Commit Graph

3116 Commits (681a0bc8f3f9e56c4267153dbad5c2286ebfff40)

Author SHA1 Message Date
dfighter1985 681a0bc8f3 Don't generate and cache shaders if they are set up from outside of the driver.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 43ad0189c6 Set up the shader programs in setupMaterial call.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 709c54e485 Fixed a GLSL syntax bug that I introduced into the shader generator in December. Specular material will now longer disappear.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 3a84270a84 Textures with DSDT/DUDV format will now be uploaded as RG8. Ryzom will now not crash while entering world.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 fb38a7a0a7 Disable lights when the material isn't lighted.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 2a158e76e1 Lights should now be turned off even when enableLightInternal is called directly. This also fixes the dark background on the character selection screen.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 9c69e1bf84 Material colors ( ambient, diffuse, specular ) should now be used when there's no texture available.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 a119d3e1a0 Use the view matrix instead of modelview to transform the light stuff.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 8f2e75415c Set up the normalmatrix in the driver and feed it to the shaders, instead of calculating it in the shaders.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 9c0e1c2449 Tattos ( and other multitextured stuff ) will now show up again, even if there's only one texture coordinate set.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 7f7a3e159b Reverse directional light direction as it is done in the old OpenGL driver. Also normalize normal.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 90dc025fd8 Fixed: Some uniforms names were wrong after the merge, which led to rendering issues.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 eb9b3e4f0f Implemented light controls.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 1cc71457eb Implemented a basic fog control widget.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 ed885d3df6 Replaced ARB VertexAttribArray stuff with the core calls.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 d37b004372 Removed some more deprecated stuff.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 a9a9768872 Removed ARB fragment shader stuff.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 f768704cbf Removed some ATI stuff.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 6947a58ba1 Removed fixed embm stuff.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 8276cb0140 We shouldn't set up a generated or newly compiled shader program if we already have one ( set up from outside the driver for example ).
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 82a7237e7d Forgot to actually add the driver infos to the list, which caused the driver to hang on deletion.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 c105164eeb Getting rid of z-order assignment warning.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 982b99d8d0 Merged the GPU program stuff from mainline.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 3b16f096cc Merge with rename commit.
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branch : gsoc2013-dfighter
11 years ago
dfighter1985 32e814ecb6 Use separate shaders in the OpenGL3 driver.
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branch : gsoc2013-dfighter
11 years ago
kervala eb3c58cce9 Fixed: Use multiarch library path under Linux 11 years ago
kervala 30b0f25587 Fixed: server_share needs MySQL headers 11 years ago
kervala 652915412f Changed: Link to opengl library 11 years ago
kervala de43ea8d86 Fixed: Some warnings 11 years ago
kervala de42e4d7ff Fixed: Some warnings 11 years ago
kervala 67e0b796ce Changed: Search for OpenGL Qt 4 module 11 years ago
kervala 0b29d3993d Changed: Don't check for D3D radio button under other OSes 11 years ago
kervala f8179f68ad Changed: Minor change 11 years ago
kervala f11f5c8b7a Changed: Disable D3D radio button for other OSes 11 years ago
kervala 339242d88e Changed: Virtual destructors 11 years ago
kervala b638779240 Fixed: Compilation under Linux 11 years ago
kervala 28eb142f24 Changed: Minor changes 11 years ago
kervala b5e7542602 Fixed: Wrong driver version in Ryzom Configurator
Fixed: Typo in "width"
11 years ago
kervala b0b1c8a0b6 Changed: Added PCH for ryzom configurator qt 11 years ago
kervala f2ee0e99d8 Changed: Detect Windows 8 and Windows Server 2012 11 years ago
kervala c7899841d3 Fixed: Compilation under Linux 11 years ago
Cédric OCHS 349b8a8b55 Merged in nimetu/ryzomcore (pull request #28)
Fixed: restore correct resolution
11 years ago
kervala eebe74066e Changed: Include Lua headers directory for GUI Editor 11 years ago
kervala 43bbfe3da7 Fixed: Some warnings 11 years ago
Nimetu 5da36a54e4 Fixed: Do not save client.cfg when exiting from char selection screen or correct window size is lost 11 years ago
Nimetu 276f664e50 Fixed: restore correct fullscreen resolution 11 years ago
kervala bc8490adb7 Changed: Detect Express versions 11 years ago
kervala 2aba0ec52f Changed: Don't use anymore the current SDK in registry (very unreliable)
Changed: Use the Windows SDK installed with VC++ or the most recent compatible one
11 years ago
kervala 4fee35c5b3 Fixed: Windows SDK detection for some previous versions 11 years ago
kaetemi 3b4730c890 Fix warnings 11 years ago