From 93376226c4802777869bd9dae5fd128851afc09c Mon Sep 17 00:00:00 2001 From: kaetemi Date: Thu, 7 Aug 2014 19:45:26 +0200 Subject: [PATCH] Use software cursor with attached display --HG-- branch : multipass-stereo --- code/ryzom/client/src/connection.cpp | 8 +++++--- code/ryzom/client/src/init_main_loop.cpp | 3 ++- code/ryzom/client/src/input.cpp | 3 ++- code/ryzom/client/src/login.cpp | 2 +- code/ryzom/client/src/main_loop_utilities.cpp | 4 +++- 5 files changed, 13 insertions(+), 7 deletions(-) diff --git a/code/ryzom/client/src/connection.cpp b/code/ryzom/client/src/connection.cpp index d9051d820..8b07cc7f2 100644 --- a/code/ryzom/client/src/connection.cpp +++ b/code/ryzom/client/src/connection.cpp @@ -223,7 +223,7 @@ void connectionRestaureVideoMode () } // And setup hardware mouse if we have to - InitMouseWithCursor (ClientCfg.HardwareCursor); + InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); SetMouseFreeLook (); SetMouseCursor (); SetMouseSpeed (ClientCfg.CursorSpeed); @@ -278,6 +278,8 @@ void setOutGameFullScreen() { setVideoMode(wantedMode); } + + InitMouseWithCursor(ClientCfg.HardwareCursor && !StereoDisplayAttached); /* InitMouseWithCursor (true); Driver->showCursor(false); @@ -396,7 +398,7 @@ bool connection (const string &cookie, const string &fsaddr) // not initialized at login and remain hardware until here ... // Re-initialise the mouse (will be now in hardware mode, if required) - //InitMouseWithCursor (ClientCfg.HardwareCursor); // the return value of enableLowLevelMouse() has already been tested at startup + //InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); // the return value of enableLowLevelMouse() has already been tested at startup // no ui init if character selection is automatic //SetMouseFreeLook (); @@ -556,7 +558,7 @@ bool reconnection() { // Re-initialise the mouse (will be now in hardware mode, if required) SetMousePosFirstTime = true; - InitMouseWithCursor (ClientCfg.HardwareCursor); // the return value of enableLowLevelMouse() has already been tested at startup + InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); // the return value of enableLowLevelMouse() has already been tested at startup // no ui init if character selection is automatic SetMouseFreeLook (); diff --git a/code/ryzom/client/src/init_main_loop.cpp b/code/ryzom/client/src/init_main_loop.cpp index ff72726ba..15b8b997b 100644 --- a/code/ryzom/client/src/init_main_loop.cpp +++ b/code/ryzom/client/src/init_main_loop.cpp @@ -1261,7 +1261,7 @@ void initMainLoop() // Re-initialise the mouse (will be now in hardware mode, if required) SetMousePosFirstTime = true; - InitMouseWithCursor (ClientCfg.HardwareCursor); // the return value of enableLowLevelMouse() has already been tested at startup + InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); // the return value of enableLowLevelMouse() has already been tested at startup // Re-initialise the keyboard, now in low-level mode, if required // NB nico : done at end of loading @@ -1504,6 +1504,7 @@ void initWelcomeWindow() // *************************************************************************** +// NOTE: This feature is not really used anymore, it is a patch transition void initHardwareCursor(bool secondCall) { CInterfaceManager * pIM = CInterfaceManager::getInstance(); diff --git a/code/ryzom/client/src/input.cpp b/code/ryzom/client/src/input.cpp index 888d202bd..6d0834f07 100644 --- a/code/ryzom/client/src/input.cpp +++ b/code/ryzom/client/src/input.cpp @@ -21,6 +21,7 @@ ///////////// #include "stdpch.h" // Client +#include "global.h" #include "actions.h" #include "input.h" #include "interface_v3/interface_manager.h" @@ -310,6 +311,6 @@ CNiceInputAuto::~CNiceInputAuto() nlassert(_Count >= 0); if (_Count == 0) { - InitMouseWithCursor(ClientCfg.HardwareCursor); + InitMouseWithCursor(ClientCfg.HardwareCursor && !StereoDisplayAttached); } } diff --git a/code/ryzom/client/src/login.cpp b/code/ryzom/client/src/login.cpp index 628cc7624..17571fe88 100644 --- a/code/ryzom/client/src/login.cpp +++ b/code/ryzom/client/src/login.cpp @@ -867,7 +867,7 @@ bool login() SetMouseSpeed (ClientCfg.CursorSpeed); SetMouseAcceleration (ClientCfg.CursorAcceleration); SetMousePosFirstTime = true; - InitMouseWithCursor (ClientCfg.HardwareCursor); + InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); // if (ClientCfg.TestBrowser) // { diff --git a/code/ryzom/client/src/main_loop_utilities.cpp b/code/ryzom/client/src/main_loop_utilities.cpp index ecf3c7fae..cdd3f8394 100644 --- a/code/ryzom/client/src/main_loop_utilities.cpp +++ b/code/ryzom/client/src/main_loop_utilities.cpp @@ -73,6 +73,8 @@ void updateFromClientCfg() if (!StereoDisplayAttached) setVideoMode(UDriver::CMode(ClientCfg.Width, ClientCfg.Height, (uint8)ClientCfg.Depth, ClientCfg.Windowed, ClientCfg.Frequency)); + // force software cursor when attached + InitMouseWithCursor(ClientCfg.HardwareCursor && !StereoDisplayAttached); } // GRAPHICS - GENERAL @@ -292,7 +294,7 @@ void updateFromClientCfg() { if (ClientCfg.HardwareCursor != IsMouseCursorHardware()) { - InitMouseWithCursor (ClientCfg.HardwareCursor); + InitMouseWithCursor (ClientCfg.HardwareCursor && !StereoDisplayAttached); } }