Commit Graph

462 Commits (5ad617efb6b5670c2014a0fdc743268e1dc1232e)

Author SHA1 Message Date
kaetemi 5ad617efb6 Use new program interface for water vertex program
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branch : multipass-stereo
11 years ago
kaetemi 32809d646a Set driver parameters
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branch : multipass-stereo
11 years ago
kaetemi 64643e564b Some fixes
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branch : multipass-stereo
11 years ago
kaetemi 0429e67903 Use CSmartPtr for vertex program
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branch : multipass-stereo
11 years ago
kaetemi 8f4fe87b7b Set params from storage
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branch : multipass-stereo
11 years ago
kaetemi e3dead19e4 Replace temporary CMaterial code
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branch : multipass-stereo
11 years ago
kaetemi e9444ce36a Implement param storage copy
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branch : multipass-stereo
11 years ago
kaetemi bb625c33bd Flag some TODO's
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branch : multipass-stereo
11 years ago
kaetemi 87b24bc4ab Add glsl pixel program for stereo distortion
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branch : multipass-stereo
11 years ago
kaetemi ac2e087fbf Cleanup abstract gpu program interface
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branch : multipass-stereo
11 years ago
kaetemi 0d743d7f37 Implement new driver interface in Direct3D driver
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branch : multipass-stereo
11 years ago
kaetemi 81876009d3 Implement new driver interface in OpenGL driver
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branch : multipass-stereo
11 years ago
kaetemi d1b93ac3d6 Expand parameter interface
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branch : multipass-stereo
11 years ago
kaetemi e84e08b0f6 Reduce function duplication
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branch : multipass-stereo
11 years ago
kaetemi afe6c16bf3 Separate count and size
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branch : multipass-stereo
11 years ago
kaetemi 05583d134a Cleanup driver interface
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branch : multipass-stereo
11 years ago
kaetemi 235bfcfd94 Add additional set functions
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branch : multipass-stereo
11 years ago
kaetemi f0af3326e6 Add gpu program params storage structure
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branch : multipass-stereo
11 years ago
kaetemi ee0396bd6f Implement new gpu program interface in direct3d driver
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branch : multipass-stereo
11 years ago
kaetemi 350b580085 Implement new gpu program interface in opengl driver
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branch : multipass-stereo
11 years ago
kaetemi 1fa02cae9e Make gpu programs use abstract gpu program class
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branch : multipass-stereo
11 years ago
kaetemi 97c9c26690 Add abstract gpu program and source classes
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branch : multipass-stereo
11 years ago
Thibaut Girka ea8a845ab9 Add support for LibVR
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branch : multipass-stereo
11 years ago
kaetemi 7782576dfc Merge with default
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branch : multipass-stereo
11 years ago
kervala 6d10e3189c Changed: Formatting 11 years ago
kaetemi 71cdf88b81 Fix warning
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branch : multipass-stereo
11 years ago
kaetemi 96b2df8405 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
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branch : kaetemi-optimize
11 years ago
kaetemi 1e9771d054 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 11 years ago
Michael Witrant 293601e80e Fixed definition tests for optional LibOVR
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branch : multipass-stereo
12 years ago
Michael Witrant a33a0e5c56 LibOVR is optional, and is disabled by default
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branch : multipass-stereo
12 years ago
Michael Witrant c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
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branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
12 years ago
kaetemi 248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 352ee42571 Distort 2D gui as well, ref #43
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branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
12 years ago