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@ -27,10 +27,10 @@ class CCollisionService : public NLNET::IService
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protected:
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struct CEntity
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{
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CEntity() : NewClientPosition(), OldClientPosition(), MovePrimitive(NULL), Moving(false), Retry(false) { }
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CEntity() : OldClientPosition(), NewClientPosition(), MovePrimitive(NULL), Distance(0.0f), Moving(false), Retry(false) { }
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NLMISC::CVector OldClientPosition;
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NLMISC::CVector NewClientPosition;
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NLPACS::UMovePrimitive *MovePrimitive; // ServerPösition
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NLPACS::UMovePrimitive *MovePrimitive; // ServerPosition
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float Distance;
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bool Moving;
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bool Retry;
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