hg/feature/sound
rti 15 years ago
commit 7e91dd34fd

@ -690,13 +690,13 @@ public:
virtual uint32 getImplementationVersion () const = 0;
/**
* Get driver informations.
* Get driver information.
* get the nel name of the driver (ex: "Opengl 1.2 NeL Driver")
*/
virtual const char* getDriverInformation () = 0;
/**
* Get videocard informations.
* Get videocard information.
* get the official name of the driver
*/
virtual const char* getVideocardInformation () = 0;

@ -477,7 +477,7 @@ private:
};
/**
* Index buffer driver informations.
* Index buffer driver information.
*/
// *** IMPORTANT ********************
// *** IF YOU MODIFY THE STRUCTURE OF THIS CLASS, PLEASE INCREMENT IDriver::InterfaceVersion TO INVALIDATE OLD DRIVER DLL

@ -420,7 +420,7 @@ public:
void setPointLightFactor(const CScene &scene);
// To init lightmap informations
// To init lightmap information
void initAnimatedLightIndex(const CScene &scene);

@ -305,7 +305,7 @@ protected:
CRayMesh _SystemGeometry;
protected:
/// Just copy informations from a CMeshBaseBuild.
/// Just copy information from a CMeshBaseBuild.
void buildMeshBase(CMeshBaseBuild &m);
/// instanciate MeshBase part to an instance (a CMeshBaseInstance).

@ -106,7 +106,7 @@ public:
void getLightMapName( uint32 nLightMapNb, std::string &LightMapName );
// @}
// To init lightmap informations
// To init lightmap information
void initAnimatedLightIndex (const CScene &scene);
/// \name BlendShape properties

@ -87,7 +87,7 @@ public:
CScene *scene,
CVertexBuffer *vb) = 0;
// Test whether this vertex program need tangent space informations (stored in the last texture coordinate of the mesh)
// Test whether this vertex program need tangent space information (stored in the last texture coordinate of the mesh)
virtual bool needTangentSpace() const { return false; }

@ -63,7 +63,7 @@ const uint MaxPSUserParam = 4;
* It can be used directly to create a shape.
* If you plan to use this without a particle system model, make sure :
* - you've setup the driver before calls to step()
* - you've setup the font manager if you want to display font informations
* - you've setup the font manager if you want to display font information
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2001

@ -114,7 +114,7 @@ public:
void setDistMax(float distMax);
/** Profiling. Called in RenderPass if Current Frame profiled. No-Op by default
* Informations must be added in rdrTrav->Scene
* Information must be added in rdrTrav->Scene
*/
virtual void profileSceneRender(CRenderTrav * /* rdrTrav */, CTransformShape * /* trans */, bool /* opaquePass */) { }

@ -477,13 +477,13 @@ public:
virtual uint32 getImplementationVersion () const = 0;
/**
* Get driver informations.
* Get driver information.
* get the nel name of the driver (ex: "Opengl 1.2 NeL Driver")
*/
virtual const char* getDriverInformation () = 0;
/**
* Get videocard informations.
* Get videocard information.
* get the official name of the driver
*/
virtual const char* getVideocardInformation () = 0;

@ -99,12 +99,12 @@ public:
virtual void setSnapToRenderedTesselation(bool snapMode) =0;
virtual bool getSnapToRenderedTesselation() const =0;
/// \name Surface Informations
/// \name Surface Information
/** Get surface informations.
/** Get surface information.
* pos is checked with polygons that are at least (cache dependent) at +- 10m in altitude.
* \param info will be filled with surface informations if the method returns true.
* \return true if the surface has been found and informations has been filled.
* \param info will be filled with surface information if the method returns true.
* \return true if the surface has been found and information has been filled.
*/
virtual bool getSurfaceInfo(const CVector &pos, CSurfaceInfo &info) =0;

@ -98,7 +98,7 @@ private:
std::string _Program;
public:
/// The driver informations. For the driver implementation only.
/// The driver information. For the driver implementation only.
NLMISC::CRefPtr<IVertexProgramDrvInfos> _DrvInfo;
};

@ -89,10 +89,10 @@ public:
bool getSnapToRenderedTesselation() const {return _SnapToRenderedTesselation;}
/** Get surface informations.
/** Get surface information.
* pos is checked with polygons that are at least (cache dependent) at +- 10m in altitude.
* \param info will be filled with surface informations if the method returns true.
* \return true if the surface has been found and informations has been filled.
* \param info will be filled with surface information if the method returns true.
* \return true if the surface has been found and information has been filled.
*/
bool getSurfaceInfo(const CVector &pos, CSurfaceInfo &info);

@ -218,7 +218,7 @@ public:
* Transform an array of patchInfo by a symmetry on OY axis followed by a 90deg CCW rotation (0, 1, 2, 3).
*
* The method doesn't transform vertices.
* If symmetry, the method invert 0-3 and 1-2 vertices indexes to get CCW oriented patches. It will fix bind informations.
* If symmetry, the method invert 0-3 and 1-2 vertices indexes to get CCW oriented patches. It will fix bind information.
* The method fixes tile and color vertex arrays.
* The method fixes tile rotation, 256 cases and tile transistions.
*

@ -31,7 +31,7 @@ class CTileBank;
/**
* Environnement used to symmetrise zones
*
* This class build symmetry specific informations needed to know how
* This class build symmetry specific information needed to know how
* transform tiles when a zone is symmetrise.
*
* There is two states for a tile : Regular or Goofy.
@ -88,9 +88,9 @@ public:
bool getOrientedTileCorner (uint patch, uint tile);
/**
* Build symmetry informations
* Build symmetry information
*
* \param zone is the zone to build symmetry informations
* \param zone is the zone to build symmetry information
* \param snapCell is the unit size of the zones
* \param weldThreshold is the threshold used to check vertex over snaped positions
* \param errorDesc is a structure used to return errors

@ -1027,7 +1027,7 @@ void loadForm (const std::vector<std::string> &sheetFilters, const std::string &
{
if (dependencyDates[depends[i]] > packedFiledate)
{
nldebug("Dependancy on %s for %s not up to date !",
nldebug("Dependency on %s for %s not up to date !",
dictionnary[depends[i]].c_str(), sheetNames[k].c_str());
NeededToRecompute.push_back(k);
break;

@ -34,7 +34,7 @@ namespace NLLIGO
/**
* Ligo primitives are used to add logical geometrical gameplay informations.
* Ligo primitives are used to add logical geometrical gameplay information.
* Ligo primitives are NODES, POINTS, PATHES or ZONES.
* Ligo primitives have a CLASS.
*

@ -33,12 +33,12 @@ public:
enum TReturnState
{
NoError, // No error
UnkownValue, // Unkown value has been parsed
UnknownValue, // Unknown value has been parsed
ValueError, // Error during user defined value evaluation
UnkownFunction, // Unkown function has been parsed
UnknownFunction, // Unknown function has been parsed
FunctionError, // Error during user defined function evaluation
NumberSyntaxError, // Syntax error in a number expression
UnkownOperator, // Unkown operator
UnknownOperator, // Unknown operator
MustBeOpen, // Should be a open parenthesis
MustBeClose, // Should be a close parenthesis
MustBeComa, // Should be a coma character
@ -166,21 +166,21 @@ protected:
/// Overridable functions
/**
* Eval a user defined value. Default implementation returns UnkownValue.
* The user can parse the value and fill the result double and return NoError, UnkownValue or
* Eval a user defined value. Default implementation returns UnknownValue.
* The user can parse the value and fill the result double and return NoError, UnknownValue or
* ValueError.
*
* \param value is the value to parse.
* \param result is the result to fill if the value has been succesfully parsed.
* \param result is the result to fill if the value has been successfully parsed.
* \param userData is a user data used by user eval function.
* \return UnkownValue if the value is not known, ValueError is the value evaluation failed or NoError
* \return UnknownValue if the value is not known, ValueError is the value evaluation failed or NoError
* if it has been parsed.
*/
virtual TReturnState evalValue (const char *value, double &result, uint32 userData);
/**
* Eval a user defined function. Default implementation returns UnkownFunction.
* The user can parse the function name and fill the result double and return NoError, UnkownFunction
* Eval a user defined function. Default implementation returns UnknownFunction.
* The user can parse the function name and fill the result double and return NoError, UnknownFunction
* or FunctionError.
*
* To convert double argu in boolean argu, use (round (value) != 0.0) ? true : false
@ -188,8 +188,8 @@ protected:
* \param funcName is the name of the function to evaluate.
* \param arg0 is the first parameter passed to the function.
* \param arg1 is the second parameter passed to the function.
* \param result is the result to fill if the value has been succesfully parsed.
* \return UnkownFunction if the function doesn't exist, FunctionError if the function evaluation
* \param result is the result to fill if the value has been successfully parsed.
* \return UnknownFunction if the function doesn't exist, FunctionError if the function evaluation
* failed, NoError if it has been parsed.
*/
virtual TReturnState evalFunction (const char *funcName, double arg0, double &result);

