move hotbar index

10-use-item-shortcut-client
bensaine 3 years ago
parent 7aa639138a
commit fe4c39b593

@ -33,6 +33,7 @@ namespace INVENTORIES
NL_STRING_CONVERSION_TABLE_ENTRY(handling)
NL_STRING_CONVERSION_TABLE_ENTRY(temporary)
NL_STRING_CONVERSION_TABLE_ENTRY(equipment)
NL_STRING_CONVERSION_TABLE_ENTRY(hotbar)
NL_STRING_CONVERSION_TABLE_ENTRY(bag)
NL_STRING_CONVERSION_TABLE_ENTRY(pet_animal1)
NL_STRING_CONVERSION_TABLE_ENTRY(pet_animal2)
@ -49,7 +50,6 @@ namespace INVENTORIES
NL_STRING_CONVERSION_TABLE_ENTRY(reward_sharing)
NL_STRING_CONVERSION_TABLE_ENTRY(guild)
NL_STRING_CONVERSION_TABLE_ENTRY(player_room)
NL_STRING_CONVERSION_TABLE_ENTRY(hotbar)
NL_END_STRING_CONVERSION_TABLE(TInventory, InventoryToString, UNDEFINED)
@ -95,6 +95,7 @@ namespace INVENTORIES
"TEMP", // temporary
// "", // pick-up
"EQUIP", // equipment
"HOTBAR", // hotbar
"", // bag
"", // pack_animal1
"", // pack_animal2
@ -109,7 +110,6 @@ namespace INVENTORIES
// "", // exchange_proposition
"", // guild
"", // player_room
"HOTBAR", // hotbar
"" // unknown
};

@ -158,8 +158,9 @@ namespace INVENTORIES
handling = 0,
temporary, // 1
equipment, // 2
bag, // 3
pet_animal, // 4 Character can have 7 pack animal
hotbar, // 3
bag, // 4
pet_animal, // 5 Character can have 7 pack animal
pet_animal1 = pet_animal, // for toString => TInventory convertion
pet_animal2,
pet_animal3,
@ -167,18 +168,17 @@ namespace INVENTORIES
pet_animal5,
pet_animal6,
pet_animal7,
max_pet_animal, // 11
NUM_INVENTORY = max_pet_animal, // 11
UNDEFINED = NUM_INVENTORY, // 11
max_pet_animal, // 12
NUM_INVENTORY = max_pet_animal, // 12
UNDEFINED = NUM_INVENTORY, // 12
exchange, // 12 This is not a bug : exchange is a fake inventory
exchange_proposition, // 13 and should not count in the number of inventory
exchange, // 13 This is not a bug : exchange is a fake inventory
exchange_proposition, // 14 and should not count in the number of inventory
// same for botChat trading.
trading, // 14
reward_sharing, // 15 fake inventory, not in database.xml. Used by the item info protocol only
guild, // 16 (warning: number stored in guild saved file)
player_room, // 17
hotbar, // 18
trading, // 15
reward_sharing, // 16 fake inventory, not in database.xml. Used by the item info protocol only
guild, // 17 (warning: number stored in guild saved file)
player_room, // 18
NUM_ALL_INVENTORY // warning: distinct from NUM_INVENTORY
};

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