Commit Graph

9766 Commits (5b85b4e8377aea1e695a10a0480cb12e73998a47)
 

Author SHA1 Message Date
Nimetu 0b503e352b Fix htmlEscape function from deadlocking 3 years ago
Nimetu df4833bf0f Update gitignore 3 years ago
Nimetu 591ea6869e Remove shortcut to moveToAction().
sendExecuteToServer() will be called before clientExecute() and that
will cause "stuck stanza" client side when server rejects the action.
Reproducible with forage stanza with material specialization.
3 years ago
Nimetu 0de1580520 Fix background overflow on items limited with maxw/maxh 3 years ago
kaetemi 1b162fb3ae
Merge remote-tracking branch 'ryzomcore/develop' into core4 3 years ago
Nimetu 9ecda65791 Fix table td background color inheriting from row 3 years ago
Nimetu 959f7cfbe8
Fix css background for html/body element 3 years ago
kaetemi 1c035401c6
Merge remote-tracking branch 'ryzomcore/develop' into core4 3 years ago
Nimetu fc6ecc7dbd Fix html,body background not using container opacity 3 years ago
Nimetu 5c53148907 Fix downloaded background images not showing 3 years ago
Nimetu 028f6cdd3e Add -ryzom-modulate-text-color to separate text from background, ryzom/ryzomcore#644 3 years ago
Jan Boon 60cabbe8ee
Merge pull request #642 from planetmaker/_lua54
Add: Support for Lua 5.4 bindings (Linux)
3 years ago
kaetemi 1eec1fe31e
Fix vs2008 build 3 years ago
planetmaker 1f856ecd8e Add: Support for Lua 5.4 bindings 3 years ago
kaetemi ac9e8f4f5e
Merge remote-tracking branch 'origin/develop' into core4
# Conflicts:
#	ryzom/client/src/interface_v3/action_handler_help.cpp
3 years ago
Nimetu 3f3991816b Fix missing css length type 3 years ago
Nimetu e0d54f7897 Draw table background/border using css renderers 3 years ago
Nimetu 37eec8cd7f Dotted/dashed border styles 3 years ago
Nimetu 2046c4bf6e Draw browser background with CSSBackgroundRenderer 3 years ago
Nimetu 12c515c264 Parse background style into own class 3 years ago
Nimetu 285cfb163f Fix possible deadlock in css content attribute 3 years ago
Nimetu a40ddf7955 Methods to preallocate texture id and swap texture for existing id 3 years ago
Nimetu dff191a7c2 Move loading texture from file/memory into own functions 3 years ago
Nimetu f26dc534c8 Split CDataDownload into subclasses 3 years ago
Nimetu dfe45029ab Add CSSLength, CSSBackground, CSSBackgroundRenderer classes 3 years ago
Nimetu 65edd9f95d Draw double/groove/ridge border styles 3 years ago
Nimetu 487f9f060e Fix css rule declaration splitting 3 years ago
Nimetu 2e816ddf6e Add "transparent" to html color list 3 years ago
Nimetu 5d4a04169b Update getCssLength for new types, enable reading negative values. 3 years ago
Nimetu b2ec03d1a1 Fix background shorthand for -position and -clip 3 years ago
Nimetu 234465387b Fix getCssLength returning false for '0' 3 years ago
Nimetu 2133f6d2b7 Fixed bad type for _RenderLayer 3 years ago
Nimetu 63f1fb73dd Fix table background color and image draw order 3 years ago
Nimetu a040f7a2a8 CSS background color should not inherit its value 3 years ago
Nimetu 565932c18d Expand css margin shorthand 3 years ago
Nimetu cade609a3a Fix textarea not preserving linebreaks, keep tab char 3 years ago
Nimetu 093702a704 Fix web link in item customtext being visible 3 years ago
Nimetu 95716b65ca Fix comparing x twice in Direct3d setupScissor 3 years ago
Nimetu 75f490d394 Fix comparing same variable twice in CRingAccess 3 years ago
kaetemi 33a8128cfc
Add option to EGS to enable ring loot and xp 3 years ago
kaetemi d465191e96
Move sheet generator scripts to leveldesign 3 years ago
kaetemi fdc0af158c
Fix generated gender for 3dset 3 years ago
kaetemi 5a34b3dc59
Tweak xp level 3 years ago
kaetemi 03270f330f
Generate required NPCs for Ring 3 years ago
kaetemi 3fbb3242ee
Remove unused value 3 years ago
kaetemi 1dd98445ca
Generate generic action lists 3 years ago
kaetemi d607dec79e
Adjust folders, prepare a new success table 3 years ago
kaetemi df69ff8507
Generate generic magic dot ai actions 3 years ago
kaetemi efd2dea7e4
No need to specify melee type, since it's inherited from the equipped weapon 3 years ago
kaetemi bc5d0fae17
Add option to disable using the dodge resist table average in calculating mob damage 3 years ago