@ -24,7 +24,7 @@
namespace NLMISC
{
/** Class that gives informations about a type. Useful to do some optimization in templates functions / class
/** Class that gives information about a type. Useful to do some optimization in templates functions / class
* This class is intended to be specialized and taylored for each type of interest
*
* \author Nicolas Vizerie

@ -90,7 +90,7 @@ void initAdmin (bool dontUseAES);
void updateAdmin ();
void setInformations (const std::vector<std::string> &alarms, const std::vector<std::string> &graphupdate);
void setInformation (const std::vector<std::string> &alarms, const std::vector<std::string> &graphupdate);
void serviceGetView (uint32 rid, const std::string &rawvarpath, TAdminViewResult& answer, bool async=false);

@ -793,7 +793,7 @@ namespace NLNET
/// base module command table
NLMISC_COMMAND_HANDLER_TABLE_BEGIN(CModuleBase)
NLMISC_COMMAND_HANDLER_ADD(CModuleBase, dump, "display informations about module instance status", "no args")
NLMISC_COMMAND_HANDLER_ADD(CModuleBase, dump, "display information about module instance status", "no args")
NLMISC_COMMAND_HANDLER_ADD(CModuleBase, plug, "plug the module in a module socket", "<socket_name>")
NLMISC_COMMAND_HANDLER_ADD(CModuleBase, unplug, "unplug the module out of a module socket", "<socket_name>")
NLMISC_COMMAND_HANDLER_ADD(CModuleBase, sendPing, "send a ping message to another module using the first available route", "<addresseeModuleName>")
@ -812,7 +812,7 @@ namespace NLNET
friend class CModuleManager;
friend class CStandardGateway;
/// The gateway that received the module informations
/// The gateway that received the module information
IModuleGateway *_Gateway;
/// The route to use for reaching the module
CGatewayRoute *_Route;

@ -420,7 +420,7 @@ namespace NLNET
std::set<TModuleId> FirewallDisclosed;
//@{
/// @name Informations on the next module message to dispatch
/// @name Information on the next module message to dispatch
/// next message type, set to CModuleMessageHeaderCodec::mt_invalid when no module message are awaited
CModuleMessageHeaderCodec::TMessageType NextMessageType;

@ -208,10 +208,10 @@ public:
/// \name Triggers info.
/// Get number of trigger informations
/// Get number of trigger information
virtual uint getNumTriggerInfo() const=0;
/// Get the n-th trigger informations
/// Get the n-th trigger information
virtual const UTriggerInfo &getTriggerInfo (uint id) const=0;
/// \name Create methods.

@ -69,7 +69,7 @@ public:
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(TBufferFormat format, uint8 channels, uint8 bitsPerSample, uint32 frequency) = 0;
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const = 0;
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
virtual void setStorageMode(TStorageMode storageMode = IBuffer::StorageAuto) = 0;

@ -100,7 +100,7 @@ public:
//@{
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(uint8 channels, uint8 bitsPerSample, uint32 frequency) { nlassert(false); }
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const { nlassert(false); }
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
virtual uint8 *lock(uint capacity) { nlassert(false); return NULL; }

@ -104,7 +104,7 @@ public:
//@{
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(uint8 channels, uint8 bitsPerSample, uint32 frequency);
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const;
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
virtual uint8 *lock(uint capacity);

@ -45,7 +45,7 @@ public:
//@{
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(uint8 channels, uint8 bitsPerSample, uint32 frequency) = 0;
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const = 0;
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
virtual uint8 *lock(uint capacity) = 0;

@ -956,8 +956,10 @@ bool CDriverGL::release()
_AGPVertexArrayRange= NULL;
_VRAMVertexArrayRange= NULL;
// destroy window and associated ressources
destroyWindow();
// other uninitializations
unInit();
// released
@ -1324,7 +1326,7 @@ void CDriverGL::setupFog(float start, float end, CRGBA color)
{
if (!_ATIFogRangeFixed)
{
// last constant is used to store fog informations (fog must be rescaled to [0, 1], because of a driver bug)
// last constant is used to store fog information (fog must be rescaled to [0, 1], because of a driver bug)
if (start != end)
{
setConstant(_EVSNumConstant, 1.f / (start - end), - end / (start - end), 0, 0);

@ -800,7 +800,7 @@ static bool setupEXTVertexShader(const char *glext)
glGetIntegerv(GL_MAX_VERTEX_SHADER_LOCALS_EXT, &numVSLocals);
if (numVSLocals < 4 * (12 + 4) + 1 + 3)
{
nlwarning("EXT_vertex_shader extension has not much register. Some vertex programm may fail loading");
nlwarning("EXT_vertex_shader extension has not much register. Some vertex program may fail loading");
return false;
}
//

@ -2274,7 +2274,7 @@ void CDriverGL::endWaterMultiPass()
{
H_AUTO_OGL(CDriverGL_endWaterMultiPass)
nlassert(_CurrentMaterial->getShader() == CMaterial::Water);
// NB : as fragment shaders / programms bypass the texture envs, no special env enum is added (c.f CTexEnvSpecial)
// NB : as fragment shaders / programs bypass the texture envs, no special env enum is added (c.f CTexEnvSpecial)
if (_Extensions.NVTextureShader) return;
if (ARBWaterShader[0])
{

@ -356,7 +356,7 @@ static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum ou
}
// Perform write mask and output de bug informations
// Perform write mask and output de bug information
static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
{
H_AUTO_OGL(doWriteMask)

@ -224,8 +224,10 @@ bool CDriverGL::unInit()
_PBuffer = NULL;
}
if (!UnregisterClassW(L"NLClass", GetModuleHandle(NULL)))
if (_Registered && !UnregisterClassW(L"NLClass", GetModuleHandle(NULL)))
{
nlwarning("Can't unregister NLClass");
}
// Restaure monitor color parameters
if (_NeedToRestaureGammaRamp)
@ -563,6 +565,10 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
_win = wnd;
}
// associate OpenGL driver to window
SetWindowLongPtr(_win, GWLP_USERDATA, (LONG_PTR)this);
_hDC=GetDC(_win);
wglMakeCurrent(_hDC,NULL);
@ -668,14 +674,14 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
nlerror("glXChooseVisual() failed");
}
_visual_info = visual_info;
_ctx = glXCreateContext (_dpy, visual_info, None, GL_TRUE);
if (_ctx == NULL)
{
nlerror("glXCreateContext() failed");
}
_visual_info = visual_info;
if (wnd == EmptyWindow)
{
if (!createWindow(mode))
@ -922,9 +928,6 @@ bool CDriverGL::createWindow(const GfxMode &mode)
return false;
}
// associate OpenGL driver to window
SetWindowLongPtr(window, GWLP_USERDATA, (LONG_PTR)this);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// TODO
@ -934,8 +937,11 @@ bool CDriverGL::createWindow(const GfxMode &mode)
if (_visual_info == NULL)
return false;
nlWindow root = RootWindow(_dpy, DefaultScreen(_dpy));
XSetWindowAttributes attr;
attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
attr.colormap = XCreateColormap(_dpy, root, _visual_info->visual, AllocNone);
#ifdef XF86VIDMODE
// If we're going to attempt fullscreen, we need to set redirect to True,
@ -953,12 +959,7 @@ bool CDriverGL::createWindow(const GfxMode &mode)
attr.override_redirect = False;
#endif
int attr_flags = CWOverrideRedirect | CWBackPixel;
nlWindow root = RootWindow(_dpy, DefaultScreen(_dpy));
attr.colormap = XCreateColormap(_dpy, root, _visual_info->visual, AllocNone);
attr_flags |= CWColormap;
int attr_flags = CWOverrideRedirect | CWBackPixel | CWColormap;
window = XCreateWindow (_dpy, root, 0, 0, mode.Width, mode.Height, 0, _visual_info->depth, InputOutput, _visual_info->visual, attr_flags, &attr);
@ -1537,8 +1538,8 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
{
if (_win)
{
width = (uint32)(_WindowWidth);
height = (uint32)(_WindowHeight);
width = (uint32)_WindowWidth;
height = (uint32)_WindowHeight;
}
}

