Commit Graph

4687 Commits (64571abd478d9956bf2da10760302b03e83674a8)
 

Author SHA1 Message Date
kaetemi 96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
10 years ago
kaetemi 1a413b0fe3 Add FXAA to Ryzom Client
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branch : multipass-stereo
10 years ago
kaetemi d56047bde6 Remove debug
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branch : multipass-stereo
10 years ago
kaetemi 8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
10 years ago
kaetemi fb525e3911 Cleanup snowballs2
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branch : multipass-stereo
10 years ago
kaetemi ec4762f669 3D: Add FXAA
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branch : multipass-stereo
10 years ago
kaetemi f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
10 years ago
kaetemi d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
10 years ago
kaetemi e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
10 years ago
kaetemi 6c3bcc2439 Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 1c67d6ec0f GL: Occlusion query bugfix 10 years ago
dfighter1985 30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago
kaetemi 8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
10 years ago
dfighter1985 299629860b Rotation can now be set.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
10 years ago
dfighter1985 49deedad7d Save the tile border, etc data when saving.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 175af2fa74 Added checks. Yes it's horrible and needs to be refactored.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 503292065c Simplify GUI projection settings
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branch : multipass-stereo
10 years ago
kaetemi 1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
10 years ago
kaetemi f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
10 years ago
kervala 7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 10 years ago
kervala b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 10 years ago
kervala ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 10 years ago
kaetemi e4e1e3e5a1 Sound orientation with HMD and Headphones
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branch : multipass-stereo
10 years ago
kervala a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 10 years ago
kervala 9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 10 years ago
kaetemi c11706feb8 Project GUI into space
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branch : multipass-stereo
10 years ago
kaetemi f32c3bf6b0 Temporary crashfix, ref #68
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branch : multipass-stereo
10 years ago
kaetemi caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
10 years ago
shubham_meena ce53f5f26c API key management calender
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branch : Gsoc14-ryzomAppImprovements
10 years ago
kaetemi c70d8597b2 Merge with default
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branch : multipass-stereo
10 years ago
dfighter1985 1a49f9fedb Apply the current zoom factor!
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 851afcf955 Don't reload the pixmaps every time they are displayed... -.-
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 1265d6b064 Line endings...
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branch : gsoc2014-dfighter
10 years ago
kaetemi f980ff7bee Added tag ryzomcore/v0.9.1 for changeset 79776c337176 10 years ago
kaetemi 79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
10 years ago
kaetemi 61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
10 years ago
kaetemi 22d03c5f79 Mode2D selection
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branch : multipass-stereo
10 years ago
kaetemi dac5b2d274 Merge with game-device
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branch : multipass-stereo
10 years ago
kaetemi b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
10 years ago
kaetemi ce6810b1fe Merge with default
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branch : multipass-stereo
10 years ago
kaetemi 8d8d340968 Bugfix 10 years ago
kaetemi 1cf184c09d Fix XRef ligo export 10 years ago
kaetemi e58df5f7e9 Faster ligo export step 10 years ago
kaetemi c8dcfe8d05 Crashfix for 3ds Max export 10 years ago
dfighter1985 a994f23948 When hitting 'save as' ask for a filename even if one is set.
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 0cef115a74 Should store the filename after opening..
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 ac643d2bb9 Should only add 1 tile here...
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 eee43ad1ea 128 and 256 tiles don't have alpha, so no need to load/save them.
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branch : gsoc2014-dfighter
10 years ago