@ -83,36 +83,66 @@ void CGPUProgramParams::set4f(uint index, float f0, float f1, float f2, float f3
f [ 3 ] = f3 ;
}
void CGPUProgramParams : : set1i ( uint index , int i0 )
void CGPUProgramParams : : set1i ( uint index , sint32 i0 )
{
int * i = getPtrIByOffset ( allocOffset ( index , 1 , 1 , Int ) ) ;
sint32 * i = getPtrIByOffset ( allocOffset ( index , 1 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
}
void CGPUProgramParams : : set2i ( uint index , int i0 , int i1 )
void CGPUProgramParams : : set2i ( uint index , sint32 i0 , sint32 i1 )
{
int * i = getPtrIByOffset ( allocOffset ( index , 2 , 1 , Int ) ) ;
sint32 * i = getPtrIByOffset ( allocOffset ( index , 2 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
}
void CGPUProgramParams : : set3i ( uint index , int i0 , int i1 , int i2 )
void CGPUProgramParams : : set3i ( uint index , sint32 i0 , sint32 i1 , sint32 i2 )
{
int * i = getPtrIByOffset ( allocOffset ( index , 3 , 1 , Int ) ) ;
sint32 * i = getPtrIByOffset ( allocOffset ( index , 3 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
i [ 2 ] = i2 ;
}
void CGPUProgramParams : : set4i ( uint index , int i0 , int i1 , int i2 , int i3 )
void CGPUProgramParams : : set4i ( uint index , sint32 i0 , sint32 i1 , sint32 i2 , sint32 i3 )
{
int * i = getPtrIByOffset ( allocOffset ( index , 4 , 1 , Int ) ) ;
sint32 * i = getPtrIByOffset ( allocOffset ( index , 4 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
i [ 2 ] = i2 ;
i [ 3 ] = i3 ;
}
void CGPUProgramParams : : set1ui ( uint index , uint32 ui0 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( index , 1 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
}
void CGPUProgramParams : : set2ui ( uint index , uint32 ui0 , uint32 ui1 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( index , 2 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
}
void CGPUProgramParams : : set3ui ( uint index , uint32 ui0 , uint32 ui1 , uint32 ui2 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( index , 3 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
ui [ 2 ] = ui2 ;
}
void CGPUProgramParams : : set4ui ( uint index , uint32 ui0 , uint32 ui1 , uint32 ui2 , uint32 ui3 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( index , 4 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
ui [ 2 ] = ui2 ;
ui [ 3 ] = ui3 ;
}
void CGPUProgramParams : : set3f ( uint index , const NLMISC : : CVector & v )
{
float * f = getPtrFByOffset ( allocOffset ( index , 3 , 1 , Float ) ) ;
@ -121,6 +151,15 @@ void CGPUProgramParams::set3f(uint index, const NLMISC::CVector& v)
f [ 2 ] = v . z ;
}
void CGPUProgramParams : : set4f ( uint index , const NLMISC : : CVector & v , float f3 )
{
float * f = getPtrFByOffset ( allocOffset ( index , 4 , 1 , Float ) ) ;
f [ 0 ] = v . x ;
f [ 1 ] = v . y ;
f [ 2 ] = v . z ;
f [ 3 ] = f3 ;
}
void CGPUProgramParams : : set4x4f ( uint index , const NLMISC : : CMatrix & m )
{
// TODO: Verify this!
