ryzomclassic-develop
kaetemi 5 years ago
parent a86fb4e195
commit 98a41b75bd

@ -42,7 +42,6 @@ extern bool Render;
extern bool WantProfiling; // Do we want a CPU profile?
extern bool WantProfilingVBLock; // Do we want a VBLock profile?
extern bool PACSBorders;
extern bool ARKPACSBorders;
extern bool DebugClusters;
extern bool SoundBox;
extern uint8 ShowInfos;
@ -93,21 +92,6 @@ REGISTER_ACTION_HANDLER (CAHDisplayInfos, "display_infos");
* *
***********************************************************************************************************/
// ------------------------------------------------------------------------------------------------
class CAHToggleARKPACSBorders : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &Params)
{
if (!getParam(Params, "on").empty())
ARKPACSBorders = true;
else if (!getParam(Params, "off").empty())
ARKPACSBorders = false;
else ARKPACSBorders = !ARKPACSBorders;
}
};
REGISTER_ACTION_HANDLER (CAHToggleARKPACSBorders, "ark_pacs_borders");
#if !FINAL_VERSION
// ------------------------------------------------------------------------------------------------
class CAHProfile : public IActionHandler

@ -4010,33 +4010,11 @@ class CAHWorldMapRightClick : public IActionHandler
if (gm->isIsland())
{
if (gm->getArkPowoMode() == "editor")
menu = gm->getArkPowoMapMenu();
else
menu = "ui:interface:map_menu_island";
menu = "ui:interface:map_menu_island";
}
else
{
<<<<<<< HEAD
CAHManager::getInstance()->runActionHandler("active_menu", pCaller, "menu=ui:interface:map_menu_island");
=======
if (menu.empty())
menu = "ui:interface:map_menu";
// update menu with closest landmarks
NLMISC::CVector2f pos(NLMISC::CVector2f::Null);
CCtrlButton *button = dynamic_cast<CCtrlButton *>(pCaller);
if (button)
gm->getLandmarkPosition(button, pos);
if(pos == NLMISC::CVector2f::Null)
{
pos = gm->getRightClickLastPos();
gm->mapToWorld(pos, pos);
}
gm->updateClosestLandMarkMenu(menu, pos);
>>>>>>> origin/develop
}
CAHManager::getInstance()->runActionHandler("active_menu", pCaller, "menu=" + menu);

@ -275,7 +275,6 @@ CTimedFXManager::TDebugDisplayMode ShowTimedFXMode = CTimedFXManager::NoText;
// DEBUG
bool PACSBorders = false;
bool ARKPACSBorders = false;
bool DebugClusters = false;
CVector LastDebugClusterCameraThirdPersonStart= CVector::Null;
CVector LastDebugClusterCameraThirdPersonEnd= CVector::Null;
@ -1800,12 +1799,6 @@ bool mainLoop()
displayPACSPrimitive();
}
// Display PACS borders only (for ARK).
if (ARKPACSBorders)
{
displayPACSPrimitive();
}
// display Sound box
if (SoundBox)
{

@ -560,11 +560,6 @@ NLMISC_COMMAND(addMission,"Add mission to character","<character_id> <Mission gi
return true;
}
/// Commands used by ARK
CInventoryPtr getInventory(CCharacter *c, const string &inv)
{
CInventoryPtr inventoryPtr = NULL;

Loading…
Cancel
Save