
kaetemi 267e7397c5 GL3: Support specular materials with missing textures
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branch : opengl3
11 years ago
kaetemi cfe1b2b8da GL3: Don't call virtual getters for accessing internal data, please
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branch : opengl3
11 years ago
kaetemi 6d946081e3 GL3: Fix typo
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branch : opengl3
11 years ago
kaetemi 25cb297dcf GL3: Fix for texture formats
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branch : opengl3
11 years ago
kaetemi d415ff508e Backed out changeset: 96647f9b388a
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branch : opengl3
11 years ago
kaetemi 725ec35188 GL3: Use core profile texture formats
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branch : opengl3
11 years ago
kaetemi d421f34c1a GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi 9cf5b3305c GL3: Create 3.3 core profile context
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branch : opengl3
11 years ago
kaetemi 11e871c8ab GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi a17fc28955 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi f7d0b292f7 GL3: Cleanup
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branch : opengl3
11 years ago
kaetemi 75d2bf91bf GL3: Even more refactoring
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branch : opengl3
11 years ago
kaetemi 17b3fa7b55 GL3: More refactoring
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branch : opengl3
11 years ago
kaetemi 5002eea62a GL3: Further refactor
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branch : opengl3
11 years ago
kaetemi a13d39e9f4 GL3: Begin refactoring pixel program
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branch : opengl3
11 years ago
kaetemi e494200c21 Bugfix: Kill users who attempt to escape the game 11 years ago
kaetemi 562dae3c3f Add command to eternally trap players ingame 11 years ago
kaetemi 5ed5cd5ea8 Add interface for HMD with player death support 11 years ago
kaetemi 270342a07d GL3: Specular related
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branch : opengl3
11 years ago
kaetemi 2aa36f413d GL3: Prepare TexGen implementation
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branch : opengl3
11 years ago
kaetemi 8532f79833 GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi 62381dd219 GL3: Cleanup dead code
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branch : opengl3
11 years ago
kaetemi 1a40e67fee GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi 11dc9110c2 GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi c0bb40b4a5 GL3: Fix tex coord (fixes landscape near rendering)
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branch : opengl3
11 years ago
kaetemi c270ec5a58 GL3: Remove dead code
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branch : opengl3
11 years ago
kaetemi 12cb0ac306 GL3: Fix
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branch : opengl3
11 years ago