@ -138,6 +177,210 @@ void CGPUProgramParams::set4fv(uint index, size_t num, const float *src)
f [ c ] = src [ c ] ;
}
void CGPUProgramParams : : set4iv ( uint index , size_t num , const sint32 * src )
{
sint32 * i = getPtrIByOffset ( allocOffset ( index , 4 , num , Int ) ) ;
size_t nb = 4 * num ;
for ( uint c = 0 ; c < nb ; + + c )
i [ c ] = src [ c ] ;
}
void CGPUProgramParams : : set4uiv ( uint index , size_t num , const uint32 * src )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( index , 4 , num , UInt ) ) ;
size_t nb = 4 * num ;
for ( uint c = 0 ; c < nb ; + + c )
ui [ c ] = src [ c ] ;
}
void CGPUProgramParams : : unset ( uint index )
{
size_t offset = getOffset ( index ) ;
if ( offset ! = getEnd ( ) )
{
freeOffset ( offset ) ;
}
}
void CGPUProgramParams : : set1f ( const std : : string & name , float f0 )
{
float * f = getPtrFByOffset ( allocOffset ( name , 1 , 1 , Float ) ) ;
f [ 0 ] = f0 ;
}
void CGPUProgramParams : : set2f ( const std : : string & name , float f0 , float f1 )
{
float * f = getPtrFByOffset ( allocOffset ( name , 2 , 1 , Float ) ) ;
f [ 0 ] = f0 ;
f [ 1 ] = f1 ;
}
void CGPUProgramParams : : set3f ( const std : : string & name , float f0 , float f1 , float f2 )
{
float * f = getPtrFByOffset ( allocOffset ( name , 3 , 1 , Float ) ) ;
f [ 0 ] = f0 ;
f [ 1 ] = f1 ;
f [ 2 ] = f2 ;
}
void CGPUProgramParams : : set4f ( const std : : string & name , float f0 , float f1 , float f2 , float f3 )
{
float * f = getPtrFByOffset ( allocOffset ( name , 4 , 1 , Float ) ) ;
f [ 0 ] = f0 ;
f [ 1 ] = f1 ;
f [ 2 ] = f2 ;
f [ 3 ] = f3 ;
}
void CGPUProgramParams : : set1i ( const std : : string & name , sint32 i0 )
{
sint32 * i = getPtrIByOffset ( allocOffset ( name , 1 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
}
void CGPUProgramParams : : set2i ( const std : : string & name , sint32 i0 , sint32 i1 )
{
sint32 * i = getPtrIByOffset ( allocOffset ( name , 2 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
}
void CGPUProgramParams : : set3i ( const std : : string & name , sint32 i0 , sint32 i1 , sint32 i2 )
{
sint32 * i = getPtrIByOffset ( allocOffset ( name , 3 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
i [ 2 ] = i2 ;
}
void CGPUProgramParams : : set4i ( const std : : string & name , sint32 i0 , sint32 i1 , sint32 i2 , sint32 i3 )
{
sint32 * i = getPtrIByOffset ( allocOffset ( name , 4 , 1 , Int ) ) ;
i [ 0 ] = i0 ;
i [ 1 ] = i1 ;
i [ 2 ] = i2 ;
i [ 3 ] = i3 ;
}
void CGPUProgramParams : : set1ui ( const std : : string & name , uint32 ui0 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( name , 1 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
}
void CGPUProgramParams : : set2ui ( const std : : string & name , uint32 ui0 , uint32 ui1 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( name , 2 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
}
void CGPUProgramParams : : set3ui ( const std : : string & name , uint32 ui0 , uint32 ui1 , uint32 ui2 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( name , 3 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
ui [ 2 ] = ui2 ;
}
void CGPUProgramParams : : set4ui ( const std : : string & name , uint32 ui0 , uint32 ui1 , uint32 ui2 , uint32 ui3 )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( name , 4 , 1 , UInt ) ) ;
ui [ 0 ] = ui0 ;
ui [ 1 ] = ui1 ;
ui [ 2 ] = ui2 ;
ui [ 3 ] = ui3 ;
}
void CGPUProgramParams : : set3f ( const std : : string & name , const NLMISC : : CVector & v )
{
float * f = getPtrFByOffset ( allocOffset ( name , 3 , 1 , Float ) ) ;
f [ 0 ] = v . x ;
f [ 1 ] = v . y ;
f [ 2 ] = v . z ;
}
void CGPUProgramParams : : set4f ( const std : : string & name , const NLMISC : : CVector & v , float f3 )
{
float * f = getPtrFByOffset ( allocOffset ( name , 4 , 1 , Float ) ) ;
f [ 0 ] = v . x ;
f [ 1 ] = v . y ;
f [ 2 ] = v . z ;
f [ 3 ] = f3 ;
}
void CGPUProgramParams : : set4x4f ( const std : : string & name , const NLMISC : : CMatrix & m )
{
// TODO: Verify this!
