diff --git a/code/ryzom/client/src/client_cfg.cpp b/code/ryzom/client/src/client_cfg.cpp index a15e29613..4ce27545d 100644 --- a/code/ryzom/client/src/client_cfg.cpp +++ b/code/ryzom/client/src/client_cfg.cpp @@ -313,17 +313,8 @@ CClientConfig::CClientConfig() Local = false; // Default is Net Mode. FSHost = ""; // Default Host. -#if 1 // Yubo hack - // The order is important here, because in a layer, global texture are rendered through this order - TexturesInterface.push_back("texture_interfaces_v3"); - // DXTC contain all items and bricks bitmaps, they must come after standard texture - TexturesInterface.push_back("new_texture_interfaces_dxtc"); - // Added icons by Yubo's Team 2009 - TexturesInterface.push_back("texture_extra"); -#else TexturesInterface.push_back("texture_interfaces_v3"); TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc"); -#endif TexturesOutGameInterface.push_back("texture_interfaces_v3_outgame_ui");