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@ -158,8 +158,9 @@ namespace INVENTORIES
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handling = 0,
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temporary, // 1
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equipment, // 2
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bag, // 3
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pet_animal, // 4 Character can have 7 pack animal
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hotbar, // 3
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bag, // 4
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pet_animal, // 5 Character can have 7 pack animal
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pet_animal1 = pet_animal, // for toString => TInventory convertion
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pet_animal2,
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pet_animal3,
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@ -167,18 +168,17 @@ namespace INVENTORIES
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pet_animal5,
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pet_animal6,
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pet_animal7,
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max_pet_animal, // 11
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NUM_INVENTORY = max_pet_animal, // 11
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UNDEFINED = NUM_INVENTORY, // 11
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max_pet_animal, // 12
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NUM_INVENTORY = max_pet_animal, // 12
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UNDEFINED = NUM_INVENTORY, // 12
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exchange, // 12 This is not a bug : exchange is a fake inventory
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exchange_proposition, // 13 and should not count in the number of inventory
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exchange, // 13 This is not a bug : exchange is a fake inventory
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exchange_proposition, // 14 and should not count in the number of inventory
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// same for botChat trading.
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trading, // 14
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reward_sharing, // 15 fake inventory, not in database.xml. Used by the item info protocol only
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guild, // 16 (warning: number stored in guild saved file)
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player_room, // 17
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hotbar, // 18
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trading, // 15
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reward_sharing, // 16 fake inventory, not in database.xml. Used by the item info protocol only
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guild, // 17 (warning: number stored in guild saved file)
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player_room, // 18
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NUM_ALL_INVENTORY // warning: distinct from NUM_INVENTORY
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};
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