float * f = getPtrFByOffset ( allocOffset ( name , 4 , 4 , Float ) ) ;
NLMISC : : CMatrix mt = m ;
mt . transpose ( ) ;
mt . get ( f ) ;
}
void CGPUProgramParams : : set4fv ( const std : : string & name , size_t num , const float * src )
{
float * f = getPtrFByOffset ( allocOffset ( name , 4 , num , Float ) ) ;
size_t nb = 4 * num ;
for ( uint c = 0 ; c < nb ; + + c )
f [ c ] = src [ c ] ;
}
void CGPUProgramParams : : set4iv ( const std : : string & name , size_t num , const sint32 * src )
{
sint32 * i = getPtrIByOffset ( allocOffset ( name , 4 , num , Int ) ) ;
size_t nb = 4 * num ;
for ( uint c = 0 ; c < nb ; + + c )
i [ c ] = src [ c ] ;
}
void CGPUProgramParams : : set4uiv ( const std : : string & name , size_t num , const uint32 * src )
{
uint32 * ui = getPtrUIByOffset ( allocOffset ( name , 4 , num , UInt ) ) ;
size_t nb = 4 * num ;
for ( uint c = 0 ; c < nb ; + + c )
ui [ c ] = src [ c ] ;
}
void CGPUProgramParams : : unset ( const std : : string & name )
{
size_t offset = getOffset ( name ) ;
if ( offset ! = getEnd ( ) )
{
freeOffset ( offset ) ;
}
}
void CGPUProgramParams : : map ( uint index , const std : : string & name )
{
size_t offsetIndex = getOffset ( index ) ;
size_t offsetName = getOffset ( name ) ;
if ( offsetName ! = getEnd ( ) )
{
// Remove possible duplicate
if ( offsetIndex ! = getEnd ( ) )
{
freeOffset ( offsetIndex ) ;
}
// Set index
m_Meta [ offsetName ] . Index = index ;
// Map index to name
if ( index > = m_Map . size ( ) )
m_Map . resize ( index + 1 , s_End ) ;
m_Map [ index ] = offsetName ;
}
else if ( offsetIndex ! = getEnd ( ) )
{
// Set name
m_Meta [ offsetIndex ] . Name = name ;
// Map name to index
m_MapName [ name ] = offsetIndex ;
}
}
/// Allocate specified number of components if necessary
size_t CGPUProgramParams : : allocOffset ( uint index , uint size , uint count , TType type )
{
@ -163,18 +406,67 @@ size_t CGPUProgramParams::allocOffset(uint index, uint size, uint count, TType t
}
// Allocate space
offset = m_Meta. size ( ) ;
uint blocks = getNbRegistersByComponents ( nbComponents ) ; // per 4 components
m_Meta . resize ( offset + blocks ) ;
m_ Vec. resize ( offset + blocks ) ;
offset = allocOffset( size , count , type ) ;
// Fill
m_ Meta[ offset ] . Index = index ;
// Store offset in map
if ( index > = m_Map . size ( ) )
m_Map . resize ( index + 1 , s_End ) ;
m_Map [ index ] = offset ;
return offset ;
}
/// Allocate specified number of components if necessary
size_t CGPUProgramParams : : allocOffset ( const std : : string & name , uint size , uint count , TType type )
{
nlassert ( count > 0 ) ; // this code will not properly handle 0
nlassert ( size > 0 ) ; // this code will not properly handle 0
nlassert ( ! name . empty ( ) ) ; // sanity check
uint nbComponents = size * count ;
size_t offset = getOffset ( name ) ;
if ( offset ! = s_End )
{
if ( getCountByOffset ( offset ) > = nbComponents )
{
m_Meta [ offset ] . Type = type ;
m_Meta [ offset ] . Size = size ;
m_Meta [ offset ] . Count = count ;
return offset ;
}
if ( getCountByOffset ( offset ) < nbComponents )
{
freeOffset ( offset ) ;
}
}
// Allocate space
offset = allocOffset ( size , count , type ) ;
// Fill
m_Meta [ offset ] . Name = name ;
// Store offset in map
m_MapName [ name ] = offset ;
return offset ;
}
/// Allocate specified number of components if necessary
size_t CGPUProgramParams : : allocOffset ( uint size , uint count , TType type )
{
uint nbComponents = size * count ;
// Allocate space
size_t offset = m_Meta . size ( ) ;
uint blocks = getNbRegistersByComponents ( nbComponents ) ; // per 4 components
m_Meta . resize ( offset + blocks ) ;
m_Vec . resize ( offset + blocks ) ;
// Fill
m_Meta [ offset ] . Index = index ;
m_Meta [ offset ] . Size = size ;
m_Meta [ offset ] . Count = count ;
m_Meta [ offset ] . Type = type ;
@ -207,6 +499,22 @@ size_t CGPUProgramParams::getOffset(uint index) const
/// Remove by offset
void CGPUProgramParams : : freeOffset ( size_t offset )
{
uint index = getIndexByOffset ( offset ) ;
if ( index ! = ~ 0 )
{
if ( m_Map . size ( ) > index )
{
m_Map [ index ] = getEnd ( ) ;
}
}
const std : : string & name = getNameByOffset ( offset ) ;
if ( ! name . empty ( ) )
{
if ( m_MapName . find ( name ) ! = m_MapName . end ( ) )
{
m_MapName . erase ( name ) ;
}
}
if ( offset = = m_Last )
{
nlassert ( m_Meta [ offset ] . Next = = s_End ) ;