Merge branch 'atys' into yubo

merge-requests/7/merge
Nuno 4 years ago
commit a35cdd8648

@ -4686,7 +4686,7 @@ class CHandlerOutgameNaviGetKeys : public IActionHandler
id = "sel"; id = "sel";
if (event != -1) if (event != -1)
- CLuaManager::getInstance().executeLuaScript(toString("outgame:eventChar%sKeyGet(%i)", id.c_str(), event)); CLuaManager::getInstance().executeLuaScript(toString("outgame:eventChar%sKeyGet(%i)", id.c_str(), event));
} }
// reset previous input // reset previous input
Driver->AsyncListener.reset(); Driver->AsyncListener.reset();

@ -3913,40 +3913,40 @@ sint32 CLuaIHMRyzom::getPlayerLevel()
// *************************************************************************** // ***************************************************************************
std::string CLuaIHMRyzom::getPlayerVpaHex() std::string CLuaIHMRyzom::getPlayerVpaHex()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
std::string CLuaIHMRyzom::getPlayerVpbHex() std::string CLuaIHMRyzom::getPlayerVpbHex()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
std::string CLuaIHMRyzom::getPlayerVpcHex() std::string CLuaIHMRyzom::getPlayerVpcHex()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getPlayerVpa() uint64 CLuaIHMRyzom::getPlayerVpa()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64();
return prop; return prop;
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getPlayerVpb() uint64 CLuaIHMRyzom::getPlayerVpb()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64();
return prop; return prop;
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getPlayerVpc() uint64 CLuaIHMRyzom::getPlayerVpc()
{ {
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E0:P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64();
return prop; return prop;
@ -3998,8 +3998,8 @@ std::string CLuaIHMRyzom::getTargetVpaHex()
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
@ -4008,8 +4008,8 @@ std::string CLuaIHMRyzom::getTargetVpbHex()
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
@ -4018,40 +4018,37 @@ std::string CLuaIHMRyzom::getTargetVpcHex()
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64(); sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64();
return NLMISC::toString("%X", prop); return NLMISC::toString("%" NL_I64 "X", prop);
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getTargetVpa() uint64 CLuaIHMRyzom::getTargetVpa()
{ {
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPA))->getValue64();
return prop; return prop;
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getTargetVpb() uint64 CLuaIHMRyzom::getTargetVpb()
{ {
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPB))->getValue64();
return prop; return prop;
} }
// *************************************************************************** // ***************************************************************************
sint64 CLuaIHMRyzom::getTargetVpc() uint64 CLuaIHMRyzom::getTargetVpc()
{ {
CEntityCL *target = getTargetEntity(); CEntityCL *target = getTargetEntity();
if (!target) return 0; if (!target) return 0;
sint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64(); uint64 prop = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:Entities:E" + toString("%d", getTargetSlotNr()) + ":P" + toString("%d", CLFECOMMON::PROPERTY_VPC))->getValue64();
return prop; return prop;
} }

@ -204,8 +204,8 @@ private:
static bool isDynStringAvailable(sint32 dynStringId); static bool isDynStringAvailable(sint32 dynStringId);
static bool isFullyPatched(); static bool isFullyPatched();
static std::string getSheetType(const std::string &sheet); static std::string getSheetType(const std::string &sheet);
static std::string getSheetShape(const std::string &sheet);
static float getCharacterSheetScale(const std::string &sheet); static float getCharacterSheetScale(const std::string &sheet);
static std::string getSheetShape(const std::string &sheet);
static std::string getSheetFamily(const std::string &sheet); static std::string getSheetFamily(const std::string &sheet);
static std::string getSheetName(uint32 sheetId); static std::string getSheetName(uint32 sheetId);
static sint32 getFameIndex(const std::string &factionName); static sint32 getFameIndex(const std::string &factionName);
@ -273,9 +273,9 @@ private:
static std::string getPlayerVpaHex(); static std::string getPlayerVpaHex();
static std::string getPlayerVpbHex(); static std::string getPlayerVpbHex();
static std::string getPlayerVpcHex(); static std::string getPlayerVpcHex();
static sint64 getPlayerVpa(); static uint64 getPlayerVpa();
static sint64 getPlayerVpb(); static uint64 getPlayerVpb();
static sint64 getPlayerVpc(); static uint64 getPlayerVpc();
static sint32 getTargetLevel(); // get current, precise level of the selected target, or -1 if there's no such selected target static sint32 getTargetLevel(); // get current, precise level of the selected target, or -1 if there's no such selected target
static sint32 getTargetForceRegion(); // get 'force region' for current target, or -1 if there's no selected target static sint32 getTargetForceRegion(); // get 'force region' for current target, or -1 if there's no selected target
static sint32 getTargetLevelForce(); // get 'level force' for current target, or -1 if there's no selected target static sint32 getTargetLevelForce(); // get 'level force' for current target, or -1 if there's no selected target
@ -283,9 +283,9 @@ private:
static std::string getTargetVpaHex(); static std::string getTargetVpaHex();
static std::string getTargetVpbHex(); static std::string getTargetVpbHex();
static std::string getTargetVpcHex(); static std::string getTargetVpcHex();
static sint64 getTargetVpa(); static uint64 getTargetVpa();
static sint64 getTargetVpb(); static uint64 getTargetVpb();
static sint64 getTargetVpc(); static uint64 getTargetVpc();
static bool isTargetNPC(); // return 'true' if the target is an npc static bool isTargetNPC(); // return 'true' if the target is an npc
static bool isTargetPlayer(); // return 'true' if the target is a player static bool isTargetPlayer(); // return 'true' if the target is a player
static bool isTargetUser(); // return 'true' if the target is the user static bool isTargetUser(); // return 'true' if the target is the user

Loading…
Cancel
Save