More VS2015 fixes

--HG--
branch : develop
hg/feature/material-editor
kaetemi 9 years ago
parent 3632ae4e64
commit da02779588

@ -385,7 +385,7 @@ void CTextureDLM::releaseLightMap(uint x, uint y)
// Free this bit in the block.
nlassert(block->FreeSpace & mask);
block->FreeSpace&= ~mask;
block->FreeSpace&= (~mask & std::numeric_limits<uint>::max());
// Free the block if necessary.

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