Commit Graph

2136 Commits (0dcabb6b646b31a563356bdcbc6d0a6c98598022)

Author SHA1 Message Date
dfighter1985 a810b29ec7 Merged default.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 683a0adc60 Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi 0e0de8ec52 Fix shape lightmap optimize 10 years ago
kaetemi 9a19f2041b Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi 8f7931d6a8 Crashfix in case pacs_prim are exported into .ig 10 years ago
kaetemi e0e1953f41 Crashfix in case pacs_prim are exported into .ig 10 years ago
kervala e811ff77b1 Merge 10 years ago
kervala 31e9934ba7 Changed #172 XML floating point serialization not using neutral culture 10 years ago
kaetemi 104d6d587a Additional fix #172 set _Locale to NULL after release 10 years ago
kaetemi 75e2841519 Fix continent path bug 10 years ago
kervala 41f6e70dc9 Fixed #172 XML floating point serialization not using neutral culture 10 years ago
kaetemi 5bc60987be Maxscript selection clear fix 10 years ago
kaetemi f718380f52 Zone light exporter adjust 10 years ago
dfighter1985 0f7e1c022a Merge default
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branch : gsoc2014-dfighter
10 years ago
dfighter1985 d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 1c67d6ec0f GL: Occlusion query bugfix 10 years ago
dfighter1985 30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
10 years ago
kervala 7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 10 years ago
kervala b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 10 years ago
kervala ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 10 years ago
kervala a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 10 years ago
kervala 9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 10 years ago
dfighter1985 431178321f TileBank loading.
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branch : gsoc2014-dfighter
10 years ago
kaetemi 8e7a3b27d7 ryzomcore/v0.9.1 10 years ago
kaetemi c461502dc7 Crash workaround in IG loading, ref #171 10 years ago
kaetemi 8d8d340968 Bugfix 10 years ago
kaetemi 1cf184c09d Fix XRef ligo export 10 years ago
kaetemi e58df5f7e9 Faster ligo export step 10 years ago
kaetemi c8dcfe8d05 Crashfix for 3ds Max export 10 years ago
kaetemi 9061eb8389 Cleanup 10 years ago
kaetemi f49e9c5df1 Fix Skin export interface issue, #169 10 years ago
kaetemi a9e3804011 Add warning 10 years ago
kaetemi 7d8e803f7a Crashfix Physique export 10 years ago
kaetemi 6b0d468240 Remove a debug assert 10 years ago
kaetemi 9f19ade30c Bugfix 10 years ago
kaetemi 2b8e006981 Initialize object viewer viewport at correct size 10 years ago
kaetemi 617d1235d1 Compile fix 10 years ago
dfighter1985 8373118c7e Merged default.
--HG--
branch : gsoc2014-dfighter
10 years ago
kervala 9b600a154d Fixed: Initialization of pointers in constructor 10 years ago
kervala 4b39f9640d Changed: Minor optimization and warning 10 years ago
kervala 0bb464411b Changed: Replaced tests with .size() by .empty() because faster 10 years ago
kervala 23b73eff1d Changed: Minor change 10 years ago
kervala 3fb0dfe0c2 Changed: Some Big endian swaps (for PowerPC especially) 10 years ago
kervala c1ea3820d5 Fixed: Warning 10 years ago
kervala 8d2db7bc85 Changed: Replaced atof by NLMISC::fromString 10 years ago
KISHAN GRIMOUT b9dc8ace7e fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 10 years ago
kaetemi 12aa02585f Fix self illumination color widget in NeL Material script 10 years ago
kaetemi 3b4e1a32cb Fix NeL Material script defaults, fix #166 10 years ago
kaetemi 6e3827928b Adjust 3ds Max plugin versioning info 10 years ago