Commit Graph

2815 Commits (0d743d7f372f792151591db7835051d46801e788)

Author SHA1 Message Date
kervala a41ba055a5 Fixed: PCH with Qt 5 and CMake 2.8.11 11 years ago
kervala c792c423db Fixed: X64 not detected with CMake 2.8.11 11 years ago
kervala 2c7f848c83 Changed: Tabulations to spaces 11 years ago
kaetemi 71cdf88b81 Fix warning
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branch : multipass-stereo
11 years ago
kaetemi 96b2df8405 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 53bebec880 Add some basic prediction to CCDBNodeBranch::find
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branch : kaetemi-optimize
11 years ago
kaetemi 3bc5d88d78 Force link 11 years ago
kaetemi 1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
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branch : kaetemi-optimize
11 years ago
kaetemi 64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 11 years ago
kaetemi f5a8bd2785 Missed one 11 years ago
kaetemi 692dafacfb Fix a typo 11 years ago
kaetemi 343cc325b2 Merge 11 years ago
kaetemi 72fabe141e Fix another compile error 11 years ago
kaetemi 2670e34621 Can't include this here. A light header with all of these maximum constants might be handy 11 years ago
kaetemi cf42b3473f Fix a compile error 11 years ago
kaetemi 0163a508c2 Merge 11 years ago
kaetemi 32082e854a Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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branch : kaetemi-optimize
11 years ago
kaetemi 16783449a7 Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
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branch : kaetemi-optimize
11 years ago
kaetemi 70ea479714 Make _ShowReticleLeaf static
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branch : kaetemi-optimize
11 years ago
kaetemi ed912ab3ae Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
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branch : kaetemi-optimize
11 years ago
kaetemi 1fc4277cf4 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
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branch : kaetemi-optimize
11 years ago
kaetemi cc2465199c Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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branch : kaetemi-optimize
11 years ago
kaetemi 23ac008cf1 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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branch : kaetemi-optimize
11 years ago
kaetemi 171faa31fb Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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branch : kaetemi-optimize
11 years ago
kaetemi 477e9e8ef1 Avoid redundant calls to getDbProp in CEntityCL
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branch : kaetemi-optimize
11 years ago
kaetemi aeb9f4d945 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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branch : kaetemi-optimize
11 years ago
kaetemi 13fc6ffb58 Avoid per-frame 'set' action handler in map.xml when opening the respawn map
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branch : kaetemi-optimize
11 years ago
kaetemi 22710e12bd Avoid per-frame 'set' action handler in config.xml for blending day and night color
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branch : kaetemi-optimize
11 years ago
kaetemi 5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
11 years ago
kaetemi 19a8b48355 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
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branch : kaetemi-optimize
11 years ago
kaetemi a75bd5d23a Avoid redundant per-frame calls to getDbProp in CNetManager
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branch : kaetemi-optimize
11 years ago
kaetemi 7bb8dec40c Parse action handler condition for interface link in advance
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branch : kaetemi-optimize
11 years ago
kaetemi d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
11 years ago
kaetemi fb00acf329 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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branch : kaetemi-optimize
11 years ago
kaetemi 5f80a90a1c Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
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branch : kaetemi-optimize
11 years ago
kaetemi 2a57f6c647 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
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branch : kaetemi-optimize
11 years ago
kaetemi 0897092fe3 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
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branch : kaetemi-optimize
11 years ago
kervala 8577277bfd Fixed: prtab function not compiling with VC++ (define DEBUG_CRYPT if you want to debug crypt() method) 11 years ago
Cédric OCHS 1a83892ec6 Merged in StudioEtrange/ryzomcore/StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398 (pull request #19)
Fix some problems with space char in path on windows
11 years ago
kaetemi f6ee2707ea Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 55a00fd518 Don't do EOL changes for database.xml and msg.xml, causes checksum difference 11 years ago
kaetemi 78595ec0e6 Silently sneaking in a nicer splash image for ovqt 11 years ago
kaetemi 1e9771d054 Merge with default
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branch : multipass-stereo
11 years ago
StudioEtrange 0efa7c8aee PCHSupport.cmake edited online with Bitbucket
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branch : StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398
11 years ago
StudioEtrange 744267c63b Fix some probleme with spaces in path on windows
PCHSupport.cmake edited online with Bitbucket

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branch : StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398
11 years ago
StudioEtrange f18dd1f351 Error passing wrong version number to msvc linker
ENV: WinSDK8 VS2012 Compilation in 64 Bits
ERROR: error when linking client

CAUSE: msvc link support only major and minor version number. Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012

see https://bugs.php.net/bug.php?id=63537 see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx

