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@ -25,6 +25,7 @@
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#include "nel/misc/i_xml.h"
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#include "nel/misc/i18n.h"
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#include "nel/misc/xml_auto_ptr.h"
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#include "nel/gui/css_border_renderer.h"
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using namespace std;
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using namespace NLMISC;
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@ -52,6 +53,9 @@ namespace NLGUI
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RowSpan = 1;
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TableColumnIndex = 0;
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Group = new CInterfaceGroup(CViewBase::TCtorParam());
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// TODO: only initialize if border is set
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Border = new CSSBorderRenderer();
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PaddingTop = PaddingRight = PaddingBottom = PaddingLeft = 0;
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Align = Left;
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VAlign = Middle;
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LeftMargin = 0;
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@ -59,13 +63,26 @@ namespace NLGUI
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IgnoreMaxWidth = false;
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IgnoreMinWidth = false;
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AddChildW = false;
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_UserTexture = false;
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_TextureTiled = false;
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_TextureScaled = false;
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_TextureXReal = 0;
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_TextureYReal = 0;
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_TextureWReal = 0;
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_TextureHReal = 0;
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setEnclosedGroupDefaultParams();
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addGroup (Group);
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}
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// ----------------------------------------------------------------------------
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CGroupCell::~CGroupCell()
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{
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if (Border)
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{
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delete Border;
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Border = NULL;
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}
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}
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// ----------------------------------------------------------------------------
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void CGroupCell::setEnclosedGroupDefaultParams()
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{
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@ -481,85 +498,72 @@ namespace NLGUI
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal+_WReal-1, _YReal, 1, _HReal, 0, false, rVR.getBlankTextureId(), CRGBA(0,255,255,255) );
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}
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uint8 CurrentAlpha = 255;
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CGroupTable *table = NULL;
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if (getParent ())
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{
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table = static_cast<CGroupTable*> (getParent ());
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CurrentAlpha = table->CurrentAlpha;
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}
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// Draw the background
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if (_UserTexture || BgColor.A != 0)
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if (BgColor.A > 0 || !_TextureId.empty())
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{
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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if (_UserTexture)
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bool flush = false;
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if (CurrentAlpha > 0 && !_TextureId.empty())
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{
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CRGBA col;
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if (BgColor.A == 0 )
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col = CRGBA(255,255,255,255);
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else
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col = BgColor;
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CRGBA col = CRGBA::White;
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col.A = CurrentAlpha;
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sint32 oldSciX, oldSciY, oldSciW, oldSciH;
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makeNewClip (oldSciX, oldSciY, oldSciW, oldSciH);
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if (_TextureScaled && !_TextureTiled)
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{
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal,
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_WReal, _HReal,
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0, false,
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_TextureId,
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col );
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rVR.drawRotFlipBitmap(_RenderLayer, _TextureXReal, _TextureYReal, _WReal, _HReal, 0, false, _TextureId, col);
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}
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else
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{
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if (!_TextureTiled)
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{
