kaetemi
|
4df290147b
|
Fix make_merge_wk for uxt
|
11 years ago |
kaetemi
|
b1c485fde0
|
Cleanup
|
11 years ago |
kaetemi
|
451a82e59e
|
Cleanup
|
11 years ago |
kaetemi
|
ccf99f4f8e
|
Merge
|
11 years ago |
kaetemi
|
4f2a1b7db2
|
Fix the bug that caused the shape exporter to crash
|
11 years ago |
kaetemi
|
90c9028170
|
Cleanup
|
11 years ago |
kaetemi
|
ada9e8da5d
|
Fix export of NeL Flare
|
11 years ago |
Matthew Lagoe
|
3f04907c31
|
Merged in botanic/ryzomcore-botanic-testing (pull request #21)
Make it so that bad text always throws a nlwarning
|
11 years ago |
kaetemi
|
bd206db383
|
Remove pacs.packed_prims when done
|
11 years ago |
kaetemi
|
9d5c9019b5
|
Move visual slot tab to separate directory
|
11 years ago |
kaetemi
|
13e3849c89
|
Fix typo
|
11 years ago |
kaetemi
|
6ac551cf60
|
Implement skip for rbank process
|
11 years ago |
kaetemi
|
f085e226c6
|
Implement skip for ig elevation
|
11 years ago |
kaetemi
|
bd335d80c4
|
Implement skip for zone dependency process
|
11 years ago |
kaetemi
|
3d2c60aac6
|
Get properties search paths from python variable
|
11 years ago |
kaetemi
|
af65ca5c62
|
Fix lightmap optimize skip
|
11 years ago |
kaetemi
|
38e353b5c6
|
Implement skip for coarse mesh build process
|
11 years ago |
kaetemi
|
a0f86ebd39
|
Implement skip for shape lightmap optimize build process
|
11 years ago |
kaetemi
|
01a115899b
|
Implement skip for interface build process
|
11 years ago |
kaetemi
|
3f492d8b20
|
Add script to automatically merge translation wk files
|
11 years ago |
kaetemi
|
6371fc324d
|
Add script to make and merge all translation diffs
|
11 years ago |
kaetemi
|
6b19d30de0
|
Add short translation procedure readme
|
11 years ago |
kaetemi
|
8dac3b82f3
|
Merge
|
11 years ago |
kaetemi
|
74984f768a
|
Improve leveldesign_dev.bat
|
11 years ago |
botanic
|
e728daa7cd
|
Add CMAKE option and NVIDIA PerfHUD support
|
11 years ago |
kaetemi
|
972d26ddde
|
Adjust default paths
|
11 years ago |
kaetemi
|
b785192a5e
|
Add clause translation tool scripts
|
11 years ago |
kaetemi
|
762a3b2655
|
Add translation tool scripts
|
11 years ago |
kaetemi
|
62a4bec18c
|
Add translation directory to pipeline setup
|
11 years ago |
kaetemi
|
50f0ebbb41
|
Copy refs in client install
|
11 years ago |
kaetemi
|
ef03dcd294
|
Add refs to patch xml
|
11 years ago |
kaetemi
|
9c9811f1b3
|
Reorder pipeline scripts
|
11 years ago |
kaetemi
|
7736c5757c
|
Add world edit data install directory to pipeline setup
|
11 years ago |
kaetemi
|
f3b6ab7052
|
Typo
|
11 years ago |
kaetemi
|
0d0907aa08
|
Add build shadow skin to shape process
|
11 years ago |
kaetemi
|
3fa19d91a5
|
Generate correct client.cfg data path for dev client
|
11 years ago |
kaetemi
|
2619033972
|
Replace shard install script
|
11 years ago |
kaetemi
|
680dfbd738
|
Remove duplicate tool
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
40fe633dbe
|
Fix thread lockup in zone lighter
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
5144770d9d
|
Backed out changeset: de1de16eef3b
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
7219073bdc
|
Include world editor files directory in prim export
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
1a0ee41780
|
Improve debug message
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
31d5b54e74
|
Let prim checker only open files with ig extension
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
240576ab9c
|
Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?)