@ -861,7 +861,7 @@ void CParticleSystem::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
}
}
if (version > 4) // lifetime informations
if (version > 4) // lifetime information
{
bool destroyModelWhenOutOfRange = _DestroyModelWhenOutOfRange; // read from bitfield
f.serial(destroyModelWhenOutOfRange);

@ -501,7 +501,7 @@ void RenderTriangle (const CZoneLighter::CTriangle &triangle, const CZoneLighter
gradientTriangle.computeGradient (triangle.V[0], triangle.V[1], triangle.V[2], vGradient);
}
// Texture informations
// Texture information
uint width=0;
uint height=0;
const CObjectVector<uint8> *pixels = 0;
@ -1142,7 +1142,7 @@ void CZoneLighter::light (CLandscape &landscape, CZone& output, uint zoneToLight
vector<vector<CLumelDescriptor> > lumels;
lumels.resize (patchCount);
// Build zone informations
// Build zone information
buildZoneInformation (landscape,
listZone,
description);
@ -1717,7 +1717,7 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshGeom &mes
// ** Get the bitmap
// Texture informations, not NULL only if texture is used for alpha test
// Texture information, not NULL only if texture is used for alpha test
CBitmap *texture;
bool clampU;
bool clampV;
@ -1801,7 +1801,7 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshGeom &mes
bool CZoneLighter::getTexture (const CMaterial &material, CBitmap *&result, bool &clampU, bool &clampV, uint8 &alphaTestThreshold, bool &doubleSided)
{
// Texture informations, not NULL only if texture is used for alpha test
// Texture information, not NULL only if texture is used for alpha test
result = NULL;
clampU = false;
clampV = false;
@ -1885,7 +1885,7 @@ void CZoneLighter::addTriangles (const CMeshBase &meshBase, const CMeshMRMGeom &
// ** Get the bitmap
// Texture informations, not NULL only if texture is used for alpha test
// Texture information, not NULL only if texture is used for alpha test
CBitmap *texture;
bool clampU;
bool clampV;
@ -2361,7 +2361,7 @@ void CZoneLighter::buildZoneInformation (CLandscape &landscape, const vector<uin
}
}
// *** Now, finalise patch informations for shadow source positions
// *** Now, finalise patch information for shadow source positions
// For each patches
uint patchCount=landscape.getZone(_ZoneToLight)->getNumPatchs();
@ -2478,7 +2478,7 @@ void CZoneLighter::buildZoneInformation (CLandscape &landscape, const vector<uin
}
}
// *** Now, finalise patch informations
// *** Now, finalise patch information
// For each patches
patchCount=landscape.getZone(_ZoneToLight)->getNumPatchs();

@ -94,7 +94,7 @@ const char* CLigoError::_StringError[CLigoError::ErrorCount]=
"A edge has two times the same corner", // TwoCornerVertices
"A corner is missing in this edge", // CornerIsMissing
"A boundary vertex is used by multiple edges", // VertexAlreadyUsed
"Unkown error", // UnknownError
"Unknown error", // UnknownError
};
// ***************************************************************************

@ -84,7 +84,7 @@ public:
/// Boundary vertex used by multiple edge
VertexAlreadyUsed,
/// Unkown error
/// Unknown error
UnknownError,
/// Error count

@ -1273,7 +1273,7 @@ std::string CInstanceCounterManager::displayCounters() const
map<string, TInstanceCounterData> counters;
{
// gather counter informations
// gather counter information
std::set<CInstanceCounterLocalManager*>::const_iterator first2(_InstanceCounterMgrs.begin()), last2(_InstanceCounterMgrs.end());
for (; first2 != last2; ++first2)
{

@ -803,12 +803,12 @@ NLMISC_CATEGORISED_COMMAND(nel,entityNameValid,"Tell if an entity name is valid
return true;
}
NLMISC_CATEGORISED_COMMAND(nel,playerInfo,"Get informations about a player or all players in CEntityIdTranslator","[<entityname>|<eid>|<username>|<uid>]")
NLMISC_CATEGORISED_COMMAND(nel,playerInfo,"Get information about a player or all players in CEntityIdTranslator","[<entityname>|<eid>|<username>|<uid>]")
{
if (args.size () == 0)
{
const map<CEntityId, CEntityIdTranslator::CEntity> &res = CEntityIdTranslator::getInstance()->getRegisteredEntities ();
log.displayNL("%d result(s) for 'all players informations'", res.size());
log.displayNL("%d result(s) for 'all players information'", res.size());
for (map<CEntityId, CEntityIdTranslator::CEntity>::const_iterator it = res.begin(); it != res.end(); it++)
{
const CEntityIdTranslator::CEntity &entity = it->second;

@ -242,7 +242,7 @@ CEvalNumExpr::TReturnState CEvalNumExpr::getNextToken (TToken &token)
}
// Can't found the operator
return UnkownOperator;
return UnknownOperator;
}
}
// Is End, '(', ')', '.' ?
@ -1173,21 +1173,21 @@ const bool CEvalNumExpr::_StringChar[128] =
CEvalNumExpr::TReturnState CEvalNumExpr::evalValue (const char *value, double &result, uint32 userData)
{
return UnkownValue;
return UnknownValue;
}
// ***************************************************************************
CEvalNumExpr::TReturnState CEvalNumExpr::evalFunction (const char *funcName, double arg0, double &result)
{
return UnkownFunction;
return UnknownFunction;
}
// ***************************************************************************
CEvalNumExpr::TReturnState CEvalNumExpr::evalFunction (const char *funcName, double arg0, double arg1, double &result)
{
return UnkownFunction;
return UnknownFunction;
}
// ***************************************************************************
@ -1259,12 +1259,12 @@ const CEvalNumExpr::TToken CEvalNumExpr::_ReservedWordToken[ReservedWordCount] =
const char *CEvalNumExpr::_ErrorString[ReturnValueCount]=
{
"No error",
"Unkown value",
"Unknown value",
"Error during user defined value evaluation",
"Unkown function",
"Unknown function",
"Error during user defined function evaluation",
"Syntax error in a number expression",
"Unkown operator",
"Unknown operator",
"Should be a open parentesis",
"Should be a close parentesis",
"Should be a coma character",

@ -1169,7 +1169,7 @@ uint64 CSystemInfo::getAllocatedSystemMemory ()
{
uint64 systemMemory = 0;
#ifdef NL_OS_WINDOWS
// Get system memory informations
// Get system memory information
HANDLE hHeap[100];
DWORD heapCount = GetProcessHeaps (100, hHeap);

@ -91,14 +91,14 @@ uint32 RequestTimeout = 4; // in second
static void cbInfo (CMessage &msgin, const std::string &/* serviceName */, TServiceId /* sid */)
{
nlinfo ("ADMIN: Updating admin informations");
nlinfo ("ADMIN: Updating admin information");
vector<string> alarms;
msgin.serialCont (alarms);
vector<string> graphupdate;
msgin.serialCont (graphupdate);
setInformations (alarms, graphupdate);
setInformation (alarms, graphupdate);
}
static void cbServGetView (CMessage &msgin, const std::string &/* serviceName */, TServiceId sid)
@ -779,7 +779,7 @@ void updateAdmin()
}
}
void setInformations (const vector<string> &alarms, const vector<string> &graphupdate)
void setInformation (const vector<string> &alarms, const vector<string> &graphupdate)
{
uint i;
sint tmp;
@ -860,7 +860,7 @@ void setInformations (const vector<string> &alarms, const vector<string> &graphu
// Commands
//
NLMISC_CATEGORISED_COMMAND(nel, displayInformations, "displays all admin informations", "")
NLMISC_CATEGORISED_COMMAND(nel, displayInformation, "displays all admin information", "")
{
nlunreferenced(rawCommandString);
nlunreferenced(args);

@ -914,7 +914,7 @@ namespace NLNET
}
}
/** A gateway send new modules informations */
/** A gateway send new modules information */
void onReceiveModuleAdd(CGatewayRoute *from, const CMessage &msgin)
{
H_AUTO(CModuleGetaway_onReceiveModuleAdd);
@ -1765,7 +1765,7 @@ namespace NLNET
}
CModuleProxy *modProx = static_cast<CModuleProxy *>(it2->second.getPtr());
// remove module informations
// remove module information
pair<TKnownModuleInfos::iterator, TKnownModuleInfos::iterator> range;
range = _KnownModules.equal_range(modProx->_FullyQualifiedModuleName);
nlassert(range.first != range.second);
@ -2327,7 +2327,7 @@ namespace NLNET
NLMISC_CLASS_COMMAND_CALL_BASE(CModuleBase, dump);
log.displayNL("------------------------------");
log.displayNL("Dumping gateway informations :");
log.displayNL("Dumping gateway information :");
log.displayNL("------------------------------");
log.displayNL("The gateway has %u locally plugged module :", _PluggedModules.getAToBMap().size());