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rVR.draw11RotFlipBitmap (_RenderLayer, _XReal, _YReal,
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0, false,
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_TextureId,
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col);
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}
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rVR.drawRotFlipBitmap(_RenderLayer, _TextureXReal, _TextureYReal, _TextureWReal, _TextureHReal, 0, false, _TextureId, col);
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else
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{
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rVR.drawRotFlipBitmapTiled(_RenderLayer, _XReal, _YReal,
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_WReal, _HReal,
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0, false,
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_TextureId,
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0,
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col);
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}
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rVR.drawRotFlipBitmapTiled(_RenderLayer, _TextureXReal, _TextureYReal, _WReal, _TextureHReal, 0, false, _TextureId, 0, col);
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}
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restoreClip (oldSciX, oldSciY, oldSciW, oldSciH);
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flush = true;
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}
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else
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if (BgColor.A > 0)
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{
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CRGBA finalColor;
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finalColor.modulateFromColor (BgColor, CWidgetManager::getInstance()->getGlobalColor());
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CRGBA finalColor = BgColor;
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if (_ModulateGlobalColor)
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finalColor.modulateFromColor (finalColor, CWidgetManager::getInstance()->getGlobalColor());
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finalColor.A = (uint8) (((uint16) CurrentAlpha * (uint16) finalColor.A) >> 8);
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// Get the parent table
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if (getParent ())
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{
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CGroupTable *table = static_cast<CGroupTable*> (getParent ());
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finalColor.A = (uint8) (((uint16) table->CurrentAlpha * (uint16) finalColor.A) >> 8);
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}
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//nlinfo("Blank Texture");
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, _WReal, _HReal, 0, false, rVR.getBlankTextureId(), finalColor);
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if (finalColor.A > 0)
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, _WReal, _HReal, 0, false, rVR.getBlankTextureId(), finalColor);
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flush = true;
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}
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if (flush)
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rVR.flush();
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}
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// Get the parent table
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if (getParent ())
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if (Border)
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{
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CGroupTable *table = static_cast<CGroupTable*> (getParent ());
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if (table->Border) {
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CRGBA lighter = blend(table->BorderColor, CRGBA::White, 0.5f);
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CRGBA borderColorTL;
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borderColorTL.modulateFromColor (lighter, CWidgetManager::getInstance()->getGlobalColor());
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borderColorTL.A = (uint8) (((uint16) table->CurrentAlpha * (uint16) borderColorTL.A) >> 8);
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CRGBA borderColorBR;
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borderColorBR.modulateFromColor (table->BorderColor, CWidgetManager::getInstance()->getGlobalColor());
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borderColorBR.A = (uint8) (((uint16) table->CurrentAlpha * (uint16) borderColorBR.A) >> 8);
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, _WReal, 1, 0, false, rVR.getBlankTextureId(), borderColorTL );
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, 1, _HReal, 0, false, rVR.getBlankTextureId(), borderColorBR );
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+_HReal-1, _WReal, 1, 0, false, rVR.getBlankTextureId(), borderColorBR );
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal+_WReal-1, _YReal, 1, _HReal, 0, false, rVR.getBlankTextureId(), borderColorTL );
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// TODO: monitor these in checkCoords and update when changed
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uint8 contentAlpha = CWidgetManager::getInstance()->getGlobalColorForContent().A;
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if (contentAlpha > 0)
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{
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Border->CurrentAlpha = contentAlpha;
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Border->setRenderLayer(_RenderLayer);
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Border->setModulateGlobalColor(_ModulateGlobalColor);
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Border->draw();
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}
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}
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@ -569,13 +573,19 @@ namespace NLGUI
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// ----------------------------------------------------------------------------
