// not initialized at login and remain hardware until here ...
// not initialized at login and remain hardware until here ...
// Re-initialise the mouse (will be now in hardware mode, if required)
// Re-initialise the mouse (will be now in hardware mode, if required)
//InitMouseWithCursor (ClientCfg.HardwareCursor); // the return value of enableLowLevelMouse() has already been tested at startup
//InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); // the return value of enableLowLevelMouse() has already been tested at startup
// no ui init if character selection is automatic
// no ui init if character selection is automatic
//SetMouseFreeLook ();
//SetMouseFreeLook ();
@ -556,7 +558,7 @@ bool reconnection()
{
{
// Re-initialise the mouse (will be now in hardware mode, if required)
// Re-initialise the mouse (will be now in hardware mode, if required)
SetMousePosFirstTime=true;
SetMousePosFirstTime=true;
InitMouseWithCursor(ClientCfg.HardwareCursor);// the return value of enableLowLevelMouse() has already been tested at startup
InitMouseWithCursor(ClientCfg.HardwareCursor&&!StereoDisplayAttached);// the return value of enableLowLevelMouse() has already been tested at startup