Changed: Add proper ids to groups in webig

feature/pre-code-move
Nimetu 5 years ago
parent f46ec8f6ff
commit 8be553401d

@ -360,6 +360,10 @@ namespace NLGUI
// Delete page content and prepare next page // Delete page content and prepare next page
void removeContent (); void removeContent ();
// Counter to number html elements without id attribute
uint32 getNextAutoIdSeq() { return _AutoIdSeq++; }
uint32 _AutoIdSeq;
// Current URL for relative links in page // Current URL for relative links in page
std::string _URL; std::string _URL;
// Current URL // Current URL

@ -1455,6 +1455,7 @@ namespace NLGUI
_LastRefreshTime = 0.0; _LastRefreshTime = 0.0;
_RenderNextTime = false; _RenderNextTime = false;
_WaitingForStylesheet = false; _WaitingForStylesheet = false;
_AutoIdSeq = 0;
// Register // Register
CWidgetManager::getInstance()->registerClockMsgTarget(this); CWidgetManager::getInstance()->registerClockMsgTarget(this);
@ -2543,6 +2544,7 @@ namespace NLGUI
{ {
// Add a new paragraph // Add a new paragraph
CGroupParagraph *newParagraph = new CGroupParagraph(CViewBase::TCtorParam()); CGroupParagraph *newParagraph = new CGroupParagraph(CViewBase::TCtorParam());
newParagraph->setId(getCurrentGroup()->getId() + ":PARAGRAPH" + toString(getNextAutoIdSeq()));
newParagraph->setResizeFromChildH(true); newParagraph->setResizeFromChildH(true);
newParagraph->setMarginLeft(getIndent()); newParagraph->setMarginLeft(getIndent());
@ -3285,6 +3287,7 @@ namespace NLGUI
_ReadingHeadTag = false; _ReadingHeadTag = false;
_IgnoreHeadTag = false; _IgnoreHeadTag = false;
_IgnoreBaseUrlTag = false; _IgnoreBaseUrlTag = false;
_AutoIdSeq = 0;
paragraphChange (); paragraphChange ();
@ -4361,6 +4364,7 @@ namespace NLGUI
if (!_GroupListAdaptor) if (!_GroupListAdaptor)
{ {
_GroupListAdaptor = new CGroupListAdaptor(CViewBase::TCtorParam()); // deleted by the list _GroupListAdaptor = new CGroupListAdaptor(CViewBase::TCtorParam()); // deleted by the list
_GroupListAdaptor->setId(getList()->getId() + ":GLA");
_GroupListAdaptor->setResizeFromChildH(true); _GroupListAdaptor->setResizeFromChildH(true);
getList()->addChild (_GroupListAdaptor, true); getList()->addChild (_GroupListAdaptor, true);
} }
@ -5677,6 +5681,8 @@ namespace NLGUI
{ {
string style = elm.getAttribute("style"); string style = elm.getAttribute("style");
string id = elm.getAttribute("id"); string id = elm.getAttribute("id");
if (id.empty())
id = "DIV" + toString(getNextAutoIdSeq());
typedef pair<string, string> TTmplParam; typedef pair<string, string> TTmplParam;
vector<TTmplParam> tmplParams; vector<TTmplParam> tmplParams;
@ -5709,10 +5715,10 @@ namespace NLGUI
parentId = _Paragraph->getId(); parentId = _Paragraph->getId();
} }
CInterfaceGroup *inst = CWidgetManager::getInstance()->getParser()->createGroupInstance(templateName, this->_Id+":"+id, tmplParams); CInterfaceGroup *inst = CWidgetManager::getInstance()->getParser()->createGroupInstance(templateName, parentId, tmplParams);
if (inst) if (inst)
{ {
inst->setId(this->_Id+":"+id); inst->setId(parentId+":"+id);
inst->updateCoords(); inst->updateCoords();
if (haveParentDiv) if (haveParentDiv)
{ {
@ -6641,6 +6647,10 @@ namespace NLGUI
CGroupTable *table = new CGroupTable(TCtorParam()); CGroupTable *table = new CGroupTable(TCtorParam());
table->BgColor = _CellParams.back().BgColor; table->BgColor = _CellParams.back().BgColor;
if (elm.hasNonEmptyAttribute("id"))
table->setId(getCurrentGroup()->getId() + ":" + elm.getAttribute("id"));
else
table->setId(getCurrentGroup()->getId() + ":TABLE" + toString(getNextAutoIdSeq()));
// TODO: border-spacing: 2em; // TODO: border-spacing: 2em;
{ {
@ -6801,6 +6811,10 @@ namespace NLGUI
} }
_Cells.back() = new CGroupCell(CViewBase::TCtorParam()); _Cells.back() = new CGroupCell(CViewBase::TCtorParam());
if (elm.hasNonEmptyAttribute("id"))
_Cells.back()->setId(getCurrentGroup()->getId() + ":TD" + elm.getAttribute("id"));
else
_Cells.back()->setId(getCurrentGroup()->getId() + ":TD" + toString(getNextAutoIdSeq()));
if (_Style.checkStyle("background-repeat", "repeat")) if (_Style.checkStyle("background-repeat", "repeat"))
_Cells.back()->setTextureTile(true); _Cells.back()->setTextureTile(true);

Loading…
Cancel
Save