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sint32 CGroupCell::getMaxUsedW() const
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{
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return Group->getMaxUsedW();
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sint32 result = getPaddingLeftRight() + Group->getMaxUsedW();
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if (Border)
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result += Border->getLeftRightWidth();
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return result;
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}
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// ------------------------------------------------------------------------------------------------
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sint32 CGroupCell::getMinUsedW() const
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{
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return Group->getMinUsedW();
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sint32 result = getPaddingLeftRight() + Group->getMinUsedW();
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if (Border)
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result += Border->getLeftRightWidth();
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return result;
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}
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@ -584,14 +594,13 @@ namespace NLGUI
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{
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if (TxName.empty() || TxName == "none")
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{
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_UserTexture = false;
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nlinfo("Set no texture");
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_TextureId.clear();
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}
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else
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{
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nlinfo("Set texture to cell : %s", TxName.c_str());
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_UserTexture = true;
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_TextureId.setTexture (TxName.c_str (), 0, 0, -1, -1, false);
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updateTextureCoords();
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}
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}
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@ -611,6 +620,31 @@ namespace NLGUI
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_TextureScaled = scaled;
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}
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// ----------------------------------------------------------------------------
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void CGroupCell::updateTextureCoords()
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{
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if (_TextureId.empty()) return;
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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rVR.getTextureSizeFromId (_TextureId, _TextureWReal, _TextureHReal);
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_TextureXReal = _XReal;
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_TextureYReal = _YReal + _HReal - _TextureHReal;
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if (_TextureTiled && _TextureHReal > 0)
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{
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sint diff = (_HReal / _TextureHReal) * _TextureHReal;
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_TextureYReal -= diff;
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_TextureHReal += diff;
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}
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}
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// ----------------------------------------------------------------------------
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void CGroupCell::updateCoords()
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{
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CInterfaceGroup::updateCoords();
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updateTextureCoords();
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}
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// ----------------------------------------------------------------------------
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NLMISC_REGISTER_OBJECT(CViewBase, CGroupTable, std::string, "table");
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@ -622,11 +656,21 @@ namespace NLGUI
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_ContentValidated = false;
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TableRatio = 0.f;
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ForceWidthMin = 0;
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Border=0;
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BorderColor = CRGBA(32, 32, 32, 255);
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// TODO: only initialize when needed
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Border = new CSSBorderRenderer();
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CellBorder = false;
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CellPadding=1;
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CellSpacing=2;
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ContinuousUpdate = false;
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_TextureTiled = false;
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_TextureScaled = false;
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_TextureXReal = 0;
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_TextureYReal = 0;
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_TextureWReal = 0;
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_TextureHReal = 0;
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}
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// ----------------------------------------------------------------------------
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@ -688,13 +732,62 @@ namespace NLGUI