@ -1566,7 +1566,7 @@ sint IService::main (const char *serviceShortName, const char *serviceLongName,
WindowDisplayer = NULL;
}
nlinfo ("SERVICE: Service released succesfully");
nlinfo ("SERVICE: Service released successfully");
}
catch (EFatalError &)
{

@ -117,13 +117,13 @@ public:
return _Retriever;
}
/// Get number of trigger informations
/// Get number of trigger information
uint getNumTriggerInfo() const
{
return (uint)_Triggers.size();
}
/// Get the n-th trigger informations
/// Get the n-th trigger information
const UTriggerInfo &getTriggerInfo (uint id) const
{
// check

@ -192,7 +192,7 @@ bool CBufferDSound::fill(const uint8 *src, uint size)
return unlock(size);
}
/// Return the sample format informations.
/// Return the sample format information.
void CBufferDSound::getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const
{
sampleFormatToBufferFormat(_Format, format, channels, bitsPerSample);

@ -53,7 +53,7 @@ public:
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(TBufferFormat format, uint8 channels, uint8 bitsPerSample, uint32 frequency);
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const;
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
virtual void setStorageMode(TStorageMode storageMode = IBuffer::StorageAuto);

@ -96,7 +96,7 @@ bool CBufferFMod::fill(const uint8 *src, uint size)
return _FModSample != NULL;
}
/// Return the sample format informations.
/// Return the sample format information.
void CBufferFMod::getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint &frequency) const
{
sampleFormatToBufferFormat(_Format, format, channels, bitsPerSample);

@ -81,7 +81,7 @@ public:
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(TBufferFormat format, uint8 channels, uint8 bitsPerSample, uint32 frequency);
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const;
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
virtual void setStorageMode(TStorageMode storageMode = IBuffer::StorageAuto);

@ -166,7 +166,7 @@ bool CBufferAL::fill(const uint8 *src, uint size)
return _IsLoaded;
}
/// Return the sample format informations.
/// Return the sample format information.
void CBufferAL::getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const
{
TSampleFormat sampleFormat;

@ -54,7 +54,7 @@ public:
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(TBufferFormat format, uint8 channels, uint8 bitsPerSample, uint32 frequency);
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const;
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
virtual void setStorageMode(TStorageMode storageMode = IBuffer::StorageAuto);

@ -129,7 +129,7 @@ void CBufferXAudio2::setFormat(TBufferFormat format, uint8 channels, uint8 bitsP
_BitsPerSample = bitsPerSample;
}
/// Return the sample format informations.
/// Return the sample format information.
void CBufferXAudio2::getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const
{
format = _Format;

@ -86,7 +86,7 @@ public:
/// Set the sample format. (channels = 1, 2, ...; bitsPerSample = 8, 16; frequency = samples per second, 44100, ...)
virtual void setFormat(TBufferFormat format, uint8 channels, uint8 bitsPerSample, uint32 frequency);
/// Return the sample format informations.
/// Return the sample format information.
virtual void getFormat(TBufferFormat &format, uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const;
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
virtual void setStorageMode(TStorageMode storageMode = IBuffer::StorageAuto);

@ -348,7 +348,7 @@ void CStreamSource::setFormat(uint8 channels, uint8 bitsPerSample, uint32 freque
m_BytesPerSecond = ((uint)bitsPerSample * (uint)frequency * (uint)channels) / 8;
}
/// Return the sample format informations.
/// Return the sample format information.
void CStreamSource::getFormat(uint8 &channels, uint8 &bitsPerSample, uint32 &frequency) const
{
IBuffer::TBufferFormat bufferFormat;

@ -563,7 +563,7 @@ Each automatic data process must have the following batch command files:
* All sucessful export should be log in the log file prefixed bt the word "OK ".
* All others warning and error informations are welcome in the log file.
* All others warning and error information are welcome in the log file.
* The export process must use "build_gamedata/the config.cfg" file to get the database or 3dsmax directories.
@ -587,7 +587,7 @@ Each automatic data process must have the following batch command files:
* All sucessful build should be log in the log file prefixed bt the word "OK "
* All others warning and error informations are welcome in the log file.
* All others warning and error information are welcome in the log file.
- build_gamedata/processes/my_process/4_install.bat: This command will install exported / builded files in the client directory.
@ -610,6 +610,6 @@ Each automatic data process must have the following batch command files:
* All sucessful install should be log in the log file prefixed bt the word "OK "
* All others warning and error informations are welcome in the log file.
* All others warning and error information are welcome in the log file.
-----------------------------------------------------------------------------------------------------

@ -253,7 +253,7 @@ void displayInfoFileInStream(FILE *logStream, const char *fileName, const set<st
CZoneInfo zoneInfo;
zone.retrieve (zoneInfo);
// Patch informations
// Patch information
uint k;
for(k = 0; k < zoneInfo.Patchs.size(); ++k)
{
@ -644,9 +644,9 @@ int main(int argc, const char *argv[])
puts(" Results are displayed too in \"c:/temp/file_info.log\" ");
puts(" [opt] can get: ");
puts(" -ms display only a Warning if file is a .shape and is a Mesh, skinned, but without MRM");
puts(" -vi verbose instance informations");
puts(" -vl verbose light informations");
puts(" -vp verbose patche informations");
puts(" -vi verbose instance information");
puts(" -vl verbose light information");
puts(" -vp verbose patche information");
puts(" -veil verbose instances bound to light extra information");
puts("Press any key");
_getch();

@ -63,7 +63,7 @@ public:
};
/** light an Ig with all PACS / 3D informations:
/** light an Ig with all PACS / 3D information:
* \param instanceLighter used to light the ig. Should not be reused for successive lightIg()
* \param igIn is the ig which contains all light/object information.
* \param igOut is the ig resulting of lighting

@ -1806,7 +1806,7 @@ void CObjectViewer::serial (NLMISC::IStream& f)
// Set the playlist
_ListInstance[instance]->Saved.PlayList = readed[i].PlayList;
// Set the slot informations
// Set the slot information
for (uint slot=0; slot<NL3D::CChannelMixer::NumAnimationSlot; slot++)
_ListInstance[instance]->Saved.SlotInfo[slot] = readed[i].SlotInfo[slot];
}
@ -1840,11 +1840,11 @@ void CObjectViewer::serial (NLMISC::IStream& f)
}
else
{
// Build informations
// Build information
std::vector<CInstanceSave> readed (_ListInstance.size());
for (uint instance=0; instance<_ListInstance.size(); instance++)
{
// Copy the save insformation
// Copy the save information
readed[instance] = _ListInstance[instance]->Saved;
}
@ -3485,7 +3485,7 @@ void CInstanceSave::serial (NLMISC::IStream &f)
// Slot info for this object
nlassert (NL3D::CChannelMixer::NumAnimationSlot == 8);
for (uint slot=0; slot<8; slot++)
// Serial the slot informations
// Serial the slot information
f.serial (SlotInfo[slot]);
// Input file

@ -197,7 +197,7 @@ public:
// True, must delete this shape
bool MustDelete;
// Save informations
// Save information
CInstanceSave Saved;
// The current playlist

@ -57,7 +57,7 @@ public:
const std::string &getRelativePath() const { return _RelativePath; }
std::string getFullPath() const;
std::string getFilename() const { return NLMISC::CFile::getFilename(_RelativePath); }
// Serial node informations into workspace stream. This does not save the particle system shape, only a reference to its file
// Serial node information into workspace stream. This does not save the particle system shape, only a reference to its file
void serial(NLMISC::IStream &f);
// Save the particle system target file
void savePS() throw(NLMISC::EStream);

@ -209,7 +209,7 @@ int main(int argc, char* argv[])
infoMaskGen.init();
infoMaskGen.process();
}
else if( !strcmp(argv[2], "cgi")) /// colorized informations
else if( !strcmp(argv[2], "cgi")) /// colorized information
{
CInfoColorGeneration infoColor(_Path_Input_TexBases,
_Path_Input_Masks,

@ -24,9 +24,9 @@ public:
SelectionTerritoire(CWnd* pParent = NULL); // standard constructor
//owner data
CString DefautPath; //repertoire qui contient toutes les informations
CString MainFileName; //nom du fichier txt principale (contient la liste des territoires)
CString CurrentTerritory; //nom du territoire en cours d'edition
CString DefautPath; // folder which contains all data
CString MainFileName; // txt main filename (contains territories list)
CString CurrentTerritory; // territory name currently being editing
int MainFileOk;
// Dialog Data

