CVariable<float>BotDamageFactor("egs","BotDamageFactor","Factor applied on all Bots (creature and npcs) damage",1.0f,0,true);
CVariable<bool>ApplyAverageDodgeFactor("egs","ApplyAverageDodgeFactor","Whether to use the average dodge factor in calculating mob damage ",true,0,true);
CVariable<float>HitChestStaLossFactor("egs","HitChestStaLossFactor","factor of damage also lost in sta when hit to chest",0.5f,0,true);
CVariable<float>HitHeadStunDuration("egs","HitHeadStunDuration","duration (in seconds) of a stun when hit to head",2.5f,0,true);
CVariable<float>HitArmsSlowDuration("egs","HitArmsSlowDuration","duration (in seconds) of a slow attack when hit to arms",5.0f,0,true);