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// ----------------------------------------------------------------------------
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CGroupTable::~CGroupTable()
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{
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if (Border)
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{
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delete Border;
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Border = NULL;
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}
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/* uint i;
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for (i=0; i<_Cells.size(); i++)
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delete _Cells[i];
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_Cells.clear ();*/
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}
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// ----------------------------------------------------------------------------
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void CGroupTable::setTexture(const std::string & TxName)
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{
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if (TxName.empty() || TxName == "none")
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{
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_TextureId.clear();
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}
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else
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{
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_TextureId.setTexture (TxName.c_str (), 0, 0, -1, -1, false);
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updateTextureCoords();
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}
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}
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// ----------------------------------------------------------------------------
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void CGroupTable::setTextureTile(bool tiled)
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{
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_TextureTiled = tiled;
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}
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// ----------------------------------------------------------------------------
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void CGroupTable::setTextureScale(bool scaled)
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{
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_TextureScaled = scaled;
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}
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// ----------------------------------------------------------------------------
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void CGroupTable::updateTextureCoords()
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{
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if (_TextureId.empty()) return;
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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rVR.getTextureSizeFromId (_TextureId, _TextureWReal, _TextureHReal);
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_TextureXReal = _XReal;
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_TextureYReal = _YReal + _HReal - _TextureHReal;
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if (_TextureTiled && _TextureHReal > 0)
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{
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sint diff = (_HReal / _TextureHReal) * _TextureHReal;
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_TextureYReal -= diff;
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_TextureHReal += diff;
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}
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}
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// ----------------------------------------------------------------------------
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void CGroupTable::updateCoords()
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@ -738,21 +831,22 @@ namespace NLGUI
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// Get width min and max
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if( !cell->IgnoreMaxWidth)
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{
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cell->WidthMax = cell->getMaxUsedW() + cell->LeftMargin;
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}
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else
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{
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cell->WidthMax = cell->WidthWanted + additionnalWidth + cell->LeftMargin;
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}
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sint32 cellWidth;
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if(!cell->IgnoreMinWidth)
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{
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cellWidth = cell->NoWrap ? cell->WidthMax : cell->getMinUsedW() + cell->LeftMargin;
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}
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else
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{
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cellWidth = cell->NoWrap ? cell->WidthMax : cell->LeftMargin;
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{
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sint32 cellBorderPadding = cell->getPaddingLeftRight();
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if (cell->Border)
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cellBorderPadding += cell->Border->getLeftRightWidth();
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if (cellWidth < cellBorderPadding)
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cellWidth = cellBorderPadding;
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}
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// New cell ?
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@ -795,11 +889,11 @@ namespace NLGUI
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_Columns[column].WidthMax = (sint32)(cell->WidthMax*colspan);
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if (cell->TableRatio*colspan > _Columns[column].TableRatio)