@ -1188,7 +1188,7 @@ static void cbAESInfo(CMessage &msgin, const std::string &serviceName, TServiceI
msgin.serialCont(AllGraphUpdates);
// set our own alarms for this service
setInformations(AllAdminAlarms, AllGraphUpdates);
setInformation(AllAdminAlarms, AllGraphUpdates);
// now send alarms to all services
for (uint j = 0; j < Services.size(); j++)

@ -665,49 +665,49 @@ void sqlInit ()
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
void sendAESInformations (TServiceId sid)
void sendAESInformation (TServiceId sid)
{
AESIT aesit = findAES (sid);
vector<string> informations;
vector<string> information;
CMessage msgout("AES_INFO");
//
// send services that should be running on this AES
//
informations.clear ();
information.clear ();
MYSQL_ROW row = sqlQuery ("select name from service where server='%s'", (*aesit).Name.c_str());
while (row != NULL)
{
string service = row[0];
nlinfo ("Adding '%s' in registered services to AES-%hu", row[0], sid.get());
informations.push_back (service);
information.push_back (service);
row = sqlNextRow ();
}
sqlFlushResult();
msgout.serialCont (informations);
msgout.serialCont (information);
//
// send variable alarms for services that should running on this AES
//
informations.clear ();
information.clear ();
row = sqlQuery ("select path, error_bound, alarm_order from variable where error_bound!=-1");
while (row != NULL)
{
nlinfo ("Adding '%s' '%s' '%s' in alarm to AES-%hu", row[0], row[1], row[2], sid.get());
informations.push_back (row[0]);
informations.push_back (row[1]);
informations.push_back (row[2]);
information.push_back (row[0]);
information.push_back (row[1]);
information.push_back (row[2]);
row = sqlNextRow ();
}
sqlFlushResult();
msgout.serialCont (informations);
msgout.serialCont (information);
//
// send graph update for services that should running on this AES
//
informations.clear ();
information.clear ();
row = sqlQuery ("select path, graph_update from variable where graph_update!=0");
while (row != NULL)
{
@ -726,8 +726,8 @@ void sendAESInformations (TServiceId sid)
if(varpath2.Destination[j].first == "*" || varpath2.Destination[j].first == (*aesit).Name)
{
nlinfo ("Adding '%s' '%s' in graph to AES-%hu", row[0], row[1], sid.get());
informations.push_back (row[0]);
informations.push_back (row[1]);
information.push_back (row[0]);
information.push_back (row[1]);
}
}
}
@ -735,9 +735,9 @@ void sendAESInformations (TServiceId sid)
row = sqlNextRow ();
}
sqlFlushResult();
msgout.serialCont (informations);
msgout.serialCont (information);
nlinfo ("Sending all informations about %s AES-%hu (hostedservices, alarms,grapupdate)", (*aesit).Name.c_str(), (*aesit).SId.get());
nlinfo ("Sending all information about %s AES-%hu (hostedservices, alarms,grapupdate)", (*aesit).Name.c_str(), (*aesit).SId.get());
CUnifiedNetwork::getInstance ()->send (sid, msgout);
}
@ -798,7 +798,7 @@ static void cbNewAESConnection (const std::string &serviceName, TServiceId sid,
nlinfo ("%s-%hu, server name %s, for shard %s connected and added in the list", serviceName.c_str(), sid.get(), server.c_str(), shard.c_str());
// send him services that should run on this server
sendAESInformations (sid);
sendAESInformation (sid);
}
// i'm disconnected from an admin executor service
@ -855,7 +855,7 @@ void cbRegisterAES(CMessage &msgin, const std::string &serviceName, TServiceId s
nlinfo ("%s-%hu, server name %s, for shard %s connected and added in the list", serviceName.c_str(), sid.get(), server.c_str(), shard.c_str());
// send him services that should run on this server
sendAESInformations (sid);
sendAESInformation (sid);
}
static void cbView (CMessage &msgin, const std::string &serviceName, TServiceId sid)
@ -965,7 +965,7 @@ void addRequest (const string &rawvarpath, TSockId from)
// it means the we have to resend the list of services managed by AES from the mysql tables
for (AESIT aesit = AdminExecutorServices.begin(); aesit != AdminExecutorServices.end(); aesit++)
{
sendAESInformations ((*aesit).SId);
sendAESInformation ((*aesit).SId);
}
// send an empty string to say to php that there's nothing

@ -4675,7 +4675,7 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
performCurrentAttackEnd(bc, selfSpell && isOffensif, targetHitDates, combatAnimState);
}
// INFO : display some debug informations.
// INFO : display some debug information.
if((VerboseAnimUser && _Slot==0) || (VerboseAnimSelection && _Slot == UserEntity->selection()))
nlinfo("CH:applyBeh:%d: '%d(%s)'", _Slot, behaviour.Behaviour, behaviourToString((EBehaviour)behaviour.Behaviour).c_str());
@ -5302,7 +5302,7 @@ bool CCharacterCL::applyCurrentStage()
else
nlwarning("CCharacterCL::applyCurrentStage: there is no stage.");
// Upate informations from remaining stages.
// Update information from remaining stages.
updateStages();
return bRet;
@ -5345,7 +5345,7 @@ void CCharacterCL::applyAllStagesToFirstPos()
else
nlwarning("CH:applyAllStagesToFirstPos:%d: There is no stage with a position.", _Slot);
// Upate informations from remaining stages.
// Upate information from remaining stages.
updateStages();
}// applyAllStagesToFirstPos //
@ -5451,7 +5451,7 @@ ADD_METHOD(void CCharacterCL::playToEndAnim(const double &startTimeOffset, doubl
//-----------------------------------------------
// updateStages :
// Call this method to give a time for each stage, compute distance to destination and some more informations.
// Call this method to give a time for each stage, compute distance to destination and some more information.
// \todo GUIGUI : clean up
//-----------------------------------------------
void CCharacterCL::updateStages()
@ -5513,7 +5513,7 @@ void CCharacterCL::updateStages()
}
// ***** Compute Stages to give them a time and get some informations from those stages.
// ***** Compute Stages to give them a time and get some information from those stages.
// yoyo: use any stage with no LCT, until it is to be played AFTER a position
bool stageForceLCTFound= false;
CStageSet::TStageSet::iterator itTmp;
@ -6836,7 +6836,7 @@ void CCharacterCL::updateAllPostRender()
//-----------------------------------------------
void CCharacterCL::processFrame(const TTime &currentTimeInMs)
{
// Prepare stages and update informations from them.
// Prepare stages and update information from them.
updateStages();
// Compute the time remaining until frame completely processed.
@ -8274,7 +8274,7 @@ void CCharacterCL::setAlive() // virtual
//---------------------------------------------------
// displayDebug :
// Display Debug Informations.
// Display Debug Information.
//---------------------------------------------------
ADD_METHOD(void CCharacterCL::displayDebug(float x, float &y, float lineStep)) // virtual
CInterfaceManager *IM = CInterfaceManager::getInstance ();

@ -84,7 +84,7 @@ public:
enum { MaxNumAura = 2 };
enum TAtkHeight
{
AtkUnkownHeight = 0,
AtkUnknownHeight = 0,
AtkLow,
AtkMiddle,
AtkHigh
@ -289,9 +289,9 @@ public:
std::string currentAnimationSetName(TAnimationType animType) const;
/// Change the entity colors.
virtual void changeColors(sint userColor, sint hair, sint eyes, sint part);
/// Display Debug Informations.
/// Display Debug Information.
virtual void displayDebug(float x, float &y, float lineStep);
/// Display Debug Informations for property stages
/// Display Debug Information for property stages
virtual void displayDebugPropertyStages(float x, float &y, float lineStep);
/// set the NameId for debug in local
void debugSetNameId(uint32 nameId) {updateVisualPropertyName(0, nameId);}
@ -899,7 +899,7 @@ protected:
/// Play the time step for the loop and truncate to End Anim if Time Step too big.
void playToEndAnim(const double &startTimeOffset, double &length);
/// Call this method to give a time for each stage, compute distance to destination and some more informations.
/// Call this method to give a time for each stage, compute distance to destination and some more information.
void updateStages();
/**

