/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
/// Get a writable pointer to the buffer of specified size. Use capacity to specify the required bytes. Returns NULL when all the buffer space is already filled. Call setFormat() first.
@ -803,12 +803,12 @@ NLMISC_CATEGORISED_COMMAND(nel,entityNameValid,"Tell if an entity name is valid
returntrue;
returntrue;
}
}
NLMISC_CATEGORISED_COMMAND(nel,playerInfo,"Get informations about a player or all players in CEntityIdTranslator","[<entityname>|<eid>|<username>|<uid>]")
NLMISC_CATEGORISED_COMMAND(nel,playerInfo,"Get information about a player or all players in CEntityIdTranslator","[<entityname>|<eid>|<username>|<uid>]")
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.
/// Set the storage mode of this buffer, call before filling this buffer. Storage mode is always software if OptionSoftwareBuffer is enabled. Default is auto.