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_Columns[column].TableRatio = cell->TableRatio*colspan;
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if (cell->WidthWanted*colspan + additionnalWidth > _Columns[column].WidthWanted)
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_Columns[column].WidthWanted = (sint32)(cell->WidthWanted*colspan) + additionnalWidth;
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if ((cell->WidthWanted + additionnalWidth)*colspan > _Columns[column].WidthWanted)
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_Columns[column].WidthWanted = (sint32)((cell->WidthWanted + additionnalWidth)*colspan);
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if (_Columns[column].WidthWanted + additionnalWidth)
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_Columns[column].WidthMax = _Columns[column].WidthWanted + additionnalWidth;
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if (_Columns[column].WidthWanted > _Columns[column].WidthMax)
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_Columns[column].WidthMax = _Columns[column].WidthWanted;
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if (_Columns[column].WidthWanted > _Columns[column].Width)
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_Columns[column].Width = _Columns[column].WidthWanted;
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@ -821,15 +915,23 @@ namespace NLGUI
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column++;
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}
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// Width of cells and table borders
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sint32 padding = CellPadding + (Border ? 1 : 0);
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sint32 borderWidth = 2*Border + ((sint32)_Columns.size()+1) * CellSpacing + ((sint32)_Columns.size()*2) * padding;
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// Additional space contributing to table width
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sint32 tableBorderSpacing = 0;
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if (Border)
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tableBorderSpacing += Border->getLeftRightWidth();
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tableBorderSpacing += ((sint32)_Columns.size()+1) * CellSpacing;;
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sint32 innerForceWidthMin = ForceWidthMin;
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if (innerForceWidthMin < tableBorderSpacing)
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innerForceWidthMin = 0;
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else
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innerForceWidthMin -= tableBorderSpacing;
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// Get the width
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sint32 tableWidthMax = ForceWidthMin?ForceWidthMin:_LastParentW; // getWReal();
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sint32 tableWidthMin = std::max(ForceWidthMin, (sint32)((float)tableWidthMax*TableRatio));
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tableWidthMax = std::max ((sint32)0, tableWidthMax-borderWidth);
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tableWidthMin = std::max ((sint32)0, tableWidthMin-borderWidth);
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sint32 tableWidthMax = innerForceWidthMin ? innerForceWidthMin : _LastParentW - tableBorderSpacing; // getWReal();
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sint32 tableWidthMin = std::max(innerForceWidthMin, (sint32)((float)tableWidthMax*TableRatio));
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tableWidthMax = std::max ((sint32)0, tableWidthMax);
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tableWidthMin = std::max ((sint32)0, tableWidthMin);
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// Get the width of the table and normalize percent of the cell (sum of TableRatio must == 1)
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sint32 tableWidth = 0;
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@ -845,10 +947,10 @@ namespace NLGUI
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// force table width to fit all columns
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// if width is set, then use column min width
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|
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if (ForceWidthMin > 0)
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|
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tableWidthMax = std::min(_LastParentW - borderWidth, std::max(tableWidthMax, tableWidth));
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if (innerForceWidthMin > 0)
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tableWidthMax = std::min(_LastParentW - tableBorderSpacing, std::max(tableWidthMax, tableWidth));
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else
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tableWidthMax = std::min(_LastParentW - borderWidth, std::max(tableWidthMax, tableMaxContentWidth));
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|
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tableWidthMax = std::min(_LastParentW - tableBorderSpacing, std::max(tableWidthMax, tableMaxContentWidth));
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if (tableWidthMax < 0)
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|
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tableWidthMax = 0;
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@ -857,6 +959,7 @@ namespace NLGUI
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|
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std::swap(tableWidthMin, tableWidthMax);
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// Eval table size with all percent cells resized
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|
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// TODO: _Columns[i].TableRatio is for outer width
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|
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sint32 tableWidthSizeAfterPercent = tableWidth;
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for (i=0; i<_Columns.size(); i++)
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{
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@ -1029,7 +1132,7 @@ namespace NLGUI