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branch : StudioEtrange/error-passing-wrong-version-number-to-ms-1374694351376
11 years ago
StudioEtrange 885a39ad7e nel.cmake edited online with Bitbucket
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branch : StudioEtrange/nelcmake-edited-online-with-bitbucket-1374694264640
11 years ago
StudioEtrange cc30e3b8f8 ENV:
WinSDK8
VS2012
Compilation in 64 Bits

ERROR:
error when linking client

CAUSE:
msvc link support only major and minor version number.
Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012

see https://bugs.php.net/bug.php?id=63537
see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx

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branch : StudioEtrange/env-winsdk8-vs2012-compilation-in-64-bit-1374693753244
11 years ago
kaetemi e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 11 years ago
kaetemi e9c274c135 Use tags for pacs prim export 11 years ago
kaetemi 179669116c EOL 11 years ago
kervala aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 11 years ago
kervala 296b4384a8 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 11 years ago
kaetemi 5831150471 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 347d4e0940 Some necessary ryzom tools did not build when client and server were unchecked 11 years ago
kaetemi 662b75f87a Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 02dc3c1cfe Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 11 years ago
kaetemi f280f4673f Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 53e11d0d68 Merge with default
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branch : multipass-stereo
11 years ago
kaetemi 8323f95e22 Fix issue #48, landscape quality issues caused by incorrect defaults 11 years ago
kaetemi 9f185ce38d Fix an error in 3ds Max with the material script 11 years ago
kaetemi d5329b1ac8 Fix bad includes in snowballs, re #43
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branch : multipass-stereo
12 years ago
Michael Witrant 293601e80e Fixed definition tests for optional LibOVR
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branch : multipass-stereo
12 years ago
Michael Witrant a33a0e5c56 LibOVR is optional, and is disabled by default
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branch : multipass-stereo
12 years ago
Michael Witrant 0036b5c619 Added Win32 and Apple LibOVR build paths
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branch : multipass-stereo
12 years ago
Michael Witrant fa4cbb00f7 Fixed Linux build failure because a temporary pointer was passed, ref #43
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branch : multipass-stereo
12 years ago
Michael Witrant c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
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branch : multipass-stereo
12 years ago
kaetemi d1051ce5c9 Handle head orientation in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
12 years ago
kaetemi 248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
12 years ago
kaetemi b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
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branch : multipass-stereo
12 years ago
kaetemi ffe05eae62 Move some more updates out of the render code, see #43
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branch : multipass-stereo
12 years ago
kaetemi 263e506551 Some necessary changes to camera setting, re #43
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branch : multipass-stereo
12 years ago
kaetemi 5ac4a23bd3 Some more cleanup
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branch : multipass-stereo
12 years ago
kaetemi 93d856b394 Make oversize screenshots be perfectly seamless
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branch : multipass-stereo
12 years ago
kaetemi bf8ad82e21 Pull weather updates out of scene render
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branch : multipass-stereo
12 years ago
kaetemi 5c568c6ea0 Correctly apply bloom on oversize screenshots
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branch : multipass-stereo
12 years ago
kaetemi c87403ecb9 Refactor fulldetail override
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branch : multipass-stereo
12 years ago
kaetemi 25f5bccfe6 Merge with default
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branch : multipass-stereo
12 years ago
kaetemi 352ee42571 Distort 2D gui as well, ref #43
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branch : multipass-stereo
12 years ago
Jan Boon 46c4cc7aa4 Merged in botanic/rc-botanic-webdev (pull request #13)
warning and path fix's
12 years ago
kaetemi 6cfc75a1a2 Correctly synchronize some more animation in snowballs, re #43
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branch : multipass-stereo
12 years ago
kaetemi dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
12 years ago
kaetemi bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
12 years ago
kaetemi e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
12 years ago
kaetemi 1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
12 years ago
kaetemi 8c86b05d5b Merge with default
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branch : multipass-stereo
12 years ago
kaetemi 391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
12 years ago
kaetemi 73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
12 years ago
kaetemi 5bae110c2c Properly scale seconds per frame graph in snowballs
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branch : multipass-stereo
12 years ago
kaetemi d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
12 years ago
kaetemi 43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
12 years ago
kaetemi ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
12 years ago
kaetemi d45813adfc Workaround in snowballs for fullscreen bug with opengl driver
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branch : multipass-stereo
12 years ago
kaetemi c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
12 years ago
kaetemi 7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
12 years ago
kaetemi c5e1235cbb Create stereo render target, see #43
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branch : multipass-stereo
12 years ago
kaetemi 85109102b2 Add interface for stereo display render targets, ref #43
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branch : multipass-stereo
12 years ago