Commit Graph

989 Commits (34de0b5569a3904af33e0ef7a47a77a5cc430522)

Author SHA1 Message Date
dfighter1985 31451aa0f6 Removed the ARB word from the names of CVertexArrayRangeARB and CVertexBufferHardARB.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 cfc4565b5d Removed more stuff that's no longer neccessary now that we only work with VBO.
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branch : gsoc2013-dfighter
12 years ago
kaetemi 53bebec880 Add some basic prediction to CCDBNodeBranch::find
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branch : kaetemi-optimize
12 years ago
kaetemi 3bc5d88d78 Force link 12 years ago
dfighter1985 6360302a2b Use VBO only.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 bb6195f858 Always prefer VBOs as OpenGL core requires the use of VBOs.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ee2c14670e It's a good idea to actually use the VBO if we spent this time cleaning up the implementations :D
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 44188b58b7 We only have 1 kind of HW VBO left.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 0d98540f2e Ryzom checks for 0 allocated AGP/Video RAM, so lie max. here instead of saying 0.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 adab29e5a6 There's no need for *this* dummy VB either.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 5e69d558ec Since we use HW VBO, we don't need to actually check for it.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 b444f69db3 VertexArrayRange allocation thing is pointless when using ARB VBOs since, the driver takes care about allocating to either system RAM or video RAM.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 e41a15ae30 Allow Ryzom client to use the new driver.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 d06f675c08 Removed more of the vendor specific VBO stuff ( function definitions for example )
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 28c49a0427 These friends and the function are now pointless.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 5c7540d85e Removed vendor specific VBO code.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 8f45e49fa0 GL3 driver can now be instantiated.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 7f0ae42a40 Finally finished cleaning the OpenGL ES stuff.
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branch : gsoc2013-dfighter
12 years ago
kaetemi 1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
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branch : kaetemi-optimize
12 years ago
dfighter1985 e44b663bdb Even more OpenGL ES cleanup.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 2b5eddbe95 More OpenGL ES cleanup.
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branch : gsoc2013-dfighter
12 years ago
kaetemi 64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 12 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
12 years ago
kaetemi 7bb8dec40c Parse action handler condition for interface link in advance
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branch : kaetemi-optimize
12 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
12 years ago
dfighter1985 879f2f3a85 More GLES stuff removed.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 40da205b59 Removed some GLES related code.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 296083ba61 First batch of renames.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 d5e5775f29 "Forked" the OpenGL driver.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 dddd531249 Moved back the unix event emitter to the OpenGL driver. It was a bad idea to move it out ( this way ) originally.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 1c0d74fc00 Unix build fixes.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 dcf3ba2785 Move unix event emitter out of the driver, to NL3D.
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branch : gsoc2013-dfighter
12 years ago
kaetemi e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 12 years ago
kervala aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 12 years ago
dfighter1985 0c64261e22 The 3dsmax exporter will now use the material file specified in the Nel material.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 3ff8613205 Merging default.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 7a9ae41fd5 Missing a letter e here
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ac98c00088 The prototype of the material exporter. It's only called when exporting a mesh, for now.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 80bcf2026a If dynamic material already exists, simply just reinitialize it.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 b776409cc8 More material properties are converted now.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 37fb2cfcda Started work on converting the old material to new one. Some colors are already out. Also made some modifications to the editor so it can deal with it.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 fb3f069a38 Should be able to save QColor based QVariant too.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 c8147b301c Oups. Wrong copypaste of my own code.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 192e9c058a More work on the Variant type. Also modified material editor to use it.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 1f2ff5721e Shaders are now loaded/saved/deleted from the disk.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 00b47d6a50 Implemented the Shader widget, more or less.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 a57bb57c58 Missed these.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 a71e4bc3ed Added some Shader related classes. They are not yet complete.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ea06a2c656 Property values can now be changed.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 ed267a6587 Probably we don't want the default first pass to be stuck with us if we're loading a material.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 fa3ad050de It's not a bad idea to always have at least 1 pass.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 832178a83f Adding / Removing properties will now work.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 94fe455a1a Material widget now retrieves the passes when loading a material.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 02e61b1e1b Implemented the functionality of the Render Passes widget.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 85e885f274 Worked a bit more on dynamic material. Also started to rework the material and pass widgets since I've realized I messed it up. Eg.: passes should have properties, not the material itself.