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|
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column = 0;
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|
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sint32 row = 0;
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sint32 currentX = Border + CellSpacing + padding;
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sint32 currentX = 0;
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_Rows.clear ();
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for (i=0; i<_Cells.size(); i++)
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@ -1039,7 +1142,9 @@ namespace NLGUI
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|
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if (cell->NewLine)
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{
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column = 0;
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|
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currentX = Border + CellSpacing + padding;
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currentX = CellSpacing;
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if (Border)
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|
|
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currentX += Border->getLeftWidth();
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_Rows.push_back(CRow());
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|
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}
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@ -1048,7 +1153,7 @@ namespace NLGUI
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|
|
{
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|
|
// we have active rowspan, must add up 'skipped' columns
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|
|
for( ; column < (uint)cell->TableColumnIndex; ++column)
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|
|
|
currentX += _Columns[column].Width + padding*2 + CellSpacing;
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|
|
|
currentX += _Columns[column].Width + CellSpacing;
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|
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}
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// Set the x and width
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|
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@ -1057,11 +1162,19 @@ namespace NLGUI
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|
|
sint32 alignmentX = 0;
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|
|
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sint32 widthReduceX = 0;
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|
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sint32 columnWidth = _Columns[column].Width;
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sint32 cellBorderPaddingLeft = cell->PaddingLeft;
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sint32 cellBorderPaddingRight = cell->PaddingRight;
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|
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if (cell->Border)
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{
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|
|
|
cellBorderPaddingLeft += cell->Border->getLeftWidth();
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|
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cellBorderPaddingRight += cell->Border->getRightWidth();
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}
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if (cell->ColSpan > 1)
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{
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// scan ahead and add up column widths as they might be different
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|
|
for(int j = 1; j<cell->ColSpan; j++)
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|
|
|
columnWidth += CellSpacing + padding*2 + _Columns[column+j].Width;
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|
|
columnWidth += CellSpacing + _Columns[column+j].Width;
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|
|
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}
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|
|
if (cell->WidthMax < columnWidth)
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|
|
@ -1081,11 +1194,13 @@ namespace NLGUI
|
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|
|
|
}
|
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|
|
|
}
|
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|
|
|
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|
|
|
cell->setX(currentX - padding);
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|
|
|
cell->setW(columnWidth + padding*2);
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|
// outer
|
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|
|
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cell->setX(currentX);
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|
|
|
cell->setW(columnWidth);
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|
|
|
|
|
|
|
|
cell->Group->setX(alignmentX + cell->LeftMargin + padding);
|
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|
|
|
cell->Group->setW(columnWidth - widthReduceX);
|
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|
|
|
// inner
|
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|
|
|
cell->Group->setX(cellBorderPaddingLeft + alignmentX + cell->LeftMargin);
|
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|
|
|
cell->Group->setW(columnWidth - widthReduceX - cellBorderPaddingLeft - cellBorderPaddingRight);
|
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|
|
|
cell->Group->CInterfaceElement::updateCoords();
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|
// Update coords to get H
|
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|
|
@ -1094,16 +1209,23 @@ namespace NLGUI
|
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|
|
|
|
|
|
|
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// Resize the row array
|
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|
|
|
float rowspan = 1.f / (float)cell->RowSpan;
|
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|
|
|
_Rows.back().Height = std::max((sint32)(cell->Height*rowspan), std::max(_Rows.back().Height, (sint32)(cell->Group->getH()*rowspan)));
|
