Commit Graph

129 Commits (03db06e0c63b5d6a7d201ac9d9e71cc9d5674d22)

Author SHA1 Message Date
sfb 03db06e0c6 Merge 14 years ago
sfb bea68faedc Changed: Added 'export' and 'prim_export' to CMake build for build_gamedata pipeline. 14 years ago
kervala 1347527272 Changed: #1051 Fixed some display problems 14 years ago
kervala 5c55cd1221 Fixed: #1106 Avoid VC++ to relink all projects when using CMake generated projects 14 years ago
kervala cfc125cd38 Changed: #825 Remove all warning when compiling Ryzom 14 years ago
kaetemi 76b1a30af9 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 14 years ago
kervala 123c773bae Changed: #825 Commented out all #pragma message 14 years ago
kervala 7521923c95 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala a54366aba6 Changed: #825 Remove all warnings when compiling Ryzom (patch provided by abelgar) 14 years ago
kervala 2a939c2800 Fixed: #1096 Build error with gcc 14 years ago
kervala a6bdd40593 Changed: #1096 Build error with gcc (patch provided by abelgar) 14 years ago
kervala 149a73e6eb Fixed: build_world_packed_col compilation 14 years ago
kaetemi 32cce09f83 Added: #964 Missing vcproj for wmap tools 14 years ago
kaetemi 6cdc77986e Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 14 years ago
kaetemi f157610a73 Changed: #964 Added wmap tools to ryzom tool sln and fixed stuff. 14 years ago
kervala d568711258 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
mattraykowski f92ebac8aa merge 14 years ago
mattraykowski bdb2a65906 Changed: Fixed typo in build_packed_world_col CMakeLists.txt 14 years ago
kervala 256062307b Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 14 years ago
kervala 9dbc7d7483 Changed: Replaced uiErrPatching by uiErrPatchApply 14 years ago
kervala 40179ff764 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala b81696a2a1 Fixed: Some tools compilation 14 years ago
mattraykowski b10efeb9bb merge 14 years ago
mattraykowski a5bc41e1be Changed: #842 Added missing server tools to CMake build. Tweaked code to find headers in correct places. 14 years ago
kervala 554aeef7ba Changed: Renamed servers executables and libs with CMake 14 years ago
kaetemi 4a37bc4d74 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 14 years ago
mattraykowski 359ff4211c Changed: #842 Cleaned up a couple tools to build correctly (especially when using STLport.) 14 years ago
kervala 709b796f0a Fixed: Compilation under Linux 14 years ago
kervala 7f72ef0bcb Fixed: ryzom_client_patcher compilation 14 years ago
kervala 9895da21d0 Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala 7401b20488 Fixed: Some services compilation (winmain not found) 14 years ago
kervala 4b48c3a77c Fixed: Including windows.h before using WinMain 14 years ago
kervala f884148dde Fixed: make_anim_melee_impact compilation 14 years ago
kervala 3f8bc64bca Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kervala f432768edc Fixed: sheets_packer compilation 14 years ago
mattraykowski c3e4ffbe26 merge while working on rebase root source dir 14 years ago
mattraykowski 972e141687 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 14 years ago
kaetemi a3b71cdb3e Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
14 years ago
mattraykowski 1b511949c9 Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 14 years ago
kaetemi d4caf01eb1 Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 14 years ago
kervala bce05f44f9 Changed: #1051 Progress tweak 14 years ago
kaetemi 42aa859245 Added: #929 Added the objects build project and updated the max file batch convert script. 14 years ago
kervala 65062f5dee Changed: #825 Remove all warnings when compiling Ryzom 14 years ago
kaetemi 5b0a249338 Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
14 years ago
kervala 790cdf83c1 Fixed: #1074 sheets_packer using default static relative paths 14 years ago
kervala b80b9c4c58 Fixed: #1074 sheets_packer using default static relative paths 14 years ago
kervala cfe8f1870f Changed: #1074 sheets_packer using default static relative paths 14 years ago
kervala 70e5a1e98e Fixed: client_patcher compilation under Windows 14 years ago
kervala 4b294f9402 Fixed: libc functions wouldn't be replaced by intrinsics equivalent 14 years ago
kaetemi 248a8464ec Added: #929 Ig build process. 14 years ago