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
f5c30593c8
|
Merge with default
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
2c4ca0d915
|
Include world editor files in rbank process, part of what caused water not to build
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
32ca8d61fe
|
Add more paths to the build gamedata configuration
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
439ba0713e
|
Build pacs prim list txt outside repository
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
dfb2815bcd
|
Add separate target directory for shard data
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
6f7e5e7c72
|
Update default paths
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
11c9f6a91b
|
Merge with default
--HG--
branch : build_pipeline_py
|
11 years ago |
kaetemi
|
48d2c22639
|
Merge with default
--HG--
branch : kaetemi-cleanup
|
11 years ago |
kaetemi
|
89a2a2ce99
|
Do not select stereo display debugger when HMD is set to Auto in Snowballs
|
11 years ago |
kaetemi
|
ca31e78f7c
|
Remove georges4cvs feature
|
11 years ago |
kaetemi
|
bcb2f48940
|
Remove georges4cvs feature
|
11 years ago |
kervala
|
c9a9839ce6
|
Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
|
11 years ago |
kervala
|
1c50b1f943
|
Fixed: Compilation under Mac OS X 10.9
|
11 years ago |
botanic
|
e995784886
|
Fixed typo issue 60
|
11 years ago |
botanic
|
71b0f9ae92
|
Issue #60
does seem to work better when latency is high
|
11 years ago |
botanic
|
60495f79ac
|
Merge
|
11 years ago |
botanic
|
b6441edf2d
|
Fix for Issue #94
|
11 years ago |
kervala
|
a5a9532a13
|
Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h)
|
11 years ago |
kervala
|
09e3471f1b
|
Fixed: Compilation with freetype
|
11 years ago |
kervala
|
43c48ad36a
|
Changed: Enable ig_elevation everywhere (patch by Liria)
|
11 years ago |
liria
|
41a475b8f3
|
Merged default into ig_elevaton_port_to_linux
--HG--
branch : ig_elevaton_port_to_linux
|
11 years ago |
liria
|
ac48221c8b
|
CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche
--HG--
branch : ig_elevaton_port_to_linux
|
11 years ago |
kaetemi
|
207d7323ce
|
Fix Qt build on Windows
|
11 years ago |
Nimetu
|
ea5a36b105
|
Remove tooltip debug message from logs
--HG--
branch : misc-patches
|
11 years ago |
Nimetu
|
4c2531474a
|
Fix typo (issue #70)
--HG--
branch : misc-patches
|
11 years ago |
Nimetu
|
3cd6ecdb82
|
Add deadlock counter to prevent endless loop (issue #73)
--HG--
branch : misc-patches
|
11 years ago |
botanic
|
935ea04c58
|
dont force null driver, doesnt work on all cards and disable maximising max while running pipeline
|
11 years ago |
botanic
|
db3a789ab4
|
un kaetemi'd the pipeline
|
11 years ago |
botanic
|
2c0d64e8ff
|
added single bat file to run whole pipeline
|
11 years ago |
dfighter1985
|
3a84270a84
|
Textures with DSDT/DUDV format will now be uploaded as RG8. Ryzom will now not crash while entering world.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
fb38a7a0a7
|
Disable lights when the material isn't lighted.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
2a158e76e1
|
Lights should now be turned off even when enableLightInternal is called directly. This also fixes the dark background on the character selection screen.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9c69e1bf84
|
Material colors ( ambient, diffuse, specular ) should now be used when there's no texture available.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
kervala
|
6196077160
|
Changed: #85 Compilation with STLport + EOL
|
11 years ago |
kervala
|
986edb216f
|
Fixed: #85 Compilation with STLport
|
11 years ago |
kervala
|
c718ff693a
|
Fixed: Assign instead of comparison
|
11 years ago |
kervala
|
b219623129
|
Fixed: Verbose warning
|
11 years ago |
kervala
|
b96ad682f5
|
Fixed: Compilation under Mac OS X
|
11 years ago |
kervala
|
a45bbd96c5
|
Fixed: Warning with clang
|
11 years ago |
kervala
|
af1721a0a4
|
Changed: Don't need to change _PolygonSmooth if value is the same
|
11 years ago |
kervala
|
166607f644
|
Changed: Implement VSync under Mac OS X
|
11 years ago |
kervala
|
73196fe7fe
|
Changed: Replace strlwr by toLower
|
11 years ago |
kervala
|
b46c316940
|
Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !)
|
11 years ago |
kervala
|
dda2215ed8
|
Fixed: Wrong algorithm
|
11 years ago |
kervala
|
6b3b85962a
|
Changed: EOL
|
11 years ago |
kervala
|
d8a6c9f966
|
Fixed: Warning with clang
|
11 years ago |
kervala
|
36a537a88e
|
Changed: Replaced atof by fromString
|
11 years ago |
kervala
|
b7082644f0
|
Changed: Updated OpenGL registry
|
11 years ago |
dfighter1985
|
a119d3e1a0
|
Use the view matrix instead of modelview to transform the light stuff.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
8f2e75415c
|
Set up the normalmatrix in the driver and feed it to the shaders, instead of calculating it in the shaders.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
9c0e1c2449
|
Tattos ( and other multitextured stuff ) will now show up again, even if there's only one texture coordinate set.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
7f7a3e159b
|
Reverse directional light direction as it is done in the old OpenGL driver. Also normalize normal.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
90dc025fd8
|
Fixed: Some uniforms names were wrong after the merge, which led to rendering issues.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
dfighter1985
|
eb9b3e4f0f
|
Implemented light controls.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |
Botanic
|
6dfafa7ae1
|
Merge
|
11 years ago |
dfighter1985
|
1cc71457eb
|
Implemented a basic fog control widget.
--HG--
branch : gsoc2013-dfighter
|
11 years ago |