@ -500,7 +500,7 @@ void CAutomatonListSheet::build(const NLGEORGES::UFormElm &rootList)
string modeName = NLMISC::strlwr(MBEHAV::modeToString((MBEHAV::EMode)mode));
// Compute the automaton name
string filename = NLMISC::strlwr(automatonType) + "_" + modeName + ".automaton";
// Push some informations
// Push some information
nlinfo("loading automaton '%s'.", filename.c_str());
// Load the automaton's form.
form = formLoader->loadForm(filename.c_str());

@ -185,7 +185,7 @@ public:
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
/**
* Return a pointer on the informations about the state corresponding to the key.
* Return a pointer on the information about the state corresponding to the key.
* \param key : state key.
* \return CAutomatonStateSheet * : pointer on the state or 0.
*/

@ -87,7 +87,7 @@ public:
* \param path the path textures should be retrieved from.
* \param validExtensions an array of the valid bitmap files extensions.
* \param numExtensions number of texture extensions in the array
* \return true if all texture where added succesfully
* \return true if all texture where added successfully
*/
bool addTexturesFromPath(const std::string &path,
const char *validExtensions[] = _DefaultTextureExtension,
@ -98,7 +98,7 @@ public:
* \param instance the instance to change
* \param slotID The slot to change
* \param the value to assign to that slot
* \return true if all slots where changed succesfully
* \return true if all slots where changed successfully
* NB : If you must activate a texture slot on an instance, you should do it before calling this method.
*/
bool setInstanceSlot(NL3D::UInstance instance, uint slotID, uint value) const;
@ -107,7 +107,7 @@ public:
* \param instance the instance to change
* \param slotIDs An array of pairs (slotID, slotValue)
* \param numValues Number of values in the array
* \return true if all slots where changed succesfully
* \return true if all slots where changed successfully
* NB : If you must activate a texture slot on an instance, you should do it before calling this method.
*/
bool setInstanceSlot(NL3D::UInstance instance, TIntCouple *slotIDs, uint numValues) const;

@ -601,7 +601,7 @@ NLMISC_COMMAND(dump, "Command to create a file with the current state of the cli
return true;
}
NLMISC_COMMAND(verbose, "Enable/Disable some Debug Informations", "none or magic")
NLMISC_COMMAND(verbose, "Enable/Disable some Debug Information", "none or magic")
{
// Check parameters.
if(args.size() != 1)
@ -4901,7 +4901,7 @@ NLMISC_COMMAND(luaScript, "Execute a lua script", "direct_script_code")
}
}
NLMISC_COMMAND(luaInfo, "Dump some informations on LUA state", "detaillevel from 0 to 2")
NLMISC_COMMAND(luaInfo, "Dump some information on LUA state", "detaillevel from 0 to 2")
{
CInterfaceManager *pIM= CInterfaceManager::getInstance();
if(ClientCfg.AllowDebugLua)

@ -2688,7 +2688,7 @@ class CAHScenarioControl : public IActionHandler
}
setScenarioInformation(scenarioWnd, "");
// hide description and informations?
// hide description and information?
result = scenarioWnd->findFromShortId(string("scenario_info_prop"));
if(result)
result->setActive(R2::getEditor().isInitialized());
@ -2863,7 +2863,7 @@ class CAHScenarioInformation : public IActionHandler
}
}
// active description and informations
// active description and information
result = scenarioWnd->findFromShortId(string("scenario_info_prop"));
if(result)
result->setActive(true);

@ -536,7 +536,7 @@ void CContinent::select(const CVectorD &pos, NLMISC::IProgressCallback &progress
if(igZone == outpostZone)
{
nlctassert(RZ_MAX_BUILDING_PER_OUTPOST==4);
// Check there is all informations in the IG for a ZC and initialize.
// Check there is all information in the IG for a ZC and initialize.
bool zcOK[RZ_MAX_BUILDING_PER_OUTPOST+1] = {false, false, false, false, false};
UInstanceGroup *ig = igsWithNames[i].first;
uint k;
@ -564,7 +564,7 @@ void CContinent::select(const CVectorD &pos, NLMISC::IProgressCallback &progress
}
}
// There are not enough informations in the IG for ZC.
// There are not enough information in the IG for ZC.
for (k=0; k<RZ_MAX_BUILDING_PER_OUTPOST+1; k++)
if (!zcOK[k])
break;

@ -99,7 +99,7 @@ bool VerboseVP = false;
CLFECOMMON::TCLEntityId WatchedEntitySlot = CLFECOMMON::INVALID_SLOT;
// To Display some Debug informations
// To Display some Debug information
uint32 Verbose = 0;
// Time in main loop
@ -362,7 +362,7 @@ void displayStreamingDebug ()
// FPS and Ms per frame
line = 0.99f;
TextContext->printfAt(0.01f, line, "STREAMING INFORMATIONS");
TextContext->printfAt(0.01f, line, "STREAMING INFORMATION");
if(deltaTimeSmooth != 0.f)
TextContext->printfAt(0.8f, line,"%.1f fps", 1.f/deltaTimeSmooth);
else
@ -519,7 +519,7 @@ string getDebugInformation()
}
else
{
str += "No user entity informations\n";
str += "No user entity information\n";
}
str += toString("ViewPosition: %.2f %.2f %.2f\n", View.viewPos().x, View.viewPos().y, View.viewPos().z);
@ -634,7 +634,7 @@ void displayNetDebug ()
TextContext->setHotSpot(UTextContext::BottomLeft);
float xUser= 0.3f;
float xWatched= 0.5f;
// Display informations about the debug entity slot.
// Display information about the debug entity slot.
if(WatchedEntitySlot != CLFECOMMON::INVALID_SLOT)
{
line = 0.f;
@ -645,7 +645,7 @@ void displayNetDebug ()
if(watchedEntity)
watchedEntity->displayDebugPropertyStages(xWatched, line, lineStep);
}
// Display informations about the user
// Display information about the user
if(UserEntity)
{
line = 0.f;

@ -1462,7 +1462,7 @@ void CEntityManager::updatePostRender()
//-----------------------------------------------
void CEntityManager::updateVisualProperty(const NLMISC::TGameCycle &gameCycle, const uint &slot, const uint &prop, const NLMISC::TGameCycle &predictedInterval)
{
// INFO : log some debug informations about visual properties.
// INFO : log some debug information about visual properties.
if(verboseVP(NULL))
nlinfo("EM:updateVP: received prop '%d' for the slot '%d'.", prop, slot);
@ -1476,7 +1476,7 @@ void CEntityManager::updateVisualProperty(const NLMISC::TGameCycle &gameCycle, c
// Entity still not allocated -> backup values received for the entity.
if(_Entities[slot] == 0)
{
// INFO : log some debug informations about visual properties.
// INFO : log some debug information about visual properties.
if(verboseVP(NULL))
nlinfo("EM:updateVP: backup the property as long as the entity is not allocated.", prop, slot);

@ -236,7 +236,7 @@ void CEntityAnimationManager::load(NLMISC::IProgressCallback &/* progress */, bo
}
}
// Flush debug informations
// Flush debug information
flushDebugStack("-- ANIMATIONS OTHER --");
// Stop to Log in the animation file.

@ -197,8 +197,8 @@ public :
void processLogic(const std::string &animListName, TAnimStateKey animationId, CAnimationTime startTimeOffset, CAnimationTime endTimeOffset, NL3D::UTrack *&soundTrack, std::vector<NL3D::CAnimationTime>& result);
/** \name INFORMATIONS ABOUT ANIMATIONS
* Methods to get informations about an animation.
/** \name INFORMATION ABOUT ANIMATIONS
* Methods to get information about an animation.
*/
//@{
/**

@ -2093,7 +2093,7 @@ void CEntityCL::setEntityName(const ucstring &name)
//---------------------------------------------------
// displayDebug :
// Display Debug Informations.
// Display Debug Information.
//---------------------------------------------------
void CEntityCL::displayDebug(float x, float &y, float lineStep) // virtual
{

@ -602,9 +602,9 @@ public:
/// Change the entity colors.
virtual void changeColors(sint /* userColor */, sint /* hair */, sint /* eyes */, sint /* part */) { }
/// Display Debug Informations.
/// Display Debug Information.
virtual void displayDebug(float x, float &y, float lineStep);
/// Display Debug Informations for property stages
/// Display Debug Information for property stages
virtual void displayDebugPropertyStages(float x, float &y, float lineStep);
//@}

@ -413,7 +413,7 @@ string getVersionString (uint64 version)
}
string getSystemInformations()
string getSystemInformation()
{
string s;
s += "Memory: " + bytesToHumanReadable(CSystemInfo::availablePhysicalMemory()) + "/" + bytesToHumanReadable(CSystemInfo::totalPhysicalMemory()) + "\n";
@ -452,7 +452,7 @@ string getSystemInformations()
static string crashCallback()
{
string s = getDebugInformation();
s += getSystemInformations();
s += getSystemInformation();
#ifdef NL_OS_WINDOWS
if (Driver)

