Commit Graph

475 Commits (a72f25e763319bfd742749a34d2997c8a60caac0)

Author SHA1 Message Date
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
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branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
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branch : multipass-stereo
12 years ago
kaetemi fe91e2a751 Cleanup
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branch : multipass-stereo
12 years ago
kaetemi 5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
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branch : multipass-stereo
12 years ago
kaetemi 1cc5848220 Create a clipping frustum, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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branch : multipass-stereo
12 years ago
kaetemi 38be9b5997 Fix warning
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branch : multipass-stereo
12 years ago
kaetemi 202413ab52 Adjust 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 4864ce7a5a Add eye distance in 2D interface shift, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5423d4d025 Add 2D interface shifting calculations, see #43
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branch : multipass-stereo
12 years ago
kaetemi 39197681fa Correctly adjust text to viewport, re #43
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branch : multipass-stereo
12 years ago
kaetemi 91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
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branch : multipass-stereo
12 years ago
kaetemi 32a187a199 Render from multiple cameras, see #43
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branch : multipass-stereo
12 years ago
kaetemi a5c9592165 Read sensor data and set camera in snowballs, ref #43
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branch : multipass-stereo
12 years ago
kaetemi a79b9f7e65 Add library name to device name, re #43
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branch : multipass-stereo
12 years ago
kaetemi 64821ab4de List stereo devices, see #43
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branch : multipass-stereo
12 years ago
kaetemi 78179ed809 Rename some functions to follow the same naming convention of others
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branch : multipass-stereo
12 years ago
kaetemi ad5b60963f Cleanup
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branch : multipass-stereo
12 years ago
kaetemi be33bbc70f Add support for fp40 with opengl
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branch : multipass-stereo
12 years ago
kaetemi f278ac7638 Activate textures for postprocessing material under direct3d
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branch : multipass-stereo
12 years ago
kaetemi 9b0b1008ff Fix linux compile
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branch : multipass-stereo
12 years ago
kaetemi dfb110b387 Add function to check which pixel program profiles are available on a driver
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branch : multipass-stereo
12 years ago
kaetemi 1c3fc17d91 Cleanup more unneeded code
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branch : multipass-stereo
12 years ago
kaetemi 4200483383 Removed unneeded parser related code from the opengl pixel program implementation
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branch : multipass-stereo
12 years ago
kaetemi 197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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branch : multipass-stereo
12 years ago
kaetemi f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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branch : multipass-stereo
12 years ago
kaetemi 983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
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branch : multipass-stereo
12 years ago
kaetemi 7be5858010 Simplify CPixelProgram
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branch : multipass-stereo
12 years ago
kaetemi 16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
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branch : multipass-stereo
12 years ago
kaetemi f63a275f2b Backed out changeset ea4b76b7213a, bad approach
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branch : multipass-stereo
12 years ago
kaetemi c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
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branch : multipass-stereo
12 years ago
kaetemi c7a9edd495 Remove silly heap allocation of a null pointer
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branch : multipass-stereo
12 years ago
kaetemi 87c30bceea Add info structure for multipass camera rendering effects #43
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branch : multipass-stereo
12 years ago
kervala 4f8b62acb4 Changed: Typo fixes (Thanks to DuDraig!) 12 years ago
kervala 671827225d Changed: French comments translated to English 12 years ago
kervala 6e498aefad Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala 45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 12 years ago
kervala c53d1fb301 Changed: OpenGL headers not being found by PCH 12 years ago
kervala 5efeb5ba62 Fixed: Compilation with VC++ 2010 and 2012 12 years ago
kervala af366070ea Changed: Simplification of OpenGL ES driver 12 years ago
kervala 9483b7f170 Changed: Updated OpenGL registries 12 years ago
kervala 1715470910 Changed: Display HRESULT when D3DXCreateEffect fails 12 years ago
kervala 9ad7bd7969 Changed: Replaced size() by !empty() 12 years ago
kervala 95cb41465a Changed: NPOT textures finally don't need that in D3D 12 years ago
kervala 0d782993f9 Fixed #1: Implement anisotropic filtering for textures 12 years ago
kervala 100befeb1b Changed: Minor changes 12 years ago
kervala 7c024fb479 Changed: Simplify OpenGL ES driver by using some aliases 12 years ago
kervala bced63993b Changed: #573 Add anti-aliasing to the OpenGL Driver 12 years ago
kervala 25dd379d7e Changed: Replaced string empty comparisons with empty() 12 years ago
kervala 9a5b97dfff Fixed: Compilation under Mac OS X 12 years ago
kervala 3a3fb5ea1a Changed: Added zbuffer formats (commented) 12 years ago
kervala 8e2009279d Changed: Drivers runtimes should go in NL_DRIVER_PREFIX 12 years ago
kervala 493f033e02 Changed: Added a warning when a texture can't be created in D3D driver 12 years ago
kervala 0795a61516 Changed: #825 Remove all warnings when compiling Ryzom 12 years ago
kervala 7a04e920e1 Fixed: #1493 MultiArch support 12 years ago
kervala 8701d6e6ee Fixed: Replaced "Reqiures" by "Requires" in pkg-config files 12 years ago
kervala 429ac753e9 Changed: #878 Fix typos in comments/code 13 years ago
kaetemi 1f5e08b20f Fixed: A strange loading crash with bad textures 13 years ago
kaetemi d79e04e4dd Fixed: Valgrind warnings 13 years ago
kaetemi e9f75e639d Fixed: Valgrind warnings 13 years ago
kaetemi 221d04642a Changed: Debug messages
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branch : sound_dev
13 years ago
kaetemi aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
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branch : sound_dev
13 years ago
kaetemi cab401fa13 Merged: From default to sound_dev
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branch : sound_dev
13 years ago
sfb af454dd1cf Fixed EOL issues and added .hgeol file. 13 years ago
Fabien_HENON dd6f2f2611 Changed: #1469 Getting last version from default branch
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branch : gsoc2012-fabien
13 years ago
kervala e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 13 years ago
Fabien_HENON 5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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branch : gsoc2012-fabien
13 years ago
kervala b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 13 years ago
kervala 097138eaba Changed: #1275 Compilation under Mac OS X 13 years ago
kervala 2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
kervala d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 13 years ago
kervala db208efe92 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 13 years ago
kervala 5f04213d44 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 13 years ago
kervala 7a23895df3 Changed: Update glext.h 13 years ago
kervala 26dd470afc Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala 07dd298ed2 Changed: Include stdopengl.h in Objective-C files 13 years ago
kervala f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 13 years ago
kervala cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 13 years ago
kervala 3c47b9f8d5 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 13 years ago
kaetemi 16835cc4b6 Fixed: #620 Incorrect usage of mutex in particle system loader 13 years ago
kervala d50e7369cf Changed: #878 Fix typos in comments/code 13 years ago
kervala e7a2f7e121 Changed: #825 Remove all warnings when compiling Ryzom 13 years ago
sfb 5106a12702 Fixed: #1359 Applied patch from GelluleX adding cut/paste functionality to Ryzom for OSX. 13 years ago
sfb 5cf3e1f4d7 Fixed: #1367 Added ifdef for OSX 10.7 GL API changes. Thanks GelluleX. 13 years ago
kervala 71cd03fc96 Fixed: #1376 Wrong NeL window position with Compiz 13 years ago