--HG-- branch : fix_freezing
@ -1060,7 +1060,6 @@ void CMovementMagnet::update(uint32 waitTime, uint32 ticksSinceLastUpdate, bool
BeginMove:
_State=Movement_Move;
getNewDestination (_BotFauna.wpos(), _denyFlags); // drop through to Move
_Speed=_BotFauna.walkSpeed();
case Movement_Move:
{