@ -2811,7 +2811,7 @@ void getSabrinaBrickText(CSBrickSheet *pBR, ucstring &brickText)
// Display the ToolType required.
strFindReplace(brickText, "%tool", CI18N::get("tool"+TOOL_TYPE::toString(pBR->FaberPlan.ToolType)));
// --- Display MP itempart informations
// --- Display MP itempart information
if(pBR->FaberPlan.ItemPartMps.empty())
{
strFindReplace(brickText, "%mpinfo", CI18N::get("uihelpMpNone"));
@ -2832,7 +2832,7 @@ void getSabrinaBrickText(CSBrickSheet *pBR, ucstring &brickText)
strFindReplace(brickText, "%mpinfo", mpInfo);
}
// --- Display MP formula informations
// --- Display MP formula information
if(pBR->FaberPlan.FormulaMps.empty())
{
strFindReplace(brickText, "%mpformula", CI18N::get("uihelpMpNone"));
@ -3664,7 +3664,7 @@ void updateStatReport ()
// ***************************************************************************
extern string getSystemInformations();
extern string getSystemInformation();
class CAHSendStatReport : public IActionHandler
{
public:
@ -3674,7 +3674,7 @@ public:
CInterfaceManager *pIM = CInterfaceManager::getInstance();
pIM->displaySystemInfo(CI18N::get ("uiSendingStatReport"));
string s = getDebugInformation();
s += getSystemInformations();
s += getSystemInformation();
string progname;
char name[1024] = "";

@ -947,7 +947,7 @@ void CChatGroupWindow::loadFreeTeller(NLMISC::IStream &f)
CGroupContainer *pGC = createFreeTeller(sTitle, "");
// With version 1 all tells are active because windows informations have "title based" ids and no "sID based".
// With version 1 all tells are active because windows information have "title based" ids and no "sID based".
if ((ver == 1) && (pGC != NULL))
pGC->setActive(false);
}

@ -103,7 +103,7 @@ public:
// Get the view text
const CViewText *getViewText () const {return _ViewText;}
// Get the historic informations
// Get the historic information
sint32 getMaxHistoric() const {return _MaxHistoric;}
sint32 getCurrentHistoricIndex () const {return _CurrentHistoricIndex;}
void setCurrentHistoricIndex (sint32 index) {_CurrentHistoricIndex=index;}

@ -91,7 +91,7 @@ string CGroupHTMLCS::home ()
// ***************************************************************************
extern string getDebugInformation();
extern string getSystemInformations();
extern string getSystemInformation();
string convertToHTML (const string &s)
{
@ -118,7 +118,7 @@ string convertToHTML (const string &s)
void CGroupHTMLCS::getParameters (std::vector<CParameter> &parameters, bool encodeForUrl)
{
string s = getDebugInformation();
s += getSystemInformations();
s += getSystemInformation();
// For each line
string::size_type startOfLine = 0;

@ -38,14 +38,17 @@
#include "nel/misc/big_file.h"
#include "nel/misc/i18n.h"
#ifdef NL_OS_WINOWS
#define NL_USE_SEVENZIP 1
#endif
// 7 zip includes
//extern "C"
//{
#include "seven_zip/7zCrc.h"
#include "seven_zip/7zIn.h"
#include "seven_zip/7zExtract.h"
#include "seven_zip/LzmaDecode.h"
//};
#ifdef NL_USE_SEVENZIP
#include "seven_zip/7zCrc.h"
#include "seven_zip/7zIn.h"
#include "seven_zip/7zExtract.h"
#include "seven_zip/LzmaDecode.h"
#endif
#include "game_share/bg_downloader_msg.h"
@ -137,8 +140,7 @@ struct EPatchDownloadException : public Exception
CPatchManager *CPatchManager::_Instance = NULL;
#ifdef NL_USE_SEVENZIP
/// Input stream class for 7zip archive
class CNel7ZipInStream : public _ISzInStream
{
@ -187,7 +189,7 @@ public:
}
}
};
#endif
// ****************************************************************************
@ -1939,6 +1941,7 @@ void CPatchManager::getCorruptedFileInfo(const SFileToPatch &ftp, ucstring &sTra
bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::string &destFileName)
{
#ifdef NL_USE_SEVENZIP
nlinfo("Uncompressing 7zip archive '%s' to '%s'",
sevenZipFile.c_str(),
destFileName.c_str());
@ -2023,10 +2026,14 @@ bool CPatchManager::unpack7Zip(const std::string &sevenZipFile, const std::strin
// ok, all is fine, file is unpacked
return true;
#else
return false;
#endif
}
bool CPatchManager::unpackLZMA(const std::string &lzmaFile, const std::string &destFileName)
{
#ifdef NL_USE_SEVENZIP
nldebug("unpackLZMA : decompression the lzma file '%s' into output file '%s", lzmaFile.c_str(), destFileName.c_str());
CIFile inStream(lzmaFile);
uint32 inSize = inStream.getFileSize();
@ -2087,6 +2094,9 @@ bool CPatchManager::unpackLZMA(const std::string &lzmaFile, const std::string &d
outStream.serialBuffer(outBuffer.get(), (uint)fileSize);
return true;
#else
return false;
#endif
}
@ -3420,7 +3430,7 @@ void CInstallThread::run()
std::string correct = CPath::standardizePath (patchPath + _Entries[first].PatchName, false);
allowed.insert(correct);
}
// Delete file from tmp directory that are not "allowed" (torrent protocol can downlaod partial file that are not asked)
// Delete file from tmp directory that are not "allowed" (torrent protocol can download partial file that are not asked)
std::vector<std::string> vFiles;
CPath::getPathContent(patchPath , true, false, true, vFiles);
for (uint32 i = 0; i < vFiles.size(); ++i)

@ -211,9 +211,8 @@ public:
void deleteBatchFile();
void reboot();
// TODO : Revoir ca pour la seconde partie ...
// On a peut etre pas les informations de taille des patches ... voir avec daniel
// pour l'instant c'est un fake qui retourne 1 !
// TODO : modify it for the second part ...
// Maybe we can't get patchs size ... currently, it only returns 1!
int getTotalFilesToGet();
int getCurrentFilesToGet();

@ -44,7 +44,7 @@ public:
/** Notify the http logon server from the various step that have been reached in the client.
* Php scripts on server side use these informations to collect statistics such as :
* Php scripts on server side use these information to collect statistics such as :
* - how many player manage to do a successful video driver initialization ?
* - how many player did pass the login screen ?
* - what is the mean loading time from character selection until in game ?
@ -89,7 +89,7 @@ enum
LoginStep_VideoModeSetupHighColor = 2000,
LoginStep_LoginScreen = 3000,
LoginStep_PostLogin = 4000,
// following are not really part of the login, but are useful informations as well (TODO : find a better name for the class ...)
// following are not really part of the login, but are useful information as well (TODO : find a better name for the class ...)
LoginStep_CharacterSelection = 5000,
LoginStep_InGameEntry = 6000,
LoginStep_GameExit = 7000

@ -426,9 +426,6 @@ void displayDebugUIUnderMouse();
// Display an Help.
void displayHelp();
// Draw a Bar to show when the user will be disconnected.
void drawDisco();
//update the sound manager (listener pos, user walk/run sound...)
void updateSound();
@ -2847,7 +2844,7 @@ bool mainLoop()
if(UserEntity->sendToServer(out))
NetMngr.push(out);
}
// Give informations to the server about the combat position (ability to strike).
// Give information to the server about the combat position (ability to strike).
{
CBitMemStream out;
if(UserEntity->msgForCombatPos(out))
@ -3109,7 +3106,7 @@ void displayDebugFps()
static NLMISC::CRefPtr<CInterfaceElement> HighlightedDebugUI;
// displayDebug :
// Display informations about ui elements that are under the mouse
// Display information about ui elements that are under the mouse
//---------------------------------------------------
void displayDebugUIUnderMouse()
{
@ -3357,14 +3354,14 @@ void displayDebug()
// Now Displaying the selection.
TextContext->printfAt(0.0f, line, "--*** Watched entity ***--");
line -= lineStep;
// Display informations about the debug entity slot.
// Display information about the debug entity slot.
if(WatchedEntitySlot != CLFECOMMON::INVALID_SLOT)
{
// Get a pointer on the target.
CEntityCL *watchedEntity = EntitiesMngr.entity(WatchedEntitySlot);
if(watchedEntity)
{
// Display Debug Informations about the Selection.
// Display Debug Information about the Selection.
watchedEntity->displayDebug(0.0f, line, -lineStep);
// Distance of the target
@ -3392,7 +3389,7 @@ void displayDebug()
line -= lineStep;
TextContext->printfAt(0.0f, line, "Mem Used: %d",nMem);*/
// 3D Filters informations:
// 3D Filters information:
#ifdef _PROFILE_ON_
line-= lineStep;
TextContext->printfAt(0.0f, line, "3D Filters:");