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|
|
|
uint cellBorderPadding = cell->getPaddingTopBottom();
|
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|
|
|
if (cell->Border)
|
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|
|
|
cellBorderPadding += cell->Border->getTopBottomWidth();
|
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|
|
|
sint32 cellHeight = std::max((sint32)(cell->Height*rowspan), (sint32)(cell->Group->getH()*rowspan + cellBorderPadding));
|
|
|
|
|
_Rows.back().Height = std::max(_Rows.back().Height, (sint32)cellHeight);
|
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|
|
|
|
|
|
|
|
// Next column
|
|
|
|
|
currentX += columnWidth + 2*padding + CellSpacing;
|
|
|
|
|
currentX += columnWidth + CellSpacing;
|
|
|
|
|
column += cell->ColSpan;
|
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|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Set cell Y
|
|
|
|
|
row = 0;
|
|
|
|
|
sint32 currentY = -(Border + CellSpacing + padding);
|
|
|
|
|
sint32 currentY = -CellSpacing;
|
|
|
|
|
if (Border)
|
|
|
|
|
currentY -= Border->getTopWidth();
|
|
|
|
|
|
|
|
|
|
for (i=0; i<_Cells.size(); i++)
|
|
|
|
|
{
|
|
|
|
|
// New cell ?
|
|
|
|
@ -1112,7 +1234,7 @@ namespace NLGUI
|
|
|
|
|
{
|
|
|
|
|
if (_Rows[row].Height != 0)
|
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|
|
|
{
|
|
|
|
|
currentY -= _Rows[row].Height + 2*padding + CellSpacing;
|
|
|
|
|
currentY -= _Rows[row].Height + CellSpacing;
|
|
|
|
|
}
|
|
|
|
|
row++;
|
|
|
|
|
}
|
|
|
|
@ -1120,12 +1242,19 @@ namespace NLGUI
|
|
|
|
|
// Check align
|
|
|
|
|
sint32 alignmentY = 0;
|
|
|
|
|
sint32 rowHeight = _Rows[row].Height;
|
|
|
|
|
sint32 cellBorderPaddingTop = cell->PaddingTop;
|
|
|
|
|
sint32 cellBorderPaddingBottom = cell->PaddingBottom;
|
|
|
|
|
if (cell->Border)
|
|
|
|
|
{
|
|
|
|
|
cellBorderPaddingTop += cell->Border->getTopWidth();
|
|
|
|
|
cellBorderPaddingBottom += cell->Border->getBottomWidth();
|
|
|
|
|
}
|
|
|
|
|
if (cell->RowSpan > 1)
|
|
|
|
|
{
|
|
|
|
|
// we need to scan down and add up row heights
|
|
|
|
|
int k = std::min((sint32)_Rows.size(), row + cell->RowSpan);
|
|
|
|
|
for(int j=row+1; j<k; j++)
|
|
|
|
|
rowHeight += CellSpacing + padding*2 + _Rows[j].Height;
|
|
|
|
|
rowHeight += CellSpacing + _Rows[j].Height;
|
|
|
|
|
}
|
|
|
|
|
if ((sint32)cell->Group->getH() < rowHeight)
|
|
|
|
|
{
|
|
|
|
@ -1142,15 +1271,26 @@ namespace NLGUI
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cell->setY(currentY + padding);
|
|
|
|
|
cell->setH (rowHeight + 2*padding);
|
|
|
|
|
cell->Group->setY(-(alignmentY + padding));
|
|
|
|
|
// outer
|
|
|
|
|
cell->setY(currentY);
|
|
|
|
|
cell->setH (rowHeight);
|
|
|
|
|
// inner
|
|
|
|
|
cell->Group->setY(-(alignmentY + cellBorderPaddingTop - cellBorderPaddingBottom));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Resize the table
|
|
|
|
|
setW(finalWidth+borderWidth-_LastParentW);
|
|
|
|
|
// final row
|
|
|
|
|
if (!_Rows.empty())
|
|
|
|
|
currentY -= _Rows[row].Height + padding + CellSpacing + Border;
|
|
|
|
|
currentY -= _Rows.back().Height;
|
|
|
|
|
currentY -= CellSpacing;
|
|
|
|
|
finalWidth += ((sint)_Columns.size() + 1) * CellSpacing;
|
|
|
|
|
if (Border)
|
|
|
|
|
{
|
|
|
|
|
currentY -= Border->getBottomWidth();
|
|
|
|
|
finalWidth += Border->getLeftRightWidth();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Resize the table
|
|
|
|
|
setW(finalWidth-_LastParentW);
|
|
|
|
|
setH(-currentY);
|
|
|
|
|
|
|
|
|
|
// All done
|
|
|
|
@ -1160,8 +1300,22 @@ namespace NLGUI
|
|
|
|
|
|
|
|
|
|
CInterfaceGroup::updateCoords();
|
|
|
|
|
|
|
|
|
|
updateTextureCoords();
|
|
|
|
|
|
|
|
|
|
// update borders if present
|
|
|
|
|
if (Border)
|
|
|
|
|
{
|
|
|
|
|
Border->setRect(_XReal + _MarginLeft, _YReal, _WReal, _HReal);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// update cell borders if present
|
|
|
|
|
for (uint32 i=0; i<_Cells.size(); i++)
|
|
|
|
|
{
|
|
|
|
|
if (_Cells[i]->Border)
|
|
|
|
|
{
|
|
|
|
|
_Cells[i]->Border->setRect(_Cells[i]->_XReal, _Cells[i]->_YReal, _Cells[i]->_WReal, _Cells[i]->_HReal);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Validated
|
|
|
|
|
_ContentValidated = true;
|
|
|
|
@ -1267,7 +1421,9 @@ namespace NLGUI
|
|
|
|
|
for (i=0; i<columns.size(); i++)
|
|
|
|
|
maxWidth += columns[i];
|
|
|
|
|
|
|
|
|
|
maxWidth += 2*Border + ((sint32)columns.size()+1) * CellSpacing + ((sint32)columns.size()*2) * CellPadding;
|
|
|
|
|
maxWidth += ((sint32)columns.size()+1) * CellSpacing;
|
|
|
|
|
if (Border)
|
|
|
|
|
maxWidth += Border->getLeftRightWidth();
|
|
|
|
|
|
|
|
|
|
return maxWidth;
|
|
|
|
|
}
|
|
|
|
@ -1312,7 +1468,9 @@ namespace NLGUI
|
|
|
|
|
for (i=0; i<columns.size(); i++)
|
|
|
|
|
maxWidth += columns[i];
|
|
|
|
|
|
|
|
|
|
maxWidth += 2*Border + ((sint32)columns.size()+1) * CellSpacing + ((sint32)columns.size()*2) * CellPadding;
|
|
|
|
|
maxWidth += ((sint32)columns.size()+1) * CellSpacing;
|
|
|
|
|
if (Border)
|
|
|
|
|
maxWidth += Border->getLeftRightWidth();
|
|
|
|
|
|
|
|
|
|
return maxWidth;
|
|
|
|
|
}
|
|
|
|
@ -1342,64 +1500,62 @@ namespace NLGUI
|
|
|
|
|
|
|
|
|
|
if (!_Columns.empty() && !_Rows.empty())
|
|
|
|
|
{
|
|
|
|
|
sint32 border = Border + CellSpacing;
|
|
|
|
|
if (border && BgColor.A)
|
|
|
|
|
bool flush = false;
|
|
|
|
|
CViewRenderer &rVR = *CViewRenderer::getInstance();
|
|
|
|
|
|
|
|
|
|
if (BgColor.A > 0)
|
|
|
|
|
{
|
|
|
|
|
CRGBA finalColor;
|
|
|
|
|
finalColor.modulateFromColor (BgColor, CWidgetManager::getInstance()->getGlobalColor());
|
|
|
|
|
finalColor.A = CurrentAlpha;
|
|
|
|
|
CRGBA finalColor = BgColor;
|
|
|
|
|
if (_ModulateGlobalColor)
|
|
|
|
|
finalColor.modulateFromColor (finalColor, CWidgetManager::getInstance()->getGlobalColor());
|
|
|
|
|
finalColor.A = (uint8) (((uint16) CurrentAlpha * (uint16) finalColor.A) >> 8);
|
|
|
|
|
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, _WReal, _HReal, 0, false, rVR.getBlankTextureId(), finalColor);
|
|
|
|
|
|
|
|
|
|
// Draw the top line
|
|
|
|
|
CViewRenderer &rVR = *CViewRenderer::getInstance();
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal-border+_HReal, _WReal, border, 0, false, rVR.getBlankTextureId(), finalColor);
|
|
|
|
|
flush = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Draw the left line
|
|
|
|
|
sint32 insideHeight = std::max((sint32)0, (sint32)_HReal - (sint32)border);
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, border, insideHeight, 0, false, rVR.getBlankTextureId(), finalColor);