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 26fab0c173 Forgot to add these to CMakeLists.txt
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branch : gsoc2013-dfighter
12 years ago
dfighter1985 32071d9053 Added skeleton for CDynMaterial. This class will be the new material.
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branch : gsoc2013-dfighter
12 years ago
kaetemi 76a7df820b This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 12 years ago
kervala 2aea567fe2 Changed: Moved Ryzom detailed version in client 12 years ago
kervala 0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 12 years ago
kervala 9aff9ae939 Fixed: PCH compilation 12 years ago
kervala 0c2e2d3e8f fixes #32 build failure/error using clang 12 years ago
kervala 3aee7c3ac8 fixes a warning 12 years ago
kervala ab454f3d92 fixes #31 Luabind can't be found
Added PCH support to NeL GUI
12 years ago
dfighter1985 fe456d91b6 GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 12 years ago
mattraykowski 6e309fee7a changed #20 - moved the libwww package discovery and fixed include paths in library project. 12 years ago
dfighter1985 ecbcdf388f MODIFIED: Resolved some GCC build errors. 12 years ago
mattraykowski e7e51f01e0 merging gui editor repo. 12 years ago
dfighter1985 96a5f00dbf CHANGED: Somehow lost this code part during development.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 fcb736c387 Merged mainline default branch changes.
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branch : gsoc2012-gui-editor
12 years ago
kervala 4f8b62acb4 Changed: Typo fixes (Thanks to DuDraig!) 12 years ago
kervala 671827225d Changed: French comments translated to English 12 years ago
kervala 6e498aefad Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 1582ae9dbf Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala c71e6e82f1 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala c53d1fb301 Changed: OpenGL headers not being found by PCH 12 years ago
kervala 5efeb5ba62 Fixed: Compilation with VC++ 2010 and 2012 12 years ago
kaetemi dcbdb76fc9 Changed: Better log text 12 years ago
kaetemi 0e973ec976 Fixed: typo 12 years ago
kaetemi d29a9ee8d7 Changed: Alternative code for play function for streaming source 12 years ago
kaetemi 6502311563 Changed: Additional checks for streaming buffers in OpenAL 12 years ago
kervala 7136618a72 Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala 0cabe14089 Changed: Code simplification 12 years ago
kervala af366070ea Changed: Simplification of OpenGL ES driver 12 years ago
kervala 9483b7f170 Changed: Updated OpenGL registries 12 years ago
kervala 58c8606d5d Changed: Preliminary memory leaks detection under Windows 12 years ago
kervala 1715470910 Changed: Display HRESULT when D3DXCreateEffect fails 12 years ago
kervala 9ad7bd7969 Changed: Replaced size() by !empty() 12 years ago
kervala 8bf05865ab Changed: Disabled some useless temporary files 12 years ago
dfighter1985 cb13ce46cd MODIFIED: #1471 Merged mainline default to this branch.
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branch : gsoc2012-gui-editor
12 years ago
dfighter1985 66d381f37d MODIFIED: #1471 Incompatible / unincrementable iterators assert will no longer be hit in debug mode with M$ STL when updating the interface anims.
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branch : gsoc2012-gui-editor
12 years ago
kervala 11e88fed8f Changed: Minor changes 12 years ago
kervala b7be696848 Move all PACS headers in nel/include/pacs directory (fixes #2) 12 years ago
kervala 95cb41465a Changed: NPOT textures finally don't need that in D3D 12 years ago
kervala 0d782993f9 Fixed #1: Implement anisotropic filtering for textures 12 years ago
kervala 100befeb1b Changed: Minor changes 12 years ago
kervala 7c024fb479 Changed: Simplify OpenGL ES driver by using some aliases 12 years ago
dfighter1985 d83c375981 CHANGED: #1471 GUI library will now build with the new externals and Visual Studio 2010.
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branch : gsoc2012-gui-editor
12 years ago
kervala bced63993b Changed: #573 Add anti-aliasing to the OpenGL Driver 12 years ago