@ -93,7 +93,7 @@ CPlayerCL::CPlayerCL()
_HairColor = 0;
_EyesColor = 0;
// Not enough informations to display the player.
// Not enough information to display the player.
_WaitForAppearance = true;
_PlayerCLAsyncTextureLoading= false;
@ -680,7 +680,7 @@ void CPlayerCL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle *
{
CInterfaceManager *IM = CInterfaceManager::getInstance ();
// Player will now have enough informations to display the character.
// Player will now have enough information to display the character.
_WaitForAppearance = false;
// Get the property.
@ -1223,7 +1223,7 @@ double CPlayerCL::getMaxSpeed() const// virtual
//---------------------------------------------------
// displayDebug :
// Display Debug Informations.
// Display Debug Information.
//---------------------------------------------------
void CPlayerCL::displayDebug(float x, float &y, float lineStep) // virtual
{

@ -70,7 +70,7 @@ public:
* Methods only here for the debug.
*/
//@{
/// Display Debug Informations.
/// Display Debug Information.
virtual void displayDebug(float x, float &y, float lineStep);
//@}

@ -92,7 +92,7 @@ CPlayerR2CL::CPlayerR2CL()
_HairColor = 0;
_EyesColor = 0;
// Not enough informations to display the player.
// Not enough information to display the player.
_WaitForAppearance = true;
_PlayerCLAsyncTextureLoading= false;
@ -431,7 +431,7 @@ void CPlayerR2CL::updateVisualPropertyVpa(const NLMISC::TGameCycle &/* gameCycle
{
CInterfaceManager *IM = CInterfaceManager::getInstance ();
// Player will now have enough informations to display the character.
// Player will now have enough information to display the character.
_WaitForAppearance = false;
// Get the property.
@ -969,7 +969,7 @@ double CPlayerR2CL::getMaxSpeed() const// virtual
//---------------------------------------------------
// displayDebug :
// Display Debug Informations.
// Display Debug Information.
//---------------------------------------------------
void CPlayerR2CL::displayDebug(float x, float &y, float lineStep) // virtual
{

@ -70,7 +70,7 @@ public:
* Methods only here for the debug.
*/
//@{
/// Display Debug Informations.
/// Display Debug Information.
virtual void displayDebug(float x, float &y, float lineStep);
//@}

@ -525,7 +525,7 @@ CTool::TRayIntersectionType CTool::computeLandscapeRayIntersection(const CWorldV
const CArray2D<sint16> &heightMap = getEditor().getIslandCollision().getHeightMap();
if (!heightMap.empty())
{
// if heightmap is present, use it because it gives us more reliable informations
// if heightmap is present, use it because it gives us more reliable information
CVector surfPos;
if (!computeNearestValidSurfaceFromHeightMap(inter.x, inter.y, surfPos)) return InvalidPacsPos;
static volatile float threshold = 2.f;

@ -627,7 +627,7 @@ void CSheetManager::loadAllSheet(NLMISC::IProgressCallback &callBack, bool updat
callBack.progress (0);
callBack.pushCropedValues (0, 0.5f);
// Get some informations from typ files.
// Get some information from typ files.
loadTyp();
// prepare a list of sheets extension to load.
@ -970,7 +970,7 @@ CItemSheet *CSheetManager::getItem(SLOTTYPE::EVisualSlot slot, uint index)
//-----------------------------------------------
// loadTyp :
// Get Some informations from 'typ' files.
// Get Some information from 'typ' files.
//-----------------------------------------------
void CSheetManager::loadTyp()
{

@ -356,7 +356,7 @@ void CStreamableIG::addLoadedIGToMap()
if (!_IGMap) return;
for(uint k = 0; k < _IGs.size(); ++k)
{
if (_IGs[k].IG && _IGs[k].IG != (NL3D::UInstanceGroup *)-1) // is this a succesfully loaded ig ?
if (_IGs[k].IG && _IGs[k].IG != (NL3D::UInstanceGroup *)-1) // is this a successfully loaded ig ?
{
// insert the new ig if it hasn't before..
if( _IGMap->insert(std::make_pair(NLMISC::strlwr(_IGs[k].Name), _IGs[k].IG)).second )
@ -373,7 +373,7 @@ void CStreamableIG::removeLoadedIGFromMap()
if (!_IGMap) return;
for(uint k = 0; k < _IGs.size(); ++k)
{
if (_IGs[k].IG && _IGs[k].IG != (NL3D::UInstanceGroup *)-1) // is this a succesfully loaded ig ?
if (_IGs[k].IG && _IGs[k].IG != (NL3D::UInstanceGroup *)-1) // is this a successfully loaded ig ?
{
TString2IG::iterator it = _IGMap->find(_IGs[k].Name);
if (it != _IGMap->end())

@ -166,14 +166,14 @@ void removePacket(uint8 numPacket)
//-----------------------------------------------
// insertPacket :
// Insert the packet received informations in a list.
// Insert the packet received information in a list.
//-----------------------------------------------
void insertPacket(const CPacketInfos &packetInfos)
{
// Upadte the last packet received.
LastPacketReceived = packetInfos.Num;
// Insert the packet informations.
// Insert the packet information.
PacketInfos.insert(make_pair(LastPacketReceived, packetInfos));
// Check Local Time Step with the new packet.

@ -117,7 +117,7 @@ void insertPacketTime(uint8 numPacket, TTime time);
void ackPacketTimeBefore(uint8 ackPacketNumber);
void removePacket(uint8 numPacket);
/// Insert the packet received informations in a list.
/// Insert the packet received information in a list.
void insertPacket(const CPacketInfos &packetInfos);
/// Return the sent time for a given packet or 0 if the packet is not found
TTime getSentPacketTime(uint8 numPacket);

@ -3578,7 +3578,7 @@ CCDBNodeBranch *CUserEntity::getBeastDBEntry( CLFECOMMON::TClientDataSetIndex ui
//---------------------------------------------------
// displayDebug :
// Display Debug Informations.
// Display Debug Information.
//---------------------------------------------------
void CUserEntity::displayDebug(float x, float &y, float lineStep) // virtual
{

@ -344,7 +344,7 @@ public:
* Methods only here for the debug.
*/
//@{
/// Display Debug Informations.
/// Display Debug Information.
virtual void displayDebug(float x, float &y, float lineStep);
//@}

@ -20,7 +20,7 @@
#include "data_set_base.h"
#include <nel/georges/u_form_elm.h>
// Dependancy on NLNET::IService only for config file access for TDataSetSheet::getConfigDataSetSize()
// Dependency on NLNET::IService only for config file access for TDataSetSheet::getConfigDataSetSize()
#include <nel/net/service.h>
#include "ryzom_entity_id.h"

@ -3601,7 +3601,7 @@ namespace RSMGR
// get session info (anim)
virtual void on_getSessionInfo(NLNET::TSockId from, uint32 charId, TSessionId sessionId) =0;
// Update the informations of a planned or running session
// Update the information of a planned or running session
// Return 'invokeResult' : 0 : ok, session updated
// 1 : unknown character
// 2 : unknown session
@ -4012,7 +4012,7 @@ namespace RSMGR
_CallbackClient->send(message);
}
// Update the informations of a planned or running session
// Update the information of a planned or running session
// Return 'invokeResult' : 0 : ok, session updated
// 1 : unknown character
// 2 : unknown session

@ -2483,7 +2483,7 @@ void CServerAnimationModule::addPioneer( TSessionId sessionId, TCharId charId)
return;
}
getEditionModule()->updateCharPioneerRight(charId);
// TODO send this informations only if client
// TODO send this information only if client
askMissionItemsDescription(*clientProxyPtr);
askActPositionDescriptions(*clientProxyPtr);
askUserTriggerDescriptions(*clientProxyPtr);

@ -1928,7 +1928,7 @@ NLMISC_COMMAND(displayTarget,"display bot target status for given bot(s) or play
if (!found)
{
log.displayNL("=> can't display informations for the target of: %s", args[i].c_str());
log.displayNL("=> can't display information for the target of: %s", args[i].c_str());
}
}

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