Commit Graph

9581 Commits (fix-area-effect-flying-text)
 

Author SHA1 Message Date
Nimetu a040f7a2a8 CSS background color should not inherit its value 3 years ago
Nimetu 565932c18d Expand css margin shorthand 3 years ago
Nimetu cade609a3a Fix textarea not preserving linebreaks, keep tab char 3 years ago
Nimetu 093702a704 Fix web link in item customtext being visible 3 years ago
Nuno Gonçalves (Ulukyn) 4c66865de7 Merge branch 'fixes' into atys 3 years ago
Nimetu c00a9be398 Fix web link in item customtext being visible 3 years ago
Nuno Gonçalves (Ulukyn) 458861951b Merge branch 'fixes' into atys 3 years ago
Nuno Gonçalves (Ulukyn) 3f991d3781 Remove useless nlassert, just skip 3 years ago
Nuno Gonçalves (Ulukyn) 8d5c0facf8 Merge branch 'fixes' into atys 3 years ago
Nuno Gonçalves (Ulukyn) 178a22d961 Skip auto-select of char when player is reselecting char 3 years ago
Riasan 62a821bc1d Changed: modify atys account urls 3 years ago
Riasan 103179ece7 Changed: modify account urls on client_default_cfg , allow read account manage url from client_default_cfg 3 years ago
Nimetu 19d0162332 Fix possible crash from unset variable 3 years ago
Nimetu 5bf139f690 Fix css rule declaration splitting 3 years ago
Nimetu d0d38238a8 Fix crash on reading background shorthand with single value 3 years ago
Nimetu 95716b65ca Fix comparing x twice in Direct3d setupScissor 3 years ago
Nimetu 75f490d394 Fix comparing same variable twice in CRingAccess 3 years ago
kaetemi 7d1661df42
Merge branch 'develop' into feature/develop-atys 3 years ago
kaetemi 19a0d929bb
Exclude commits from attribution 3 years ago
kaetemi 0c5f4cdc1a
Implement NLNET sleepUntilDataAvailable for Win32 build 3 years ago
kaetemi 8a7e96f7a6
Fix crash with bad `parts[next]` index 3 years ago
kaetemi a227dccbb8
Fix PHP setup script 4 years ago
kaetemi 6d4b58c281
Update GPL headers 4 years ago
kaetemi fcf97d93df
Merge remote-tracking branch 'ryzomcore/develop' into feature/develop-atys 4 years ago
kaetemi c5658cfe26
Merge remote-tracking branch 'ryzomcore/merge-into-atys' into feature/develop-atys 4 years ago
Nimetu bc0071ac57
Fix issue with single enchant icon on jewels not showing 4 years ago
kaetemi 37a729b5cc
Merge remote-tracking branch 'ryzomcore/atys' into feature/develop-atys
# Conflicts:
#	code/ryzom/client/src/interface_v3/dbctrl_sheet.cpp
4 years ago
Nuno Gonçalves (Ulukyn) efc1883cca Move files to root 4 years ago
kaetemi 9d303b2a9a
Preload data in dev client as well, ref kaetemi/ryzomclassic#168 4 years ago
Nuno 58b5941bbe
Flag to use preset folders 4 years ago
kaetemi c70ca1f8ab
Update GPL headers 4 years ago
Nuno 6c3d6403b0 Merge branch 'atys' into merge-into-atys 4 years ago
Nuno 405974c9c0 Merge remote-tracking branch 'origin/fixes' into atys 4 years ago
kaetemi bb03f80d84
Remove dead code, ref kaetemi/ryzomclassic#93 4 years ago
kaetemi c6f8baa058
Use streaming vertex buffer for animating regular skinned meshes, writing to a read locked and shared vertex buffer is illegal, fix kaetemi/ryzomclassic#93 4 years ago
kaetemi 2c167fb360
Don't apply skin color to weapons in info preview, caused by conflicting naming of lead weapon textures, fix ryzomclassic/issues#201 4 years ago
kaetemi b9bdabd1f0
Add missing path to georges config 4 years ago
kaetemi d4a3a5bc06
Weld vertices 4 years ago
kaetemi cdc2cacfc0
Fixup shape2obj 4 years ago
kaetemi c5ed59638e
Add missing lookup entries to object viewer config 4 years ago
kaetemi 85ec6e618e
Fix build on vs2008 4 years ago
kaetemi 1aba4c13cb
Reduce audio log when switching between looping and streaming source 4 years ago
kaetemi 56d747fa02
Merge remote-tracking branch 'ryzomcore/develop' into develop 4 years ago
Nimetu 5614028f63 Fix bad merge 4 years ago
Nimetu a28bda89e6 Fix issue with single enchant icon on jewels not showing 4 years ago
Nimetu b2d6c313db Merge branch 'develop' into develop-atys 4 years ago
Nimetu 78fa873003 Merge branch 'atys' into develop-atys 4 years ago
Nimetu 96a03d1cf5 Changed: Preserve icon text case as is 4 years ago
Nimetu 52e0e71c4a Simple html/css test tool 4 years ago
Nimetu 3b91146d23 Changed: Allow to use 2x/4x hi-res texture atlas for GUI elements 4 years ago