|
|
|
|
|
// Draw the background
|
|
|
|
|
if (CurrentAlpha > 0 && !_TextureId.empty())
|
|
|
|
|
{
|
|
|
|
|
sint32 oldSciX, oldSciY, oldSciW, oldSciH;
|
|
|
|
|
makeNewClip (oldSciX, oldSciY, oldSciW, oldSciH);
|
|
|
|
|
|
|
|
|
|
// Draw the inside borders
|
|
|
|
|
if (CellSpacing)
|
|
|
|
|
CRGBA col = CRGBA::White;
|
|
|
|
|
col.A = CurrentAlpha;
|
|
|
|
|
|
|
|
|
|
if (_TextureScaled && !_TextureTiled)
|
|
|
|
|
{
|
|
|
|
|
uint i;
|
|
|
|
|
sint32 x, y;
|
|
|
|
|
for (i=0; i<_Cells.size(); i++)
|
|
|
|
|
{
|
|
|
|
|
CGroupCell *cell = _Cells[i];
|
|
|
|
|
|
|
|
|
|
x = cell->getXReal();
|
|
|
|
|
y = cell->getYReal() - CellSpacing;
|
|
|
|
|
// right
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, x + cell->getW(), y, CellSpacing, cell->getH() + CellSpacing, 0, false, rVR.getBlankTextureId(), finalColor);
|
|
|
|
|
// bottom
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, x, y, cell->getW(), CellSpacing, 0, false, rVR.getBlankTextureId(), finalColor);
|
|
|
|
|
}
|
|
|
|
|
rVR.drawRotFlipBitmap(_RenderLayer, _TextureXReal, _TextureYReal, _WReal, _HReal, 0, false, _TextureId, col);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (!_TextureTiled)
|
|
|
|
|
rVR.drawRotFlipBitmap(_RenderLayer, _TextureXReal, _TextureYReal, _TextureWReal, _TextureHReal, 0, false, _TextureId, col);
|
|
|
|
|
else
|
|
|
|
|
rVR.drawRotFlipBitmapTiled(_RenderLayer, _TextureXReal, _TextureYReal, _WReal, _TextureHReal, 0, false, _TextureId, 0, col);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
restoreClip (oldSciX, oldSciY, oldSciW, oldSciH);
|
|
|
|
|
flush = true;
|
|
|
|
|
}
|
|
|
|
|
if (Border)
|
|
|
|
|
{
|
|
|
|
|
CViewRenderer &rVR = *CViewRenderer::getInstance();
|
|
|
|
|
|
|
|
|
|
CRGBA borderColorTL;
|
|
|
|
|
CRGBA lighter = blend(BorderColor, CRGBA::White, 0.5f);
|
|
|
|
|
borderColorTL.modulateFromColor (lighter, CWidgetManager::getInstance()->getGlobalColor());
|
|
|
|
|
borderColorTL.A = CurrentAlpha;
|
|
|
|
|
// flush background color and image
|
|
|
|
|
if (flush)
|
|
|
|
|
rVR.flush();
|
|
|
|
|
|
|
|
|
|
CRGBA borderColorBR;
|
|
|
|
|
borderColorBR.modulateFromColor (BorderColor, CWidgetManager::getInstance()->getGlobalColor());
|
|
|
|
|
borderColorBR.A = CurrentAlpha;
|
|
|
|
|
|
|
|
|
|
// beveled table border
|
|
|
|
|
for (sint32 i=0; i<Border; i++)
|
|
|
|
|
if (Border)
|
|
|
|
|
{
|
|
|
|
|
// TODO: monitor these in checkCoords and update when changed
|
|
|
|
|
uint8 contentAlpha = CWidgetManager::getInstance()->getGlobalColorForContent().A;
|
|
|
|
|
if (contentAlpha > 0)
|
|
|
|
|
{
|
|
|
|
|
// bottom, left, top, right
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal+i, _YReal+i, _WReal-i*2, 1, 0, false, rVR.getBlankTextureId(), borderColorBR);
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal+i, _YReal+i, 1, _HReal-i*2, 0, false, rVR.getBlankTextureId(), borderColorTL);
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal+i, _YReal+_HReal-i-1, _WReal-i*2, 1, 0, false, rVR.getBlankTextureId(), borderColorTL);
|
|
|
|
|
rVR.drawRotFlipBitmap (_RenderLayer, _XReal+_WReal-i-1, _YReal+i, 1, _HReal-i*2, 0, false, rVR.getBlankTextureId(), borderColorBR);
|
|
|
|
|
Border->CurrentAlpha = CurrentAlpha;
|
|
|
|
|
Border->setRenderLayer(_RenderLayer);
|
|
|
|
|
Border->setModulateGlobalColor(_ModulateGlobalColor);
|
|
|
|
|
Border->draw();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CInterfaceGroup::draw ();
|
|
|
|
@ -1412,12 +1568,16 @@ namespace NLGUI
|
|
|
|
|
{
|
|
|
|
|
if( name == "border" )
|
|
|
|
|
{
|
|
|
|
|
return toString( Border );
|
|
|
|
|
if (Border)
|
|
|
|
|
return toString( Border->TopWidth );
|
|
|
|
|
return "0";
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
if( name == "bordercolor" )
|
|
|
|
|
{
|
|
|
|
|
return toString( BorderColor );
|
|
|
|
|
if (Border)
|
|
|
|
|
return toString( Border->TopColor );
|
|
|
|
|
return toString(CRGBA::Transparent);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
if( name == "cellpadding" )
|
|
|
|
@ -1452,7 +1612,14 @@ namespace NLGUI
|
|
|
|
|
{
|
|
|
|
|
sint32 i;
|
|
|
|
|
if( fromString( value, i ) )
|
|
|
|
|
Border = i;
|
|
|
|
|
{
|
|
|
|
|
if (!Border)
|
|
|
|
|
Border = new CSSBorderRenderer();
|
|
|
|
|
Border->TopWidth = i;
|
|
|
|
|
Border->RightWidth = i;
|
|
|
|
|
Border->BottomWidth = i;
|
|
|
|
|
Border->LeftWidth = i;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
@ -1460,7 +1627,14 @@ namespace NLGUI
|
|
|
|
|
{
|
|
|
|
|
CRGBA c;
|
|
|
|
|
if( fromString( value, c ) )
|
|
|
|
|
BorderColor = c;
|
|
|
|
|
{
|
|
|
|
|
if (!Border)
|
|
|
|
|
Border = new CSSBorderRenderer();
|
|
|
|
|
Border->TopColor = c;
|
|
|
|
|
Border->RightColor = c;
|
|
|
|
|
Border->BottomColor = c;
|
|
|
|
|
Border->LeftColor = c;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
@ -1505,8 +1679,11 @@ namespace NLGUI
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
xmlSetProp( node, BAD_CAST "type", BAD_CAST "table" );
|
|
|
|
|
xmlSetProp( node, BAD_CAST "border", BAD_CAST toString( Border ).c_str() );
|
|
|
|
|
xmlSetProp( node, BAD_CAST "bordercolor", BAD_CAST toString( BorderColor ).c_str() );
|
|
|
|
|
if (Border)
|
|
|
|
|
{
|
|
|
|
|
xmlSetProp( node, BAD_CAST "border", BAD_CAST toString( Border->TopWidth ).c_str() );
|
|
|
|
|
xmlSetProp( node, BAD_CAST "bordercolor", BAD_CAST toString( Border->TopColor ).c_str() );
|
|
|
|
|
}
|
|
|
|
|
xmlSetProp( node, BAD_CAST "cellpadding", BAD_CAST toString( CellPadding ).c_str() );
|
|
|
|
|
xmlSetProp( node, BAD_CAST "cellspacing", BAD_CAST toString( CellSpacing ).c_str() );
|
|
|
|
|
xmlSetProp( node, BAD_CAST "bgcolor", BAD_CAST toString( BgColor ).c_str() );
|
|
|
|
@ -1528,13 +1705,20 @@ namespace NLGUI
|
|
|
|
|
ptr = (char*) xmlGetProp( cur, (xmlChar*)"border" );
|
|
|
|
|
if (ptr)
|
|
|
|
|
{
|
|
|
|
|
fromString((const char*)ptr, Border);
|
|
|
|
|
uint32 w;
|
|
|
|
|
fromString((const char*)ptr, w);
|
|
|
|
|
if (!Border)
|
|
|
|
|
Border = new CSSBorderRenderer();
|
|
|
|
|
Border->setWidth(w, w, w, w);
|
|
|
|
|
}
|
|
|
|
|
//
|
|
|
|
|
ptr = (char*) xmlGetProp( cur, (xmlChar*)"bordercolor" );
|
|
|
|
|
if (ptr)
|
|
|
|
|
{
|
|
|
|
|
BorderColor = convertColor((const char*)ptr);
|
|
|
|
|
CRGBA c = convertColor((const char*)ptr);
|
|
|
|
|
if (!Border)
|
|
|
|
|
Border = new CSSBorderRenderer();
|
|
|
|
|
Border->setColor(c, c, c, c);
|
|
|
|
|
}
|
|
|
|
|
//
|
|
|
|
|
ptr = (char*) xmlGetProp( cur, (xmlChar*)"cellpadding" );
|
|
|
|
|