Remove problematic texture defaults

ryzomclassic-develop
kaetemi 5 years ago
parent 636d8dae55
commit 4ca10eb38c

@ -313,17 +313,8 @@ CClientConfig::CClientConfig()
Local = false; // Default is Net Mode. Local = false; // Default is Net Mode.
FSHost = ""; // Default Host. FSHost = ""; // Default Host.
#if 1 // Yubo hack
// The order is important here, because in a layer, global texture are rendered through this order
TexturesInterface.push_back("texture_interfaces_v3");
// DXTC contain all items and bricks bitmaps, they must come after standard texture
TexturesInterface.push_back("new_texture_interfaces_dxtc");
// Added icons by Yubo's Team 2009
TexturesInterface.push_back("texture_extra");
#else
TexturesInterface.push_back("texture_interfaces_v3"); TexturesInterface.push_back("texture_interfaces_v3");
TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc"); TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc");
#endif
TexturesOutGameInterface.push_back("texture_interfaces_v3_outgame_ui"); TexturesOutGameInterface.push_back("texture_interfaces_v3_outgame_ui");

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